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locale: Implemented SDL_GetPreferredLocales().
This was something I proposed a long time ago, Sylvain Becker did additional work on it, then back to me. Fixes Bugzilla #2131.
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- +2 −0 Android.mk
- +43 −1 CMakeLists.txt
- +1 −0 Makefile.in
- +3 −1 Makefile.os2
- +4 −0 VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj
- +12 −0 VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters
- +4 −0 VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj
- +12 −0 VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters
- +4 −0 VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj
- +12 −0 VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters
- +4 −0 VisualC/SDL/SDL.vcxproj
- +6 −0 VisualC/SDL/SDL.vcxproj.filters
- +57 −0 Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
- +64 −0 Xcode/SDL/SDL.xcodeproj/project.pbxproj
- +42 −1 configure
- +29 −0 configure.ac
- +1 −0 include/SDL.h
- +2 −0 include/SDL_events.h
- +15 −0 include/SDL_hints.h
- +101 −0 include/SDL_locale.h
- +78 −0 src/core/android/SDL_android.c
- +3 −0 src/core/android/SDL_android.h
- +1 −0 src/dynapi/SDL_dynapi_overrides.h
- +1 −0 src/dynapi/SDL_dynapi_procs.h
- +6 −0 src/events/SDL_events.c
- +1 −0 src/events/SDL_events_c.h
- +103 −0 src/locale/SDL_locale.c
- +29 −0 src/locale/SDL_syslocale.h
- +32 −0 src/locale/android/SDL_syslocale.c
- +33 −0 src/locale/dummy/SDL_syslocale.c
- +72 −0 src/locale/emscripten/SDL_syslocale.c
- +75 −0 src/locale/haiku/SDL_syslocale.cc
- +76 −0 src/locale/macosx/SDL_syslocale.m
- +110 −0 src/locale/unix/SDL_syslocale.c
- +119 −0 src/locale/windows/SDL_syslocale.c
- +58 −0 src/locale/winrt/SDL_syslocale.c
- +5 −0 src/main/haiku/SDL_BApp.h
- +12 −0 src/video/cocoa/SDL_cocoaevents.m
- +5 −0 test/Makefile.in
- +1 −0 test/README
- +13 −1 test/configure
- +67 −0 test/testlocale.c
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