February 7, 2021 – February 14, 2021
Overview
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15 Pull requests merged by 11 people
-
Disable FreeBSD console mouse when initializing evdev input
#4082 merged
Feb 14, 2021 -
macOS: Fix Xcode project when deployment target is > 10.7
#4085 merged
Feb 14, 2021 -
Fix errors with fallback impls of SDL_isxdigit() and SDL_ispunct()
#4079 merged
Feb 14, 2021 -
CMake: Support uniform link target names regardless if find_package() or sub-project is used
#4074 merged
Feb 13, 2021 -
Add all missing "is characteristic" stdlib functions
#4077 merged
Feb 13, 2021 -
Replace "echo -en" with "printf" in autoconf script
#4076 merged
Feb 13, 2021 -
a draft for a github pull_request template
#4071 merged
Feb 13, 2021 -
A few Emscripten patches
#4075 merged
Feb 13, 2021 -
Update wiki.libsdl.org urls to libsdl-org/SDL/wiki
#4069 merged
Feb 13, 2021 -
ignore vs2019 meta folder
#4070 merged
Feb 13, 2021 -
Rename .hgignore to .gitignore
#4067 merged
Feb 12, 2021 -
wayland: Minor whitespace fix
#4066 merged
Feb 12, 2021 -
add Linux mapping for Ipega PG-9087S, closes #3783
#4060 merged
Feb 12, 2021 -
Fix format string warnings for width-based integers
#4059 merged
Feb 12, 2021 -
We're in Git now! Updated docs.
#4061 merged
Feb 11, 2021
6 Pull requests opened by 6 people
-
Support for the Clang + Windows build scenario
#4062 opened
Feb 12, 2021 -
[WIP] [Wayland] Explicitly set min/max size for xdg-shell
#4065 opened
Feb 12, 2021 -
wayland client-side decorations
#4068 opened
Feb 12, 2021 -
KMSDRM: Center mouse cursor after creating window
#4083 opened
Feb 14, 2021 -
Simplify SDL_RenderDrawRectF and quick fix for issue 4001
#4087 opened
Feb 14, 2021 -
Move VisualC.html to docs folder
#4088 opened
Feb 15, 2021
3,368 Issues closed by 4 people
-
ngk
#4084 closed
Feb 14, 2021 -
SDL appears to use enums instead of enum classes
#3454 closed
Feb 14, 2021 -
Suggestion: default to Wayland for better compatibility, at least on mobile (or maybe everywhere?)
#3862 closed
Feb 14, 2021 -
Clean out references to wiki.libsdl.org...
#4064 closed
Feb 13, 2021 -
CMake: Invalid symlink when building shared library with debug profile with 'd' suffix
#2861 closed
Feb 12, 2021 -
SDL_main seems not working and not-using on MinGW (non-w64).
#2391 closed
Feb 12, 2021 -
SDL_GetRevisionNumber no longer makes sense
#4063 closed
Feb 12, 2021 -
Implement Android on top of native glue
#531 closed
Feb 12, 2021 -
SDL uses override redirect
#81 closed
Feb 12, 2021 -
[PATCH] add Linux mapping for Ipega PG-9087S
#3783 closed
Feb 12, 2021 -
[Patch] Check for WAYLAND_CLIENT_H header guard
#4044 closed
Feb 11, 2021 -
PATCH: Fixed testwm2.c test
#4058 closed
Feb 11, 2021 -
[patch] Wayland: Fix waylandvideo.h warnings
#4055 closed
Feb 11, 2021 -
[PATCH] Deadlock in SDL_CondWait() with SRW lock implementation
#4050 closed
Feb 11, 2021 -
fix memory leak: free the 'display' after it was added to global list
#4049 closed
Feb 11, 2021 -
[patch] KMSDRM: Improve reliability of backend
#4048 closed
Feb 11, 2021 -
Linux/macOS CMake SDL2 build fails with the undefined reference to `__asan_****'
#4046 closed
Feb 11, 2021 -
[KMS/DRM] Disable cursor position correction since it's not needed anymore. FIX included.
#4045 closed
Feb 11, 2021 -
[Patch] Pass NSString to NSLog()
#4037 closed
Feb 11, 2021 -
Xbox Series X controller detected wrong by HIDAPI in MacOS
#4036 closed
Feb 11, 2021 -
[PATCH] Implement KMSDRM_GetWindowWMInfo()
#4035 closed
Feb 11, 2021 -
enable AddressSanitizer and fix memory issues
#4034 closed
Feb 11, 2021 -
[KMSDRM] Cursor appears out of the window if fullscreen is disabled. Fix included.
#4033 closed
Feb 11, 2021 -
[KMS/DRM] [patch] Do not use async page flips when not supported
#4032 closed
Feb 11, 2021 -
[PATCH] Handle keys already down when keyboard grab starts
#4030 closed
Feb 11, 2021 -
android build fails for API levels < 18 due to use of BluetoothGatt
#4029 closed
Feb 11, 2021 -
[KMS/DRM] backend can't manage several displays.
#4028 closed
Feb 11, 2021 -
simplify the scaling functions
#4027 closed
Feb 11, 2021 -
SDL_RWsize() returns wrong value if start pos != 0 ?
#4026 closed
Feb 11, 2021 -
[PATCH] Provide default Alt+Tab handling with keyboard grab enabled
#4025 closed
Feb 11, 2021 -
[PATCH] Window resizing fails when keyboard is grabbed on GNOME X11
#4024 closed
Feb 11, 2021 -
SDL Events not triggered for KeyDown/KeyUp for F-keys, when using 2nd keyboard
#4023 closed
Feb 11, 2021 -
[PATCH] Fix grab of Alt+Tab and Alt+Esc on Windows 7
#4020 closed
Feb 11, 2021 -
[PATCH] Key repeats forever after focus loss on Wayland
#4018 closed
Feb 11, 2021 -
Windows CMake build broken for GCC/Clang due to violation of -Werror=declaration-after-statement
#4017 closed
Feb 11, 2021 -
[PATCH] Move keyboard grab control into the video core
#4016 closed
Feb 11, 2021 -
[Patch] Implement Wayland_SetWindowResizable
#4015 closed
Feb 11, 2021 -
SDL_COMPOSE_ERROR is wrong
#4014 closed
Feb 11, 2021 -
[PATCH] Implement keyboard grab support for Windows
#4013 closed
Feb 11, 2021 -
[PATCH] Continuous scroll events are way too fast on Wayland
#4012 closed
Feb 11, 2021 -
[PATCH] Improve reliability of cursor hiding on GNOME Wayland
#4010 closed
Feb 11, 2021 -
[PATCH] Implement MinimizeWindow for Wayland
#4009 closed
Feb 11, 2021 -
[PATCH] Implement inhibiting screensaver on Wayland
#4008 closed
Feb 11, 2021 -
[KMSDRM] Non-FULLSCREEN windows incorrecty use videomode changing to look fullscreen. Fix included.
#4007 closed
Feb 11, 2021 -
[PATCH] Implement keyboard grab support for Wayland
#4005 closed
Feb 11, 2021 -
Timeout on love2d when using Microphone of specific headset
#4003 closed
Feb 11, 2021 -
[PATCH] hidapi/libusb/hid.c: fix race condition on device close.
#4002 closed
Feb 11, 2021 -
iOS-specific main sources not used for CMake build.
#3999 closed
Feb 11, 2021 -
Analog and Sensor support for Joy-Cons (Patch)
#3998 closed
Feb 11, 2021 -
[KMSDRM] Help needed investigating a game's low performance on this backend only.
#3995 closed
Feb 11, 2021 -
[PATCH] SDL_dinputjoystick.c: fixes to dfDIJoystick2[] array from Wine git
#3994 closed
Feb 11, 2021 -
[patch] Add WSCONS support for NetBSD
#3993 closed
Feb 11, 2021 -
windows/SDL_mmjoystick.c not functional
#3992 closed
Feb 11, 2021 -
Creating a fullscreen desktop window goes windowed temporarily
#3991 closed
Feb 11, 2021 -
[KMSDRM] Windows with no matching video mode have wrong aspect ratio. Fix included.
#3990 closed
Feb 11, 2021 -
[KMSDRM] Fix corruption on dynamic cursor changing
#3988 closed
Feb 11, 2021 -
Add haptic support for Stadia Controller
#3986 closed
Feb 11, 2021 -
generated Wayland interfaces are included in the library's ABI
#3984 closed
Feb 11, 2021 -
debug trap update/fix of assembly for Apple devices
#3983 closed
Feb 11, 2021 -
[patch] Add rewritten WSCONS driver for OpenBSD
#3982 closed
Feb 11, 2021 -
Patch for Switch Pro Controller Gyro and Accel support
#3981 closed
Feb 11, 2021 -
Invalid memcpy inside SDL_GestureDelTouch
#3977 closed
Feb 11, 2021 -
Possible backwards compatibility impact caused by SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE
#3975 closed
Feb 11, 2021 -
[KMS/DRM] Latest v2.0.15 Chgs Break RPi4
#3974 closed
Feb 11, 2021 -
Cant create EGLSurface in Wayland from SDLWindow (no EGLNativeWindow pointer)
#3973 closed
Feb 11, 2021 -
Android 4.1: java.lang.NoClassDefFoundError: android.bluetooth.BluetoothManager
#3972 closed
Feb 11, 2021 -
SDL_DROPFILE update mouse location of drop in Cocoa
#3971 closed
Feb 11, 2021 -
msvc warning from SDL_windows_gaming_input.c
#3969 closed
Feb 11, 2021 -
[PATCH] Use GCC/Clang byteswapping builtins for SDL_Swap functions
#3968 closed
Feb 11, 2021 -
Incorrect Switch Pro Controller face buttons when SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS disabled
#3967 closed
Feb 11, 2021 -
[PATCH] Implement SDL_MostSignificantBitIndex32 with MSVC intrinsics
#3965 closed
Feb 11, 2021 -
[PATCH] Optimize and fix spinlock behavior for Windows on ARM
#3964 closed
Feb 11, 2021 -
MacCatalyst build failures
#3962 closed
Feb 11, 2021 -
[PATCH] Implement hint to select Direct3D 9Ex
#3961 closed
Feb 11, 2021 -
[PATCH] Implement PAUSE_INSTRUCTION for Windows on ARM
#3960 closed
Feb 11, 2021 -
[PATCH] Use MSVC byteswapping intrinsics for SDL_Swap16/32/64
#3959 closed
Feb 11, 2021 -
MSVC 2019 ARM64 build fails to compile SDL_stretch.c
#3958 closed
Feb 11, 2021 -
inconsistent/misleading use of windows ANSI/UNICODE api function calls
#3957 closed
Feb 11, 2021 -
[PATCH] hid_read_timeout() has hidden 100 ms sleep on ARM64 causing infinite loop in callers
#3955 closed
Feb 11, 2021 -
Add NV12/21 Update Texture
#3952 closed
Feb 11, 2021 -
spinlock implements PAUSE_INSTRUCTION for PPC platforms
#3951 closed
Feb 11, 2021 -
A lot of 'undeclared identifier' at 'mmintrin.h' (from immintrin.h) at SDL_cpuinfo.h:86
#3950 closed
Feb 11, 2021 -
Renderer doesn't use entirely the viewport/clip rect when scaling is used
#3948 closed
Feb 11, 2021 -
[patch] KMSDRM_LEGACY: Add OpenBSD support
#3946 closed
Feb 11, 2021 -
[patch] KMSDRM_LEGACY: Fix mouse remaining on screen after exit
#3944 closed
Feb 11, 2021 -
ARM64 implements SDL_Swap16/32
#3943 closed
Feb 11, 2021 -
[patch] Add system features detection for Elbrus (E2K)
#3942 closed
Feb 11, 2021 -
[PATCH] SDL_cond/Windows: Use system Condition Variables when SRW locks are used
#3940 closed
Feb 11, 2021 -
fatal error: 'Cocoa/Cocoa.h' file not found in iOS build
#3939 closed
Feb 11, 2021 -
config.guess and config.sub outdated
#3938 closed
Feb 11, 2021 -
[Patch] Use after free in KMSDRM_VideoInit
#3935 closed
Feb 11, 2021 -
SDL2 does not build on MacOS
#3934 closed
Feb 11, 2021 -
Upstreaming DragonFlyBSD changes from DeltaPorts
#3933 closed
Feb 11, 2021 -
Previous ARM update for FreeBSD fix for non ARM cases
#3932 closed
Feb 11, 2021 -
[PATCH] stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf
#3931 closed
Feb 11, 2021 -
ARM support little update proposal
#3929 closed
Feb 11, 2021 -
SDL_ShowSimpleMessageBox recently causing access violation
#3928 closed
Feb 11, 2021 -
make install is broken as it depends on missing rule `build`
#3926 closed
Feb 11, 2021 -
sdl2.m4 and acinclude updates:
#3925 closed
Feb 11, 2021 -
Fcitx input is truncated (SDL2 hg default branch)
#3924 closed
Feb 11, 2021 -
checking for pthreads... no
#3923 closed
Feb 11, 2021 -
implicit declaration of function ‘inotify_init1’
#3922 closed
Feb 11, 2021 -
_DARWIN_C_SOURCE define clash
#3921 closed
Feb 11, 2021 -
KMSDRM: using atomic mode setting breaks GPU compatibility
#3920 closed
Feb 11, 2021 -
SDL 2.0.14 RC macOS framework is missing SDL_misc.h
#3918 closed
Feb 11, 2021 -
use GetModuleHandleW() to retrieve kernel32.dll handle.
#3917 closed
Feb 11, 2021 -
[PATCH] Semaphore: Add Atomics+WaitOnAddress Windows implementation
#3916 closed
Feb 11, 2021 -
[Patch] Use hid_blacklist on all platform
#3915 closed
Feb 11, 2021 -
USB Playstation controller adapter partially broken starting 2.0.6 - 2.0.8+
#3914 closed
Feb 11, 2021 -
macOS 11: final linking fails with Framework CoreHaptic with SDK 10.14
#3913 closed
Feb 11, 2021 -
CMake fails on Ubuntu: Unnecessary requirement of CMake 3.16 on non-Apple platforms
#3912 closed
Feb 11, 2021 -
dll exports broken in current hg
#3911 closed
Feb 11, 2021 -
Issues building static library on Windows with CMake (missing stdlib functions)
#3909 closed
Feb 11, 2021 -
[PATCH] Add SDL_mutex implementation using SRW Locks (choose at runtime)
#3905 closed
Feb 11, 2021 -
[PATCH] WGI: Fix HSTRING memory leak.
#3902 closed
Feb 11, 2021 -
[PATCH] WGI: Use fast-pass strings.
#3901 closed
Feb 11, 2021 -
[PATCH] Rawinput: Get correlated XInput battery info.
#3900 closed
Feb 11, 2021 -
GLES2 render backend uses wrong pixel format for textures
#3899 closed
Feb 11, 2021 -
[PATCH] Rawinput: Fix truncating cast of string length.
#3898 closed
Feb 11, 2021 -
iOS static library build copies public headers files into xcode archive
#3896 closed
Feb 11, 2021 -
iOS static library needs to have hidapi file added to compile sources
#3895 closed
Feb 11, 2021 -
SDL_OpenUrl disabled on iOS due to unified Xcode project file
#3894 closed
Feb 11, 2021 -
[Patch] Memory leak of joystick->sensors in SDL_JoystickClose
#3891 closed
Feb 11, 2021 -
Mac OS ARM doesn't build Metal/Vulkan back-end/renderers
#3890 closed
Feb 11, 2021 -
RFC: Automatically fall back to non-udev joystick detection in Flatpak or pressure-vessel container
#3889 closed
Feb 11, 2021 -
[PATCH] non-libudev joystick detection doesn't see controllers that were already connected
#3888 closed
Feb 11, 2021 -
[patch] Incorrect sensor data from DualShock4
#3887 closed
Feb 11, 2021 -
[Patch] Read of feature report of DualSohck4 off by one
#3886 closed
Feb 11, 2021 -
SDL2 won't compile for Apple Silicon on macOS Big Sur
#3885 closed
Feb 11, 2021 -
Add GameController Framework support to macOS
#3884 closed
Feb 11, 2021 -
DirectFB: Add Vulkan support
#3883 closed
Feb 11, 2021 -
SDL_JOYSTICK_WGI mistakenly included when using Windows SDK 8.1
#3882 closed
Feb 11, 2021 -
SDL_SetRelativeMouseMode broken on Linux/X11 after workspace switch
#3881 closed
Feb 11, 2021 -
VS2019 undeclared identifier: low_frequency_rumble
#3880 closed
Feb 11, 2021 -
Help needed implementing VULKAN support on the KMSDRM backend
#3879 closed
Feb 11, 2021 -
Failed to link the SDL_sysjoystick.c.o while building by CMake
#3878 closed
Feb 11, 2021 -
[PATCH] Fix Dualshock 4 handling of BT packets when headset mic is active
#3877 closed
Feb 11, 2021 -
[patch] Add FreeBSD evdev KBIO keyboard input driver
#3875 closed
Feb 11, 2021 -
[Patch] Add mod support to WinRT SDL_GetBasePath
#3874 closed
Feb 11, 2021 -
cpufeatures module broken on current Android Studio?
#3873 closed
Feb 11, 2021 -
Failure to build on arm64-apple-darwin (ARM macOS Big Sur)
#3872 closed
Feb 11, 2021 -
Minor memory leak in SDL_x11events.c
#3870 closed
Feb 11, 2021 -
libudev joystick detection doesn't work in a container
#3868 closed
Feb 11, 2021 -
Patch: enable joystick/haptic/evdev support by default on FreeBSD
#3866 closed
Feb 11, 2021 -
Unresolved external symbol memset referenced in function SDL_vsnprintf_REAL
#3865 closed
Feb 11, 2021 -
[PATCH] Replace character of legacy code page with utf-8 one.
#3864 closed
Feb 11, 2021 -
[PATCH] WGI: Fix wrong level of indirection and implicit truncating cast.
#3863 closed
Feb 11, 2021 -
SDL_SetWindowGrab(SDL_FALSE) fails to unlock cursor if window is partially offscreen
#3860 closed
Feb 11, 2021 -
Logitech Extreme 3D joystick is listed as gamepad in linux section of SDL_gamecontrollerdb.h
#3858 closed
Feb 11, 2021 -
Android 10, gesture control, minimize app - not expected behavior
#3857 closed
Feb 11, 2021 -
DPad on Xbox 1 S Controller not working on Windows 10
#3856 closed
Feb 11, 2021 -
SDL_SetWindowMaximumSize fails if Width or Height is equal to minimum Height or Width
#3855 closed
Feb 11, 2021 -
arcColor has no antialiasing option
#3851 closed
Feb 11, 2021 -
several detection issues with cmake (alloca, iconv, ...)
#3849 closed
Feb 11, 2021 -
[PATCH]: riscos: Implement SDL_OpenURL()
#3848 closed
Feb 11, 2021 -
UnmapNotify does not mean that window has been iconified
#3847 closed
Feb 11, 2021 -
[rfe] implement image scale interpolator for sw mode
#3846 closed
Feb 11, 2021 -
kmsdrm render reorders events?
#3845 closed
Feb 11, 2021 -
SDL_sinf throwing exception when DLL compiled with /O2
#3842 closed
Feb 11, 2021 -
[patch] udev fallback path is not detecting some "key" devices
#3841 closed
Feb 11, 2021 -
warning: instance method '-isOperatingSystemAtLeastVersion:' not found
#3839 closed
Feb 11, 2021 -
SDL_SetSurfaceRLE SDL_RLEACCEL bug with locking, and flags.
#3837 closed
Feb 11, 2021 -
[patch] audio: fix popping sounds caused by signed/unsigned conversion
#3834 closed
Feb 11, 2021 -
[PATCH] [KMS/DRM] remove c99'isms
#3833 closed
Feb 11, 2021 -
[PATCH] [KMS/DRM] bump libdrm and libgbm version requirements in configury
#3832 closed
Feb 11, 2021 -
Support building for UWP with CMake
#3823 closed
Feb 11, 2021 -
Request to include patch for kmsdrm to report DPI
#3822 closed
Feb 11, 2021 -
[Patch] Heap buffer overflow in setup_plane in SDL_kmsdrmvideo.c
#3821 closed
Feb 11, 2021 -
[PATCH] Infinite recursion in X11_SafetyNetErrHandler
#3819 closed
Feb 11, 2021 -
[PATCH] SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH=1 is broken on SDL_WINDOW_METAL windows
#3818 closed
Feb 11, 2021 -
KMSDRM: modeset support removed
#3815 closed
Feb 11, 2021 -
[Feature request] SDL_AndroidRequestPermission
#3814 closed
Feb 11, 2021 -
[PATCH] Race condition may cause invalid joystick index in SDL_JOYDEVICEADDED event
#3812 closed
Feb 11, 2021 -
Allow pause/resume handling from other threads in Android
#3811 closed
Feb 11, 2021 -
[REGRESSION] [PATCH] Numlock state changes scancodes of numpad arrow keys
#3810 closed
Feb 11, 2021 -
Thrustmaster T-Flight Rudder pedals are not initialized in Flight Mode
#3809 closed
Feb 11, 2021 -
[PATCH] Windows: Switching left/right mouse buttons doesn't work in raw input mode
#3808 closed
Feb 11, 2021 -
[PATCH] Respect maximum RLIMIT_RTTIME when setting Linux thread priority
#3807 closed
Feb 11, 2021 -
EGL detection fails on systems with recent headers and no X11
#3806 closed
Feb 11, 2021 -
[Patch] Redundant condition in KMSDRM_CreateCursor
#3801 closed
Feb 11, 2021 -
Normal keys caught as textinput but they don't get correctly recognized
#3799 closed
Feb 11, 2021 -
[PATCH] wayland: Fix transform and scale handling when setting display mode
#3798 closed
Feb 11, 2021 -
[Patch] Fix autoconf support for osxcross ARM64
#3796 closed
Feb 11, 2021 -
[PATCH] Don't assign context variables until pulse audio has connected.
#3794 closed
Feb 11, 2021 -
Wired PS4 Gamepad detected as two controllers on Mac
#3792 closed
Feb 11, 2021 -
SIGSEGV when using a NULL in 'title' field of SDL_MessageBoxData passing it to SDL_ShowMessageBox
#3791 closed
Feb 11, 2021 -
updaterev.sh failed using CMake Tools on VSCode Remote
#3789 closed
Feb 11, 2021 -
KMOD_* flags unnecessarily macros; breaks OGRE
#3782 closed
Feb 11, 2021 -
SDL on Linux needs a way to turn deadzones off
#3781 closed
Feb 11, 2021 -
zwp_pointer_constraints_v1@12: error 1:
#3780 closed
Feb 11, 2021 -
Play audio on Android while backgrounded?
#3779 closed
Feb 11, 2021 -
SDL_SetRelativeMouseMode closes application on Wayland
#3778 closed
Feb 11, 2021 -
All internal sources should include SDL_assert.h
#3775 closed
Feb 11, 2021 -
Build fails with autoconf 2.70
#3774 closed
Feb 11, 2021 -
PS3 Gamepad Motion Control not correctly ignored on Linux
#3773 closed
Feb 11, 2021 -
SDL2 configure script detects Apple Silicon Macs as iPhones; fails to build due to missing components
#3772 closed
Feb 11, 2021 -
[KMSDRM][PATCH] Fix for hardware cursor: size and alpha-premultiplication.
#3771 closed
Feb 11, 2021 -
Fold VideoBootStrap::available() into VideoBootStrap::create()
#3769 closed
Feb 11, 2021 -
Add AltiVec detection for FreeBSD (fixes build)
#3768 closed
Feb 11, 2021 -
libsdl2 doesn't compile anymore against recent vulkan-headers
#3767 closed
Feb 11, 2021 -
SDL_BlitSurface refcount goes negative
#3766 closed
Feb 11, 2021 -
[PATCH] cmake: Fix building on Windows with -DSDL_HAPTIC=Off
#3764 closed
Feb 11, 2021 -
Crash when running with -DHIDAPI=ON
#3762 closed
Feb 11, 2021 -
libusb isn't detected correctly in CMake
#3761 closed
Feb 11, 2021 -
Fixing filenames passed to dlopen for OpenBSD
#3757 closed
Feb 11, 2021 -
[KMSDRM][PATCH] Fix for programs that re-create their window.
#3756 closed
Feb 11, 2021 -
Add support to metal in iOS/tvOS simulator
#3755 closed
Feb 11, 2021 -
cpuinfo recognize OpenBSD ARM
#3751 closed
Feb 11, 2021 -
Metal support is not detected properly by CMake on macOS
#3749 closed
Feb 11, 2021 -
Crash with UWP MessageBox
#3747 closed
Feb 11, 2021 -
CVE-2020-14409 and CVE-2020-14410
#3745 closed
Feb 11, 2021 -
[PATCH][KMSDRM] Fix KMSDRM_CreateWindow() segfault when starting LÖVE2D engine.
#3744 closed
Feb 11, 2021 -
SDL_WINDOWEVENT_FOCUS_GAINED event on hidden x11 windows [patch]
#3743 closed
Feb 11, 2021 -
Metal renderer seems to be inefficient and is blurry on Retina displays without High-DPI flag
#3742 closed
Feb 11, 2021 -
Replugging in “mixed” controller types crashes on macOS in SDL 2.0.13
#3740 closed
Feb 11, 2021 -
Compile error when disabling SDL_POWER/SDL_SENSOR due to dynapi
#3738 closed
Feb 11, 2021 -
[PATCH] Fix compile without DIRECTX
#3737 closed
Feb 11, 2021 -
[REGRESSION] SDL_EGL_LoadLibrary() leaks GL library reference
#3735 closed
Feb 11, 2021 -
SDL_SetCursor does not work when Metal view is created
#3733 closed
Feb 11, 2021 -
SDL_BlitCopy crashes on mac OS 10.14 with specific file
#3732 closed
Feb 11, 2021 -
[Patch] Add SDL_SIMDRealloc
#3731 closed
Feb 11, 2021 -
sdlgenblit.pl / SDL_blit_auto.c only supports a handful of formats
#3729 closed
Feb 11, 2021 -
Crash on window resize (Direct3D)
#3722 closed
Feb 11, 2021 -
SDL_fcitx.c: CMake build failed: unknown type name ‘SDL_DBusContext’
#3721 closed
Feb 11, 2021 -
CMake build fails to link a shared library on OpenBSD
#3720 closed
Feb 11, 2021 -
PollEvent impacts performance in 2.0.12
#3717 closed
Feb 11, 2021 -
Build fails when using Visual Studio 2017 with Windows 10 SDK 10.0.19041.0 in uwp
#3716 closed
Feb 11, 2021 -
Can not build current sources because of recent thread management changes
#3715 closed
Feb 11, 2021 -
[patch] Memory leak in RAWINPUT_JoystickOpen
#3714 closed
Feb 11, 2021 -
[patch] Memory leak in GuessXInputDevice
#3713 closed
Feb 11, 2021 -
Undefined left shift in blit functions
#3711 closed
Feb 11, 2021 -
clang static analyser error if strlcpy and strlcat are not available
#3709 closed
Feb 11, 2021 -
[PATCH] Autodetect controller mappings based on the Linux Gamepad Specification
#3708 closed
Feb 11, 2021 -
Changeset a8f431812db7 broke compile for real iOS device
#3707 closed
Feb 11, 2021 -
Unhandled SecurityException in HIDDeviceUSB::getSerialNumber()
#3706 closed
Feb 11, 2021 -
[PATCH] Caps Lock key behaves like a locking key on macOS
#3705 closed
Feb 11, 2021 -
[Patch] HIDAPI_JoystickDisconnected incorrect array shift
#3702 closed
Feb 11, 2021 -
multigesture and finger events not being delivered
#3699 closed
Feb 11, 2021 -
Wayland: SDL ignores initial pointer position
#3698 closed
Feb 11, 2021 -
Re-plugging ps4 usb controller crashes SDL
#3697 closed
Feb 11, 2021 -
[Patch] KMSDRM: SetWindowFullscreen() failing with SDL_WINDOW_FULLSCREEN_DESKTOP + fix patch
#3694 closed
Feb 11, 2021 -
SDL_RenderFillRect doesn't work in DirectFB
#3693 closed
Feb 11, 2021 -
Fix whitespace in SDL_vulkan.h
#3692 closed
Feb 11, 2021 -
Linker errors on Windows when building with cmake and LIBC=ON
#3690 closed
Feb 11, 2021 -
[Patch] KMSDRM: manage SDL_GetGlobalMouseState()
#3688 closed
Feb 11, 2021 -
[Patch] KMSDRM: Dynamic vsync toggle does not work + fix patch
#3687 closed
Feb 11, 2021 -
Emscripten_SetWindowTitle throws exception
#3683 closed
Feb 11, 2021 -
Replace asmjs with wasm for Emscripten builds
#3682 closed
Feb 11, 2021 -
Activity lock guards in Android code seem to cause freezes in some more complex scenarios
#3679 closed
Feb 11, 2021 -
Software renderer broken between 2.0.12 and 2.0.13
#3677 closed
Feb 11, 2021 -
MinGW compile error SDL_windowssensor.c
#3676 closed
Feb 11, 2021 -
failed loading ShowReadingWindow
#3672 closed
Feb 11, 2021 -
[Patch]Use SDL_calloc instead of calloc in Wayland_CreateWindow
#3671 closed
Feb 11, 2021 -
[Patch] Add SDL_JoystickSetLED
#3667 closed
Feb 11, 2021 -
MinGW/MinGW-w64/MSVC2015 build failed: SensorsApi.h: No such file or directory
#3664 closed
Feb 11, 2021 -
SDL_UpdateWindowSurfaceRects BitBlt the entire surface on Win32.
