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@@ -128,7 +128,7 @@ Instructions: |
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export NDK_MODULE_PATH="$PWD"/.. |
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5. Edit <project>/src/org/libsdl/app/SDLActivity.java and remove the call to |
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System.loadLibrary("SDL2") line 42. |
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System.loadLibrary("SDL2"). |
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6. Run 'ndk-build' (a script provided by the NDK). This compiles the C source |
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@@ -151,7 +151,7 @@ Here's an example of a minimal class file: |
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import org.libsdl.app.SDLActivity; |
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/* |
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/** |
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* A sample wrapper class that just calls SDLActivity |
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*/ |
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@@ -232,7 +232,7 @@ If you want to use threads in your SDL app, it's strongly recommended that you |
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do so by creating them using SDL functions. This way, the required attach/detach |
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handling is managed by SDL automagically. If you have threads created by other |
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means and they make calls to SDL functions, make sure that you call |
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Android_JNI_SetupThread before doing anything else otherwise SDL will attach |
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Android_JNI_SetupThread() before doing anything else otherwise SDL will attach |
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your thread automatically anyway (when you make an SDL call), but it'll never |
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detach it. |
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@@ -268,7 +268,7 @@ Once you've copied the SDL android project and customized it, you can create an |
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* Select the Android -> Android Project wizard and click Next |
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* Enter the name you'd like your project to have |
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* Select "Create project from existing source" and browse for your project directory |
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* Make sure the Build Target is set to Android 2.0 |
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* Make sure the Build Target is set to Android 3.1 (API 12) |
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* Click Finish |
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