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psp: Force audio channels to stereo if > 2 channels requested (thanks…

…, Solra!).

Fixes Bugzilla #3726.
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icculus committed Aug 4, 2017
1 parent cc5ceb1 commit a09efc73d2de009fb308a0dac9cb48821179631d
Showing with 1 addition and 0 deletions.
  1. +1 −0 src/audio/psp/SDL_pspaudio.c
@@ -80,6 +80,7 @@ PSPAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
if (this->spec.channels == 1) {
format = PSP_AUDIO_FORMAT_MONO;
} else {
this->spec.channels = 2;
format = PSP_AUDIO_FORMAT_STEREO;
}
this->hidden->channel = sceAudioChReserve(PSP_AUDIO_NEXT_CHANNEL, this->spec.samples, format);

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