#3663 closed
Feb 11, 2021 -
[PATCH] Xbox One Bluetooth controllers aren't picked up by HIDAPI on macOS
#3661 closed
Feb 11, 2021 -
[Patch] Add Logitech G29 to steering wheel list
#3659 closed
Feb 11, 2021 -
support keyboard grab on wayland
#3658 closed
Feb 11, 2021 -
Warning on implicit declaration of function 'memset_pattern4' on OSX
#3657 closed
Feb 11, 2021 -
SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS has an insane default value for linux
#3656 closed
Feb 11, 2021 -
sndio support not working in dynamic mode (dlopen)
#3655 closed
Feb 11, 2021 -
Port fcitx support to both fcitx 4 & 5
#3653 closed
Feb 11, 2021 -
Razer Arctosa causes same/similar hang in joystick init as Razer Lycosa
#3651 closed
Feb 11, 2021 -
fatal error: 'cpu-features.h' file not found on CMake Android armeabi-v7a
#3650 closed
Feb 11, 2021 -
Invalid C functions in iOS CMake build
#3649 closed
Feb 11, 2021 -
macOS CreateWindowFrom doesn't work with high-dpi displays
#3648 closed
Feb 11, 2021 -
Implement SDL_SetWindowGrab for Wayland
#3646 closed
Feb 11, 2021 -
HEAP BUFFER OVERFLOW in SDL_LoadWAV
#3642 closed
Feb 11, 2021 -
Suspicious condition in HIDAPI_DriverXbox360_UpdateXInput
#3641 closed
Feb 11, 2021 -
commits sometime after 293eb6ce40ed fail to cross-compile
#3640 closed
Feb 11, 2021 -
pkg-config file suboptimal when SDL built with --disable-shared or -DSDL_SHARED=no
#3635 closed
Feb 11, 2021 -
[PATCH] NULL out pointer to freed window surface
#3634 closed
Feb 11, 2021 -
[PATCH] SDL_netbsdaudio: Always use the device's preferred frequency
#3630 closed
Feb 11, 2021 -
Black screen on Android with SDL 2.0.12 while 2.0.8 worked fine
#3628 closed
Feb 11, 2021 -
[PATCH] SDL_netbsdaudio: Add support for 32-bit LPCM.
#3627 closed
Feb 11, 2021 -
[PATCH] Don't assume a GL library version number on NetBSD.
#3626 closed
Feb 11, 2021 -
[PATCH] Support wayland compositors with wl_seat version < 5
#3625 closed
Feb 11, 2021 -
SDL does not handle URL Schemes in MacOS
#3624 closed
Feb 11, 2021 -
Test resources missing when building with SDL_TEST and CMake
#3623 closed
Feb 11, 2021 -
SDL_Quit does not call VideoQuit when video was auto-initialized via SDL_CreateWindow
#3618 closed
Feb 11, 2021 -
Remove semaphore from SDL_CreateThread
#3617 closed
Feb 11, 2021 -
Removed joysticks should center their inputs
#3616 closed
Feb 11, 2021 -
CreateWindowFrom on macOS doesn't work with sub-widgets, only top level window
#3613 closed
Feb 11, 2021 -
[PATCH] Fix some format specifier warnings
#3612 closed
Feb 11, 2021 -
Build of kmsdrm fails without EGL
#3610 closed
Feb 11, 2021 -
Build is broken with directfb
#3609 closed
Feb 11, 2021 -
Do not overwrite window surface created by driver
#3607 closed
Feb 11, 2021 -
Interval between SDL_SENSORUPDATE events for gyroscopes is too high
#3606 closed
Feb 11, 2021 -
Switch Pro Controller hidapi driver does not report battery levels when connected via Bluetooth
#3605 closed
Feb 11, 2021 -
HORI Wireless Switch Pad does not connect properly via Bluetooth
#3603 closed
Feb 11, 2021 -
[PATCH] Only enumerate HID devices that have gamepad HID usages
#3602 closed
Feb 11, 2021 -
Build error in SDL_hidapi_steam.c
#3601 closed
Feb 11, 2021 -
Crash on window resize when rendering on another thread
#3600 closed
Feb 11, 2021 -
CMake messes up hidapi path when project directory contains spaces
#3598 closed
Feb 11, 2021 -
sdl2-config.cmake uses incorrect shared library suffix on macOS
#3595 closed
Feb 11, 2021 -
SDL_virtualjoystic.c: C90 compatibility broken: it won't build
#3594 closed
Feb 11, 2021 -
[Regression 2.0.12] Alpha value of 0 on INDEX8 format surfaces is opaque
#3593 closed
Feb 11, 2021 -
Replugging in a controller crashes on macOS in SDL 2.0.12
#3591 closed
Feb 11, 2021 -
Replugging in a controller crashes on macOS in SDL 2.0.12
#3590 closed
Feb 11, 2021 -
Compile for iOS without joystick fails
#3587 closed
Feb 11, 2021 -
TextInput events not fired while ctrl is held
#3586 closed
Feb 11, 2021 -
Virtual Joysticks (new joystick backend)
#3585 closed
Feb 11, 2021 -
Support for KaiOS LSK and RSK keys
#3584 closed
Feb 11, 2021 -
[Patch] Fix compiler warning for MinGW builds using libusb support
#3583 closed
Feb 11, 2021 -
SDL_iconv_string can get stuck in an infinite loop when encountering invalid characters
#3579 closed
Feb 11, 2021 -
D3D_RenderReadPixels - possible memory leak
#3575 closed
Feb 11, 2021 -
[PATCH] Assigning a gamepad the same player index twice sets the wrong index
#3574 closed
Feb 11, 2021 -
[PATCH] D3D9 debug runtime error: Vertex buffer cannot be of zero size
#3573 closed
Feb 11, 2021 -
SDL_RenderReadPixels on DirectX 11.1 backend seems to be broken
#3572 closed
Feb 11, 2021 -
[PATCH] PS4 Controller Lightbar always reset to default blue
#3571 closed
Feb 11, 2021 -
exception when using SDL_FreeSurface
#3570 closed
Feb 11, 2021 -
KaiOS keycodes support
#3569 closed
Feb 11, 2021 -
Metal renderer produces black screen when calling SDL_RenderPresent after changing render target
#3568 closed
Feb 11, 2021 -
SDL_Init with SDL_INIT_JOYSTICK hangs for 10 seconds when playing audio from another application
#3567 closed
Feb 11, 2021 -
Segfault in KMSDRM_VideoQuit() on Raspberry Pi Zero with no display attached
#3566 closed
Feb 11, 2021 -
[patch] warnings in SDL_event.c
#3565 closed
Feb 11, 2021 -
[patch] warnings in kmsdrm
#3564 closed
Feb 11, 2021 -
Autotools/Configure build fails
#3562 closed
Feb 11, 2021 -
Feature request: SDL_isupper & SDL_islower
#3560 closed
Feb 11, 2021 -
MSVC Static analysis: Incorrect alpha_value check in SDL_render.c
#3558 closed
Feb 11, 2021 -
OpenGL renderer doesn't always enable GL_TEXTURE_2D
#3557 closed
Feb 11, 2021 -
Emscripten: Use emscripten_sleep() call under SDL_Delay() to allow use Asyncify
#3556 closed
Feb 11, 2021 -
Mac: XBoxOne Bluetooth rumble isn't working
#3555 closed
Feb 11, 2021 -
SDL2 lacks joystick capture (grab) support
#3554 closed
Feb 11, 2021 -
UWP/WinRT WASAPI Audio device creation is not complete when SDL_InitSubSystem returns
#3552 closed
Feb 11, 2021 -
UWP/WinRT does not set thread priority when using SDL_SetThreadPriority
#3551 closed
Feb 11, 2021 -
Pixel shader problem when recreating a texture for direct3d renderer
#3550 closed
Feb 11, 2021 -
Mac: VIDEO_METAL/VIDEO_VULKAN options cannot be enabled using CMake
#3547 closed
Feb 11, 2021 -
Can't build on MinGW a recent state (15'th February, 2020): conflicting types
#3546 closed
Feb 11, 2021 -
[patch] Memory leak in HIDAPI_JoystickConnected
#3545 closed
Feb 11, 2021 -
[PATCH] testfilesystem: Don't exit the application if SDL_GetBasePath isn't supported
#3544 closed
Feb 11, 2021 -
[PATCH] Add basic support for compiling on RISC OS
#3543 closed
Feb 11, 2021 -
test: Improved detection of OpenGL support
#3542 closed
Feb 11, 2021 -
Build fails for SDL_kmsdrm*.c
#3541 closed
Feb 11, 2021 -
OpenGL SDL_RenderDrawLine (& Rects) some lines too short or long
#3537 closed
Feb 11, 2021 -
Restore SDLTest_CommonUsage
#3536 closed
Feb 11, 2021 -
Mac: Joystick Plug/Unplug isn't working correctly
#3534 closed
Feb 11, 2021 -
Extra Pixel From SDL_RenderCopy When Drawing Lines Before SDL_RenderCopy
#3533 closed
Feb 11, 2021 -
Fix build without threads
#3532 closed
Feb 11, 2021 -
Configure generated sdl2-config.cmake should contain version
#3531 closed
Feb 11, 2021 -
NULL passed to memcpy in WriteProprietary in SDL_hidapi_switch.c
#3530 closed
Feb 11, 2021 -
[PATCH] Improved CPU detection on ARM platforms
#3529 closed
Feb 11, 2021 -
[patch] KMSDRM: Add dynamic modeset support
#3528 closed
Feb 11, 2021 -
[PATCH] Update the .hgignore file
#3527 closed
Feb 11, 2021 -
Can't get raw value of a hat
#3526 closed
Feb 11, 2021 -
Hats get confused if they're not all used
#3525 closed
Feb 11, 2021 -
crash in testhotplug on macOS, via hot-unplugging of USB device
#3524 closed
Feb 11, 2021 -
Multiple viewports do not work on macOS
#3523 closed
Feb 11, 2021 -
SDL_RenderDrawLine draws last point at 0,0
#3521 closed
Feb 11, 2021 -
Compile started failing with GCC 10.0
#3520 closed
Feb 11, 2021 -
SDL_Init() with SDL_INIT_GAMECONTROLLER flag changes locale
#3517 closed
Feb 11, 2021 -
Update copyright for 2020...
#3515 closed
Feb 11, 2021 -
Linux controller support, libusb vs libudev
#3514 closed
Feb 11, 2021 -
Suggestion: rename SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XBGR8888
#3511 closed
Feb 11, 2021 -
macOS Catalina menu bar inactive on first window focus
#3510 closed
Feb 11, 2021 -
Improper indexing of locked texture buffers
#3506 closed
Feb 11, 2021 -
Software renderer produces bugs when optimizations are turned on with Visual C++ 2019
#3505 closed
Feb 11, 2021 -
CMakeLists.txt: put cmake package helpers in proper libdir
#3504 closed
Feb 11, 2021 -
X11: does not work for untrusted clients
#3502 closed
Feb 11, 2021 -
X11: incorrect check for MIT-SHM extension availability
#3501 closed
Feb 11, 2021 -
wl_data_device_manager bind is missing version check
#3500 closed
Feb 11, 2021 -
Calling SDL_GameControllerRumble() often takes 8 ms
#3499 closed
Feb 11, 2021 -
[Patch] Do not swap B/X buttons on GameCube controller unless it's requested
#3497 closed
Feb 11, 2021 -
Wider support for seconds of battery life left on Linux platforms using sys interface
#3496 closed
Feb 11, 2021 -
iOS cmake build fails
#3495 closed
Feb 11, 2021 -
[PATCH] Wayland: handle discrete pointer axis events
#3493 closed
Feb 11, 2021 -
macOS build error in SDL_render_metal.m
#3492 closed
Feb 11, 2021 -
[patch] Joystick not shutdown for HIDAPI device with multiple joysticks
#3491 closed
Feb 11, 2021 -
Expose SDL_ScaleMode and add SDL_SetTextureScaleMode/SDL_GetTextureScaleMode
#3490 closed
Feb 11, 2021 -
Direct3D11 D3D11_UpdateVertexBuffer does not bind VBO when an already created VBO is used
#3489 closed
Feb 11, 2021 -
error: 'SDL_Joystick {aka struct _SDL_Joystick}' has no member named 'player_index'
#3488 closed
Feb 11, 2021 -
[Patch] Build broken when hidapi enabled
#3487 closed
Feb 11, 2021 -
[PATCH] Missing joystick-driver type check in haptic
#3486 closed
Feb 11, 2021 -
Autoreconf errors
#3484 closed
Feb 11, 2021 -
Pressing Back button terminates app after SDL_StartTextInput
#3483 closed
Feb 11, 2021 -
AMD "amdgpu" proprietary driver 19.30 and OpenGL video not working
#3479 closed
Feb 11, 2021 -
No rumble because of integer overflow in SDL_JoystickRumble
#3478 closed
Feb 11, 2021 -
SDL_PollEvent performance decreased in 2.0.10 compared to 2.0.8
#3477 closed
Feb 11, 2021 -
Checks in SDL_JoystickGetXXX functions for valid ranges are wrong
#3475 closed
Feb 11, 2021 -
Busy loop within C library when calling SDL_Init()
#3473 closed
Feb 11, 2021 -
[Patch] Add hint for SDL that the graphics context is externally managed
#3472 closed
Feb 11, 2021 -
Crash disconnecting gamepad on macOS Catalina 10.15
#3470 closed
Feb 11, 2021 -
X11_XSetLocaleModifiers(NULL) called by X11_InitKeyboard caused a segmentation fault
#3469 closed
Feb 11, 2021 -
CMake Build system issue using CheckFunctionExists
#3467 closed
Feb 11, 2021 -
[Patch] Add support for multitouch on iOS
#3466 closed
Feb 11, 2021 -
[Patch] Add approximation for display DPI on iOS
#3465 closed
Feb 11, 2021 -
[Patch] Fix build for iOS when disabling OpenGL
#3464 closed
Feb 11, 2021 -
[Patch] Don't force OpenGL windows on Apple platforms
#3463 closed
Feb 11, 2021 -
Build fails with DRM/KMS backend on X11-less distribution
#3462 closed
Feb 11, 2021 -
Add support for loading menus from a nib/xib instead of building a hardcoded minimum set
#3461 closed
Feb 11, 2021 -
[Patch] Fix SDL_hidapi.c compilation on Linux
#3460 closed
Feb 11, 2021 -
SDL_PollEvent
#3458 closed
Feb 11, 2021 -
SDL_PollEvent
#3457 closed
Feb 11, 2021 -
[Patch] Add Stadia controller to gamecontrollerdb.h
#3456 closed
Feb 11, 2021 -
[PATCH] Optimization for non-libudev joystick detection
#3455 closed
Feb 11, 2021 -
Unusually long time in SDL_AllocateRenderVertices
#3452 closed
Feb 11, 2021 -
Wrong rotation for Direct3D11 renderer.
#3449 closed
Feb 11, 2021 -
error when building for mingw
#3447 closed
Feb 11, 2021 -
SDL_GetDisplayDPI returns incorrect result on MacOS with retina screens
#3446 closed
Feb 11, 2021 -
Add a way to extend the values in controller_type.h
#3445 closed
Feb 11, 2021 -
[PATCH] Added SDL_PIXELFORMAT_BGR444
#3444 closed
Feb 11, 2021 -
CoreAudio doesn't switch devices when user chooses a new default...
#3443 closed
Feb 11, 2021 -
SDL_RENDERER_PRESENTVSYNC does not vsync in 2.0.10 on Mojave?
#3441 closed
Feb 11, 2021 -
Fixed build with mesa 19.2.1
#3440 closed
Feb 11, 2021 -
implement client-side decorations (CSD) for Wayland
#3439 closed
Feb 11, 2021 -
Android/iOS keys handling issue
#3438 closed
Feb 11, 2021 -
Passing NULL to memset in SDL_PrivateLoadButtonMapping
#3437 closed
Feb 11, 2021 -
Redundant condition in MS_ADPCM_Decode and IMA_ADPCM_Decode
#3436 closed
Feb 11, 2021 -
Misplaced parenthesis in WIN_WindowProc
#3435 closed
Feb 11, 2021 -
Read of uninitialized memory in DXGI_LoadDLL
#3434 closed
Feb 11, 2021 -
Read of uninitialized memory in Win32_ResizeWindowShape
#3433 closed
Feb 11, 2021 -
Use after free in SDL_JoystickUpdate
#3432 closed
Feb 11, 2021 -
Use after free in SDL_SensorUpdate
#3431 closed
Feb 11, 2021 -
Fix typo with __MIPSEB__ preprocessor check
#3430 closed
Feb 11, 2021 -
Default for SDL_SIMDAlignment causes crashes on some 64-bit systems
#3429 closed
Feb 11, 2021 -
Use EGL for X11?
#3427 closed
Feb 11, 2021 -
Loss of queued commands on SDL_SetRenderTarget with direct3d11 renderer.
#3426 closed
Feb 11, 2021 -
Incorrect joystick button state after SYN_DROPPED
#3425 closed
Feb 11, 2021 -
Sensor events incorrectly disabled
#3424 closed
Feb 11, 2021 -
SDL_render_metal.m compilation error against OS X 10.11 SDK
#3423 closed
Feb 11, 2021 -
Emscripten build broken due to missing #include
#3422 closed
Feb 11, 2021 -
Fix wrong verbose flag checked in SDL_test_common.c
#3421 closed
Feb 11, 2021 -
OpenGL: Buffer overflow in GL_RunCommandQueue
#3420 closed
Feb 11, 2021 -
[PATCH] atomic: Support compiling on ARMv3
#3419 closed
Feb 11, 2021 -
Broken visual output in full screen mode with OS X 10.15
#3418 closed
Feb 11, 2021 -
No restore event is emitted after unminimize
#3417 closed
Feb 11, 2021 -
SDL assumes RW_SEEK_SET == SEEK_SET
#3416 closed
Feb 11, 2021 -
Attempting to create an OpenGL ES context with unachievable MSAA parameters under X11 dooms the program
#3415 closed
Feb 11, 2021 -
Wired Nintendo Switch Controllers (HORI, PowerA) error with "Couldn't load stick calibration"
#3414 closed
Feb 11, 2021 -
Missing scancodes on Linux
#3410 closed
Feb 11, 2021 -
Please give all enums their own name
#3409 closed
Feb 11, 2021 -
switching CAPS and NUM does not work.
#3408 closed
Feb 11, 2021 -
SDL_RenderSetLogicalSize wrecks mouse motion
#3407 closed
Feb 11, 2021 -
[Patch] Mac: SDL_WINDOW_ALWAYS_ON_TOP support
#3405 closed
Feb 11, 2021 -
CMake: add support for iOS and tvOS
#3404 closed
Feb 11, 2021 -
Question: Can I draw something with software render over OpenGL surface?
#3402 closed
Feb 11, 2021 -
Unsigned audio formats output wrong silence value
#3401 closed
Feb 11, 2021 -
Endless loop in SDL_InitDynamicAPI
#3399 closed
Feb 11, 2021 -
Make pulseaudio stream description configurable
#3398 closed
Feb 11, 2021 -
[PATCH] SDL_EGL_ChooseConfig: don't fall through if no matching format exists
#3397 closed
Feb 11, 2021 -
PNG w/transparency breaks in SDL 2.0.10 but works in SDL 2.0.9
#3395 closed
Feb 11, 2021 -
SDL "default" fails to compile with Mesa Master.
#3394 closed
Feb 11, 2021 -
[Feature] Additional SDL_Metal_* APIs
#3393 closed
Feb 11, 2021 -
DBus system bus is optional
#3392 closed
Feb 11, 2021 -
SDL_GL_GetProcAddress() calls eglGetProcAddress() for non-core GLES functions on EGL 1.4
#3391 closed
Feb 11, 2021 -
SDL_ShowMessageBox on Windows shows buttons in the opposite order than on Linux
#3390 closed
Feb 11, 2021 -
[PATCH] KMSDRM_GLES_SwapWindow: call drmModePageFlip for non-vsync case
#3388 closed
Feb 11, 2021 -
Linux accelerometers no longer available as joysticks
#3387 closed
Feb 11, 2021 -
SDL_CreateRGBSurface creates 1-bit surfaces with zero pitch
#3386 closed
Feb 11, 2021 -
failed SDL_OpenAudioDevice and SDL_GetAudioDeviceName with plain ALSA
#3382 closed
Feb 11, 2021 -
Direct3D 11: vertex buffer is always recreated
#3381 closed
Feb 11, 2021 -
SDL_TEXTEDITINGEVENT_TEXT_SIZE is too small for Japanese
#3376 closed
Feb 11, 2021 -
MinGW and VisualC builds of SDL2 are not binary-compatible
#3373 closed
Feb 11, 2021 -
[SDL2 2.0.10] free(): invalid pointer / crashes ES after using Retroarch
#3372 closed
Feb 11, 2021 -
direct3d renderer: SDL_DestroyTexture after SDL_RenderCopy prevents texture drawing
#3371 closed
Feb 11, 2021 -
Rendering with clip rect and view port will produce different results in version 2.0.10
#3369 closed
Feb 11, 2021 -
CMAKE: disable SDL_RENDER produces unresolved symbols
#3368 closed
Feb 11, 2021 -
SDL_RENDERER_ACCELERATED makes application run extremely slow compared to 2.0.9
#3367 closed
Feb 11, 2021 -
including hidapi support explicitly requires --enable-hidapi for win and mac
#3366 closed
Feb 11, 2021 -
SDL_RenderDraw* / SDL_RenderFill* functions - wrong colour with direct3d render driver
#3365 closed
Feb 11, 2021 -
Unresolved external due to implicit memset
#3362 closed
Feb 11, 2021 -
[patch] hgignore clion build artifacts
#3361 closed
Feb 11, 2021 -
[Patch] Fix setlocale issues in libusb hid.c
#3358 closed
Feb 11, 2021 -
SDL_x11xinput2.c: Build was broken by commit bbbb30026158 with a silly mistake
#3356 closed
Feb 11, 2021 -
[Patch] SDL_ShowMessageBox ignores BUTTON_RETURNKEY_DEFAULT flag
#3352 closed
Feb 11, 2021 -
add SDL_zeroa
#3351 closed
Feb 11, 2021 -
2.0.10 fails to build against macOS 10.11 SDK
#3350 closed
Feb 11, 2021 -
Issue when disconnecting controller
#3348 closed
Feb 11, 2021 -
SDL 2.0.10 DMG has duplicated files (instead of symlinks)
#3347 closed
Feb 11, 2021 -
SDL_UpdateWindowSurface() failed for resized window
#3346 closed
Feb 11, 2021 -
SDL_UpdateWindowSurface() failed for resized window
#3345 closed
Feb 11, 2021 -
Android: loading native libs directly from apk generated by bundletool
#3344 closed
Feb 11, 2021 -
joystick: Ensure HIDAPI is initialized before calling it
#3343 closed
Feb 11, 2021 -
[PATCH] cmake: Fix locating libusb header at configure-time
#3342 closed
Feb 11, 2021 -
[PATCH] hidapi: Update repository URLs
#3341 closed
Feb 11, 2021 -
[PATCH] hidapi: Zero out new hid_device_info structs
#3339 closed
Feb 11, 2021 -
SDL_GetWindowSize returns wrong size after SDL_SetWindowSize, SDL_PollEvent in Ubuntu Linux
#3337 closed
Feb 11, 2021 -
[Patch] Fix for tvOS GetPrefPath
#3336 closed
Feb 11, 2021 -
[Patch] Add NSLog support for iOS
#3335 closed
Feb 11, 2021 -
Implement SDL_memset4 using memset_pattern4 on macOS
#3334 closed
Feb 11, 2021 -
Generic Xbox pad controller bindings seem odd/broken
#3333 closed
Feb 11, 2021 -
[REGRESSION] Resizing windows no-longer works with Wayland & Vulkan.
#3332 closed
Feb 11, 2021 -
[Patch] iOS MFi guide button not detected after latest game controller changes
#3331 closed
Feb 11, 2021 -
SDL_SetRelativeMouseMode doesn't limit mouse if window has moved
#3330 closed
Feb 11, 2021 -
SDL2 has missed up "SetupAPI" to link in CMakeFiles.txt and therefore can't link
#3329 closed
Feb 11, 2021 -
TLS Doesn't Get Freed
#3328 closed
Feb 11, 2021 -
Mac: SDL_GetModState reports incorrect Caps Lock state
#3327 closed
Feb 11, 2021 -
Mac: Calling SDL_GL_CreateContext on non-main thread produces Main Thread Checker warning.
#3326 closed
Feb 11, 2021 -
[PATCH] Spurious mouse events from touch devices in relative mode
#3325 closed
Feb 11, 2021 -
hidapi not enabled when building with CMake
#3324 closed
Feb 11, 2021 -
Black bar at top of screen on Android in fullscreen mode
#3323 closed
Feb 11, 2021 -
audio/alsa: avoid configuring hardware parameters with only a single period
#3322 closed
Feb 11, 2021 -
testdropfile: double-free
#3320 closed
Feb 11, 2021 -
SDL_SetRelativeMouseMode fails on Vivante
#3319 closed
Feb 11, 2021 -
OS X (darwin) builds use incorrect(?) hard-coded paths
#3318 closed
Feb 11, 2021 -
SDL_GetWindowSize gets corrupted in "Slide Over" and "Split View"
#3317 closed
Feb 11, 2021 -
linux: Don't simulate activity when not needed
#3315 closed
Feb 11, 2021 -
Android back button does not send SDL_KEYDOWN event
#3314 closed
Feb 11, 2021 -
[Raspberry Pi] No cursor displayed as of changeset 12433
#3312 closed
Feb 11, 2021 -
Fullscreen window minimizes after message box button is clicked
#3311 closed
Feb 11, 2021 -
SDL_WindowFlags optimization and introduction of new flags
#3310 closed
Feb 11, 2021 -
Incorrect use of GetWindowText() in WIN_CreateWindowFrom()
#3309 closed
Feb 11, 2021 -
[PATCH] Implement joystick hotplugging fallback when udev is unavailable
#3308 closed
Feb 11, 2021 -
SDL event polling gets slower over time
#3306 closed
Feb 11, 2021 -
Command line parsing
#3305 closed
Feb 11, 2021 -
SDL fails to detect compositor shutdown on Wayland -- program keeps running
#3302 closed
Feb 11, 2021 -
System cursor broken on Linux/X11
#3300 closed
Feb 11, 2021 -
GLES1 variables missing under Android with CMake
#3299 closed
Feb 11, 2021 -
SDL_atomic infinite recursion on armv6/armv5 w/ thumb
#3298 closed
Feb 11, 2021 -
SDL_GL_CreateContext crashes on android when SDL_GL_MULTISAMPLESAMPLES is used
#3296 closed
Feb 11, 2021 -
Vertex buffer allocation uses illegal argument combination
#3295 closed
Feb 11, 2021 -
[PATCH] Updated YUV texture is never drawn
#3294 closed
Feb 11, 2021 -
[Patch] Fix GameCube controller power level and disable rumble in some cases
#3292 closed
Feb 11, 2021 -
Direct3D renderer on Windows XP?
#3291 closed
Feb 11, 2021 -
Speed up SDL_FillRect[s] slightly
#3290 closed
Feb 11, 2021 -
[patch] fix two memory leaks in SDL
#3289 closed
Feb 11, 2021 -
Warnings in SDL_LogEvent()
#3288 closed
Feb 11, 2021 -
Using the software SDL_Renderer on Android leads to GL errors & black screen when window resizes
#3285 closed
Feb 11, 2021 -
Libsdl 2.0.9 crash on macOS with joystick attached (usb, bluetooth...)
