From c3633d2c9921571c5bde236037a226a59ab645fc Mon Sep 17 00:00:00 2001 From: Sylvain Date: Mon, 22 Nov 2021 16:44:48 +0100 Subject: [PATCH] Haiku: use SDL_malloc --- src/video/haiku/SDL_BWin.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/video/haiku/SDL_BWin.h b/src/video/haiku/SDL_BWin.h index 11061e5e0a137..c467cdb6475e6 100644 --- a/src/video/haiku/SDL_BWin.h +++ b/src/video/haiku/SDL_BWin.h @@ -124,7 +124,7 @@ class SDL_BWin:public BDirectWindow #ifdef DRAWTHREAD wait_for_thread(_draw_thread_id, &result); #endif - free(_clips); + SDL_free(_clips); delete _buffer_locker; } @@ -184,14 +184,14 @@ class SDL_BWin:public BDirectWindow if (info->clip_list_count > _num_clips) { if(_clips) { - free(_clips); + SDL_free(_clips); _clips = NULL; } } _num_clips = info->clip_list_count; if (_clips == NULL) - _clips = (clipping_rect *)malloc(_num_clips*sizeof(clipping_rect)); + _clips = (clipping_rect *)SDL_malloc(_num_clips*sizeof(clipping_rect)); if(_clips) { SDL_memcpy(_clips, info->clip_list, _num_clips*sizeof(clipping_rect));