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build fixes for most WinRT-related files
Still TODO: getting the D3D11 renderer back up and running in VC 2012.
- Loading branch information
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@@ -96,14 +96,7 @@ |
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<ClCompile Include="..\..\src\joystick\SDL_joystick.c" /> |
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<ClCompile Include="..\..\src\joystick\winrt\SDL_xinputjoystick.c" /> |
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<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" /> |
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<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.cpp"> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT> |
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT> |
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</ClCompile> |
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<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" /> |
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<ClCompile Include="..\..\src\render\opengles2\SDL_render_gles2.c" /> |
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<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c" /> |
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<ClCompile Include="..\..\src\render\SDL_render.c" /> |
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@@ -301,6 +294,7 @@ |
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<ClInclude Include="..\..\src\SDL_error_c.h" /> |
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<ClInclude Include="..\..\src\SDL_fatal.h" /> |
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<ClInclude Include="..\..\src\SDL_hints_c.h" /> |
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<ClInclude Include="..\..\src\SDL_internal.h" /> |
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<ClInclude Include="..\..\src\thread\SDL_systhread.h" /> |
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<ClInclude Include="..\..\src\thread\SDL_thread_c.h" /> |
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<ClInclude Include="..\..\src\thread\stdcpp\SDL_sysmutex_c.h" /> |
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@@ -229,9 +229,6 @@ |
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<ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c"> |
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<Filter>Source Files</Filter> |
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</ClCompile> |
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<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.cpp"> |
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<Filter>Source Files</Filter> |
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</ClCompile> |
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<ClCompile Include="..\..\src\joystick\SDL_gamecontroller.c"> |
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<Filter>Source Files</Filter> |
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</ClCompile> |
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@@ -280,6 +277,9 @@ |
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<ClCompile Include="..\..\src\render\opengles2\SDL_shaders_gles2.c"> |
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<Filter>Source Files</Filter> |
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</ClCompile> |
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<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c"> |
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<Filter>Source Files</Filter> |
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</ClCompile> |
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</ItemGroup> |
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<ItemGroup> |
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<ClInclude Include="..\..\include\begin_code.h"> |
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@@ -633,6 +633,9 @@ |
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<ClInclude Include="..\..\src\render\opengles2\SDL_shaders_gles2.h"> |
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<Filter>Source Files</Filter> |
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</ClInclude> |
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<ClInclude Include="..\..\src\SDL_internal.h"> |
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<Filter>Source Files</Filter> |
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</ClInclude> |
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</ItemGroup> |
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<ItemGroup> |
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<Filter Include="Header Files"> |
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@@ -26,6 +26,7 @@ using namespace Windows::Phone::UI::Input; |
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/* SDL includes */ |
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extern "C" { |
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#include "../../SDL_internal.h" |
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#include "SDL_assert.h" |
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#include "SDL_events.h" |
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#include "SDL_hints.h" |
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@@ -29,6 +29,7 @@ |
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/* SDL includes */ |
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#include "../../SDL_internal.h" |
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#include "SDL.h" |
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#include "../../video/winrt/SDL_winrtevents_c.h" |
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#include "../../video/winrt/SDL_winrtvideo_cpp.h" |
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@@ -2,7 +2,7 @@ |
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TODO, WinRT: remove the need to compile this with C++/CX (/ZW) extensions, and if possible, without C++ at all |
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*/ |
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#include "SDL_config.h" |
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#include "../../SDL_internal.h" |
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#ifdef __WINRT__ |
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@@ -18,7 +18,7 @@ |
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misrepresented as being the original software. |
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3. This notice may not be removed or altered from any source distribution. |
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*/ |
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#include "SDL_config.h" |
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#include "../../SDL_internal.h" |
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extern "C" { |
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#include "SDL_thread.h" |
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@@ -18,7 +18,7 @@ |
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misrepresented as being the original software. |
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3. This notice may not be removed or altered from any source distribution. |
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*/ |
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#include "SDL_config.h" |
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#include "../../SDL_internal.h" |
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extern "C" { |
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#include "SDL_thread.h" |
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@@ -18,7 +18,7 @@ |
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misrepresented as being the original software. |
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3. This notice may not be removed or altered from any source distribution. |
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*/ |
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#include "SDL_config.h" |
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#include "../../SDL_internal.h" |
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/* Thread management routines for SDL */ |
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@@ -18,7 +18,7 @@ |
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misrepresented as being the original software. |
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3. This notice may not be removed or altered from any source distribution. |
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*/ |
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#include "SDL_config.h" |
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#include "../../SDL_internal.h" |
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#if SDL_VIDEO_DRIVER_WINRT |
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@@ -19,7 +19,7 @@ |
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3. This notice may not be removed or altered from any source distribution. |
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*/ |
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#include "SDL_config.h" |
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#include "../../SDL_internal.h" |
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#if SDL_VIDEO_DRIVER_WINRT |
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@@ -18,7 +18,7 @@ |
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misrepresented as being the original software. |
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3. This notice may not be removed or altered from any source distribution. |
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*/ |
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#include "SDL_config.h" |
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#include "../../SDL_internal.h" |
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#if SDL_VIDEO_DRIVER_WINRT |
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