#3284 closed
Feb 11, 2021 -
Build errors on Linux when building without Threads support
#3283 closed
Feb 11, 2021 -
[Patch] Check src alignment for S32_to_F32 conversions
#3282 closed
Feb 11, 2021 -
[patch] Add support for single touch evdev devices
#3281 closed
Feb 11, 2021 -
TTF_RenderUNICODE_Blended segmentation fault
#3280 closed
Feb 11, 2021 -
iOS [UIViewController setNeedsUpdateOfHomeIndicatorAutoHidden] needs delay
#3278 closed
Feb 11, 2021 -
Direct3D vs SetLogical
#3277 closed
Feb 11, 2021 -
iOS: UIAlerController Text not getting focus
#3276 closed
Feb 11, 2021 -
[Patch] iOS 12 fullscreen flag and SDL_HINT_IOS_HIDE_HOME_INDICATOR not working
#3275 closed
Feb 11, 2021 -
Calling SDL_AndroidBackButton minimizes app but cannot return after
#3274 closed
Feb 11, 2021 -
SDL_evdev.c uses Linux specific integer types
#3273 closed
Feb 11, 2021 -
evdev is available on FreeBSD, check in 'configure' limited to Linux
#3272 closed
Feb 11, 2021 -
glEnd() produces GL_INVALID_OPERATION when version is set
#3271 closed
Feb 11, 2021 -
[patch] SDL_SetWindowPosition failure causes SDL_GetWindowPosition to return the unused values
#3269 closed
Feb 11, 2021 -
Deadlock in SDL_CloseAudioDevice with Pulse audio
#3268 closed
Feb 11, 2021 -
Append EGL CFLAGS in CheckOpenGLESX11
#3266 closed
Feb 11, 2021 -
Rework SDL_netbsdaudio to improve performance
#3265 closed
Feb 11, 2021 -
clang and clang-cl builds on windows create -Wpragma-pack warnings
#3264 closed
Feb 11, 2021 -
joysticks send events after the joystick removed event
#3263 closed
Feb 11, 2021 -
CMake build does not generate libhidapi.so for Android
#3262 closed
Feb 11, 2021 -
SDL_SimdAlloc/Free etc breaks emscripten build.
#3261 closed
Feb 11, 2021 -
Buffer overflow when calling SDL_SetWIndowIcon()
#3259 closed
Feb 11, 2021 -
[LINUX] Error to execute 32bit SDL2 to 64bit OS
#3258 closed
Feb 11, 2021 -
Missing x11 _NET_WM_WINDOW_TYPEs
#3257 closed
Feb 11, 2021 -
Prefering Metal above OpenGlES2 crashes our App on SDL_DestroyTexture
#3256 closed
Feb 11, 2021 -
[patch] KMS/DRM fails on FreeBSD because /dev/dri/card* nodes are symlinks
#3255 closed
Feb 11, 2021 -
WinRT/UWP: Mouse is unresponsive until adding blank cursor win32 resource to C# project
#3253 closed
Feb 11, 2021 -
Android: dlopen fails to open my .so files
#3251 closed
Feb 11, 2021 -
[PATCH] Use-after-free in Cocoa video backend after SDL_DestroyWindow
#3249 closed
Feb 11, 2021 -
[Patch] hidapi: Use GameCube adapter controller port for player index
#3248 closed
Feb 11, 2021 -
Android: not getting SDL_WINDOWEVENT_FOCUS_GAINED on start of our app
#3247 closed
Feb 11, 2021 -
mouse & touch coordinates being distorted by SDL_RenderSetScale
#3246 closed
Feb 11, 2021 -
WASAPI_WaitDevice hang
#3245 closed
Feb 11, 2021 -
The iOS Test Xcode project file needs to add the metal framework
#3244 closed
Feb 11, 2021 -
SDL HIDAPI Error error when running the 'Rectangles' example on Android
#3242 closed
Feb 11, 2021 -
Dualshock 4 touchpad press is not detectable with SDL_JoystickGetButton
#3241 closed
Feb 11, 2021 -
CMake: ANDROID_DL_LIBRARY points to the wrong libdl
#3237 closed
Feb 11, 2021 -
Fix install location of CMake targets on Apple platforms
#3236 closed
Feb 11, 2021 -
Respect CMake's BUILD_SHARED_LIBS default behavior
#3235 closed
Feb 11, 2021 -
Improve WASAPI audio backend latency
#3234 closed
Feb 11, 2021 -
SDL_Init without SDL_INIT_GAMECONTROLLER causes bad performance
#3231 closed
Feb 11, 2021 -
Hardware keyboard doesn't report any event on iOS
#3230 closed
Feb 11, 2021 -
SDL doesn't work on iPad using "Slide Over" and "Split View" functionality
#3229 closed
Feb 11, 2021 -
Deadlock on startup in hid_enumerate
#3228 closed
Feb 11, 2021 -
PollAllValues appears to use an incorrect index for all axes above 0x18
#3226 closed
Feb 11, 2021 -
Window10 Maximized windows is bad
#3225 closed
Feb 11, 2021 -
SDL_android.c s_active not being atomic
#3222 closed
Feb 11, 2021 -
Tabbing in/out of SDL2 app really quick leads to visible texture corruption
#3221 closed
Feb 11, 2021 -
SDL_GetWindowDisplayMode/SDL_GetWindowSize returning incorrect result on iPhone 8 Plus
#3220 closed
Feb 11, 2021 -
Duplicate touch event to mouse event
#3219 closed
Feb 11, 2021 -
SDL_GL_SetSwapInterval(0) is broken on macOS in hg tip (likely regression)
#3218 closed
Feb 11, 2021 -
SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH set to 1 should still send SDL_TOUCH_MOUSEID events
#3216 closed
Feb 11, 2021 -
OpenGL window doesn't produce SDL_WINDOWEVENT_FOCUS_LOST or SDL_APP_DIDENTERBACKGROUND
#3215 closed
Feb 11, 2021 -
Support Vulkan Portability rather than MoltenVK specifically
#3214 closed
Feb 11, 2021 -
Discourse is trying to be annoyingly smart about post titles and breaks things
#3213 closed
Feb 11, 2021 -
Android mouse wheel events broken / not generated
#3211 closed
Feb 11, 2021 -
Hot-plugging Bluetooth controller causes force-quit on Android
#3210 closed
Feb 11, 2021 -
Please rename configure.in to configure.ac
#3209 closed
Feb 11, 2021 -
Not initializing Joystick subsystem causes SDL_PollEvents to block with some hardware devices connected
#3208 closed
Feb 11, 2021 -
Invalid/deprecated setting in 64-bit configuration of Visual Studio project
#3207 closed
Feb 11, 2021 -
SDL_SIMDAlloc and *Free should be in the public interface
#3205 closed
Feb 11, 2021 -
[PATCH] Add mapping for Chinese-made Xbox Controller
#3204 closed
Feb 11, 2021 -
[HIDAPI] Integrate Valve's multi-backend support into SDL
#3203 closed
Feb 11, 2021 -
SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH broken sometimes, e.g. between two app-owned windows
#3201 closed
Feb 11, 2021 -
[Patch] Add support for official Nintendo USB GameCube adapter
#3200 closed
Feb 11, 2021 -
Fix DirectInput error codes being silently discarded.
#3199 closed
Feb 11, 2021 -
Fix GameController axis polling incorrect values
#3198 closed
Feb 11, 2021 -
SDL2.m4 SDL2.framework patch made it impossible to fail detection
#3196 closed
Feb 11, 2021 -
Unable to build Fcitx support [-Werror=declaration-after-statement]
#3195 closed
Feb 11, 2021 -
Image flipped vertically when rendering on texture
#3194 closed
Feb 11, 2021 -
SDL_QUIT is not reported when SDL_SYSWMEVENT has been enabled
#3191 closed
Feb 11, 2021 -
Direct3D full screen window fails to restore resolution on SDL_DestroyWindow()
#3190 closed
Feb 11, 2021 -
[Patch] SDL_cocoametalview.m uses assert instead of SDL_assert
#3189 closed
Feb 11, 2021 -
[PATCH] Fix NYKO AIRFLO EX Windows mapping, add Linux mapping
#3188 closed
Feb 11, 2021 -
Update ANGLE to load d3dcompiler_47.dll instead of d3dcompiler_46.dll
#3187 closed
Feb 11, 2021 -
Classic open source engine Exult (Ultima VII) segfaults on exit with the KMSDRM backend
#3184 closed
Feb 11, 2021 -
[PATCH] KMSDRM: Make some pointers NULL after freeing them
#3183 closed
Feb 11, 2021 -
[Feature request] replace SDL_RW* macros with functions for using in bindings
#3181 closed
Feb 11, 2021 -
Fix crash in ALSA_HotplugThread caused by bad return value check
#3180 closed
Feb 11, 2021 -
Buffer Overflow found within IMA_ADPCM_decode pertaining to SDL_wave.c
#3178 closed
Feb 11, 2021 -
[PATCH] wayland: HiDPI support
#3177 closed
Feb 11, 2021 -
link to license is broken
#3176 closed
Feb 11, 2021 -
Cocoa_GetDisplayUsableBounds returns incorrect bounds
#3174 closed
Feb 11, 2021 -
[PATCH] wayland: add dummy remove handler to wl_registry_listener
#3172 closed
Feb 11, 2021 -
[PATCH] emscripten: force resize event when pixel ratio changes
#3171 closed
Feb 11, 2021 -
SDL_gamecontrollerdb Mapping for Sony Playstation USB controller
#3170 closed
Feb 11, 2021 -
Heap buffer overflow in Fill_IMA_ADPCM_block
#3167 closed
Feb 11, 2021 -
Heap buffer overflow in ConvertSint24ToSint32
#3166 closed
Feb 11, 2021 -
Heap buffer overflow in SDL_LoadWAV_RW_REAL
#3165 closed
Feb 11, 2021 -
[Patch] Specific DualShock 3 mapping on Linux has digital triggers
#3163 closed
Feb 11, 2021 -
bad textures on bigendian cpu
#3162 closed
Feb 11, 2021 -
Heap-Buffer Overflow in SDL_GetRGB pertaining to SDL_pixels.c
#3161 closed
Feb 11, 2021 -
Heap-Buffer Overflow in Blit1to4 pertaining to SDL_blit_1.c
#3160 closed
Feb 11, 2021 -
Global Buffer Overflow found within IMA_ADPCM_nibble pertaining to SDL_wave.c
#3159 closed
Feb 11, 2021 -
Heap-Buffer Overflow in InitIMA_ADPCM
#3158 closed
Feb 11, 2021 -
Heap-Buffer Overflow in MS_ADPCM_decode
#3157 closed
Feb 11, 2021 -
Global Buffer Overflow found within SDL_LoadWAV_RW
#3156 closed
Feb 11, 2021 -
Heap-Buffer Overflow in SDL_LoadWAV_RW
#3155 closed
Feb 11, 2021 -
Segfault when pressing a trigger on the Steam Controller (Linux)
#3153 closed
Feb 11, 2021 -
SDL_PollEvent hangs for exactly 1 minute each iteration
#3152 closed
Feb 11, 2021 -
use SIMD aligned memory for SDL_Surface
#3151 closed
Feb 11, 2021 -
Getting both mouse events without SDL_TOUCH_MOUSEID and touch events
#3149 closed
Feb 11, 2021 -
Performance locked to ~28FPS with SDL 2.0.9
#3148 closed
Feb 11, 2021 -
Support more than 4 XInput-capable devices on Windows
#3144 closed
Feb 11, 2021 -
Don't keep trying to connect to non-existent DBus
#3143 closed
Feb 11, 2021 -
[PATCH] add Gasia Co. Ltd PS(R) Gamepad support
#3142 closed
Feb 11, 2021 -
[patch] Add support for an ASUS Gamepad variation
#3141 closed
Feb 11, 2021 -
SYGWICH error on i3wm
#3139 closed
Feb 11, 2021 -
[patch] Greatly simplify SDL_IsXInputDevice()
#3138 closed
Feb 11, 2021 -
CGContext: invalid context 0x0
#3137 closed
Feb 11, 2021 -
make SDL_CreateTextureFromSurface pick a more appropriate format
#3136 closed
Feb 11, 2021 -
[Regression] Cursor movement is slow and erratic when using SDL_SetWindowGrab
#3134 closed
Feb 11, 2021 -
Guide button on MFi Gamepad cannot be polled
#3130 closed
Feb 11, 2021 -
Android: test with STYLUS Input Device in SeparateMouseAndTouch mode
#3129 closed
Feb 11, 2021 -
direct3d renderer batch Exception in SetDrawState
#3128 closed
Feb 11, 2021 -
direct3d renderer batch and SDL_RenderSetClipRect
#3127 closed
Feb 11, 2021 -
opengl renderer batch with target-texture
#3126 closed
Feb 11, 2021 -
software renderer batch
#3125 closed
Feb 11, 2021 -
GLES / GLES2: first white renderer clear command is drawn as black
#3124 closed
Feb 11, 2021 -
Please replace AC_HELP_STRING with AS_HELP_STRING
#3123 closed
Feb 11, 2021 -
SDL_mouse.c fails to compile with CMake generated Visual Studio files if SDL_VIDEO_VULKAN 0/undefined
#3122 closed
Feb 11, 2021 -
broken key repeat/delay on wayland
#3119 closed
Feb 11, 2021 -
i am facing the errors in project plz guide me
#3118 closed
Feb 11, 2021 -
Incorrect scan code reported for numpad 5
#3117 closed
Feb 11, 2021 -
Update copyright for 2019...
#3114 closed
Feb 11, 2021 -
[OpenBSD] fix D-pad
#3112 closed
Feb 11, 2021 -
SDL_Renderer is sometimes replacing a texture by another
#3109 closed
Feb 11, 2021 -
Bug in NV12/NV21 shaders in OpenGLES2
#3108 closed
Feb 11, 2021 -
No meaningful joystick names since 2.0.9? (Windows 10)
#3107 closed
Feb 11, 2021 -
SDL 2.0.9 prebuilt binaries doesn't support i386
#3106 closed
Feb 11, 2021 -
Failed to create multiples times the software renderer.
#3104 closed
Feb 11, 2021 -
SDL_CreateTextureFromSurface forget to choose an alpha format for palettes with alpha values
#3103 closed
Feb 11, 2021 -
[API design] Remove the different points units from all APIs for HighDPI, and always return pixels
#3101 closed
Feb 11, 2021 -
SDK/NDK 26+ is a somewhat high requirement for Android
#3100 closed
Feb 11, 2021 -
SDL_Texture should be passed as a const pointer
#3099 closed
Feb 11, 2021 -
Undefined symbols for SDL_COREMOTION_SensorDriver on iOS using CMake
#3097 closed
Feb 11, 2021 -
SDL doesn't send SDL_WINDOWEVENT_RESIZED soon enough for Metal fullscreen transition
#3096 closed
Feb 11, 2021 -
SDL_PollEvent() microstutters every 3000ms due to general presence of USB devices.
#3095 closed
Feb 11, 2021 -
Rumble broken with dualshock3
#3094 closed
Feb 11, 2021 -
SDL menu bar is nonstandard on Mac
#3093 closed
Feb 11, 2021 -
Consider including MSVC static library on the website
#3092 closed
Feb 11, 2021 -
Misplaced and mistyped WORKING_DIR parameter in install(execute_process()) in CMakeLists.txt
#3091 closed
Feb 11, 2021 -
Software renderer ignoring alpha, colour, and blend commands
#3090 closed
Feb 11, 2021 -
Pre-processor __ARM_NEON detection on arm64
#3089 closed
Feb 11, 2021 -
failed detection SDL_HasNEON()
#3086 closed
Feb 11, 2021 -
SDL2 compilation fails with --enable-video-directfb
#3085 closed
Feb 11, 2021 -
[PATCH] Uninitialized KMSDRM fixes
#3084 closed
Feb 11, 2021 -
[PATCH] Check for resources when validating KMSDRM device in check_modesetting
#3083 closed
Feb 11, 2021 -
Window not updated after first frame
#3082 closed
Feb 11, 2021 -
SDL_GetWindowPosition() wrong after SDL_SetWindowPosition() until window is moved on macOS
#3081 closed
Feb 11, 2021 -
Line "-- 0.9.0 :: 9 :: 0 :: 9 :: 2.0" in CMake build confuses Xcode and Qt Creator as it's an error
#3080 closed
Feb 11, 2021 -
Please make sdl2-config optional to install
#3079 closed
Feb 11, 2021 -
[PATCH][REGRESSION] HIDAPI uses incorrect mapping for Xbox One S BT (0x045e 0x02e0)
#3075 closed
Feb 11, 2021 -
[REGRESSION] Crash in SDL_PumpEvents() after SDL_DestroyWindow()
#3074 closed
Feb 11, 2021 -
Linux build fails with --disable-threads
#3073 closed
Feb 11, 2021 -
SDL_cpuinfo.h breaks compilation with C bool type
#3072 closed
Feb 11, 2021 -
hid_enumerate() sometimes causes game to freeze for a few seconds
#3071 closed
Feb 11, 2021 -
D3D11 renderer's rect/line/point drawing functions don't work
#3068 closed
Feb 11, 2021 -
Testing fails on macOS
#3066 closed
Feb 11, 2021 -
fix parallel build with slibtool
#3065 closed
Feb 11, 2021 -
SDL_PIXELFORMAT enum is anonymous, which prevents its use in a templated function
#3064 closed
Feb 11, 2021 -
Possible ABI break between 2.0.8 and 2.0.9
#3063 closed
Feb 11, 2021 -
[patch] Add Xamarin.iOS support
#3061 closed
Feb 11, 2021 -
Going fullscreen with green knob in MacOS freezes app for 15 seconds. Workaround provided.
#3060 closed
Feb 11, 2021 -
2.0.9 fails to build against OS X 10.7 SDK
#3059 closed
Feb 11, 2021 -
compatibility version decreased between 2.0.8 and 2.0.9
#3058 closed
Feb 11, 2021 -
Compile throws a warning on RPI (Raspbian Stretch)
#3057 closed
Feb 11, 2021 -
[PATCH] wayland: broken window resizing - wrong fullscreen toggling, race conditions on resize
#3056 closed
Feb 11, 2021 -
SDL_syswm.h with SDL_PROTOTYPES_ONLY broken in C++ mode
#3055 closed
Feb 11, 2021 -
SDL_CalculatePitch() returns zero for 1 and 4 bits per pixel formats
#3053 closed
Feb 11, 2021 -
direct3d renderer becomes invalid on windows resize
#3052 closed
Feb 11, 2021 -
iosbuild.sh broken with SDL 2.0.9
#3051 closed
Feb 11, 2021 -
[PATCH] SDL_WaitEventTimeout() delays much longer than timeout
#3050 closed
Feb 11, 2021 -
CMake builds do not correctly enable IME on Linux
#3049 closed
Feb 11, 2021 -
GL_CreateRenderer() crashes when using opengl32.dll
#3047 closed
Feb 11, 2021 -
[patch] SDL_CreateWindow fails with KMS/DRM after upgrading Mesa to 18.2.3
#3046 closed
Feb 11, 2021 -
[patch] Keyboard LEDs don't work on linux console
#3045 closed
Feb 11, 2021 -
YUV sources not built by Xcode/SDL/SDL.xcodeproj for Static or Shared targets
#3044 closed
Feb 11, 2021 -
SDL_SetMemoryFunctions causes heap pointer fault with custom free() function
#3043 closed
Feb 11, 2021 -
Android NDK build error
#3040 closed
Feb 11, 2021 -
Android NDK build error
#3039 closed
Feb 11, 2021 -
SDL_TouchFingerEvent cannot be mapped to anything useful without a windowID field, please add it
#3037 closed
Feb 11, 2021 -
SDL OpenGL window permenantly black on second thread when inited later in the program on Mojave
#3036 closed
Feb 11, 2021 -
ffplay going to play a black screen on video but there's a sound
#3035 closed
Feb 11, 2021 -
BOOL versus Bool corrupts stack in X11_InitKeyboard
#3034 closed
Feb 11, 2021 -
SDL_gamecontrollerdb mapping for Xbox One Wireless Controller (Model 1708) on Linux
#3033 closed
Feb 11, 2021 -
Xcode 10 - more cleanup for macOS and iOS projects
#3032 closed
Feb 11, 2021 -
Haptic: SDL_SYS_HapticOpenFromJoystick failed on macOS mojave 10.14
#3031 closed
Feb 11, 2021 -
Build error for 2.0.9 snapshot on mojave 10.14
#3030 closed
Feb 11, 2021 -
Suggestion: Add ccache to the CMake build to speed up compile time when developing
#3029 closed
Feb 11, 2021 -
Android remove reflection for HIDDeviceBLESteamControlle
#3028 closed
Feb 11, 2021 -
Android remove reflection for PointerIcon
#3027 closed
Feb 11, 2021 -
Android move Haptic code to API26 class
#3026 closed
Feb 11, 2021 -
App fails to start on pre-KitKat devices since 2.0.9 (could not load "libhidapi.so")
#3024 closed
Feb 11, 2021 -
little Warning in Android_JNI_CaptureAudioBuffer
#3023 closed
Feb 11, 2021 -
Machine-specific absolute path present in SDL.vcxproj
#3019 closed
Feb 11, 2021 -
Symbols not available for prebuilt SDL binaries
#3018 closed
Feb 11, 2021 -
Prebuilt SDL.dll files not compiled with ASLR support (DYNAMICBASE)
#3017 closed
Feb 11, 2021 -
Linux X11 message boxes 32 lines or longer display newlines as vertical tabs
#3016 closed
Feb 11, 2021 -
[PATCH] SDL_DisableScreenSaver() not implemented for Win32
#3013 closed
Feb 11, 2021 -
A recent change requires Core Bluetooth framework on iOS
#3010 closed
Feb 11, 2021 -
SDL_RenderCopy-ied scene is blurred, on macOS 10.14
#3009 closed
Feb 11, 2021 -
Android StrictMode policy violation
#3008 closed
Feb 11, 2021 -
kmsdrm video driver leaks 1 bo in KMSDRM_GLES_SetupCrtc()
#3007 closed
Feb 11, 2021 -
Audio: perform more validation on conversion request
#3006 closed
Feb 11, 2021 -
fastpath BlitNtoN
#3002 closed
Feb 11, 2021 -
DirectSound: Strong noise after killing of app that using DirectSound on Windows 10
#3001 closed
Feb 11, 2021 -
Support for VK_KHR_mir_surface should be removed or made internal
#3000 closed
Feb 11, 2021 -
Joystick subsystem causes "not responding" when app is in the background
#2998 closed
Feb 11, 2021 -
SDL's version of memset is different from libc's
#2996 closed
Feb 11, 2021 -
Building SDL2 using CMake with tests enabled fails at link stage on Linux
#2995 closed
Feb 11, 2021 -
On macOS Mojave: Program hangs when using SDL Renderer one one thread and OpenGL on another
#2994 closed
Feb 11, 2021 -
warnings patch
#2993 closed
Feb 11, 2021 -
No way to detect orientation flip on iOS
#2992 closed
Feb 11, 2021 -
SDL_vsnprintf() updates for zero-padding
#2991 closed
Feb 11, 2021 -
MacOS Mojave render broken
#2990 closed
Feb 11, 2021 -
Android: nativeRunMain(): Couldn’t find function SDL_main in library
#2989 closed
Feb 11, 2021 -
SDL_Render-drawn scene is initially black on app launch, on MacOS 10.14
#2988 closed
Feb 11, 2021 -
Android HIDDeviceManager function needs to be public
#2987 closed
Feb 11, 2021 -
Android_JNI_OpenAudioDevice function has error
#2986 closed
Feb 11, 2021 -
linkage failure with --enable-hidapi because of missing libudev symbols
#2985 closed
Feb 11, 2021 -
SDL window falls to the bottom of the screen when dragged down and stuck there
#2984 closed
Feb 11, 2021 -
SDL_CreateTextureFromSurface generates error message but returns ok
#2983 closed
Feb 11, 2021 -
Implement missing features of SDL_vsnprintf, namely string width & precision
#2982 closed
Feb 11, 2021 -
Define HAVE_VIDEO_VULKAN, so its availability is properly reported by cmake
#2981 closed
Feb 11, 2021 -
./configure works only with /bin/sh -> /bin/bash, and does not with /bin/sh -> /bin/dash
#2980 closed
Feb 11, 2021 -
Render API shouldn't check if window is hidden
#2979 closed
Feb 11, 2021 -
SDL should not export hidapi symbols
#2978 closed
Feb 11, 2021 -
Problem with transparency management
#2977 closed
Feb 11, 2021 -
SDL_GetGlobalMouseState() returns incorrect Y on secondary display
#2975 closed
Feb 11, 2021 -
GCC Warnings: ANSI-C90 violation in SDL_video.h and SDL_sensor.h public headers
#2973 closed
Feb 11, 2021 -
Composing words with chinese input method in iOS will receive SDL_TEXTINPUT events
#2972 closed
Feb 11, 2021 -
Composing words with chinese input method in iOS will receive SDL_TEXTINPUT events
#2971 closed
Feb 11, 2021 -
SDL_RenderSetLogicalSize not working as expected with metal renderer (on window resize)
#2970 closed
Feb 11, 2021 -
Symbolic link in the repository causes un-tar error when downloading archive from HG
#2969 closed
Feb 11, 2021 -
Android: orientation between portrait<->landscape doesn't work
#2968 closed
Feb 11, 2021 -
MSVC build is broken in SDL_sensor.c
#2967 closed
Feb 11, 2021 -
SDL_WINDOWEVENT_RESIZED never received under Wayland video
#2964 closed
Feb 11, 2021 -
[PATCH] sdl-2.0.8: KMSDRM: find available card if called without
#2963 closed
Feb 11, 2021 -
GLES2: Get sin/cos out of vertex shader
#2961 closed
Feb 11, 2021 -
Touch screen taps on laptop cause which=0 mouse down events, instead of which=SDL_TOUCH_MOUSEID
#2960 closed
Feb 11, 2021 -
Provide a way to get first mouse click event causing focus gain
#2959 closed
Feb 11, 2021 -
Wayland: Flush display when polling events
#2958 closed
Feb 11, 2021 -
SDL_Vulkan_GetInstanceExtensions does not need an SDL_Window
#2957 closed
Feb 11, 2021 -
CMake doesn't correctly install libSDL2.dylib Mac OS
#2956 closed
Feb 11, 2021 -
SDL2-2.0.8 with Directfb requires hardware accelerator to work?
#2954 closed
Feb 11, 2021 -
Xbox One Bluetooth controller not working
#2953 closed
Feb 11, 2021 -
SDL_ANDROID_BLOCK_ON_PAUSE configurable?
#2952 closed
Feb 11, 2021 -
Add support for ABGR format in DirectFB renderer
#2951 closed
Feb 11, 2021 -
Clean-up Xcode projects
#2950 closed
Feb 11, 2021 -
[Patch] [WindowEvent] Clear out RESIZED events on any SIZE_CHANGED event
#2949 closed
Feb 11, 2021 -
SDL failed upgrade in VS 2017 on Windows
#2948 closed
Feb 11, 2021 -
[Patch] [WinRT] Call PrepDevice during SDL_OpenAudioDevice, not on the audio thread
#2946 closed
Feb 11, 2021 -
SDL_FULLSCREEN_DESKTOP Results in blank screen when using metal driver.
#2945 closed
Feb 11, 2021 -
[Patch] [stdlib] Add SDL_exp
#2944 closed
Feb 11, 2021 -
SDL_GL_CONTEXT_DEBUG_FLAG can fail silently on some Android devices
#2943 closed
Feb 11, 2021 -
Key events can be buffered when compiling without Ibus support on an Ibus supported system
#2940 closed
Feb 11, 2021 -
(incomplete) Key events can be buffered when compiling without Ibus support on an Ibus supported system
#2939 closed
Feb 11, 2021 -
opendir() from dirent.h doesn't work
#2937 closed
Feb 11, 2021 -
[Patch] SSE2-based converter makes junk result of S32 -> Float
#2936 closed
Feb 11, 2021 -
[Patch] Remove "lib" prefix from DLLs when building on Windows on MinGW* toolchains
#2935 closed
Feb 11, 2021 -
make macOS autofoo builds min/current version match Xcode builds
#2934 closed
Feb 11, 2021 -
Include wayland protocol XML in source tree
#2933 closed
Feb 11, 2021 -
crash in SDLSurface.surfaceChanged()
#2932 closed
Feb 11, 2021 -
SDL_GetRenderTarget does not return the same texture as SDL_SetRenderTarget
#2931 closed
Feb 11, 2021 -
[Feature Request] Make getting the default audio device consistent
#2930 closed
Feb 11, 2021 -
libm: Mismatch types for __ieee754_rem_pio2 and __kernel_rem_pio2
#2929 closed
Feb 11, 2021 -
EGL backend changes the current context behind app's back
#2928 closed
Feb 11, 2021 -
_ReadWriteBarrier is deprecated, use atomic_thread_fence instead
#2926 closed
Feb 11, 2021 -
Set the BUILD_INTERFACE PUBLIC header directory so users don't have to set it in their CMake code
#2925 closed
Feb 11, 2021 -
Fix linker error when using CMake/Xcode to build an iOS app for arm64
#2924 closed
Feb 11, 2021 -
[patch] Fix SDL Linux evdev leaving keyboard dead after nonclean application exit
#2923 closed
Feb 11, 2021 -
Define replacement __iob_func() in header to avoid VS linker errors when mixing versions
#2922 closed
Feb 11, 2021 -
[Patch] Add support for GPD Win 2 Controller on Linux
#2920 closed
Feb 11, 2021 -
Joystick reports wrong `which` value on event and wrong `GUID` on SDL_JoystickGetDeviceGUID.
