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Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState().

This matches naming conventions in the main repository, between
 SDL_GetRelativeMouseState() and SDL_WarpMouseGlobal().
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icculus committed Jun 25, 2014
1 parent 2cce7b2 commit 8436956711fcee834b0c5b673568332745f525d4

File 1 of 9 in 8436956

@@ -100,7 +100,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
* \sa SDL_GetMouseState
extern DECLSPEC Uint32 SDLCALL SDL_GetAbsoluteMouseState(int *x, int *y);
extern DECLSPEC Uint32 SDLCALL SDL_GetGlobalMouseState(int *x, int *y);

* \brief Retrieve the relative state of the mouse.

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