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Added handling of NULL as input for SDL_GameControllerAddMapping().

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philippwiesemann committed Oct 26, 2014
1 parent 33a2b58 commit 7268eabb9b0c6c48be65d89ce03adef637ed1469
Showing with 4 additions and 0 deletions.
  1. +4 −0 src/joystick/SDL_gamecontroller.c
@@ -669,6 +669,10 @@ SDL_GameControllerAddMapping(const char *mappingString)
ControllerMapping_t *pControllerMapping;
SDL_bool is_xinput_mapping = SDL_FALSE;

if (!mappingString) {
return SDL_InvalidParamError("mappingString");
}

pchGUID = SDL_PrivateGetControllerGUIDFromMappingString(mappingString);
if (!pchGUID) {
return SDL_SetError("Couldn't parse GUID from %s", mappingString);

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