#2919 closed
Feb 11, 2021 -
Software renderer SDL_RenderCopyEx blits corrupt image under certain cases
#2918 closed
Feb 11, 2021 -
New ARM/NEON audio converters cause strange clicking noises
#2916 closed
Feb 11, 2021 -
CMake build doesn't locate X headers correctly under FreeBSD without manual CFLAGS
#2915 closed
Feb 11, 2021 -
[PATCH] jack audio driver fails in presence of midi ports
#2914 closed
Feb 11, 2021 -
Drop autotools and fully adopt CMake
#2910 closed
Feb 11, 2021 -
Support for building SDL2 iOS apps through CMake/Xcode
#2908 closed
Feb 11, 2021 -
SDL_MinimizeWindow() fails to minimize fullscreen window on macOS
#2907 closed
Feb 11, 2021 -
emscripten: assertion about device->hidden on device opening
#2906 closed
Feb 11, 2021 -
[patch] Add touchscreen mouse emulation and pressure support to SDL_evdev
#2904 closed
Feb 11, 2021 -
Android app crashes when touch the screen
#2903 closed
Feb 11, 2021 -
SDL_GetQueuedAudioSize is broken with WASAPI
#2902 closed
Feb 11, 2021 -
New product and vendor ids for SteamController in BLE mode.
#2901 closed
Feb 11, 2021 -
Crash due to audio session observer race condition
#2900 closed
Feb 11, 2021 -
Windows headers are included after packing alignment change
#2891 closed
Feb 11, 2021 -
Added SDL_AUDIO_ALLOW_SAMPLES_CHANGE flag
#2889 closed
Feb 11, 2021 -
On iOS, audio skips when suspending and resuming
#2887 closed
Feb 11, 2021 -
[patch] Fix three empty variable tests in configure
#2886 closed
Feb 11, 2021 -
restrict the win10 mouse bug workaround to win10 v1709 only
#2885 closed
Feb 11, 2021 -
Intel CPUs should use PAUSE instruction in SDL_AtomicLock?
#2884 closed
Feb 11, 2021 -
metal: needs to resize window before things are actually displayed
#2882 closed
Feb 11, 2021 -
Surfaces not updating correctly
#2880 closed
Feb 11, 2021 -
Android: Keyboards are being translated into multiple joystick devices.
#2878 closed
Feb 11, 2021 -
CMake complains about trailing spaces in sdl2.pc
#2877 closed
Feb 11, 2021 -
iOS build trying to find FORCEFEEDBACK library which is not available
#2876 closed
Feb 11, 2021 -
Broken symlink libSDL2.so since rev11940
#2870 closed
Feb 11, 2021 -
Render targets lose scale quality after minimizing a fullscreen window
#2869 closed
Feb 11, 2021 -
Adding SDL using FetchContent results in copy errors with the .so library
#2865 closed
Feb 11, 2021 -
CMAKE: Generated target import file contains incorrect include path
#2864 closed
Feb 11, 2021 -
Add interface to set BT.709 as YUV to RGB conversion
#2860 closed
Feb 11, 2021 -
Add decorations on the Wayland backend
#2858 closed
Feb 11, 2021 -
Migrate the Wayland backend to xdg-shell stable
#2857 closed
Feb 11, 2021 -
SDL_HapticEffect limits
#2856 closed
Feb 11, 2021 -
Wayland backend fails to display a surface when using xdg-shell v6
#2855 closed
Feb 11, 2021 -
SDL_windowswindow.c and SDL_mmjoystick.c are has shadowed declarison warnings
#2854 closed
Feb 11, 2021 -
SDL_CMAKE_DEBUG_POSTFIX can not take an empty string
#2853 closed
Feb 11, 2021 -
SDL_render, overscan tap dance
#2851 closed
Feb 11, 2021 -
Unable to specify CMake PostFix
#2850 closed
Feb 11, 2021 -
Not stripping debug symbols
#2849 closed
Feb 11, 2021 -
2.0.8 regression: most apps stopped working on Wayland
#2847 closed
Feb 11, 2021 -
Building MSVC ARM target fails
#2846 closed
Feb 11, 2021 -
SDL_cpuinfo.h provokes warnings with -Wundef on non-x86 hosts
#2845 closed
Feb 11, 2021 -
define _WIN32_WINNT_WIN7 if not already defined
#2844 closed
Feb 11, 2021 -
configure needs regenerating after changeset 11894
#2843 closed
Feb 11, 2021 -
errors and warnings after changeset 11917
#2842 closed
Feb 11, 2021 -
SDL_SetWindowFullscreen() vs rendering is not thread-safe
#2840 closed
Feb 11, 2021 -
Segmentation fault by SDL_CreateThreadWithStackSize.
#2839 closed
Feb 11, 2021 -
fix strict aliasing warnings in SDL_test_fuzzer.c
#2837 closed
Feb 11, 2021 -
No SDL_TEXTEDITING after pressing Alt key on Raspberry Pi Linux
#2836 closed
Feb 11, 2021 -
OpenGL initialization crash on XP, unable to fall back to software renderer
#2835 closed
Feb 11, 2021 -
[patch] CMake support for building everything in the "test" directory
#2834 closed
Feb 11, 2021 -
Undefined references to Android audio functions when SDL_AUDIO_DISABLED is on
#2833 closed
Feb 11, 2021 -
SDL_CreateThread crash
#2831 closed
Feb 11, 2021 -
[patch] Fix Metal link errors with test programs in SDLTest.xcodeproj
#2830 closed
Feb 11, 2021 -
pulseaudio backend keeps buffering while a record stream is paused
#2829 closed
Feb 11, 2021 -
[Patch] X11: Allow configuring _NET_WM_BYPASS_COMPOSITOR through SDL hints
#2828 closed
Feb 11, 2021 -
Joystick Axis Issue Answer
#2827 closed
Feb 11, 2021 -
sdlchecks.cmake: typo introduced by rev11848 breaks building with wayland support
#2826 closed
Feb 11, 2021 -
fix building SDL_audiotypecvt.c with gcc < 4.0
#2825 closed
Feb 11, 2021 -
lots of strict aliasing warnings
#2824 closed
Feb 11, 2021 -
kill C99'ism in SDL_waylandvulkan.c
#2823 closed
Feb 11, 2021 -
configury adds Metal.framework to linkage even if it is not available
#2821 closed
Feb 11, 2021 -
Unquoted Unicode argument parsing broken on Windows due to incorrect usage of SDL_isspace()
#2820 closed
Feb 11, 2021 -
MessageBox crash
#2817 closed
Feb 11, 2021 -
Blackouts
#2816 closed
Feb 11, 2021 -
OpenGL VSYNC not working when in fullscreen on external monitor.
#2815 closed
Feb 11, 2021 -
SDL_wave.c fail to compile in armeabi with ndk r16b
#2813 closed
Feb 11, 2021 -
[patch] kmsdrm: Fail build if KMSDRM enabled but not EGL
#2812 closed
Feb 11, 2021 -
Lot of "shadowed declaration" warnings in yuv_rgb_sse_func.h
#2810 closed
Feb 11, 2021 -
Allow dynamically linking libvulkan.so
#2809 closed
Feb 11, 2021 -
[Patch] Alternative DualShock 4 v2 controller GUID
#2808 closed
Feb 11, 2021 -
Dim or hide the Home indicator on iPhone X (and future iOS devices without a Home button)
#2807 closed
Feb 11, 2021 -
Memory leak on quit because SDL_TLSCleanup isn't called on the main thread
#2804 closed
Feb 11, 2021 -
[patch] Raspberry Pi refresh rate detection
#2803 closed
Feb 11, 2021 -
Set rpath instead of changing environment for RPi
#2802 closed
Feb 11, 2021 -
[Patch] [stdlib] Add SDL_log10
#2801 closed
Feb 11, 2021 -
[PATCH] video: Add pkg-config support to rpi video
#2799 closed
Feb 11, 2021 -
EGL: Request sRGB framebuffer in correct place.
#2798 closed
Feb 11, 2021 -
SDL_Vulkan_GetInstanceExtensions rejects an output array that is too large
#2796 closed
Feb 11, 2021 -
Suggestion + implementation: SDL_strtok which will became as a platform idependent safe strtok()
#2795 closed
Feb 11, 2021 -
Mir does not send window close events
#2793 closed
Feb 11, 2021 -
SDL_windowswindow.c incorrect icon height
#2792 closed
Feb 11, 2021 -
Android, SDL_Renderer OpenGLES 1 is loading GLESv2 library
#2790 closed
Feb 11, 2021 -
Android, is "eglGetProcAddress" still busted ?
#2789 closed
Feb 11, 2021 -
correct error checks for pthread functions
#2788 closed
Feb 11, 2021 -
[cmake] Fix installation of shared library for Android
#2787 closed
Feb 11, 2021 -
Allow Android Java shim to be built as an AAR
#2784 closed
Feb 11, 2021 -
Do we really need _DllMainCRTStartup() in every Windows build?
#2783 closed
Feb 11, 2021 -
'GetVersionExA': was declared deprecated
#2780 closed
Feb 11, 2021 -
SDL_RenderClear() with transparency doesn't work
#2776 closed
Feb 11, 2021 -
SDL_Renderer OpenGL : add support for textures ABGR, RGB, BGR
#2775 closed
Feb 11, 2021 -
GameController error "Unexpected controller element"
#2774 closed
Feb 11, 2021 -
SDL_LockTexture returns a wrong pitch for format NV21 and streaming textures
#2773 closed
Feb 11, 2021 -
Update copyrights for 2018...
#2772 closed
Feb 11, 2021 -
Android, hard-coded Keycode value
#2771 closed
Feb 11, 2021 -
X11 SDL2 wakes monitor and prevents standby
#2770 closed
Feb 11, 2021 -
SDL_windowskeyboard.c uses GetVersionExA which is deprecated past win8.1
#2769 closed
Feb 11, 2021 -
[Patch] Implement SDL_GetWindowBordersSize() under Windows/Win32/WinAPI
#2768 closed
Feb 11, 2021 -
Crash in SDLActivity.handleNativeState
#2766 closed
Feb 11, 2021 -
[PATCH] Wayland: fix videoquit on multimonitor system
#2764 closed
Feb 11, 2021 -
[PATCH] Wayland: invalid direction on mouse wheel
#2763 closed
Feb 11, 2021 -
[PATCH] Wayland: fix free cursor
#2762 closed
Feb 11, 2021 -
SDL_main() gets exported while executables dont have exports
#2761 closed
Feb 11, 2021 -
Android, SDL_IsGameController() crashes is index is out of range
#2758 closed
Feb 11, 2021 -
iOS: don't hide keyboard on RETURN (patch included)
#2757 closed
Feb 11, 2021 -
[PATCH] HAVE_POLL undefined in SDL_poll.c, making it impossible to use.
#2756 closed
Feb 11, 2021 -
Android, nativeRunMain() fails on some phone with arm64-v8a
#2755 closed
Feb 11, 2021 -
Android, prevent error message box to crash
#2754 closed
Feb 11, 2021 -
SDL2 on raspberry: mouse displayed at 0,0 after SDL_ShowCursor
#2753 closed
Feb 11, 2021 -
Build failed when try to build with configure script for Android
#2752 closed
Feb 11, 2021 -
SDL_config.h and SDL_revision.h should be in .hgignore
#2751 closed
Feb 11, 2021 -
Corrupted or over-released critical section on SDL_Quit (SDL_event_watchers_lock)
#2750 closed
Feb 11, 2021 -
SDL failed to upgrade the solution files
#2749 closed
Feb 11, 2021 -
SIGSEGV on SDL_stack_alloc
#2748 closed
Feb 11, 2021 -
altivec.h include in SDL_cpuinfo.h breaks compilation with -std=c++11
#2747 closed
Feb 11, 2021 -
SDL_GetColorKey doesn't set error message
#2746 closed
Feb 11, 2021 -
SDL_Log not working on windows when output is being redirected
#2745 closed
Feb 11, 2021 -
Error using static
#2743 closed
Feb 11, 2021 -
SDL_CreateWindow() has stopped changing screen mode when SDL_WINDOW_FULLSCREEN is used
#2741 closed
Feb 11, 2021 -
SDL_WINDOW_BORDERLESS difference between SDL2 2.0.6 and 2.0.7 on Windows
#2740 closed
Feb 11, 2021 -
Android SDL finger events work improperly with current system View flags.
#2739 closed
Feb 11, 2021 -
Inverted logic bug in SDL_renderer "overscan" feature
#2737 closed
Feb 11, 2021 -
Failed to link with "multiple definition of `scalbln'" error on both MinGW and MinGW-w64 by CMake
#2735 closed
Feb 11, 2021 -
libSDL2-2.0.so.0 - bug in some application using the D-Bus library.
#2734 closed
Feb 11, 2021 -
fatal error: pointer-constraints-unstable-v1-client-protocol.h: No such file or directory
#2733 closed
Feb 11, 2021 -
[PATCH] SDL drivers may leak driverdata memory due to ignoring return value of SDL_AddDisplayMode
#2732 closed
Feb 11, 2021 -
Add GLES2 support for macOS via ANGLE library
#2731 closed
Feb 11, 2021 -
[PATCH] Fix SDL_WarpMouseInWindow on both KMSDRM and RaspberryPi drivers
#2730 closed
Feb 11, 2021 -
Include of stdint is needed to build on linux, mingw and possibly android
#2729 closed
Feb 11, 2021 -
[PATCH] Fix missing standard integer type definitions in yuv_rgb.c/h
#2728 closed
Feb 11, 2021 -
Sticky cursor on the borders with the Raspberry Pi and KMSDRM backends
#2727 closed
Feb 11, 2021 -
immintrin.h include in SDL_cpuinfo.h breaks older gcc
#2726 closed
Feb 11, 2021 -
warnings with updated libm sources
#2725 closed
Feb 11, 2021 -
[PATCH] YUV to RGB in video/SDL_yuv.c is broken for any output format of type ABGR8888 or BGR888
#2724 closed
Feb 11, 2021 -
SDL red color when doing YUV conversion with BGR format
#2722 closed
Feb 11, 2021 -
[UWP] XInput forcibly uses old joystick mapping for all WinRT configurations
#2720 closed
Feb 11, 2021 -
cmake build broken by commit 11702 (cf166abbde4a) due to typo
#2719 closed
Feb 11, 2021 -
build failures introduced by recent commits
#2717 closed
Feb 11, 2021 -
[Patch] macOS Controller DB does not have Steam Virtual GamePad entries, kills all controller input
#2713 closed
Feb 11, 2021 -
Don't always call dbus_shutdown in SDL_DBus
#2712 closed
Feb 11, 2021 -
OSX: Exclusive fullscreen failure in CGDisplaySetDisplayMode happening in dota2
#2711 closed
Feb 11, 2021 -
replace strlcpy with memcpy in SDL_strdup()
#2709 closed
Feb 11, 2021 -
[PATCH] Remove SDL_assert in SDL_GetGlobalMouseState.
#2708 closed
Feb 11, 2021 -
[PATCH] Add eglCreatePbufferSurface function
#2707 closed
Feb 11, 2021 -
[PATCH] General SDL_HINT_VIDEO_DOUBLE_BUFFER hint support
#2705 closed
Feb 11, 2021 -
[PATCH] Add support for EGL_SURFACE_TYPE
#2704 closed
Feb 11, 2021 -
Remove static vm_error and vm_event from SDL_x11modes.c
#2703 closed
Feb 11, 2021 -
[PATCH] RPI vendor & mesa driver coexistence fixes
#2702 closed
Feb 11, 2021 -
Creating a Renderer creates a new window
#2700 closed
Feb 11, 2021 -
Not find joysticks if android run 24-48 days.
#2699 closed
Feb 11, 2021 -
turning bluetooth keyboard on or off crashes the app
#2698 closed
Feb 11, 2021 -
Android, no need of the listener thread
#2697 closed
Feb 11, 2021 -
Android, GetDisplayDPI release local reference
#2696 closed
Feb 11, 2021 -
Android, set thread priorities
#2694 closed
Feb 11, 2021 -
SDL_HideWindow will also suspend rendering
#2693 closed
Feb 11, 2021 -
SDL_main export
#2692 closed
Feb 11, 2021 -
Access violation reading location 0x0000000000000000 when disconnecting from Windows 10 RDP.
#2690 closed
Feb 11, 2021 -
Some haptic devices fail to be detected due to missing udev scan call
#2689 closed
Feb 11, 2021 -
Add some Fastpath to BlitNtoNKey and BlitNtoNKeyCopyAlpha
#2687 closed
Feb 11, 2021 -
IBus not work with SDL 2.0.7
#2686 closed
Feb 11, 2021 -
CMake support for android project
#2685 closed
Feb 11, 2021 -
Android, issues with getManifestEnvironmentVariable
#2684 closed
Feb 11, 2021 -
[PATCH] Add a specific Raspberry Pi hint for low latency video
#2682 closed
Feb 11, 2021 -
SYSWM generic X11 events missing event data [PATCH]
#2681 closed
Feb 11, 2021 -
[WinRT] [Patch] Fix support for C# UWP applications
#2679 closed
Feb 11, 2021 -
[PATCH] Add a specific KMSDRM hint for low latency video
#2678 closed
Feb 11, 2021 -
[PATCH] Fix vsync-ed pageflips on the KMSDRM video driver
#2677 closed
Feb 11, 2021 -
Disabling fullscreen reduces the window size
#2676 closed
Feb 11, 2021 -
Android: make sure virtual/tv remote are detected
#2675 closed
Feb 11, 2021 -
Fuzzing crashes for SDL_LoadWAV
#2674 closed
Feb 11, 2021 -
Incomplete fix for CVE-2017-2888
#2672 closed
Feb 11, 2021 -
Switching between desktop fullscreen and windowed mode causes window shrinkage.
#2669 closed
Feb 11, 2021 -
SDL_assert / SDL_PromptAssertion in TTY mode does not accept options ("abriA").
#2668 closed
Feb 11, 2021 -
cmake fix for osx
#2667 closed
Feb 11, 2021 -
Fuzzing crashes for SDL_LoadBMP
#2666 closed
Feb 11, 2021 -
X Error upon quit since rev. 11607
#2665 closed
Feb 11, 2021 -
add missing SDLCALL to SDLTest_TrackedMalloc & co.
#2664 closed
Feb 11, 2021 -
missing SDLCALL in SDLTest_ExampleHitTestCallback
#2662 closed
Feb 11, 2021 -
Resampling of certain sounds adds heavy distortion
#2661 closed
Feb 11, 2021 -
SDL_NewAudioStream() fails if calloc(0, xx) returns NULL
#2660 closed
Feb 11, 2021 -
Compiler warnings SDL_Surface.c and SDL_cocoakeyboard.m
#2659 closed
Feb 11, 2021 -
Buffer overflow on SDL_INIT_GAMECONTROLLER
#2658 closed
Feb 11, 2021 -
Out of bound access in SDL_CreateRenderer (inside SDL_events.c)
#2657 closed
Feb 11, 2021 -
Touch events are not normalised on X11
#2656 closed
Feb 11, 2021 -
opengles2 renderer by default do rgb/bgr conversion
#2655 closed
Feb 11, 2021 -
[udev] SDL_UDEV_DYNAMIC only checks for one libudev version
#2654 closed
Feb 11, 2021 -
Delay after calling SDL_CloseAudioDevice
#2653 closed
Feb 11, 2021 -
Can't find install_manifest.txt when running 'uninstall' target
#2652 closed
Feb 11, 2021 -
CMake error when trying to make the 'uninstall' target when it already exists
#2651 closed
Feb 11, 2021 -
[PATCH] Support for GreenAsia Inc. PSX to USB converter as SDL_GameController
#2650 closed
Feb 11, 2021 -
[PATCH] video: Add Vulkan support for vivante fb using VK_KHR_display
#2649 closed
Feb 11, 2021 -
Since upgrading my Linux, I got dbus_type_invalid messages with SDL
#2648 closed
Feb 11, 2021 -
Install is broken when adding SDL2 to an existing CMake project
#2647 closed
Feb 11, 2021 -
./configure script is missing from tip
#2646 closed
Feb 11, 2021 -
Bordered Window not working on 2.0.6
#2645 closed
Feb 11, 2021 -
SDL_SendSysWMEvent gets invalid pointer to local variable
#2644 closed
Feb 11, 2021 -
Sound issues with SDL 2.0.6
#2643 closed
Feb 11, 2021 -
SDL_ConvertPixels misses YUV conversions
#2642 closed
Feb 11, 2021 -
Memory leak in SDL_FreeSurface in default branch
#2640 closed
Feb 11, 2021 -
arguments to dbus_type_is_basic() were incorrect
#2639 closed
Feb 11, 2021 -
SDL_FreeSurface deallocates surface->map even if the surface is not yet freed
#2638 closed
Feb 11, 2021 -
[patch] New resampler: use real rpadding in SDL_ResampleAudioStream to fix ticking noise
#2637 closed
Feb 11, 2021 -
incorrect numbering in docs/README-ios.md
#2636 closed
Feb 11, 2021 -
New resampler: ASan reports memcpy-param-overlap error
#2635 closed
Feb 11, 2021 -
New resampler: ASan error / segfault during downsampling
#2634 closed
Feb 11, 2021 -
Hit Test x coordinate wrong on secondary monitor
#2633 closed
Feb 11, 2021 -
Resampling of certain sounds adds popping noise
#2632 closed
Feb 11, 2021 -
Significance of !HAVE_LIBC dependency in Win32 thread function
#2630 closed
Feb 11, 2021 -
Android missing some code in SDLHapticHandler
#2629 closed
Feb 11, 2021 -
fix SDL_thread.h for emx
#2628 closed
Feb 11, 2021 -
[PATCH] Fix compilation of directfb component
#2626 closed
Feb 11, 2021 -
Change project settings for Xcode 9?
#2623 closed
Feb 11, 2021 -
duplicated game controller entry added in commit 11499:405cbb1039b1?
#2619 closed
Feb 11, 2021 -
Can't load BMP file
#2618 closed
Feb 11, 2021 -
issue with MapRGB, palette and colorkey
#2617 closed
Feb 11, 2021 -
Critical regression in SDL2 2.0.6 pre-release regarding transparency using color key
#2616 closed
Feb 11, 2021 -
Android debug build problem with library name suffix when using cmake
#2614 closed
Feb 11, 2021 -
Allow SDL_CreateWindow and SDL_CreateRenderer with OpenGL ES 3.0 (GLES3) for Angle (Windows)
#2612 closed
Feb 11, 2021 -
Keyboard layout change during SDL application is not recognized in Fedora 25 Linux used with LXDE/X11
#2608 closed
Feb 11, 2021 -
asm code in video/SDL_stretch.c
#2607 closed
Feb 11, 2021 -
implicit-fallthrough warning - DUFFS_LOOP4 and friends
#2606 closed
Feb 11, 2021 -
missing-field-initializer warning - SDL_waylandvideo.c
#2605 closed
Feb 11, 2021 -
gcc7 fallthrough warnings in SDL_iconv.c and SDL_pixels.c
#2604 closed
Feb 11, 2021 -
change HAVE_COPYSIGN to HAVE__COPYSIGN in SDL_config_windows.h
#2602 closed
Feb 11, 2021 -
Restore after maximize leads to wrong size
#2600 closed
Feb 11, 2021 -
fix a typo in SDL_stretch.c
#2599 closed
Feb 11, 2021 -
Remove restriction from DECLSPEC macro for OS/2
#2598 closed
Feb 11, 2021 -
Fixes for MSVC compiler warnings for b3bb3855bc41
#2597 closed
Feb 11, 2021 -
Why is there no --enable-video-rpi option in configure?
#2596 closed
Feb 11, 2021 -
Message box on Windows truncates button ID
#2595 closed
Feb 11, 2021 -
Raspberry Pi - No text input into the ioquake3 console
#2594 closed
Feb 11, 2021 -
HAVE_LIBSAMPLERATE_H depending on HAVE_LIBC in current SDL_config.h.in
#2592 closed
Feb 11, 2021 -
Hardcoded Raspberry Pi EGL and GLES library paths are now invalid on latest Raspbian
#2591 closed
Feb 11, 2021 -
SDL_CreateWindow fails with SDL_WINDOW_VULKAN (libvulkan.so.1 not found)
#2590 closed
Feb 11, 2021 -
[Patch] Suggestion: Allow to turn off WASAPI build without post-configure patching of SDL_config.h
#2589 closed
Feb 11, 2021 -
configure check for float.h
#2588 closed
Feb 11, 2021 -
New game controllers added to linux kernel 4.13
#2586 closed
Feb 11, 2021 -
macOS: fullscreen toggle does not maintain SDL_Renderer's logical size
#2585 closed
Feb 11, 2021 -
[KMS/DRM] Wrong GBM format
#2584 closed
Feb 11, 2021 -
SDL_bits.h: __builtin_clz is supported in gcc >= 3.4
#2583 closed
Feb 11, 2021 -
Memory leak with surfaces blitting on each other
#2582 closed
Feb 11, 2021 -
Android : small clean up
#2581 closed
Feb 11, 2021 -
software renderer crashes in SDL_RenderCopyEx with rotation and dstrect w or h is 0
#2580 closed
Feb 11, 2021 -
bug added to testautomation_sdltest.c by changeset 11416:7e7d8a125d6a
#2579 closed
Feb 11, 2021 -
building against a Mac OS X SDK < 10.11 fails since the vulkan merge
#2578 closed
Feb 11, 2021 -
fix windows build after revision 11382
#2577 closed
Feb 11, 2021 -
SDL register event used by the window manager
#2576 closed
Feb 11, 2021 -
Default libGL path for directFB on Linux differs from x11 path
#2575 closed
Feb 11, 2021 -
error: 'ABS_MT_SLOT' undeclared (first use in this function)
#2574 closed
Feb 11, 2021 -
unbalanced #pragma pack(pop) in close_code.h
#2573 closed
Feb 11, 2021 -
GCC 7 implicit fallthrough warnings
#2572 closed
Feb 11, 2021 -
Enter and leave events when window is minimized
#2571 closed
Feb 11, 2021 -
link fails with SDL_windowsopengl.c
#2569 closed
Feb 11, 2021 -
SDL_audiotypecvt scalar and SSE2 implementations produce different results
#2568 closed
Feb 11, 2021 -
Cmake build fails for Android
#2567 closed
Feb 11, 2021 -
SDL_SetWindowSize in fullscreen sets display size only once.
#2566 closed
Feb 11, 2021 -
more os2 bits: dynapi (and fix two bad patches)
#2565 closed
Feb 11, 2021 -
make sure SDL_vsnprintf() nul terminates if it's using _vsnprintf
#2564 closed
Feb 11, 2021 -
provide a quick copysign() solution for watcom
#2563 closed
Feb 11, 2021 -
provide ldexp() as an alternative to scalbn()
#2562 closed
Feb 11, 2021 -
os/2 bits
#2560 closed
Feb 11, 2021 -
[PATCH] perform header checks before enabling wasapi
#2558 closed
Feb 11, 2021 -
Windows non-MinGW cmake build defines HAVE_WCSLCPY and HAVE_WCSLCAT
#2557 closed
Feb 11, 2021 -
RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits
#2556 closed
Feb 11, 2021 -
remove default_cursor.h include in SDL_mouse.c
#2555 closed
Feb 11, 2021 -
watcom support
#2554 closed
Feb 11, 2021 -
core/unix directory not integrated into CMakeLists.txt
#2553 closed
Feb 11, 2021 -
missing os/2 apientry defs in SDL_opengl.h
#2552 closed
Feb 11, 2021 -
Edit null-check in SDL_render_d3d11
#2551 closed
Feb 11, 2021 -
Android : load methodID during initialization
#2550 closed
Feb 11, 2021 -
minor os2 defines
#2549 closed
Feb 11, 2021 -
DirectFB linux_input disabled by default
#2548 closed
Feb 11, 2021 -
AudioSpec's "size" field is not set
#2546 closed
Feb 11, 2021 -
Project target API shall be increased for a successful build
#2545 closed
Feb 11, 2021 -
SDLActivity.java build fails - mHapticHandler is not a member of SDLJoystickHandler_API12
#2544 closed
Feb 11, 2021 -
remove SDLCALL attribute from SDL_BlitFunc() funcptr
#2543 closed
Feb 11, 2021 -
specify SDLCALL as the calling convention for destructor() callback of SDL_TLSSet()
#2542 closed
Feb 11, 2021 -
missing SDLCALL in several functions
#2541 closed
Feb 11, 2021 -
make testautomation_sdltest.c to compile
#2540 closed
Feb 11, 2021 -
minor warning fixes
#2539 closed
Feb 11, 2021 -
more compatible initializers for arrays
#2538 closed
Feb 11, 2021 -
atexit() in test/testime.c
#2537 closed
Feb 11, 2021 -
SDL_SetError() and %lu
#2536 closed
Feb 11, 2021 -
[Patch] SDL_WINDOW_SKIP_TASKBAR support for Windows
#2535 closed
Feb 11, 2021 -
[patch] Add support for [GLX/WGL]_ARB_create_context_robustness
#2534 closed
Feb 11, 2021 -
Software YUV textures have duplicate color tables...
