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Fixed default Android D-PAD mapping so the back button is treated as B
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src/joystick/SDL_gamecontroller.c
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@@ -923,7 +923,7 @@ static ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index) |
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if (!mapping && SDL_SYS_IsDPAD_DeviceIndex(device_index)) { |
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SDL_bool existing; |
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char mapping_string[1024]; |
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SDL_snprintf(mapping_string, sizeof(mapping_string), "none,%s,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,", name); |
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SDL_snprintf(mapping_string, sizeof(mapping_string), "none,%s,a:b0,b:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,", name); |
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mapping = SDL_PrivateAddMappingForGUID(guid, mapping_string, |
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&existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT); |
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} |
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