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Don't use D3D9Ex by default, since it can change behavior for games w…

…hich rely on D3D9 classic.
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slouken committed Jun 2, 2014
1 parent 9d00f75 commit 75c57f8db7ef5f1b7c5c461e0b45f1a6e5e6c16d
Showing with 4 additions and 1 deletion.
  1. +4 −1 src/video/windows/SDL_windowsvideo.c
@@ -185,8 +185,10 @@ D3D_LoadDLL( void **pD3DDLL, IDirect3D9 **pDirect3D9Interface )
*pD3DDLL = SDL_LoadObject("D3D9.DLL");
if (*pD3DDLL) {
typedef IDirect3D9 *(WINAPI *Direct3DCreate9_t) (UINT SDKVersion);
typedef HRESULT (WINAPI *Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex **ppD3D);
Direct3DCreate9_t Direct3DCreate9Func;

#ifdef USE_D3D9EX
typedef HRESULT (WINAPI *Direct3DCreate9Ex_t)(UINT SDKVersion, IDirect3D9Ex **ppD3D);
Direct3DCreate9Ex_t Direct3DCreate9ExFunc;

Direct3DCreate9ExFunc = (Direct3DCreate9Ex_t)SDL_LoadFunction(*pD3DDLL, "Direct3DCreate9Ex");
@@ -202,6 +204,7 @@ D3D_LoadDLL( void **pD3DDLL, IDirect3D9 **pDirect3D9Interface )
}
}
}
#endif /* USE_D3D9EX */

Direct3DCreate9Func = (Direct3DCreate9_t)SDL_LoadFunction(*pD3DDLL, "Direct3DCreate9");
if (Direct3DCreate9Func) {

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