#2533 closed
Feb 11, 2021 -
Makefile sleeps for 3 seconds if configure is out of date
#2532 closed
Feb 11, 2021 -
enable sndio by default only for OpenBSD
#2530 closed
Feb 11, 2021 -
SDL can't link libstdc++.r4 on x86_64 Haiku Nightly pre-alpha R5
#2529 closed
Feb 11, 2021 -
Can't build src/video/haiku/SDL_bopengl.cc on x86_64 Haiku Nightly pre-alpha R5.
#2528 closed
Feb 11, 2021 -
[Android] crash when shared libraries are no loaded
#2527 closed
Feb 11, 2021 -
[Patch] Crash fixes and other improvements for surround sound in SDL_AudioCVT
#2526 closed
Feb 11, 2021 -
PSP audio driver screws up if >2 channels are requested (patch included)
#2525 closed
Feb 11, 2021 -
Call made to glGetString before context creation
#2524 closed
Feb 11, 2021 -
Allow Angle Static Link
#2523 closed
Feb 11, 2021 -
Possible double free in kmsdrm init code on certain errors
#2522 closed
Feb 11, 2021 -
[PATCH] Fall back to xinerama/xvidmode if xrandr modes initialization fails
#2521 closed
Feb 11, 2021 -
[OpenGL] Add KHR_no_error support
#2520 closed
Feb 11, 2021 -
SDL_GL_GetAttribute doesn't check for initialized video driver
#2519 closed
Feb 11, 2021 -
[X11] [Clipboard] Clipboard text set by SDL_SetClipboardText is destroyed with the window
#2517 closed
Feb 11, 2021 -
hg default now fails to compile on i386 with GCC 6.3
#2514 closed
Feb 11, 2021 -
[patch] Windows: SDL_WINDOW_FULLSCREEN_DESKTOP broken on 3 monitor setup w/ DPI scaling
#2513 closed
Feb 11, 2021 -
macro INFTIM is not defined in SDL_sndioaudio.c using CMAKE
#2511 closed
Feb 11, 2021 -
SDL_OpenAudio(desired, obtained) doesn't update desired's size when obtained is NULL
#2509 closed
Feb 11, 2021 -
Assertion failure in WIN_GetDisplayUsableBounds on highdpi display
#2508 closed
Feb 11, 2021 -
YUV textures problem with Software rendering, x86
#2506 closed
Feb 11, 2021 -
[patch] Add capture support to the sndio backend
#2505 closed
Feb 11, 2021 -
[PATCH] Missing media keys support on Amazon Fire TV remote control
#2503 closed
Feb 11, 2021 -
Clear error messages of SDL_LoadObject for optional libraries
#2502 closed
Feb 11, 2021 -
WM_TOUCH message may cause calls to null if touch functions are not properly loaded
#2501 closed
Feb 11, 2021 -
[patch] macOS fix SDL_GetCurrentDisplayMode returning points in a scaled retina resolution
#2500 closed
Feb 11, 2021 -
[Patch] X11: Shaped windows are distorted unless width is divisible by 8
#2499 closed
Feb 11, 2021 -
EGL and GL extension parsing has issues
#2498 closed
Feb 11, 2021 -
Main thread gets stuck on left mouse down
#2497 closed
Feb 11, 2021 -
SDL_ShowMessageBox displays different error from intended
#2496 closed
Feb 11, 2021 -
SGL_GL_MakeCurrent fails for multiple contexts / multiple threads when using EGL
#2495 closed
Feb 11, 2021 -
Cross Compiling OS X to Windows - SDL_xinput compilation errors
#2494 closed
Feb 11, 2021 -
_XData32 SIGBUS at startup on OpenBSD/mips64el
#2493 closed
Feb 11, 2021 -
[Cocoa] Cmd+Ctrl+F with FULLSCREEN_DESKTOP non-resizable window freezes application
#2492 closed
Feb 11, 2021 -
MMX YUV renderer crash
#2490 closed
Feb 11, 2021 -
cmake / pthread check related patch proposal
#2489 closed
Feb 11, 2021 -
[patch] QNX 7.0 support
#2487 closed
Feb 11, 2021 -
With NULL callback and most buffer sizes, SDL_OpenAudioDevice allocates WAY more memory than intended
#2486 closed
Feb 11, 2021 -
[patch] Toggle text input in checkkeys when the mouse is clicked
#2483 closed
Feb 11, 2021 -
SDL_UpdateTexture documentation not specific enough about format requirement
#2482 closed
Feb 11, 2021 -
Pixelformat discrepancy between textures when created or when updated
#2481 closed
Feb 11, 2021 -
SDL_StartTextInput does not reset compositing
#2478 closed
Feb 11, 2021 -
Android builds fail due to -lpthread
#2477 closed
Feb 11, 2021 -
mouse button events not delivered in fullscreen
#2476 closed
Feb 11, 2021 -
Add joystick to controllerdb
#2474 closed
Feb 11, 2021 -
GL attributes defaulting to OpenGL 2.1 can prevent window creation on platforms with multiple drivers
#2473 closed
Feb 11, 2021 -
CMake IOS haptic error
#2472 closed
Feb 11, 2021 -
Overflow of SDL_AudioCVT.filters with some downmixes
#2471 closed
Feb 11, 2021 -
Out-of-bound access by SDL_ResampleAudioSimple on input buffer with certain parameters
#2470 closed
Feb 11, 2021 -
Android cmake build errors
#2468 closed
Feb 11, 2021 -
Can't get key with GetKeyFromName()
#2466 closed
Feb 11, 2021 -
Resampler introduces noise
#2464 closed
Feb 11, 2021 -
[Patch] Correctly set keyboard focus
#2461 closed
Feb 11, 2021 -
Color-key doesn't work when an alpha channel is present
#2460 closed
Feb 11, 2021 -
SDL 2.0.5 won't play sound at 96KHz on macOS
#2459 closed
Feb 11, 2021 -
[patch] SDL_test_common.c: Print display usable bounds and DPI
#2458 closed
Feb 11, 2021 -
CMake build does not install CMake package configuration
#2457 closed
Feb 11, 2021 -
Audio device leaks memory slowly over time
#2455 closed
Feb 11, 2021 -
SDL_UpdateTexture from a surface has different content than the creation from the same surface
#2454 closed
Feb 11, 2021 -
[patch] SDL_test_common.c: Add key bindings for testing SDL_SetWindowPosition
#2452 closed
Feb 11, 2021 -
Thread naming crashes GDB, "Program received signal ?, unknown signal"
#2451 closed
Feb 11, 2021 -
Wayland touch event support
#2450 closed
Feb 11, 2021 -
Patch for robust GL context creation support
#2449 closed
Feb 11, 2021 -
SDL2 games crash with dbus assertion when Fcitx support is enabled
#2448 closed
Feb 11, 2021 -
SDL2.lib lacks SDL_CreateRGBSurfaceWithFormat(From)
#2447 closed
Feb 11, 2021 -
Cmake build shouldn't pass /NODEFAULTLIB flag when LIBC in ON
#2446 closed
Feb 11, 2021 -
SDL_GetPrefPath returns a path with two consecutive slashes on Unix if org is omitted
#2445 closed
Feb 11, 2021 -
[PATCH] Duplicate SDL_KEYDOWN when the window state changes
#2443 closed
Feb 11, 2021 -
Compilation warning with gcc -Wsign-conversion
#2441 closed
Feb 11, 2021 -
WASAPI_FlushCapture may handle empty-buffer return codes incorrectly
#2439 closed
Feb 11, 2021 -
Audio callback change in recent changeset causes call to NULL
#2438 closed
Feb 11, 2021 -
Taskbar is made visible when a program starts
#2437 closed
Feb 11, 2021 -
Software render blackscreens on Android
#2435 closed
Feb 11, 2021 -
SDL_GL_ActivateRenderer
#2434 closed
Feb 11, 2021 -
Regression - event not properly cleared from queue when SDL_PollEvent() is called
#2433 closed
Feb 11, 2021 -
cmakelists completly broken in latest cmake/macos/xcode combo
#2432 closed
Feb 11, 2021 -
ALSA sound sometimes hangs on Raspberry Pi 2 B running Raspbian
#2430 closed
Feb 11, 2021 -
Nintendo Switch Pro Controller Support
#2428 closed
Feb 11, 2021 -
Thread sanitizer objects to SDL_AtomicGet
#2427 closed
Feb 11, 2021 -
SDL 2.05 fails timer init
#2424 closed
Feb 11, 2021 -
SDL_GL_CreateContext fails with SDL_GL_CONTEXT_DEBUG_FLAG and ANGLE/GLES 2.0
#2423 closed
Feb 11, 2021 -
Audio callback gets delayed if pavucontrol isn't started (if it's started, there is no delay)
#2422 closed
Feb 11, 2021 -
Linux build broken due to issues with Mir
#2421 closed
Feb 11, 2021 -
CMake build fails on Windows due to: fatal error RC1203: invalid language ID or language name specified
#2420 closed
Feb 11, 2021 -
Windows build fails due to conflicting types for 'XINPUT_GAMEPAD_EX'
#2417 closed
Feb 11, 2021 -
When SDL_WINDOW_ALLOW_HIGHDPI is set, resize events/SDL_GetWindowSize give scaled size
#2415 closed
Feb 11, 2021 -
No SDL_TEXTINPUT events on Raspberry Pi 3 Model B
#2414 closed
Feb 11, 2021 -
Software renderer no longer renders after Android screen orientation change
#2413 closed
Feb 11, 2021 -
SDL_GL_SetSwapInterval not working on MacOS 10.12
#2412 closed
Feb 11, 2021 -
Initial value of GL_UNPACK_ROW_LENGTH is set to window width
#2411 closed
Feb 11, 2021 -
XAudio2 driver hangs thread after audio device is disabled/disconnected
#2410 closed
Feb 11, 2021 -
SDL_Init VIDEO segfault
#2409 closed
Feb 11, 2021 -
SDL_RenderDrawLine end-point behavior broken on Linux
#2408 closed
Feb 11, 2021 -
Stuttering audio in coolcv in SDL2.0.5
#2407 closed
Feb 11, 2021 -
OS X full screen retina; GL drawable getting downsized immediately after creation
#2406 closed
Feb 11, 2021 -
Bitwise blending mode
#2404 closed
Feb 11, 2021 -
Support Metal/Vulkan
#2402 closed
Feb 11, 2021 -
CMAKE: typos in CheckMir
#2401 closed
Feb 11, 2021 -
WASAPI cmake changes
#2399 closed
Feb 11, 2021 -
Can't create OpenGL context 3.1 because of "undefined symbol: _udev_device_get_action"
#2397 closed
Feb 11, 2021 -
Can't build on MinGW (non-x64) because of lack of REFIID
#2396 closed
Feb 11, 2021 -
Small stack size for audio callback thread
#2395 closed
Feb 11, 2021 -
X11 touch device can be permanently lost [Patch]
#2394 closed
Feb 11, 2021 -
SDL_SetEventFilter and SDL_QUIT
#2393 closed
Feb 11, 2021 -
dbus assertion
#2392 closed
Feb 11, 2021 -
Can't set minimal size (message box appears instead) if maximal size wasn't declared (i.e. unlimited)
#2389 closed
Feb 11, 2021 -
Configure uses wrong pkg-config when cross compiling
#2387 closed
Feb 11, 2021 -
Can't use libsamplerate statically (tested on automake)
#2386 closed
Feb 11, 2021 -
[PATCH] Export SDL2 libraries with CMake
#2384 closed
Feb 11, 2021 -
X11 MessageBox doesn't work (can't load font) with UTF-8 system locale
#2383 closed
Feb 11, 2021 -
SDL_gamecontrollerdb is missing a version of the Xbox Wireless Controller mapping for macOS
#2382 closed
Feb 11, 2021 -
GL_UpdateViewport leaves PROJECTION matrix selected
#2381 closed
Feb 11, 2021 -
On Windows Visual Studio Compiler (2013 and 2015) don't linking SDL_surface functions.
#2380 closed
Feb 11, 2021 -
Window Size changes suddenly if SetWindowMaximumSize is lower than SetWindowMinimumSize
#2378 closed
Feb 11, 2021 -
CMake+GCC forces x86 FPU when it meant to force SSE.
#2377 closed
Feb 11, 2021 -
Triggers not recognized on Xbox One S controller in Bluetooth mode
#2376 closed
Feb 11, 2021 -
SDL_RestoreWindow() does not restore the window after SDL_MinimizeWindow()
#2375 closed
Feb 11, 2021 -
Screen glitch with landscape application
#2374 closed
Feb 11, 2021 -
Re-acquire device before playing effects if needed.
#2373 closed
Feb 11, 2021 -
Joystick device not detected anymore
#2372 closed
Feb 11, 2021 -
SDL_SetWindowIcon producing messed up icon
#2371 closed
Feb 11, 2021 -
Got AudioQueueObject Error with SDL 2.05 but not with SDL 2.04
#2367 closed
Feb 11, 2021 -
Android sensorLandscape|sensorPortrait mode and Power Button
#2366 closed
Feb 11, 2021 -
clarify SDL_LockTexture() description
#2365 closed
Feb 11, 2021 -
Building SDL in release mode fails under VS 2017 RC.
#2364 closed
Feb 11, 2021 -
[Patch] Fixed bad resampling recently implemented in the SDL_ResampleAudioSimple (revision 938218064f67)
#2363 closed
Feb 11, 2021 -
No mouse move messages send while over the titlebar and windows edges
#2362 closed
Feb 11, 2021 -
SDL_WINDOW_MAXIMIZED or SDL_MaximizeWindow freezes the window
#2361 closed
Feb 11, 2021 -
SDL_EVDEV_is_console() uses type of wrong size when calling ioctl
#2358 closed
Feb 11, 2021 -
SDL_EVDEV_do_text_input() may be too eager to find error cases
#2357 closed
Feb 11, 2021 -
Memory freeing bug in SDL_DestroyRenderer/SDL_DestroyTexture
#2356 closed
Feb 11, 2021 -
Update copyrights for 2017....
#2355 closed
Feb 11, 2021 -
SDL_TOUCH_MOUSEID not reported as mouse ID for MacBook Pro trackpad
#2354 closed
Feb 11, 2021 -
DisplayIndex out of bounds in SDL_SetWindowPosition
#2353 closed
Feb 11, 2021 -
SDL2, missing MIR LDFLAGS
#2351 closed
Feb 11, 2021 -
Rumble not uploading correctly on Linux (Invalid argument)
#2350 closed
Feb 11, 2021 -
Misplaced comment #if/#endif closure comment
#2347 closed
Feb 11, 2021 -
Enumeration joystick devices omitted during directinput enumeration
#2345 closed
Feb 11, 2021 -
report EGL error codes, via SDL_GetError() output
#2344 closed
Feb 11, 2021 -
internal SDL_vsnprintf implementation access memory outside given buffer ranges
#2343 closed
Feb 11, 2021 -
Sdl uses a function i have defined for its own purposes
#2342 closed
Feb 11, 2021 -
[OpenGLES] SDL_EGL_UnloadLibrary is not called at all on SDL_Quit
#2341 closed
Feb 11, 2021 -
SDL_WINDOWEVENT_LEAVE event is repeated continously
#2340 closed
Feb 11, 2021 -
[Patch] Fixed inter-chunk clicks because inaccuracy of the length calculation while resampling
#2339 closed
Feb 11, 2021 -
Some keys are being sent twice (Enter, Esc)
#2336 closed
Feb 11, 2021 -
SDL_GetDisplayMode fails to report mode.format when using Wayland backend
#2332 closed
Feb 11, 2021 -
Compiler warnings with gcc -Wstrict-prototypes
#2330 closed
Feb 11, 2021 -
fix build on illumos
#2329 closed
Feb 11, 2021 -
SDL_CreateWindow segfaults with SDL_VIDEODRIVER=dummy macOS Sierra
#2328 closed
Feb 11, 2021 -
Memory leak of SDL_Joystick axes_zero array
#2325 closed
Feb 11, 2021 -
Android: SDL_QUIT event not generated on back key press
#2324 closed
Feb 11, 2021 -
Android Studio gradle project
#2323 closed
Feb 11, 2021 -
Cmake for android not work
#2322 closed
Feb 11, 2021 -
variably modified ‘SDL_dummy_size’ at file scope in test/testatomic.c
#2321 closed
Feb 11, 2021 -
audio glitch after internal resampling
#2320 closed
Feb 11, 2021 -
increase warning level for android and sdl2
#2319 closed
Feb 11, 2021 -
iOS landscape orientation bugs with iOS 10.x and iPhone 6
#2318 closed
Feb 11, 2021 -
osx builds don't run on 10.6 as of rev. 10651
#2316 closed
Feb 11, 2021 -
SDL 2.0.5 not compiling under mingw32
#2313 closed
Feb 11, 2021 -
Flipping image with SW_RenderCopyEx causes corruption.
#2311 closed
Feb 11, 2021 -
SDL_test_fuzzer.c fails compile since r10604
#2309 closed
Feb 11, 2021 -
SDL_RenderCopyEx angle direction not documented
#2307 closed
Feb 11, 2021 -
Build failure with --enable-video-directfb
#2306 closed
Feb 11, 2021 -
X11: keypress events are delivered twice with certain IMEs
#2305 closed
Feb 11, 2021 -
Random crashes (because Memory overlap in audio converters detected by Valgrind)
#2304 closed
Feb 11, 2021 -
Can't get HINSTANCE of my window
#2302 closed
Feb 11, 2021 -
SDL_GetPowerInfo reads battery status for PS4 controller
#2301 closed
Feb 11, 2021 -
DSP driver does not detect /dev/dsp0
#2300 closed
Feb 11, 2021 -
Steelseries Nimbus MFi controller reversed Y-axis analog stick
#2299 closed
Feb 11, 2021 -
Failed to build WinMM on MinGW+msys on Windows 7 (3d7cae208a0c)
#2298 closed
Feb 11, 2021 -
Configure fails to detect dynamic library support on powerpc64le
#2297 closed
Feb 11, 2021 -
minor update to NACL common.js
#2296 closed
Feb 11, 2021 -
YUV to RGB software rendering does not work
#2295 closed
Feb 11, 2021 -
Patch Haiku to use dlopen instead of load_add_on
#2294 closed
Feb 11, 2021 -
Keys send two keydown events at once
#2293 closed
Feb 11, 2021 -
round() needs _GNU_SOURCE on some old systems
#2292 closed
Feb 11, 2021 -
can't build on linux with an old kernel
#2291 closed
Feb 11, 2021 -
Holding key down sends keyup events with 2.0.5
#2290 closed
Feb 11, 2021 -
pressing space on Moto X generates keydown but not textinput
#2289 closed
Feb 11, 2021 -
Keypresses leak to the console with 2.0.5 (didn't happen with 2.0.4)
#2287 closed
Feb 11, 2021 -
_allshr in SDL_stdlib.c is not working properly
#2286 closed
Feb 11, 2021 -
Can't build 2.0.5 on ppc64
#2285 closed
Feb 11, 2021 -
Fix for Android hint SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH
#2283 closed
Feb 11, 2021 -
Implement TEXTINPUT events for Haiku
#2281 closed
Feb 11, 2021 -
docs/README-macosx.md: g++fat.sh should be g++-fat.sh in universal build command
#2280 closed
Feb 11, 2021 -
SDL_assert doesn't work in emscripten
#2279 closed
Feb 11, 2021 -
[patch] x11: reset deadkeys in StartTextInput/StopTextInput
#2278 closed
Feb 11, 2021 -
Using soft renderer SDL_SetTextureColorMod() with certain RGB values makes texture unusable
#2277 closed
Feb 11, 2021 -
SDL_GameControllerOpen fails if the joystick subsystem isn't initialized
#2276 closed
Feb 11, 2021 -
memory. double free or corrupted.
#2274 closed
Feb 11, 2021 -
First mouse button input after a drag and drop event is ignored
#2273 closed
Feb 11, 2021 -
Getting unicode arguments for the main entry point on Windows
#2272 closed
Feb 11, 2021 -
Raspberry Pi Raspbian SDL_assert triggered sometimes at RPI_WarpMouseGlobal
#2271 closed
Feb 11, 2021 -
Screen flickers on radeon 470RX 4 gig
#2270 closed
Feb 11, 2021 -
[android][patch] declare one more configuration change to be handled by the app
#2268 closed
Feb 11, 2021 -
Missing GameController Functions -- InstanceID, NumAxes, NumButtons
#2267 closed
Feb 11, 2021 -
The haptic API does not allow to select the direction axes
#2266 closed
Feb 11, 2021 -
Android-TV: no more handling of back button on remote
#2264 closed
Feb 11, 2021 -
WIN_UTF8ToString is little-endian only
#2263 closed
Feb 11, 2021 -
Buffer overflow in internal SDL_vsnprintf()
#2261 closed
Feb 11, 2021 -
[ios] [patch] support (hard-coded) display DPI reading
#2260 closed
Feb 11, 2021 -
[Android] [patch] support display DPI reading
#2259 closed
Feb 11, 2021 -
SDL_GameControllerEventWatcher: Log on event with value >= k_nMaxReverseEntries
#2258 closed
Feb 11, 2021 -
build error for WinRT/UWP .dlls, caused by fix for SDL bug 3336
#2257 closed
Feb 11, 2021 -
SDL_RaiseWindow not working on windows
#2256 closed
Feb 11, 2021 -
LoadLibrary on X86 Android devices running ARM code
#2255 closed
Feb 11, 2021 -
SDL_GetCurrentDisplayMode returns incorrect resolution for DPI scale != 100%
#2254 closed
Feb 11, 2021 -
[patch] macOS 10.12: small scrolls (1 wheel notch) don't generate events
#2253 closed
Feb 11, 2021 -
Wayland build is broken with CMake
#2251 closed
Feb 11, 2021 -
Update AM_PATH_SDL2() to also check for SDL2.framework
#2250 closed
Feb 11, 2021 -
Potential buffer overrun in SDL_GetWindowWMInfo()
#2249 closed
Feb 11, 2021 -
Android accelerometer z-axis incorrect
#2248 closed
Feb 11, 2021 -
Fixes for joystick related issues
#2247 closed
Feb 11, 2021 -
SDL_GameController: Increase k_nMaxReverseEntries
#2246 closed
Feb 11, 2021 -
SDL_EGL_CreateSurface fails with unsupported OpenGL ES versions (no matching config)
#2245 closed
Feb 11, 2021 -
OpenGL ES 1.1 renderer: SDL_UpdateTexture breaks later function calls (missing glDisable)
#2244 closed
Feb 11, 2021 -
SDL_KEYDOWN does not detect spacebar
#2242 closed
Feb 11, 2021 -
Android Init : error message
#2241 closed
Feb 11, 2021 -
SDL_VIDEODRIVER=wayland makes SDL_GL_GetProcAddress return NULL on many modern opengl functions
#2239 closed
Feb 11, 2021 -
Link error with --disable-filesystem
#2238 closed
Feb 11, 2021 -
Infinite wait in SDL_CloseAudioDevice using winmm audio driver
#2236 closed
Feb 11, 2021 -
Install with cmake creates links to wrong files on OSX
#2235 closed
Feb 11, 2021 -
SDL_WINDOW_HIDDEN flag is inaccurate.
#2234 closed
Feb 11, 2021 -
[Android] Opening Closing and Re-opening the same joystick fails
#2232 closed
Feb 11, 2021 -
Fix Reading Pixels from a SDL_TEXTUREACCESS_TARGET Texture
#2230 closed
Feb 11, 2021 -
[Patch] [Windows] Wrong default icon size on windows systems
#2229 closed
Feb 11, 2021 -
[Patch] [Windows] Borderless windows at desktop res resized by OS
#2228 closed
Feb 11, 2021 -
DirectInput joystick driver's XInput detection broken on Windows 10 Anniversary Update
#2227 closed
Feb 11, 2021 -
Errors cross-compiling Lubuntu 16.04 -> Windows
#2225 closed
Feb 11, 2021 -
SDL_WINDOWEVENT_FOCUS_GAINED not fired at startup on iOS
#2223 closed
Feb 11, 2021 -
glFinish() required to share SDL_RENDERER_TARGETTEXTURE across contexts
#2222 closed
Feb 11, 2021 -
Cannot locate symbol "Java_org_libsdl_app_SDLActivity_onNativeDropFile"
#2221 closed
Feb 11, 2021 -
Fail to build src/thread/windows/SDL_systhread.c on MinGW 4.9.3
#2219 closed
Feb 11, 2021 -
SDL2 X11 fullscreen regressions compared to SDL1
#2218 closed
Feb 11, 2021 -
As of Visual Studio 2015 U3 the macro _USING_V110_SDK71_ is no longer reliable
#2216 closed
Feb 11, 2021 -
Android hardware keyboard does not produce SDL_TEXTINPUT events for space bar
#2213 closed
Feb 11, 2021 -
Screen corruption after alt+tab
#2212 closed
Feb 11, 2021 -
Crash during 'SDL_DestroyRenderer' with valid Renderer with SDL_RENDERER_ACCELERATED
#2211 closed
Feb 11, 2021 -
Add gamecontrollerdb lines for SFC30 controller in various modes
#2210 closed
Feb 11, 2021 -
glBlitFramebuffer produces GL_INVALID_OPERATION after rotation on iOS when using MSAA
#2209 closed
Feb 11, 2021 -
IOS crashes with AdMob framework 7.8.1
#2208 closed
Feb 11, 2021 -
Wayland: Set "class" for each window we create
#2207 closed
Feb 11, 2021 -
Fix "format not a string literal" errors
#2206 closed
Feb 11, 2021 -
Fix running autogen.sh out-of-tree
#2205 closed
Feb 11, 2021 -
OpenGL implementation differences of glDrawTexfOES
#2204 closed
Feb 11, 2021 -
2.0.4 OS-X binary release is x86_64 only
#2203 closed
Feb 11, 2021 -
[DX9] SEGFAULT in D3D_RecreateTexture
#2202 closed
Feb 11, 2021 -
RaspberryPI ability to specify a Dispmanx layer
#2201 closed
Feb 11, 2021 -
SDL_Blit_Slow doesn't ignore alpha values in colorkey comparison
#2200 closed
Feb 11, 2021 -
SDL_RenderCopy shifts negative coordinates
#2198 closed
Feb 11, 2021 -
After calling the SDL_Delay(), the window bar is hidden and a white bar is shown instead.
#2197 closed
Feb 11, 2021 -
Couldn't set hardware audio parameters: Success
#2196 closed
Feb 11, 2021 -
Renderer viewport doesn't clip when opengles renderer uses glDrawTexfOES
#2195 closed
Feb 11, 2021 -
OpenGL renderer doesn't check if framebuffers are supported when creating target textures
#2194 closed
Feb 11, 2021 -
Texture color modulation doesn't work with active NONE blend mode (opengl and opengles)
#2193 closed
Feb 11, 2021 -
Raspberry Pi 2 slow hardware rendering with SDL_RenderDrawPoint
#2192 closed
Feb 11, 2021 -
Software renderer does incorrect blending with SDL_RenderCopyEx
#2191 closed
Feb 11, 2021 -
SDL detects right-click events as left-click with Wacom devices in OS X
#2190 closed
Feb 11, 2021 -
SDL_GetError returns "Unknown touch device" on first touch on OS X
#2188 closed
Feb 11, 2021 -
false "Invalid renderer" after creating an "opengles2" renderer.
#2187 closed
Feb 11, 2021 -
Adding alpha mask support to SDL_SaveBMP_RW
#2184 closed
Feb 11, 2021 -
Some warnings compiling SDL_android_main.c
#2183 closed
Feb 11, 2021 -
GL renderers don't need to flip rows after reading back pixels from the target texture
#2182 closed
Feb 11, 2021 -
GLES2_RenderReadPixels doesn't use target texture format
#2181 closed
Feb 11, 2021 -
SDL_FINGERDOWN gives wrong cursor position on MultiTouch,OSX
#2180 closed
Feb 11, 2021 -
OpenGL ES renderer doesn't flip projection matrix for target textures
#2179 closed
Feb 11, 2021 -
undefined reference to 'WinMain@16'
#2178 closed
Feb 11, 2021 -
SDL_RenderClear inconsistency with ClipRect
#2177 closed
Feb 11, 2021 -
OS X Scroll Momentum
#2176 closed
Feb 11, 2021 -
SDL_joystick: crash
#2175 closed
Feb 11, 2021 -
Timer 'slips' occassionally...
#2174 closed
Feb 11, 2021 -
SDL_sscanf() problem
#2173 closed
Feb 11, 2021 -
SDL_BlitScaled causes access violation in some cases. Possible error in rect calculation.
