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opengles2: fix prototype of glDeleteBuffers
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src/render/opengles2/SDL_gles2funcs.h
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@@ -75,7 +75,7 @@ SDL_PROC(void, glDeleteFramebuffers, (GLsizei, const GLuint *)) |
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SDL_PROC(GLint, glGetAttribLocation, (GLuint, const GLchar *)) |
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SDL_PROC(void, glGetProgramInfoLog, (GLuint, GLsizei, GLsizei*, GLchar*)) |
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SDL_PROC(void, glGenBuffers, (GLsizei, GLuint *)) |
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SDL_PROC(void, glDeleteBuffers, (GLsizei, GLuint *)) |
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SDL_PROC(void, glDeleteBuffers, (GLsizei, const GLuint *)) |
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SDL_PROC(void, glBindBuffer, (GLenum, GLuint)) |
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SDL_PROC(void, glBufferData, (GLenum, GLsizeiptr, const GLvoid *, GLenum)) |
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SDL_PROC(void, glBufferSubData, (GLenum, GLintptr, GLsizeiptr, const GLvoid *)) |