Skip to content
Permalink
Browse files

Fixed YUV texture update with a subrect in OpenGL ES 2.0 - thanks Syl…

…vain!
  • Loading branch information
slouken committed Jun 26, 2014
1 parent 65023e0 commit 3d5f4a690108bffb008b990524275021738aec07
Showing with 4 additions and 4 deletions.
  1. +4 −4 src/render/opengles2/SDL_render_gles2.c
@@ -694,8 +694,8 @@ GLES2_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture,

data->glBindTexture(tdata->texture_type, tdata->texture_v);
GLES2_TexSubImage2D(data, tdata->texture_type,
rect->x,
rect->y,
rect->x / 2,
rect->y / 2,
rect->w / 2,
rect->h / 2,
tdata->pixel_format,
@@ -704,8 +704,8 @@ GLES2_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture,

data->glBindTexture(tdata->texture_type, tdata->texture_u);
GLES2_TexSubImage2D(data, tdata->texture_type,
rect->x,
rect->y,
rect->x / 2,
rect->y / 2,
rect->w / 2,
rect->h / 2,
tdata->pixel_format,

0 comments on commit 3d5f4a6

Please sign in to comment.