#2172 closed
Feb 11, 2021 -
Memory leak from glXChooseFBConfig
#2171 closed
Feb 11, 2021 -
console_wmain doesn't null terminate the argv array
#2170 closed
Feb 11, 2021 -
iOS Resolution incorrect
#2169 closed
Feb 11, 2021 -
Failure to build with MinGW-w64
#2168 closed
Feb 11, 2021 -
KeyUp not detected sometimes
#2167 closed
Feb 11, 2021 -
SDL_ShowMessageBox uses wrong index and accesses un-allocated memory
#2166 closed
Feb 11, 2021 -
RGBA texture not rendered correctly on PSP
#2165 closed
Feb 11, 2021 -
[patch] Win32: reset deadkeys in StartTextInput/StopTextInput
#2164 closed
Feb 11, 2021 -
Some games have issues with Xmonad
#2161 closed
Feb 11, 2021 -
Race condition in Wayland_VideoInit
#2160 closed
Feb 11, 2021 -
SDL_SetWindowResizable
#2159 closed
Feb 11, 2021 -
SDL_RenderReadPixels: Wrong rect coordinates with software renderer
#2156 closed
Feb 11, 2021 -
SDL_LogOutput prints message twice on Windows when linked with libc
#2155 closed
Feb 11, 2021 -
Missing error checking in testaudioinfo and testaudiohotplug
#2154 closed
Feb 11, 2021 -
SDL_Init(SDL_INIT_VIDEO) always sets error on Win 7 and below
#2153 closed
Feb 11, 2021 -
SDL_windows_main.c defines both console application entry points
#2152 closed
Feb 11, 2021 -
Getting the POSIX out of testqsort.c
#2151 closed
Feb 11, 2021 -
testime.c enhancement with GNU Unifont support
#2150 closed
Feb 11, 2021 -
Memory Leak in SDL_SetError when using std::thread
#2149 closed
Feb 11, 2021 -
Add a way to query if SDL was compiled with SDL_ANDROID_BLOCK_ON_PAUSE
#2147 closed
Feb 11, 2021 -
Android : missing SDL_MOUSEMOTION event, in separate mouse and touch mode
#2146 closed
Feb 11, 2021 -
[OSX 10.11] SDL_SetRelativeMouseMode without SDL_HINT_MOUSE_RELATIVE_MODE_WARP does not work
#2145 closed
Feb 11, 2021 -
Broken touch positions with SDL_RenderSetLogicalSize & HIGHDPI on iOS
#2144 closed
Feb 11, 2021 -
Texture wrapping
#2143 closed
Feb 11, 2021 -
SDL_ConvertSurface adds AlphaMod when input surface has ColorKey
#2142 closed
Feb 11, 2021 -
Shrinking the window does not send EXPOSE events
#2141 closed
Feb 11, 2021 -
[Patch] Fixed TextInput status when the keyboard was dismissed with the dismiss key on the iPad
#2139 closed
Feb 11, 2021 -
Android black screen on resume [2.0.4]
#2138 closed
Feb 11, 2021 -
SDL_RenderPresent() DEVICELOST
#2137 closed
Feb 11, 2021 -
IBus support on Linux with CMake
#2136 closed
Feb 11, 2021 -
Window Focus Mouse-Down Event Discrepancy across platforms (win32/linux/osx)
#2135 closed
Feb 11, 2021 -
DirectInput: Incorrect joystick mapping when attaching new joysticks
#2134 closed
Feb 11, 2021 -
Wrong information in Documentation SDL_SetTextureColorMod.
#2133 closed
Feb 11, 2021 -
Horizontal and Vertical flip swapped on PSP
#2132 closed
Feb 11, 2021 -
Trailing whitespace in SDL2_LIBRARIES causes CMAKE error CMP0004
#2131 closed
Feb 11, 2021 -
Top Part of Window Blank
#2130 closed
Feb 11, 2021 -
SDL_rwops and 64-bit file I/O
#2129 closed
Feb 11, 2021 -
Memory leak when resizing a window
#2127 closed
Feb 11, 2021 -
Resizable not settable after window creation
#2126 closed
Feb 11, 2021 -
minor correction for SDL_setenv on _WIN32__ platform
#2122 closed
Feb 11, 2021 -
DirectSoundCreate8 fails with DSERR_OUTOFMEMORY in Release mode
#2121 closed
Feb 11, 2021 -
How to configure SDL for native client
#2120 closed
Feb 11, 2021 -
SeparateEventsHintWatcher kills android application
#2113 closed
Feb 11, 2021 -
[PATCH] Fix for slow video subsystem initialization when using XRandR.
#2112 closed
Feb 11, 2021 -
GetWindowPosition returns wrong position after resize
#2111 closed
Feb 11, 2021 -
SDL_FlllRect paints entire screen instead of specified window surface
#2110 closed
Feb 11, 2021 -
No window on SDL_CreateWindow
#2109 closed
Feb 11, 2021 -
CMAKE: ios fixes
#2107 closed
Feb 11, 2021 -
CMAKE: fix for using x86 fpu on arm
#2106 closed
Feb 11, 2021 -
wayland: Add support for relative mouse mode
#2105 closed
Feb 11, 2021 -
[PATCH] wayland: Add wl_proxy_marshal_constructor_versioned sym
#2104 closed
Feb 11, 2021 -
Android codebase is not C89 clean which makes it harder to build (Fix patch included)
#2103 closed
Feb 11, 2021 -
SDL_JoystickGetButton() always returns 0 for PS4 controller's "square" button
#2102 closed
Feb 11, 2021 -
Premake scripts are not compatible with "Genie" (premake fork)
#2101 closed
Feb 11, 2021 -
Segmentation fault 11 when pressing Cmd-Q to quit
#2099 closed
Feb 11, 2021 -
SDL_TryLockMutex blocks for pthreads with FAKE_RECURSIVE_MUTEX
#2097 closed
Feb 11, 2021 -
SDL_BITSPERPIXEL macro translations are incorrect
#2096 closed
Feb 11, 2021 -
SDL does not compile with Wayland master
#2094 closed
Feb 11, 2021 -
SDL_RenderCopy slow on Windows Phone / D3D11
#2093 closed
Feb 11, 2021 -
OpenGL ES2 support does not work with OpenGL support enabled
#2090 closed
Feb 11, 2021 -
Wrong backbuffer pixel format on Android, keep getting RGB_565
#2089 closed
Feb 11, 2021 -
keysym.mod is incorrect when mod keys are pressed for SDL_KEYDOWN events
#2088 closed
Feb 11, 2021 -
Media/special keys incorrectly processed on Windows
#2086 closed
Feb 11, 2021 -
sdl2 pkg-config does not require x11
#2085 closed
Feb 11, 2021 -
Wireless Ps4 Controller gets overwritten
#2084 closed
Feb 11, 2021 -
AltGr generates invalid keycode under Linux
#2083 closed
Feb 11, 2021 -
SDL_SetRenderDrawColor() behaves wrong with RGBA=0
#2082 closed
Feb 11, 2021 -
No events are being generated by the joystick driver for PSP
#2080 closed
Feb 11, 2021 -
SDL2 does not detect joysticks with fewer than 2 axes
#2079 closed
Feb 11, 2021 -
Memleak in linux haptic code [patch]
#2078 closed
Feb 11, 2021 -
Android: When physical keyboards get opened with SDL_JoystickOpen, it breaks arrow key events
#2077 closed
Feb 11, 2021 -
No mouse or keyboard input recognized on Raspberry Pi 2 (Raspian without X)
#2076 closed
Feb 11, 2021 -
Make the Android window creation similar to iOS' window creation
#2075 closed
Feb 11, 2021 -
CMake Android build is broken by 8c6b05b0a27e [Patch]
#2074 closed
Feb 11, 2021 -
OpenGLES graphics upside-down with texture render target
#2073 closed
Feb 11, 2021 -
Window grabbing do not work on Linux
#2072 closed
Feb 11, 2021 -
SDL_MinimizeWindow do not work on Linux
#2071 closed
Feb 11, 2021 -
Different size for wchar_t on Linux and Windows
#2070 closed
Feb 11, 2021 -
Various Emscripten changes
#2069 closed
Feb 11, 2021 -
Regression: Bad/Crackling audio with pcsx2 (spu2x) using pulseaudio since 2.0.4
#2068 closed
Feb 11, 2021 -
SDL_SetRelativeMouseMode doesn't work for Android platform
#2066 closed
Feb 11, 2021 -
Black screen when starting on Android Samsung device
#2065 closed
Feb 11, 2021 -
SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH doesn't work after init
#2064 closed
Feb 11, 2021 -
SDL_GetDisplayDPI for OS X
#2063 closed
Feb 11, 2021 -
X11: Clipboard API needs a window
#2062 closed
Feb 11, 2021 -
Windows: SDL_WINDOW_FULLSCREEN_DESKTOP + OpenGL broken for non-native desktop resolutions
#2061 closed
Feb 11, 2021 -
SDL does not use its own atomic operations in some places
#2060 closed
Feb 11, 2021 -
Update copyrights for 2016...
#2058 closed
Feb 11, 2021 -
WinRT: after alt-tab'ing back into fullscreen app, mouse cursor is sometimes wrong
#2057 closed
Feb 11, 2021 -
Custom key bindings completely disables keyboard input
#2056 closed
Feb 11, 2021 -
Win32: 'fullscreen' app doesn't always extend to top of screen
#2055 closed
Feb 11, 2021 -
SDL_Renderer stops rendering, with app on-screen, via special sequence of window operations
#2054 closed
Feb 11, 2021 -
SDL: configure doesn't find xrandr on CentOS 5.11
#2053 closed
Feb 11, 2021 -
WinRT: alt-tab doesn't work correctly with full-screened, UWP (Win10 Store) apps
#2052 closed
Feb 11, 2021 -
(Linux) No available displays error on SDL_Init
#2051 closed
Feb 11, 2021 -
Minor improvements to the configure script
#2050 closed
Feb 11, 2021 -
CMAKE: windows 8+sdk includes directx headers and doesn't have dxerr.lib
#2049 closed
Feb 11, 2021 -
Bresenham triangle
#2048 closed
Feb 11, 2021 -
New window and glcontext swap after toggle to fullscreen mode causes input focus loss
#2047 closed
Feb 11, 2021 -
emscripten fullscreen issues
#2046 closed
Feb 11, 2021 -
[PATCH] Fix renderer visibility on a window maximized directly from the minimized state
#2044 closed
Feb 11, 2021 -
CMAKE: don't activate linux joysticks for android [patch]
#2043 closed
Feb 11, 2021 -
CMAKE: STDC_HEADERS is not defined except for msvc [patch]
#2042 closed
Feb 11, 2021 -
CMake emscripten fix [Patch]
#2039 closed
Feb 11, 2021 -
Segmentation fault when using window surface and accelerated renderer
#2038 closed
Feb 11, 2021 -
latest android sdk and sdl doesn't work (gradle is needed)
#2037 closed
Feb 11, 2021 -
CMake misses Android [Patch]
#2036 closed
Feb 11, 2021 -
OpenGLES2 renderer broken (rotation)
#2035 closed
Feb 11, 2021 -
haptic system on android?
#2034 closed
Feb 11, 2021 -
Mouse down events with cursor at top point of window are missed
#2033 closed
Feb 11, 2021 -
AZERTY keyboard support broken and inconsistent
#2031 closed
Feb 11, 2021 -
SDL_StartTextInput() doesn't show up keyboard when it's called immediately after SDL_StopTextInput().
#2030 closed
Feb 11, 2021 -
SW Keyboard not restore when an app becomes foreground.
#2029 closed
Feb 11, 2021 -
XRandR multiple screen code fails if there is no primary screen
#2028 closed
Feb 11, 2021 -
SDL_JOYBUTTONDOWN event never received
#2027 closed
Feb 11, 2021 -
Android vibration not being found as haptic device
#2026 closed
Feb 11, 2021 -
SDL_RenderDrawRect lower right corner pixel not drawn
#2025 closed
Feb 11, 2021 -
NetBSD/raspberry support
#2022 closed
Feb 11, 2021 -
Improve Joystick support on NetBSD
#2021 closed
Feb 11, 2021 -
Remove unnecessary audio delay
#2020 closed
Feb 11, 2021 -
Build fix for NetBSD
#2019 closed
Feb 11, 2021 -
SDL_SetRenderTarget clip rect
#2017 closed
Feb 11, 2021 -
SDL_GL_GetAttribute overwrites error code from SDL_GL_GetProcAddress
#2016 closed
Feb 11, 2021 -
Rest state for Joystick button bound to controller trigger is never translated
#2014 closed
Feb 11, 2021 -
GLES2_CreateRenderer does not check SDL_GL_GetAttribute result, causing use of uninitialized data
#2013 closed
Feb 11, 2021 -
xinput build failure with dxsdk
#2012 closed
Feb 11, 2021 -
SDL_cocoakeyboard.m needs SDL_events_c.h
#2011 closed
Feb 11, 2021 -
define numbers don't match types in Swift
#2009 closed
Feb 11, 2021 -
Commit 453dce726f24 changed build projects
#2008 closed
Feb 11, 2021 -
Android JNI functions should be declared with JNICALL.
#2007 closed
Feb 11, 2021 -
SDL_WINDOWEVENT_EXPOSED event possible queue overflow
#2005 closed
Feb 11, 2021 -
SDL_blit_slow with BLENDING does not work
#2004 closed
Feb 11, 2021 -
SDL display window scrambled over VNC
#2003 closed
Feb 11, 2021 -
Rudimentary touchscreen support in SDL_evdev (supports Raspberry Pi)
#2002 closed
Feb 11, 2021 -
SDL_LoadBMP loads 32-bit images incorrectly
#2001 closed
Feb 11, 2021 -
SDL not recognizing 'space' on some keyboards
#2000 closed
Feb 11, 2021 -
OS X 10.11 Cmd-Tab not returning to space in SDL_WINDOW_FULLSCREEN_DESKTOP
#1999 closed
Feb 11, 2021 -
pre-processor macros HAVE_OPENGL testshader
#1998 closed
Feb 11, 2021 -
Software renderer default render target does not get set correctly after using target texture
#1997 closed
Feb 11, 2021 -
Mouse Pointer Raspberry Pi corrupt when moving over screen edges
#1996 closed
Feb 11, 2021 -
Windows: Crash when resizing Window since hg 333216331863
#1995 closed
Feb 11, 2021 -
Improper window resized event generated when toggling fullscreen on Mac OS X
#1994 closed
Feb 11, 2021 -
SDL creates OpenGL context for OpenGL ES 3.x without checking if ES3 profile is supported
#1993 closed
Feb 11, 2021 -
Cyrilic letters in folder path cause SDL_RWops to crash
#1992 closed
Feb 11, 2021 -
OpenGL: no way to get correct mouse position after window resize
#1991 closed
Feb 11, 2021 -
OpenGL: unresolved glActiveTexture()
#1990 closed
Feb 11, 2021 -
RelativeMouseMode causes window not to be restored on Android
#1989 closed
Feb 11, 2021 -
[vo] Video output sdl not found! Error opening/initializing the selected video_out (-vo) device.
#1988 closed
Feb 11, 2021 -
c_dfDIJoystick2 already defined in dinput8.lib
#1987 closed
Feb 11, 2021 -
Mac: Drop runtime support for OS X 10.5
#1986 closed
Feb 11, 2021 -
[PATCH] Call setlocale + XSetLocaleModifiers before XOpenIM (With ibus workaround)
#1985 closed
Feb 11, 2021 -
SDL stops drawing after a short time (android)
#1984 closed
Feb 11, 2021 -
CalculateXRandRRefreshRate() returns incorrect refresh rate due to floating point truncation.
#1983 closed
Feb 11, 2021 -
SDL_Update(YUV)Texture in Direct3D renderer broken on Windows XP
#1982 closed
Feb 11, 2021 -
[Patch] Android screen resolution change (e.g. immersive mode) produces wrong window size
#1980 closed
Feb 11, 2021 -
Spacebar not responding
#1979 closed
Feb 11, 2021 -
Game controller not detected at first (but detected if hot plugged)
#1978 closed
Feb 11, 2021 -
Removing all the static variables from android SDLActivity and accompanying JNI calls.
#1977 closed
Feb 11, 2021 -
OSX deprecated Carbon Components Audio Unit warning
#1976 closed
Feb 11, 2021 -
SDL on Apple TV
#1975 closed
Feb 11, 2021 -
SDL_GetModState does not track Caps lock properly
#1974 closed
Feb 11, 2021 -
Steelseries Stratus XL mFi controller on OSX does not detect the DPAD
#1973 closed
Feb 11, 2021 -
Renderer clipping with SDL_RenderSetClipRect broken in SDL hg
#1972 closed
Feb 11, 2021 -
Please allow desktop OpenGL contexts under EGL
#1971 closed
Feb 11, 2021 -
Once mouse focus is lost, it is not regainable anymore.
#1970 closed
Feb 11, 2021 -
SDL_RenderSetClipRect flipped Y orientation
#1969 closed
Feb 11, 2021 -
renderer->hidden in SDL_RenderCopy(Ex)
#1968 closed
Feb 11, 2021 -
SDL's Visual C++ 2010+ projects fail to build, when included in a custom VS Solution (.sln)
#1967 closed
Feb 11, 2021 -
SDL should have an event to notify about keyboard mapping changes
#1964 closed
Feb 11, 2021 -
Game Controller Hot Plugging seems to be problematic
#1963 closed
Feb 11, 2021 -
Unable to get hWnd from window in windows 10/vs2015
#1962 closed
Feb 11, 2021 -
Patch: OSX - Process events in SDLApplication to fix integration with CEF.
#1961 closed
Feb 11, 2021 -
SDL_CreateRenderer sets bogus error
#1960 closed
Feb 11, 2021 -
Wrong display index when using SDL_WINDOW_FULLSCREEN_DESKTOP
#1959 closed
Feb 11, 2021 -
GL_CreateRenderer forces 2.1 context
#1957 closed
Feb 11, 2021 -
Compose key with TextInput returns double utf8 encoded string
#1956 closed
Feb 11, 2021 -
Missing checks for SDL_VIDEO_OPENGL_ES2 (ANGLE) on windows in CMakeLists.txt (2.0.4rc2)
#1955 closed
Feb 11, 2021 -
SetSwapInterval should now be enabled for ANGLE/EGL (2.0.4rc2)
#1954 closed
Feb 11, 2021 -
CMake project never enables xinput support on Windows
#1952 closed
Feb 11, 2021 -
SDL_SetWindowFullscreen does not show whole renderer
#1951 closed
Feb 11, 2021 -
Unexpected behaviour SDL_BlitSurface when using overlapping source and destination
#1950 closed
Feb 11, 2021 -
x64 build of SDL_platform.h throws up error "missing binary operator before token "(""
#1949 closed
Feb 11, 2021 -
SDL should fall back to old Xkeysym handling if server doesn't support XKB extension
#1948 closed
Feb 11, 2021 -
Statically link sdl2 with /MT for msvc [PATCH]
#1947 closed
Feb 11, 2021 -
SDL_JoystickName return NULL if SDL1.2 mixed whit SDL2.0
#1946 closed
Feb 11, 2021 -
SDL_AddTouch ignores the given name
#1945 closed
Feb 11, 2021 -
Touch Events not firing in Tizen OS (Samsung Z1)
#1943 closed
Feb 11, 2021 -
GP fault on initialization local variables in SDL_RenderCopy
#1942 closed
Feb 11, 2021 -
SDL_GetWindowPosition on X11 returns the frame position instead of the client area position
#1941 closed
Feb 11, 2021 -
SDL_MouseMotionEvent only gets called when the mouse key is held down (OS X)
#1940 closed
Feb 11, 2021 -
Android JNIEXPORT and JNICALL missing
#1939 closed
Feb 11, 2021 -
CMake configuration auto-disables OpenGL ES support on Windows
#1938 closed
Feb 11, 2021 -
SDL fails to link when CMake is used with VS2015
#1937 closed
Feb 11, 2021 -
Allow non destructive SDL_GameControllerAddMappingsFromFile
#1936 closed
Feb 11, 2021 -
cmake: fix sdl2.m4 install location on cross hosts
#1935 closed
Feb 11, 2021 -
SDL_GL_GetProcAddress failing for all non core functions
#1934 closed
Feb 11, 2021 -
No key up/down message for backquote on US international keyboard
#1933 closed
Feb 11, 2021 -
Event SDL_KEYDOWN keysym.mod allway return 0
#1931 closed
Feb 11, 2021 -
SDL_OpenAudioDevice with NULL obtained variable behaves as though requested samples changes
#1930 closed
Feb 11, 2021 -
No X11 error handler protecting GL make current calls
#1929 closed
Feb 11, 2021 -
MAC_FULLSCREEN_SPACES causes problems with window positioning
#1927 closed
Feb 11, 2021 -
Screen is flickering during closing on-screen keyboard on Android
#1926 closed
Feb 11, 2021 -
Please provide more flexible surface blitting routines
#1925 closed
Feb 11, 2021 -
[PATCH] Wayland: SDL resizes EGL surface to 0x0.
#1924 closed
Feb 11, 2021 -
XRandR display detection doesn't work
#1923 closed
Feb 11, 2021 -
Selecting the dummy video driver on Mac OS X results in an error
#1922 closed
Feb 11, 2021 -
SDL don't update screen in fullscreen mode
#1920 closed
Feb 11, 2021 -
Slight mistake in GetWindowStyle in SDL_windowswindow.c
#1919 closed
Feb 11, 2021 -
X11 implementation of SDL_RaiseWindow possibly uses wrong timestamp when sending _NET_ACTIVE_WINDOW
#1918 closed
Feb 11, 2021 -
CMake broken in 2.0.4 tar.gz
#1916 closed
Feb 11, 2021 -
System hotkey handling different between true fullscreen and fake fullscreen
#1915 closed
Feb 11, 2021 -
Possible SDL hang trying to change window decorations
#1914 closed
Feb 11, 2021 -
App menu is not active initially
#1913 closed
Feb 11, 2021 -
Linux key events do not respect keyboard layout
#1912 closed
Feb 11, 2021 -
SDL_Init(SDL_INIT_VIDEO) - XDM authorization key matches an existing client!
#1911 closed
Feb 11, 2021 -
Crashes in Cocoa_SetWindowTitle
#1910 closed
Feb 11, 2021 -
SDL_UpperBlit swaps Red and Blue componensts for a * 24-bit to 32-bit surface blit
#1909 closed
Feb 11, 2021 -
fix alsa configury and cmake checks
#1907 closed
Feb 11, 2021 -
SDL_MOUSEBUTTON event registered when maximizing window by double clicking the title bar
#1906 closed
Feb 11, 2021 -
source code make file error
#1904 closed
Feb 11, 2021 -
SDL_UpdateTexture trashes GL_UNPACK_ROW_LENGTH and GL_UNPACK_ALIGNMENT
#1903 closed
Feb 11, 2021 -
wrong events for key combos
#1902 closed
Feb 11, 2021 -
SDL_AUDIODRIVER = disk raises assertion error
#1901 closed
Feb 11, 2021 -
DPI scaling issues
#1900 closed
Feb 11, 2021 -
SDL_RecreateWindow fails to restore title, icon, etc. (at least on Windows)
#1899 closed
Feb 11, 2021 -
software renderer cuts off edges when rotate-blitting with a multiple of 90 degrees
#1898 closed
Feb 11, 2021 -
software renderer should be smarter about using RLE encoding
#1897 closed
Feb 11, 2021 -
SDL_ConvertSurfaceFormat does not seem to respect color keys
#1896 closed
Feb 11, 2021 -
setting a white and then non-white texture color mod breaks the texture with software renderer
#1894 closed
Feb 11, 2021 -
SDL_UnlockMutex(SDL_EventQ.lock) in SDL_PeepEvents can cause error when lock is null
#1893 closed
Feb 11, 2021 -
HapticOpenFromJoystick() problems in 2.0.4
#1892 closed
Feb 11, 2021 -
[patch] Implemented moving the system IME via SDL_SetTextInputRect() on Windows
#1890 closed
Feb 11, 2021 -
Cmake windows build fails (2.0.4 RC1)
#1888 closed
Feb 11, 2021 -
Checking for duplicate haptic devices broken on Linux.
#1886 closed
Feb 11, 2021 -
SDL_xaudio2: Windows 8.0/8.1/10 SDK incompatibility
#1885 closed
Feb 11, 2021 -
Android accelerometer joystick axis values overflow when values from Android are larger than gravity
#1884 closed
Feb 11, 2021 -
pthread/SDL_syssem.c requires _GNU_SOURCE
#1883 closed
Feb 11, 2021 -
SDL_x11messagebox.c needs including X11/keysym.h
#1882 closed
Feb 11, 2021 -
Cannot compile SDL2 on Windows
#1881 closed
Feb 11, 2021 -
Compiler warnings: "warning: initialization discards ‘const’ qualifier from pointer target type"
#1880 closed
Feb 11, 2021 -
MOMO steering wheel not detected by SDL
#1878 closed
Feb 11, 2021 -
[patch] Fix IBus leaking memory (D-Bus address filename)
#1877 closed
Feb 11, 2021 -
SDL fails to compile on Raspberry when disable-video-opengl
#1876 closed
Feb 11, 2021 -
DirectInput haptics don't work on Logitech F710
#1875 closed
Feb 11, 2021 -
CMake build broken on Windows
#1874 closed
Feb 11, 2021 -
[OS X 10.6] change 9622 causes 8-bit color modes to be used for fullscreen
#1873 closed
Feb 11, 2021 -
adding transparent windows
#1872 closed
Feb 11, 2021 -
Vsync fails to work while SDL window is covered by another opaque window in Mac OS X
#1871 closed
Feb 11, 2021 -
X11 never gets focus event without a Window Manager
#1870 closed
Feb 11, 2021 -
Grabbed input does not create SDL_MOUSEMOTION events on X11 (issue introduced post-2.0.3)
#1869 closed
Feb 11, 2021 -
OpenGL ES 3 context can't be created through EGL without the EGL_KHR_create_context extension
#1868 closed
Feb 11, 2021 -
SDL2 fails to get focus when running in X11 directly
#1867 closed
Feb 11, 2021 -
CMakeLists.txt bugs
#1866 closed
Feb 11, 2021 -
Memory Loss testfilesystem.c file
#1865 closed
Feb 11, 2021 -
When in fullscreen mode mouse coordinates are by a factor of 0.66 too small
#1864 closed
Feb 11, 2021 -
Memory loss in clipboard_testClipboardTextFunctions
#1863 closed
Feb 11, 2021 -
Forum needs to change charset
#1862 closed
Feb 11, 2021 -
MouseWheel generates SDL_MOUSEBUTTONDOWN instead of SDL_MOUSEWHEEL
#1861 closed
Feb 11, 2021 -
SDL_FillRect onto a 24-bit surface swaps Red and Blue component
#1860 closed
Feb 11, 2021 -
WarpMouseInWindow doesn't always generate mouse motion event
#1859 closed
Feb 11, 2021 -
Update Android.readme to include Tegra Graphics Debugger compatibility tip
#1858 closed
Feb 11, 2021 -
SDL_CreateWindowFrom() crash with Qt widget under Mac OS
#1857 closed
Feb 11, 2021 -
Close button doesn't work for X11 message boxes
#1855 closed
Feb 11, 2021 -
SDL_ConvertSurface does not convert color keys consistently
#1854 closed
Feb 11, 2021 -
Caps lock (when mapped as control in x.org) still getting reported as caps lock
#1853 closed
Feb 11, 2021 -
SDL_ISPIXELFORMAT_ALPHA returns 1 for SDL_PIXELFORMAT_BGR24
#1852 closed
Feb 11, 2021 -
[Patch] Fix RGBA<->RGBA blit that was broken with the optimization from Bug 11
#1851 closed
Feb 11, 2021 -
LSHIFT + numpad bug
#1850 closed
Feb 11, 2021 -
X11 touch device not found first time after boot
#1849 closed
Feb 11, 2021 -
MessageBox title does not support UTF-8 on X11
#1846 closed
Feb 11, 2021 -
Disabling portrait orientations in Info.plist crashes application
#1845 closed
Feb 11, 2021 -
Duplicate Xi2 raw motion events when relative mouse input is enabled
#1844 closed
Feb 11, 2021 -
No error for negative SDL_Delay value
#1843 closed
Feb 11, 2021 -
Audio is Completely Disabled after Call Interruption
#1841 closed
Feb 10, 2021 -
For event timestamps, use high precision counter
#1840 closed
Feb 10, 2021 -
De-reference rz_src without NULL check in SDLgfx_rotateSurface function
#1839 closed
Feb 10, 2021 -
De-reference videodata without NULL check in X11_DispatchEvent(_THIS) function
#1838 closed
Feb 10, 2021 -
PlayStation Dualshock 3 Sixaxis controller returning 0
#1837 closed
Feb 10, 2021 -
Crash due to a bad cleanup in the SDL_SYS_HapticQuit function
#1835 closed
Feb 10, 2021 -
SDL_MixAudioFormat does not support audio format AUDIO_U16LSB/AUDIO_U16MSB
#1834 closed
Feb 10, 2021 -
wrong axes values are set on joystick initialization
#1833 closed
Feb 10, 2021 -
[Android] Virtual DPAD remote not registered
#1832 closed
Feb 10, 2021 -
[Android] Arrow keys from external keyboard are not received
#1831 closed
Feb 10, 2021 -
Android "NullPointerException" in "audioWriteShortBuffer"
#1830 closed
Feb 10, 2021 -
directsound: underruns with 44100Hz/1024 samples, not in SDL1.2, due to timer resolution change
#1827 closed
Feb 10, 2021 -
Support for QtWayland content orientation and window flags via SDL hints
#1826 closed
Feb 10, 2021 -
[PATCH] Wayland: Drag and Drop / Clipboard
#1825 closed
Feb 10, 2021 -
[PATCH] Wayland: Hit Testing Move and Resize
#1824 closed
Feb 10, 2021 -
default audio driver (xaudio2) doesn't support reopening device
#1823 closed
Feb 10, 2021 -
Ignore some more test binaries.
