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differentiate between capture / playback audio thread names

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slouken committed Mar 14, 2017
1 parent 763e138 commit c4d54504fad442cbc14d40d43b285b749f34aae6
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/audio/SDL_audio.c
@@ -1371,7 +1371,7 @@ open_audio_device(const char *devname, int iscapture,
const size_t stacksize = is_internal_thread ? 64 * 1024 : 0;
char threadname[64];

SDL_snprintf(threadname, sizeof (threadname), "SDLAudioDev%d", (int) device->id);
SDL_snprintf(threadname, sizeof (threadname), "SDLAudio%c%d", (iscapture) ? 'C' : 'P', (int) device->id);
device->thread = SDL_CreateThreadInternal(iscapture ? SDL_CaptureAudio : SDL_RunAudio, threadname, stacksize, device);

if (device->thread == NULL) {

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