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WinRT: fixed a build error when compiling Windows 8.1 .dlls

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DavidLudwig committed Dec 6, 2015
1 parent c8e3bfb commit 898054a179998d50586256b01f5c067ec8a26630
Showing with 2 additions and 2 deletions.
  1. +2 −2 src/video/winrt/SDL_winrtvideo.cpp
@@ -330,7 +330,7 @@ WINRT_AddDisplaysForAdapter (_THIS, IDXGIFactory2 * dxgiFactory2, int adapterInd
happens, and use a hackish means to create a reasonable-as-possible
'display mode'. -- DavidL
*/
#if SDL_WINRT_USE_APPLICATIONVIEW
#if (NTDDI_VERSION >= NTDDI_WIN10) && SDL_WINRT_USE_APPLICATIONVIEW
if (adapterIndex == 0 && outputIndex == 0) {
SDL_VideoDisplay display;
SDL_DisplayMode mode;
@@ -358,7 +358,7 @@ WINRT_AddDisplaysForAdapter (_THIS, IDXGIFactory2 * dxgiFactory2, int adapterInd
return SDL_SetError("Failed to apply DXGI Display-detection workaround");
}
}
#endif // SDL_WINRT_USE_APPLICATIONVIEW
#endif // (NTDDI_VERSION >= NTDDI_WIN10) && SDL_WINRT_USE_APPLICATIONVIEW

break;
}

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