#1822 closed
Feb 10, 2021 -
SDL_GetPowerInfo always returns SDL_POWERSTATE_UNKNOWN/SDL_FALSE
#1821 closed
Feb 10, 2021 -
Wayland crash in wl_proxy_get_user_data
#1818 closed
Feb 10, 2021 -
Silence -Wunused-value in SDL_assert.h.
#1817 closed
Feb 10, 2021 -
windows joystick and haptic c source files: wrong guards
#1816 closed
Feb 10, 2021 -
SDL_SetRelativeMouseMode ignores SDL_TOUCH_MOUSEID
#1815 closed
Feb 10, 2021 -
Mouse deficiencies in Android...
#1814 closed
Feb 10, 2021 -
Delayed click event Windows Forms in same XY location
#1812 closed
Feb 10, 2021 -
Clipping rectangle behaving incorrectly
#1811 closed
Feb 10, 2021 -
clipboard freeze and failure
#1810 closed
Feb 10, 2021 -
X11-Related Memory Leak
#1809 closed
Feb 10, 2021 -
SDL_CreateRGBSurface[From] versions that take SDL_PIXELFORMAT enum
#1808 closed
Feb 10, 2021 -
Add SDL_PIXELFORMAT_RGBA32 for byte-wise 32bit RGBA data
#1807 closed
Feb 10, 2021 -
Changing focus on fullscreen (real or fake) window causes it to freeze
#1806 closed
Feb 10, 2021 -
SIGILL with SDL_RenderDrawLine on Geode LX
#1803 closed
Feb 10, 2021 -
Parent Surfaces for SDL GUI
#1802 closed
Feb 10, 2021 -
SDL fork compatibility
#1801 closed
Feb 10, 2021 -
CMake: "make uninstall" doesn't work.
#1800 closed
Feb 10, 2021 -
Wayland: Properly discover displays and their modes.
#1797 closed
Feb 10, 2021 -
Android.mk may miss "include $(CLEAR_VARS)" ?
#1796 closed
Feb 10, 2021 -
CMake file links directly against Wayland...
#1795 closed
Feb 10, 2021 -
Update copyright for 2015.
#1794 closed
Feb 10, 2021 -
Fix clang warnings
#1793 closed
Feb 10, 2021 -
2019
#1792 closed
Feb 10, 2021 -
SDL_cocoavideo.m uses deprecated gestaltSystemVersion
#1791 closed
Feb 10, 2021 -
SDL_SetWindowTitle not setting the window title on Gnome Classic
#1789 closed
Feb 10, 2021 -
CMake: Missing DirectX configuration
#1788 closed
Feb 10, 2021 -
[patch] X11: Support for GLX_ARB_context_flush_control
#1787 closed
Feb 10, 2021 -
SDL reports it 'Can't find matching GLX visual' when requesting an sRGB capable framebuffer
#1786 closed
Feb 10, 2021 -
Visual Studio 2005 compatibility
#1785 closed
Feb 10, 2021 -
SDL_SYS_JoystickUpdate_XInput clamps the y axis wrongly
#1781 closed
Feb 10, 2021 -
cross platform project template
#1780 closed
Feb 10, 2021 -
SDL TextInput not detecting NUMLOCK flag properly.
#1776 closed
Feb 10, 2021 -
SDL_stdinc.h doesn't need to include iconv.h ...
#1775 closed
Feb 10, 2021 -
SDL_Quit() crashes C program (gcc 4.8.2) because of Xlib (libX11.so.6)
#1774 closed
Feb 10, 2021 -
Sprite sheet rectangle bleed
#1773 closed
Feb 10, 2021 -
summary
#1772 closed
Feb 10, 2021 -
Fix extraneous parenthesis warning from clang
#1771 closed
Feb 10, 2021 -
SDL_GetMouseState() and SDL_PollEvent error
#1770 closed
Feb 10, 2021 -
configure script broken for Raspberry Pi 2 on Raspbian
#1769 closed
Feb 10, 2021 -
SDL_LoadBMP masks alpha channel
#1768 closed
Feb 10, 2021 -
CMake: DLOPEN not enabled by default
#1765 closed
Feb 10, 2021 -
Audio device selection in ALSA
#1764 closed
Feb 10, 2021 -
Joystick test won't reload after reattach
#1763 closed
Feb 10, 2021 -
Deadlock in SDL SIGINT and SIGTERM handling
#1762 closed
Feb 10, 2021 -
Controllers connected on lauch are reported twice.
#1761 closed
Feb 10, 2021 -
Definite bug in SDL_FillRect
#1760 closed
Feb 10, 2021 -
OS X: first mouse movement after entering relative mode has incorrect delta
#1759 closed
Feb 10, 2021 -
testrelative.c: patch to make the orange box wrap around
#1758 closed
Feb 10, 2021 -
SDL's EGL code doesn't properly support OpenGL ES 3.0 and 3.1 contexts
#1757 closed
Feb 10, 2021 -
SDL_Main() does not get correctly encoded unicode arguments for console applications
#1756 closed
Feb 10, 2021 -
D-Bus error message on application start
#1754 closed
Feb 10, 2021 -
Rendering flickers when sdl-gfx functions called several times on the same area
#1753 closed
Feb 10, 2021 -
SetProp must be paired with RemoveProp especially for properties added to external windows
#1752 closed
Feb 10, 2021 -
Possible leak in SDL_DXGIGetOutputInfoin src\video\windows\SDL_windowsvideo.c
#1751 closed
Feb 10, 2021 -
Failed to handle long IME strings
#1749 closed
Feb 10, 2021 -
Windows Text Input events are not processed from `alt` codes at all.
#1748 closed
Feb 10, 2021 -
[PATCH] video: Prefer the Wayland backend
#1746 closed
Feb 10, 2021 -
SDL_SetWindowPosition does not respect the display passed in for SDL_WINDOWPOS_CENTERED_DISPLAY(?)
#1745 closed
Feb 10, 2021 -
Poor resampling 32000 -> 44100 Hz, 48000 -> 44100 Hz and random crash with MAD 11025 -> 44100 Hz
#1744 closed
Feb 10, 2021 -
Hint to set resource id for window icon
#1741 closed
Feb 10, 2021 -
No way to create pre-built libraries for Android
#1740 closed
Feb 10, 2021 -
cmake - build process fails on linux because of wayland not properly detected
#1739 closed
Feb 10, 2021 -
Openglesv1 Game failing to render on ARM only in MIR
#1738 closed
Feb 10, 2021 -
Audio Latency - Artificial buffer limit of 1/4 second.
#1736 closed
Feb 10, 2021 -
Patch to support dead keys on Windows
#1735 closed
Feb 10, 2021 -
Access Violation on SDL_PollEvent after init, delay and quit of joystick subsystem
#1734 closed
Feb 10, 2021 -
Inverted arrow-key navigation in MessageBox
#1733 closed
Feb 10, 2021 -
SDL_RenderCopy is extremely slow on iOS device after Emscripten commit
#1729 closed
Feb 10, 2021 -
Using SDL_iPhoneSetAnimationCallback and Launch Screen causes crash
#1728 closed
Feb 10, 2021 -
Add Fcitx Input Method Support
#1726 closed
Feb 10, 2021 -
Release events for triggers receive wrong centered value
#1725 closed
Feb 10, 2021 -
Duplicate joysticks reported on OS X
#1724 closed
Feb 10, 2021 -
OS X: Application crash when trying to poll events
#1723 closed
Feb 10, 2021 -
Some keys of Japanese 106/109 Keyboard does not work
#1722 closed
Feb 10, 2021 -
Respect xkb keyboard mappings
#1721 closed
Feb 10, 2021 -
SDL_ShowWindow() may end up a no-op
#1720 closed
Feb 10, 2021 -
[patch] Android: Expose screen refresh rate
#1718 closed
Feb 10, 2021 -
Crash behaviour caused by conflict between SDL_DrawRect and SDL_Mixer
#1716 closed
Feb 10, 2021 -
[patch] Make libSDL2main.a usable on Android via a dummy symbol
#1715 closed
Feb 10, 2021 -
[patch] Android core: Fix JNI 'nativeGetHint' symbol not being exported
#1714 closed
Feb 10, 2021 -
Proposal: add SDL_BLENDMODE_ALPHA which affects only alpha-channel
#1713 closed
Feb 10, 2021 -
bogus spec file (wring dates and files) prevents rpm creation.
#1712 closed
Feb 10, 2021 -
[patch proposal] Fix SDL reporting wrong window size on resume
#1711 closed
Feb 10, 2021 -
[patch] Not using CoreAudio on OS X when built via CMake
#1710 closed
Feb 10, 2021 -
SOFT RENDERER: SDL_RenderCopy problems when alpha = 255
#1709 closed
Feb 10, 2021 -
resources to build SDL libs on ARM Ubuntu touch
#1708 closed
Feb 10, 2021 -
Patch adding multiple Wayland display outputs
#1706 closed
Feb 10, 2021 -
[patch] Fix android build compiling in wrong filesystem implementation
#1705 closed
Feb 10, 2021 -
Incorrect type casting in Touch processing sometimes leads to event loss
#1704 closed
Feb 10, 2021 -
[Patch] iOS: major improvements and bug fixes
#1702 closed
Feb 10, 2021 -
[patch] Fix android build with disabled audio subsystem
#1701 closed
Feb 10, 2021 -
No SDL_WINDOWEVENT_MAXIMIZED events under Linux/LXDE
#1699 closed
Feb 10, 2021 -
Gtk based desktop environment X-button not highlight
#1698 closed
Feb 10, 2021 -
SDL_SetWindowBorder - window size and position changes on repeated use
#1697 closed
Feb 10, 2021 -
Wrong bindings for PS4 controller
#1696 closed
Feb 10, 2021 -
Patch to support iOS 8 launch screen NIBs
#1695 closed
Feb 10, 2021 -
ANGLE project changed #define constants
#1694 closed
Feb 10, 2021 -
[patch] "UCS-2-INTERNAL" iconv encoding is not supported everywhere, use UTF-16LE instead
#1693 closed
Feb 10, 2021 -
Enable Win32 threading backend on WinRT, if and when underlying APIs are available
#1692 closed
Feb 10, 2021 -
freezes
#1691 closed
Feb 10, 2021 -
FEATURE: SDL_OpenURL()
#1690 closed
Feb 10, 2021 -
Regression: Official wired Xbox 360 controller not detected
#1688 closed
Feb 10, 2021 -
ALT-F4 handling code in WM_KEYUP instead of WM_KEYDOWN
#1687 closed
Feb 10, 2021 -
Logging on Windows doesn't attach to console properly
#1686 closed
Feb 10, 2021 -
SDL_ShowMessageBox causes modifier keys to stick (patch included)
#1684 closed
Feb 10, 2021 -
Android: screen distorted in Landscape after background/foreground
#1682 closed
Feb 10, 2021 -
SDL2 doesn't handle X KeymapNotify events
#1681 closed
Feb 10, 2021 -
Memory leaks in SDL init/deinit
#1680 closed
Feb 10, 2021 -
SDL_GetGlobalMouseState() returns incorrect mouse coordinates on certain dual monitor setup (X11)
#1679 closed
Feb 10, 2021 -
Memory leak on mouse and keyboard events
#1678 closed
Feb 10, 2021 -
SDL_JoystickInstanceID returns -1 while handling Joystick disconnect event
#1676 closed
Feb 10, 2021 -
Timer is not rescheduled with the returned interval
#1674 closed
Feb 10, 2021 -
Use SDL_DropEvent to retrieve file path on Android
#1672 closed
Feb 10, 2021 -
OpenGL ES 1/2 driver broken on Raspberry Pi with --enable-video-opengl --enable-video-x11
#1671 closed
Feb 10, 2021 -
Seg fault when creating multiple windows.
#1670 closed
Feb 10, 2021 -
Android findLibrary() returns NULL
#1669 closed
Feb 10, 2021 -
Android issues with NDK r10c and API-21
#1668 closed
Feb 10, 2021 -
[Patch] Mac: add support for dragging files directly onto SDL windows
#1667 closed
Feb 10, 2021 -
SDL2 fails to build on Solaris 10 u3
#1665 closed
Feb 10, 2021 -
Can't load OpenGL Context over 2.1 Mac OSX Yosemite
#1664 closed
Feb 10, 2021 -
broken recursive mutexes checks in configury
#1662 closed
Feb 10, 2021 -
iOS 8 support for @3x screens.
#1661 closed
Feb 10, 2021 -
Patch FullScreen on MIR / Ubuntu Touch
#1660 closed
Feb 10, 2021 -
[Patch] Fix Key and Textinput event order on X11 (issue introduced post-2.0.3)
#1659 closed
Feb 10, 2021 -
Text input of accented characters
#1658 closed
Feb 10, 2021 -
Render dies after SDL_SetWindowSize in other thread
#1657 closed
Feb 10, 2021 -
Add support for joysticks with integrated touchpads
#1654 closed
Feb 10, 2021 -
RenderReadPixels / UpdateTexture upside-down
#1653 closed
Feb 10, 2021 -
[Android] No support for SDL_DisableScreenSaver
#1652 closed
Feb 10, 2021 -
[patch] (OSX) Removed joysticks wrongly marked as closed.
#1651 closed
Feb 10, 2021 -
X11 doesn't set KMOD_NUM and KMOD_CAPS to system state
#1650 closed
Feb 10, 2021 -
openwiz toolchain vs configure
#1649 closed
Feb 10, 2021 -
Makefile.wiz compile error
#1648 closed
Feb 10, 2021 -
MSVC warning C4127
#1647 closed
Feb 10, 2021 -
cmake fixes
#1646 closed
Feb 10, 2021 -
add a bugzilla / mercurial extension
#1645 closed
Feb 10, 2021 -
Pulseaudio, selecting Audio Device and multiple Audio Devices
#1644 closed
Feb 10, 2021 -
Request for SDL_GameControllerInstanceID
#1642 closed
Feb 10, 2021 -
Windows 8 touch screen events causing SDL_MOUSEBUTTONDOWN with no SDL_TOUCH_MOUSEID
#1641 closed
Feb 10, 2021 -
Refresh trouble with SDL_WINDOWEVENT_EXPOSED
#1640 closed
Feb 10, 2021 -
[PATCH] video: waylandmouse: handle mmap errors properly
#1639 closed
Feb 10, 2021 -
XAudio 2Create() failed at initialization
#1638 closed
Feb 10, 2021 -
fix a libtool issue with some mingw-w64 cross compilers
#1637 closed
Feb 10, 2021 -
fix SDL_test_fuzzer.c compilation
#1636 closed
Feb 10, 2021 -
erroneous definition of DECLSPEC in begin_code.h
#1635 closed
Feb 10, 2021 -
Incorrect number of axes for some gamepads (ex. PlayStation 3 Controller)
#1634 closed
Feb 10, 2021 -
[OS X 10.9] Cmd+Tab app switching breaks out of relative mouse mode
#1633 closed
Feb 10, 2021 -
Cant build without Haptic Support on OSX (includes patch)
#1632 closed
Feb 10, 2021 -
Audio Subsystem doesn't initialize on OSX
#1630 closed
Feb 10, 2021 -
32-bit BMPs with alpha channel saved with GIMP 2.8 not handled correctly
#1629 closed
Feb 10, 2021 -
SDL_WINDOW_FULLSCREEN produces off-center 640x480 window on Win 8 with 150% DPI scaling
#1628 closed
Feb 10, 2021 -
SDL_GL_CreateContext crashes/hangs when trying to create a context the gfx card doesn't support.
#1624 closed
Feb 10, 2021 -
SDL_SetWindowShape can produce strange results
#1623 closed
Feb 10, 2021 -
Invalid linker flag XCClinker when compiling for statically MinGW
#1622 closed
Feb 10, 2021 -
Problem when using SDL_SetRenderTarget + SDL_RenderReadPixels
#1621 closed
Feb 10, 2021 -
Playstation 4 Controllers listed twice at the startup when a Playstation 3 controller is also connected
#1620 closed
Feb 10, 2021 -
Android null pointer derefernce in Android_JNI_GetNativeWindow
#1619 closed
Feb 10, 2021 -
Non-literal format string
#1618 closed
Feb 10, 2021 -
Haptic coding bugs and fixes for Windows and Mac OS: wrong handling of negative periodic magnitude
#1617 closed
Feb 10, 2021 -
SDL_RenderSetClipRect bug with openGL and a Texture as render target
#1616 closed
Feb 10, 2021 -
possible memory leak in GL_RenderReadPixels
#1615 closed
Feb 10, 2021 -
[Patch] Mac: fix display mode refresh rate calculation
#1614 closed
Feb 10, 2021 -
build fail OSX 10.6.8
#1613 closed
Feb 10, 2021 -
configure bug __has_feature macro not detected
#1612 closed
Feb 10, 2021 -
Segfault when deinitializing video
#1611 closed
Feb 10, 2021 -
Disabling shared library prevent cmake configuration
#1610 closed
Feb 10, 2021 -
the CMake build with GCC is far too lenient
#1609 closed
Feb 10, 2021 -
failure to build test/loopwavequeue.c on Linux
#1608 closed
Feb 10, 2021 -
SDL_BlitScaled does not handle clipping correctly
#1607 closed
Feb 10, 2021 -
SDL_RenderReadPixels() doesn't work with offscreen targets
#1605 closed
Feb 10, 2021 -
SDL_RenderCopy behaves differently when building for release
#1604 closed
Feb 10, 2021 -
[patch] Raspberry PI support using CMake
#1603 closed
Feb 10, 2021 -
Linux Wireless Joysticks not detected.
#1602 closed
Feb 10, 2021 -
dereference a NULL pointer dst_fmt in SDL_CreateTextureFromSurface function
#1601 closed
Feb 10, 2021 -
OSX: Replace NSAutoreleasePool with @autoreleasepool
#1600 closed
Feb 10, 2021 -
Crash resuming from screen off
#1599 closed
Feb 10, 2021 -
OpenGL renderer chosen in Linux when not specified in SDL_CreateWindowAndRenderer
#1598 closed
Feb 10, 2021 -
SDL_UpdateTexture crashes for texture with SDL_TEXTUREACCESS_TARGET
#1597 closed
Feb 10, 2021 -
xdnd_version check issue in case ClientMessage:
#1596 closed
Feb 10, 2021 -
gestures reported that I did not register
#1595 closed
Feb 10, 2021 -
dollar gesture loading is not endian safe
#1594 closed
Feb 10, 2021 -
dollar gesture loading does not set an error
#1593 closed
Feb 10, 2021 -
Logic getting duplicate in SDL_UpperBlitScaled function
#1592 closed
Feb 10, 2021 -
Mouse Y gets 22 pixels offset after warping only if X is different to 0
#1591 closed
Feb 10, 2021 -
[PATCH] window created by SDL_CreateWindow doesn't handle ALT+anykey correctly on windows (=beeps)
#1590 closed
Feb 10, 2021 -
Provide a way to get current HDC along with HWND
#1589 closed
Feb 10, 2021 -
Windows: SDL_GetWindowSize report wrong value after Fullscreen -> Window toggle.
#1588 closed
Feb 10, 2021 -
Mac: SDL_DestroyWindow crashes if the window is FULLSCREEN_DESKTOP and has a large windowed-mode size
#1587 closed
Feb 10, 2021 -
Linux: SDL_KeyboardEvent always yields 0 for windowID
#1586 closed
Feb 10, 2021 -
GCC warning about _MSC_VER with -Wundef in SDL_stdinc.h
#1585 closed
Feb 10, 2021 -
Ibus IME candidate list appears beneath FULLSCREEN_DESKTOP windows with GNOME Shell
#1584 closed
Feb 10, 2021 -
A few small issues with the Ibus IME code
#1583 closed
Feb 10, 2021 -
[patch] Screen size incorrect when changing orientations and resuming
#1582 closed
Feb 10, 2021 -
[patch] SDL_IsScreenKeyboardShown doesn't respond to keyboard being dismissed
#1581 closed
Feb 10, 2021 -
Do not detect and try to use Linux input events on non-Linux archs in an autotools setup
#1580 closed
Feb 10, 2021 -
Linking stage skipped (build target has no object files to link)
#1579 closed
Feb 10, 2021 -
Memory leak in GL_CreateTexture function
#1578 closed
Feb 10, 2021 -
[Patch] Mac: send shown/hidden window events when window occlusion state changes
#1577 closed
Feb 10, 2021 -
OSX: Window position and global mouse coord spaces are different
#1576 closed
Feb 10, 2021 -
ID_INPUT_KEY devices skipped
#1575 closed
Feb 10, 2021 -
Android: Report hardware on startup
#1574 closed
Feb 10, 2021 -
Window creation fails when disabling WGL
#1572 closed
Feb 10, 2021 -
Cocoa_WarpMouseGlobal missing conditional
#1571 closed
Feb 10, 2021 -
Linux: Haptic Subsystem doesn't shutdown cleanly, Segfaults on Second launch.
#1570 closed
Feb 10, 2021 -
Memory leak in SDL_AddHintCallback function - SDL_hints.c
#1569 closed
Feb 10, 2021 -
Problems with software renderer when SDL_SetRenderLogicalSize set
#1568 closed
Feb 10, 2021 -
Application not receiving window resize event when transitioning to full screen mode
#1567 closed
Feb 10, 2021 -
Application needs to handle draw event on OS X
#1566 closed
Feb 10, 2021 -
Two identical joysticks produce incorrect events.
#1565 closed
Feb 10, 2021 -
SDL_WINDOW_FULLSCREEN_DESKTOP window disappears with SDL_PumpEvents
#1564 closed
Feb 10, 2021 -
[Patch] Mac/iOS: SDL_SysWMinfo struct can't be created in ObjC files which use ARC
#1563 closed
Feb 10, 2021 -
Unable to SDL_SetRenderTarget to original surface for software renderer without a window
#1562 closed
Feb 10, 2021 -
SDL_BLENDMODE_BLEND not working properly for software renderer
#1561 closed
Feb 10, 2021 -
Can't create signed apps in Android
#1560 closed
Feb 10, 2021 -
Entering fullscreen with the "Spaces" button on OSX does not update SDL_GetWindowFlags()
#1559 closed
Feb 10, 2021 -
SDL touch event ups not always recognized
#1558 closed
Feb 10, 2021 -
SDL tests don't build on Linux
#1556 closed
Feb 10, 2021 -
Corrupted output when copying from a Surface to a Texture
#1555 closed
Feb 10, 2021 -
[Patch] Mac: minor code cleanup
#1554 closed
Feb 10, 2021 -
[Patch] Mac: crash when calling SDL_DestroyWindow with an active OpenGL context
#1552 closed
Feb 10, 2021 -
invalidate surface->map in SDL_SurfacePalette()
#1551 closed
Feb 10, 2021 -
SDL fails to link on non-Windows systems since the recent changes to its Windows XInput code
#1550 closed
Feb 10, 2021 -
[Patch] iOS: fix test and template Xcode projects and build scripts to link with CoreMotion
#1549 closed
Feb 10, 2021 -
Direct3D9 with SDL_TEXTUREACCESS_TARGET textures causes an application crash
#1548 closed
Feb 10, 2021 -
SDL_ShowMessageBox and SDL_FlushEvents
#1547 closed
Feb 10, 2021 -
solaris port missing atomics if not using gcc
#1546 closed
Feb 10, 2021 -
incomplete pthread-based lock support should be removed
#1544 closed
Feb 10, 2021 -
Failed creating opengles renderer
#1542 closed
Feb 10, 2021 -
patch for small invalid read in opengles
#1541 closed
Feb 10, 2021 -
SDL_AndroidGetInternalStoragePath crashes
#1539 closed
Feb 10, 2021 -
Haptic on Xbox 360 controller not detected
#1538 closed
Feb 10, 2021 -
Touch events cause segfault on Android
#1537 closed
Feb 10, 2021 -
Crash in Android SDL_mouse.c
#1536 closed
Feb 10, 2021 -
SDL_LockTexture failure after calling SDL_SetWindowFullscreen
#1535 closed
Feb 10, 2021 -
Universal App Solution
#1534 closed
Feb 10, 2021 -
X11: Value stored to 'xdnd_version' is never read
#1533 closed
Feb 10, 2021 -
SDL_CondWaitTimeout() and EAGAIN
#1529 closed
Feb 10, 2021 -
[PATCH] Fix windows build (which I broke with my previous change)
#1528 closed
Feb 10, 2021 -
SDL_SetError fails on on NULL on systems with vsnprintf
#1527 closed
Feb 10, 2021 -
Padded, non-contiguous YUV does not display correctly using OpenGL ES 2.0 renderer
#1526 closed
Feb 10, 2021 -
Propose new blend mode, SDL_BLENDMODE_BLEND_DSTA
#1525 closed
Feb 10, 2021 -
[PATCH] Make autoconf-based build quiet by default.
#1524 closed
Feb 10, 2021 -
[PATCH] Fix warnings in NaCl build
#1523 closed
Feb 10, 2021 -
Memory leaks
#1522 closed
Feb 10, 2021 -
NaCl should get its own config header
#1521 closed
Feb 10, 2021 -
ALT+TAB not working on Linux
#1520 closed
Feb 10, 2021 -
Add support for "make uninstall"
#1519 closed
Feb 10, 2021 -
2.03 not compiling under mingw32
#1518 closed
Feb 10, 2021 -
Memory leak in Cocoa_GetDisplayName
#1517 closed
Feb 10, 2021 -
"ERROR: Failed loading eglChooseConfig" message when using opengles2 with windows+ANGLE
#1516 closed
Feb 10, 2021 -
sndio backend improvements
#1515 closed
Feb 10, 2021 -
SDL fails to compile on Windows when only EGL+OpenGL ES defined
#1514 closed
Feb 10, 2021 -
TextInput: encoding problem when using dead keys on X11
#1513 closed
Feb 10, 2021 -
SDL-static needs a different name (on Win32 anyway)
#1512 closed
Feb 10, 2021 -
Current GL context tracking fails
#1511 closed
Feb 10, 2021 -
Should srcRect in SDL_RenderCopy effect SDL_HINT_RENDER_SCALE_QUALITY?
#1510 closed
Feb 10, 2021 -
"/" key is not recognized on Brazilian keyboard
#1509 closed
Feb 10, 2021 -
NO_SDL_GLEXT should prevent OS glext.h as well
#1507 closed
Feb 10, 2021 -
x11: Local dropped files are not URI-decoded
#1506 closed
Feb 10, 2021 -
SDL_PushEvent return success value(1) when actual fault
#1503 closed
Feb 10, 2021 -
[Patch] Remove obsolete code for supporting iOS < 5
#1502 closed
Feb 10, 2021 -
SDL_hapticlist/_tail not set correctly
#1501 closed
Feb 10, 2021 -
IOS Orientation events not registering
#1500 closed
Feb 10, 2021 -
2 bugs in loopwave.c test program
#1499 closed
Feb 10, 2021 -
Missing FINGERUP in Android
#1498 closed
Feb 10, 2021 -
add compilation flag -Wshadow
#1496 closed
Feb 10, 2021 -
Add IBus IME support
#1494 closed
Feb 10, 2021 -
Add support to all XInput devices
#1493 closed
Feb 10, 2021 -
problem to read file
#1492 closed
Feb 10, 2021 -
[xaudio2] poor quality when playing 11025hz sound compared to winmm/directsound
#1491 closed
Feb 10, 2021 -
[OS X 10.9] Enabling SDL_WINDOW_FULLSCREEN after relative mouse mode leaves cursor visible
#1490 closed
Feb 10, 2021 -
Cannot poll joystick button when window is not in focus
#1489 closed
Feb 10, 2021 -
SDL could read default hints from config file.
#1488 closed
Feb 10, 2021 -
software renderer can't handle textures with (8-bit) alpha channels?
#1487 closed
Feb 10, 2021 -
software renderer texture formats don't seem sorted properly
#1486 closed
Feb 10, 2021 -
Lazy Foo' Productions Tutorials LNK1561 error.
