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opengles2: patched to compile.
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3 deletions.
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+3
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src/render/opengles2/SDL_render_gles2.c
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@@ -1597,7 +1597,7 @@ GLES2_UpdateTexture(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect |
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return 0; |
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} |
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renderdata->drawstate.texture = NULL; /* we trash this state. */ |
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data->drawstate.texture = NULL; /* we trash this state. */ |
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/* Create a texture subimage with the supplied data */ |
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data->glBindTexture(tdata->texture_type, tdata->texture); |
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@@ -1677,7 +1677,7 @@ GLES2_UpdateTextureYUV(SDL_Renderer * renderer, SDL_Texture * texture, |
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return 0; |
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} |
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renderdata->drawstate.texture = NULL; /* we trash this state. */ |
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data->drawstate.texture = NULL; /* we trash this state. */ |
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data->glBindTexture(tdata->texture_type, tdata->texture_v); |
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GLES2_TexSubImage2D(data, tdata->texture_type, |
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@@ -1873,7 +1873,7 @@ static int GLES2_BindTexture (SDL_Renderer * renderer, SDL_Texture *texture, flo |
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GLES2_ActivateRenderer(renderer); |
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data->glBindTexture(texturedata->texture_type, texturedata->texture); |
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renderdata->drawstate.texture = texture; |
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data->drawstate.texture = texture; |
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if (texw) { |
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*texw = 1.0; |
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