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[patch] Add support for [GLX/WGL]_ARB_create_context_robustness #2534

SDLBugzilla opened this issue Feb 11, 2021 · 0 comments

[patch] Add support for [GLX/WGL]_ARB_create_context_robustness #2534

SDLBugzilla opened this issue Feb 11, 2021 · 0 comments


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@SDLBugzilla SDLBugzilla commented Feb 11, 2021

This bug report was migrated from our old Bugzilla tracker.

These attachments are available in the static archive:

Reported in version: HG 2.1
Reported for operating system, platform: All, All

Comments on the original bug report:

On 2017-08-10 13:30:26 +0000, Maximilian Malek wrote:

Created attachment 2824
patch file

The attached patch adds some missing bits for full ARB_robustness compatibility,
specifically support for glGetGraphicsResetStatus() via WGL_ARB_create_context_robustness and GLX_ARB_create_context_robustness.

This builds upon patch [] and adds the WGL version.
I have removed support for NV_robustness_video_memory_purge from that patch because the extension states "This extension will have a limited lifespan" and I figured that adding an SDL API for a temporary NV-only extension isn't worth it.
I've also renamed the new enum values a bit to be more consistent.

On 2017-08-10 13:33:24 +0000, Maximilian Malek wrote:

Created attachment 2825
Test program

A test program for the patch. On a recent GL 4.5 compatible setup + patched SDL it should print "GL context is fully robust".

On 2017-08-10 16:09:47 +0000, Ryan C. Gordon wrote:

*** Bug 3643 has been marked as a duplicate of this bug. ***

On 2017-08-19 19:04:14 +0000, Ryan C. Gordon wrote:

This patch is now, thanks!


@SDLBugzilla SDLBugzilla added the enhancement label Feb 11, 2021
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