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Remove dependency on C runtime from Windows SDLmain.

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icculus committed Jul 27, 2014
1 parent a0b68e8 commit 2230df55259da1567ffb2011c9b41676da15c76a
Showing with 2 additions and 25 deletions.
  1. +2 −25 src/main/windows/SDL_windows_main.c
@@ -10,9 +10,6 @@
/* Include this so we define UNICODE properly */
#include "../../core/windows/SDL_windows.h"

#include <stdio.h>
#include <stdlib.h>

/* Include the SDL main definition header */
#include "SDL.h"
#include "SDL_main.h"
@@ -103,23 +100,11 @@ ParseCommandLine(char *cmdline, char **argv)
return (argc);
}

/* Show an error message */
static void
ShowError(const char *title, const char *message)
{
/* If USE_MESSAGEBOX is defined, you need to link with user32.lib */
#ifdef USE_MESSAGEBOX
MessageBox(NULL, message, title, MB_ICONEXCLAMATION | MB_OK);
#else
fprintf(stderr, "%s: %s\n", title, message);
#endif
}

/* Pop up an out of memory message, returns to Windows */
static BOOL
OutOfMemory(void)
{
ShowError("Fatal Error", "Out of memory - aborting");
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "Out of memory - aborting", NULL);
return FALSE;
}

@@ -132,18 +117,10 @@ OutOfMemory(void)
int
console_main(int argc, char *argv[])
{
int status;

SDL_SetMainReady();

/* Run the application main() code */
status = SDL_main(argc, argv);

/* Exit cleanly, calling atexit() functions */
exit(status);

/* Hush little compiler, don't you cry... */
return 0;
return SDL_main(argc, argv);
}

/* This is where execution begins [windowed apps] */

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