#1485 closed
Feb 10, 2021 -
Bug repository (Bugzilla) is poorly managed and very frustrating
#1484 closed
Feb 10, 2021 -
build failure with ./configure --enable-video-wayland --disable-video-opengles
#1482 closed
Feb 10, 2021 -
"Symbol already defined in object" with static library of SDL2 compiled by Visual Studio
#1481 closed
Feb 10, 2021 -
SDL_SetTextureAlphaMod does not work with SDL_FlipMode or rotation in the software renderer
#1479 closed
Feb 10, 2021 -
_allmul and _allshr in SDL_stdlib.c is not working properly
#1478 closed
Feb 10, 2021 -
SDL_memset crashes on unaligned destinations [PATCH]
#1477 closed
Feb 10, 2021 -
[Patch] Mac: black bar at top of screen in SDL_WINDOW_FULLSCREEN mode
#1475 closed
Feb 10, 2021 -
SDL_SetWindowIcon does not work with 64x64 icons in Windows 7
#1474 closed
Feb 10, 2021 -
maximizing and restoring windows don't respect the maximum and minimum sizes
#1472 closed
Feb 10, 2021 -
no way to compute actual window size or bounds (including decorations and OS-imposed minimums)
#1471 closed
Feb 10, 2021 -
configure.in includes windows code on non-Windows platforms
#1470 closed
Feb 10, 2021 -
SDL_WarpMouseInWindow has no effect (in Windows 7 at least)
#1469 closed
Feb 10, 2021 -
initializing video alters SDL_TEXTINPUT/EDITING state unnecessarily
#1468 closed
Feb 10, 2021 -
ibus on Ubuntu 14.04 causes duplicate keydown events
#1467 closed
Feb 10, 2021 -
Keyboard focus crash
#1466 closed
Feb 10, 2021 -
Android video / audio not showin in autotools summary
#1465 closed
Feb 10, 2021 -
Export JNI functions when building with -fvisibility=hidden flag
#1464 closed
Feb 10, 2021 -
ANDROID macro is not defined when building with a standalone NDK.__ANDROID__ is the correct macro
#1463 closed
Feb 10, 2021 -
Vanilla MinGW can't compile SDL due to missing dxgi.h
#1462 closed
Feb 10, 2021 -
Held double-click app startup creates a stuck MOUSEBUTTONDOWN event
#1461 closed
Feb 10, 2021 -
In SDL_egl.c reports a wrong SDL_Error when the fallback path is used
#1460 closed
Feb 10, 2021 -
Mouse Wheel Event is being affected by Mouse motion
#1459 closed
Feb 10, 2021 -
Extension: Auxiliary function to get the path to the Android APK file
#1458 closed
Feb 10, 2021 -
SDL_LoadBMP: wrong handling of BMP images that have BI_BITFILEDS compression
#1457 closed
Feb 10, 2021 -
Memory leak on ubuntu 14.04
#1456 closed
Feb 10, 2021 -
stack overflow in X11_CreateWindow
#1455 closed
Feb 10, 2021 -
Wayland: fullscreen windows not rendered properly
#1454 closed
Feb 10, 2021 -
1 360 controller + 1 Logitech controller = 3 controllers?
#1453 closed
Feb 10, 2021 -
Black screen when unminimizing a maximized window
#1452 closed
Feb 10, 2021 -
Mac: window position calculated incorrectly
#1451 closed
Feb 10, 2021 -
don't redefine WIN32_LEAN_AND_MEAN
#1450 closed
Feb 10, 2021 -
Fullscreen desktop window does not initialize properly in packaged app on osx 10.8 and 10.9
#1449 closed
Feb 10, 2021 -
Start in FullScreen mode in Windows renders a blank screen when returning to windowed mode
#1448 closed
Feb 10, 2021 -
An empty cliprect causes clipping to be disabled
#1447 closed
Feb 10, 2021 -
Loop indexing and event union errors in SDL_gesture.c
#1446 closed
Feb 10, 2021 -
Memory leak inside SDL_x11events.c -> X11_DispatchEvent(_THIS)
#1445 closed
Feb 10, 2021 -
AssetManager.openFP hangs when called from SDL_RWFromFile on Android
#1443 closed
Feb 10, 2021 -
PULL REQUEST: Android APK expansion files support
#1442 closed
Feb 10, 2021 -
Crash in SDL2.dll when running under VMWare
#1441 closed
Feb 10, 2021 -
mouse left button double click event issue
#1440 closed
Feb 10, 2021 -
automake libtool invocation doesn't use set the tag type
#1439 closed
Feb 10, 2021 -
Crashes due to the non thread-safe SDL_malloc/SDL_free on Windows
#1438 closed
Feb 10, 2021 -
Memory leak on simplest possible example
#1437 closed
Feb 10, 2021 -
Running any program with the SDL 2 framework linked causes Xcode 5 to crash
#1435 closed
Feb 10, 2021 -
[PATCH] Wayland: cursor disappears permanently after window loses mouse focus
#1434 closed
Feb 10, 2021 -
opengles2: SDL_RENDERER_TARGETTEXTURE + SGX544 = Black Screen
#1433 closed
Feb 10, 2021 -
SDL_RenderDrawLine: Non-axis-aligned lines are not scaled
#1432 closed
Feb 10, 2021 -
Wayland_CreateSystemCursor trying to load nonexistent "wait" cursor
#1431 closed
Feb 10, 2021 -
[PATCH] Wayland: Resize windows with 0x0 requested size to screen size
#1430 closed
Feb 10, 2021 -
Music does not pause when process backgrounded on Android
#1429 closed
Feb 10, 2021 -
[OS X] SDL_SetWindowFullscreen fails to switch to windowed
#1428 closed
Feb 10, 2021 -
Setting SDL_SHARED=OFF makes last install step fail in 2.0.3
#1427 closed
Feb 10, 2021 -
[PATCH] Joysticks do not work on RHEL6/CentOS6 systems
#1426 closed
Feb 10, 2021 -
Allow custom main() arguments
#1425 closed
Feb 10, 2021 -
Incorrect SDL_Log() format specifiers in test/testgesture.c
#1424 closed
Feb 10, 2021 -
don't explicitly reference SDL2 target in install()
#1423 closed
Feb 10, 2021 -
X11 mouse button numbering incorrect
#1421 closed
Feb 10, 2021 -
Add a function to draw circles
#1419 closed
Feb 10, 2021 -
bad memcpy in SDL_OpenAudio/open_audio_device/prepare_audiospec chain
#1418 closed
Feb 10, 2021 -
Error in compile using 2.0.3
#1417 closed
Feb 10, 2021 -
Mac: Loss of mouse events after restoring window from thumbnail in Dock
#1416 closed
Feb 10, 2021 -
Configure a sdl2-config.cmake.in together with sdl2.pc.in
#1415 closed
Feb 10, 2021 -
SDL_RWFromFile fails when trying to access a file on assets directory
#1414 closed
Feb 10, 2021 -
OUYA Controller mini-touch screen registered as separate device
#1413 closed
Feb 10, 2021 -
DirectDraw renderer option other than D3D only
#1412 closed
Feb 10, 2021 -
SDL_VS2012.sln in official source code tarballs does not compile
#1411 closed
Feb 10, 2021 -
controllermap's "Undo" feature does not work correctly
#1410 closed
Feb 10, 2021 -
SDL_TEXTINPUT system doesn't handle key sequences correctly on Windows
#1409 closed
Feb 10, 2021 -
SDL_platform.h requires nonexistent <winapifamily.h>
#1406 closed
Feb 10, 2021 -
Crosscompiling for Win32 with MinGW fails due to WM_UNICHAR undeclared
#1405 closed
Feb 10, 2021 -
X11 SDL_SetWindowBordered doesn't return if window is hidden
#1402 closed
Feb 10, 2021 -
Issue sudo with SDL - with or without X11 - Error while initializing SDL: No available video device
#1401 closed
Feb 10, 2021 -
SDL_SetWindowGrab() does not confine mouse pointer on Linux/X11
#1400 closed
Feb 10, 2021 -
glReadPixels() fails to read offscreen pixels
#1399 closed
Feb 10, 2021 -
SDL thinks mouse button is held down
#1398 closed
Feb 10, 2021 -
SDL_DuplicateSurface
#1396 closed
Feb 10, 2021 -
DXGI.h is dxgi.h on mingw64
#1395 closed
Feb 10, 2021 -
Add hint to stop window from being raised in OnWindowRestored
#1394 closed
Feb 10, 2021 -
Most joystick events not detected until window first loses focus then regains it.
#1393 closed
Feb 10, 2021 -
Taskbar is visible above window with FULLSCREEN_DESKTOP flag
#1391 closed
Feb 10, 2021 -
Windows implementation of GetBasePath is incorrect/unportable (wrong usage of GetModuleFileName)
#1390 closed
Feb 10, 2021 -
SDL_GetPrefPath() and SDL_GetBasePath() unimplemented on Android
#1389 closed
Feb 10, 2021 -
Madcatz Arcade Pads / Madcatz Fight Sticks not detected with 2.0.1 (found with 1.3.0)
#1387 closed
Feb 10, 2021 -
SDL eats SIGINT by default
#1386 closed
Feb 10, 2021 -
Missing initialization of the variable 'centroid' inside SDL_GestureAddTouch
#1385 closed
Feb 10, 2021 -
androidbuild.sh problem on OS X
#1384 closed
Feb 10, 2021 -
SDL_CreateTextureFromSurface fails when creating textures at maximum texture dimensions
#1383 closed
Feb 10, 2021 -
/usr/include/SDL2/SDL_syswm.h:77:22: fatal error: directfb.h: No such file or directory
#1382 closed
Feb 10, 2021 -
[PATCH] Add gamecontrollerdb entry for Logitech Dual Action Gamepad (Linux)
#1381 closed
Feb 10, 2021 -
Software rendering fails when colorkey is enabled and alpha/color modulation modified
#1379 closed
Feb 10, 2021 -
timeBeginPeriod & timeEndPeriod mismatch
#1378 closed
Feb 10, 2021 -
[TRIVIAL] Hexadecimal digit for "half" is 0x8 not 0x5.
#1377 closed
Feb 10, 2021 -
SDL_RenderCopyEx off by one when rotating by 90 and -90.
#1376 closed
Feb 10, 2021 -
Request: triangles in Renderer subsystem
#1375 closed
Feb 10, 2021 -
Structure SDL_gestureTouch leaking
#1373 closed
Feb 10, 2021 -
Memmory leak in SDL_gamecontroller.c
#1372 closed
Feb 10, 2021 -
compile error about __func__
#1371 closed
Feb 10, 2021 -
Message Boxes aren't implemented on Android
#1370 closed
Feb 10, 2021 -
Execute event watchers in the order they were added
#1369 closed
Feb 10, 2021 -
Even if built with --enable-clock_gettime, SDL2 still calls gettimeofday().
#1368 closed
Feb 10, 2021 -
Some audio channel count converters corrupt floating point audio and overflow buffer
#1367 closed
Feb 10, 2021 -
On VS2013, several projects of release build are not built.
#1365 closed
Feb 10, 2021 -
Support for OpenGL ES 3 contexts on iOS
#1364 closed
Feb 10, 2021 -
changeset 8142/8143 breaks reception of external WM_(UNI)CHAR messages
#1363 closed
Feb 10, 2021 -
SDL_SetRelativeMouseMode is slow
#1362 closed
Feb 10, 2021 -
CPU detection not working with MSVC on x64
#1361 closed
Feb 10, 2021 -
Dependencies for testgles2 is lacked on Visual Studio 2013.
#1360 closed
Feb 10, 2021 -
SDL hangs trying to initialize video subsystem.
#1359 closed
Feb 10, 2021 -
CreateTexture does not accurately match supplied PixelFormat
#1358 closed
Feb 10, 2021 -
SDL_WINDOWEVENT_RESIZED not sent when rotating screen on iOS 4.2
#1357 closed
Feb 10, 2021 -
linking errors and undefined references when cross-compiling with mxe
#1356 closed
Feb 10, 2021 -
SDL_GetPowerInfo returns implausible batter percentage value on iOS
#1355 closed
Feb 10, 2021 -
OSX: In relative mouse mode, mouse buttons are lost after clicking on window title bar.
#1354 closed
Feb 10, 2021 -
OSX: App name in the menu bar is not localized.
#1353 closed
Feb 10, 2021 -
SDL_CreateWindow() Error
#1352 closed
Feb 10, 2021 -
Improvement to android port
#1351 closed
Feb 10, 2021 -
Wrong flags in CHECK_OBJC_SOURCE_COMPILES
#1350 closed
Feb 10, 2021 -
Unresponsive Window on MinGW-W64 build
#1348 closed
Feb 10, 2021 -
Resampling non-8-bit audio may result in garbage
#1347 closed
Feb 10, 2021 -
Could not display video
#1346 closed
Feb 10, 2021 -
Text input events are reported inconstantly on key repeat
#1345 closed
Feb 10, 2021 -
Support for Vivante GPU API
#1344 closed
Feb 10, 2021 -
error: unknown type name 'IDirect3DDevice9'
#1343 closed
Feb 10, 2021 -
SDL_pixels.h misses SDL_stdinc.h include
#1342 closed
Feb 10, 2021 -
SDL_SetRenderDrawColor and SDL_GetRenderDrawColor not properly declared.
#1340 closed
Feb 10, 2021 -
Mir video driver lacks relative mouse support
#1339 closed
Feb 10, 2021 -
App freezes on android when killed from Task Manager
#1338 closed
Feb 10, 2021 -
No graceful exit on Androids
#1337 closed
Feb 10, 2021 -
OUYA Controller mapping
#1336 closed
Feb 10, 2021 -
no SDL_HasAVX
#1335 closed
Feb 10, 2021 -
nativeResume doesn't restart event handling
#1334 closed
Feb 10, 2021 -
Update copyright for 2014...
#1333 closed
Feb 10, 2021 -
Fullscreen offset by a few pixels. Most strange workaround
#1332 closed
Feb 10, 2021 -
Addition of SDL_SYSWM_WAYLAND enum value breaks binary compatibility for 2.0.2
#1330 closed
Feb 10, 2021 -
Accelerometer axes return weird/random values
#1329 closed
Feb 10, 2021 -
SDL_FlushEvent(SDL_MOUSEMOTION) not removing events added by SDL_WarpMouseInWindow()
#1328 closed
Feb 10, 2021 -
Security Software is blocking RegisterRawInputDevices()
#1327 closed
Feb 10, 2021 -
Bad mouse motion coordinates with two windows where one has changed logical size
#1326 closed
Feb 10, 2021 -
SDL_Create and SDL_Destroy
#1325 closed
Feb 10, 2021 -
[Android] [OUYA] controllermap.c
#1324 closed
Feb 10, 2021 -
[Android] [OUYA] system button is not handled
#1323 closed
Feb 10, 2021 -
[Android] Joysticks do not have unique IDs
#1322 closed
Feb 10, 2021 -
Wrong -rpath setting includes DESTDIR rather that only the libdir
#1321 closed
Feb 10, 2021 -
SDL_JoystickGetButton returns 0 for every button (after migrating from 1.2 to 2.0.1)
#1320 closed
Feb 10, 2021 -
[Android] Joystick Button Mappings are strange
#1319 closed
Feb 10, 2021 -
Gamecontroller DB entry for Bluetooth Moga Pro Controller (Linux, HID)
#1318 closed
Feb 10, 2021 -
[Android] SDL_JoystickGetAttached does not function
#1317 closed
Feb 10, 2021 -
SDL_SYSTEM_CURSOR_WAITARROW May Not Work Properly
#1316 closed
Feb 10, 2021 -
[ES 2.0] SDL_RenderClear clears render target with wrong color
#1315 closed
Feb 10, 2021 -
SDL_SetTextureAlphaMod doesn't work on textures without a image-side alpha channel
#1313 closed
Feb 10, 2021 -
Wayland compilation
#1312 closed
Feb 10, 2021 -
[patch] Fix SDL build on Haiku
#1310 closed
Feb 10, 2021 -
Mac: SDL_FINGERUP events don't always trigger (touch presses get "stuck")
#1309 closed
Feb 10, 2021 -
On OSX, an SDL app prevents system shutdown.
#1308 closed
Feb 10, 2021 -
Mac: mousewheel events have flipped horizontal scroll values
#1307 closed
Feb 10, 2021 -
Large images not loading on intel chipset
#1306 closed
Feb 10, 2021 -
CHECK_WINDOW_MAGIC should include __FILE__ and __LINE__
#1305 closed
Feb 10, 2021 -
Message boxes under X11 are sluggish
#1304 closed
Feb 10, 2021 -
OpenGL context 3.2+ on Mac OS X requires SDL_GL_CONTEXT_PROFILE_CORE
#1303 closed
Feb 10, 2021 -
FEATURE: Add support for DualShock 4 controllers
#1302 closed
Feb 10, 2021 -
Need to redraw twice on resize on osx
#1301 closed
Feb 10, 2021 -
Window minimizes itself when focus is lost to an app on another display
#1300 closed
Feb 10, 2021 -
SDL_RenderSetClipRect is always relative to the window
#1298 closed
Feb 10, 2021 -
Fails to build on Debian GNU/kFreeBSD
#1297 closed
Feb 10, 2021 -
Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor
#1296 closed
Feb 10, 2021 -
GL_VERSION always 1.1.0
#1295 closed
Feb 10, 2021 -
HiDPI support on Windows is broken
#1294 closed
Feb 10, 2021 -
SDL_JoystickGetGUID() not unique on Linux
#1293 closed
Feb 10, 2021 -
Improve Performance in SDL_x11events.c file.
#1292 closed
Feb 10, 2021 -
Invalid device id when hotplugging joystick on Windows/Xinput
#1291 closed
Feb 10, 2021 -
SDL_CONTROLLERDEVICEADDED not fired for Xbox360 controller
#1290 closed
Feb 10, 2021 -
SDL_MouseMotionEvent coordinates out of bounds in FULLSCREEN_DESKTOP
#1289 closed
Feb 10, 2021 -
OpenGL Context lost / broken on Macs (OS X 10.9 + GeForce) when Steam overlay appears
#1288 closed
Feb 10, 2021 -
Incorrect documentation for SDL_GameControllerGetAxis
#1287 closed
Feb 10, 2021 -
Android: SetTextureColorMod doesn't work for RGB surfaces/textures
#1286 closed
Feb 10, 2021 -
Application get stuck in SDL_PumpEvents while moving or resizing window.
#1285 closed
Feb 10, 2021 -
SDL_Blit_A.c integer constant too large for long type
#1284 closed
Feb 10, 2021 -
SDL_GetPrefPath broken, truncates path on Mac OS X.
#1283 closed
Feb 10, 2021 -
description for SDL_MouseButtonEvent.button is misleading
#1282 closed
Feb 10, 2021 -
SDL_JoystickGetButton always returns 0
#1281 closed
Feb 10, 2021 -
opengles2 renderer creation fails with "Could not create EGL context" on Android
#1280 closed
Feb 10, 2021 -
Touch event coordinates not consistent between Android/IOS and X11
#1279 closed
Feb 10, 2021 -
XInput2 version 2.2 is not detected
#1278 closed
Feb 10, 2021 -
Memory leaks in SDL2 (Video)
#1277 closed
Feb 10, 2021 -
Correct list of supported platforms in README-platforms.txt
#1276 closed
Feb 10, 2021 -
Uncalibrated values for Logitech Wingman Formula Force GP Wheel axes are used after calibration
#1275 closed
Feb 10, 2021 -
Android SDL2 documentation / code mismatch: Getting wrong OpenGL ES context version
#1273 closed
Feb 10, 2021 -
OpenGL and NSOpenPanel conflict
#1272 closed
Feb 10, 2021 -
undefined reference to `IID_IUnknown' on cygwin
#1271 closed
Feb 10, 2021 -
Erroneously Receiving SDL_APP_TERMINATING Event on Configuration Change
#1270 closed
Feb 10, 2021 -
SDL_GL_UnbindTexture segfaults on osx
#1269 closed
Feb 10, 2021 -
testdrawchessboard.c Sets the render color alpha to 0x0.
#1268 closed
Feb 10, 2021 -
Precise scrolling events
#1267 closed
Feb 10, 2021 -
GFX on HD 4000 garbled
#1266 closed
Feb 10, 2021 -
Request: SDL/SDL_cursor.h With SDLCursorTypes For Standard Cursors
#1264 closed
Feb 10, 2021 -
SDL_Log should use different colors on linux for different prioritys
#1263 closed
Feb 10, 2021 -
OUYA/Android joystick hotplug support
#1262 closed
Feb 10, 2021 -
Duplicate SDL_TEXTINPUT events for a single key on Windows
#1261 closed
Feb 10, 2021 -
iOS 7. IPHONE_TOUCH_EFFICIENT_DANGEROUS is really dangerous
#1260 closed
Feb 10, 2021 -
SDLK keycodes mentioned in documentation but not defined in source
#1259 closed
Feb 10, 2021 -
[Android] More suggestions for handling joystick input
#1258 closed
Feb 10, 2021 -
Cannot create 3.3 or 4.1 context on Mac OS X 10.9
#1257 closed
Feb 10, 2021 -
SDL_GetWindowFlags() returns incorrect flags for maximized windows
#1256 closed
Feb 10, 2021 -
SDL_GL_GetAttribute should take into account the current context
#1255 closed
Feb 10, 2021 -
Multisampling does not work.
#1254 closed
Feb 10, 2021 -
Hardware keyboard control key sequences don't get reported
#1253 closed
Feb 10, 2021 -
SDL_ceil is incorrectly implemented when HAVE_LIBC is not defined
#1250 closed
Feb 10, 2021 -
SDL_GetPrefPath does not fully create a path
#1249 closed
Feb 10, 2021 -
Missing source files in generated project file for a filesystem component
#1248 closed
Feb 10, 2021 -
PATCH: Add KD detection under CMake
#1247 closed
Feb 10, 2021 -
SDL_config_wiz.h?
#1246 closed
Feb 10, 2021 -
SDL_RenderSetClipRect doesn't work properly when use SDL_RenderSetLogicalSize
#1245 closed
Feb 10, 2021 -
Android/OUYA Controller unknown keycodes
#1244 closed
Feb 10, 2021 -
Same game works differently on different Macbooks
#1243 closed
Feb 10, 2021 -
please add notifications for clipboard updates on X11 and Android
#1242 closed
Feb 10, 2021 -
Voice to text feature on Android repeats some text via SDL_TEXTINPUT
#1241 closed
Feb 10, 2021 -
Crash with either ouya controller or xbox 360 controller connected to the ouya
#1240 closed
Feb 10, 2021 -
Event timestamp members are undocumented
#1239 closed
Feb 10, 2021 -
Some public functions aren't marked with SDLCALL
#1238 closed
Feb 10, 2021 -
Test testrendercopyex draws mirrored output
#1237 closed
Feb 10, 2021 -
SDL_SetCursorGrab() is buggy on Windows
#1236 closed
Feb 10, 2021 -
SDL.lib named wrong
#1235 closed
Feb 10, 2021 -
Crash when using Android clipboard
#1234 closed
Feb 10, 2021 -
Shaped Windows under Mac OS X
#1233 closed
Feb 10, 2021 -
SDL_TextureModulate not used anywhere?
#1232 closed
Feb 10, 2021 -
SDL_CreateWindow(w=INT_MAX, h=INT_MAX) claims to succeed
#1231 closed
Feb 10, 2021 -
Button not recognized by SDL (Samsung Galaxy S3)
#1228 closed
Feb 10, 2021 -
Joystick support for android prevents compilation for targets < 12
#1227 closed
Feb 10, 2021 -
Cmake: SDL2 Doesn't install DLLs on Windows
#1226 closed
Feb 10, 2021 -
[X11] Improve loading of dynamic libraries
#1225 closed
Feb 10, 2021 -
Landscape mode in Ios Device
#1224 closed
Feb 10, 2021 -
Landscape mode in Android XperiaE
#1223 closed
Feb 10, 2021 -
Link Failing on Raspberry Pi
#1222 closed
Feb 10, 2021 -
add SDL_acos and SDL_asin
#1221 closed
Feb 10, 2021 -
Unsupported Multisampling breaks context/window creation
#1220 closed
Feb 10, 2021 -
Android app is running while the screen is locked, on Samsung !
#1219 closed
Feb 10, 2021 -
SSE intrinsic in fillrect MMX path
#1218 closed
Feb 10, 2021 -
On OS/X after calling SDL_SetWindowBordered right mouse clicks no longer register
#1217 closed
Feb 10, 2021 -
Enable GCC atomics for clang
#1215 closed
Feb 10, 2021 -
[Android] Support parallel jobs from build_android.sh
#1213 closed
Feb 10, 2021 -
Version Mismatch in VS2013 Solution File
#1212 closed
Feb 10, 2021 -
Move src/input/evdev into src/core/linux
#1211 closed
Feb 10, 2021 -
Render calls do not encapsulate glEnable/DisableVertexAttribArray properly
#1210 closed
Feb 10, 2021 -
[Android] Handle joystick POV hat separately
#1209 closed
Feb 10, 2021 -
Multiple touches break mouseinput on android
#1208 closed
Feb 10, 2021 -
Reported window size wrong when leaving fullscreen with active window size limits
#1207 closed
Feb 10, 2021 -
EGL build related errors
#1206 closed
Feb 10, 2021 -
SDL_PauseAudio(false) never returns
#1205 closed
Feb 10, 2021 -
Check if keycode_to_SDL returns a nonnegative value (before calling SDL_PrivateJoystickButton).
#1204 closed
Feb 10, 2021 -
Mac: enable the fullscreen button in 10.7+ for resizable windows
#1203 closed
Feb 10, 2021 -
OpenGL ES support on Windows via ANGLE
#1202 closed
Feb 10, 2021 -
SDL_PrivateJoystickButton on Android. Crash when pressing MENU button
#1201 closed
Feb 10, 2021 -
Screen saver defaults to enabled in SDL2.
#1200 closed
Feb 10, 2021 -
[Android] Joystick axes handling is broken
#1199 closed
Feb 10, 2021 -
[Android] Duplicate button presses
#1198 closed
Feb 10, 2021 -
Suggestions for fixes for keycode_to_SDL
#1196 closed
Feb 10, 2021 -
Tell that SDL_JoystickNumButtons is unsupported
#1195 closed
Feb 10, 2021 -
SDL_SetTextInputRect has no effect on iOS
#1194 closed
Feb 10, 2021 -
Change Android Layout from Absolute to Linear or Relative
#1193 closed
Feb 10, 2021 -
Initializing Video produces unnecessary errors
#1192 closed
Feb 10, 2021 -
SDL_WINDOW_FULLSCREEN_DESKTOP not always restored after focus loss
#1191 closed
Feb 10, 2021 -
SDL_RenderSetViewport behavior is different/incorrect on OpenGL renderer vs DirectX renderer
#1190 closed
Feb 10, 2021 -
GLES2 context creation fails in x11 since 2.0.1
#1189 closed
Feb 10, 2021 -
SDL_GetAudioDeviceName returns default-device name on invalid index for default-device only drivers
#1188 closed
Feb 10, 2021 -
Regression: cannot create GLES2 context on Android since 2.0.1
#1187 closed
Feb 10, 2021 -
SDL_Texture alpha mod value is lost on window resize with render logic size
#1185 closed
Feb 10, 2021 -
Calls to SDL_PollEvent cause SDL2 window to "raise" itself in xfce
#1184 closed
Feb 10, 2021 -
SDL_SetRenderDrawBlendMode returns a bitmask of blend modes?
#1183 closed
Feb 10, 2021 -
SOFT RENDERER: SDL_RenderSetClipRect doesn't work properly when drawing scaled textures
#1182 closed
Feb 10, 2021 -
SOFT RENDERER: SDL_RenderCopyEx fails to draw when texture blend mode is enabled
#1181 closed
Feb 10, 2021 -
OpenGL 3.3 on OS X Mavericks
#1180 closed
Feb 10, 2021 -
Touchscreen touches do not register unless user touches screen once before launching app
#1179 closed
Feb 10, 2021 -
Asking for an OpenGL version greater than 3.2 gives you nothing in OSX
#1177 closed
Feb 10, 2021 -
SDL_CreateWindow (on Xorg with multiple X screens) only creates windows on the first screen
#1176 closed
Feb 10, 2021 -
SDL2-2.0.1/src/video/SDL_egl.c:397: possible bad if test ?
#1175 closed
Feb 10, 2021 -
test/testdrawchessboard.c line endings
#1174 closed
Feb 10, 2021 -
Cannot define DPad to axes
#1173 closed
Feb 10, 2021 -
CMake is not adding src/core/linux/*.c to the build, linking to SDL results in errors.
#1171 closed
Feb 10, 2021 -
Exception is thrown when attempting to debug an opengl application through gDebugger
#1170 closed
Feb 10, 2021 -
undefined reference to `SDL_UDEV_*
#1169 closed
Feb 10, 2021 -
SDL_getjoystickbutton returns wrong state for latching buttons
#1168 closed
Feb 10, 2021 -
joysticks without any buttons do not get recognized as such
#1167 closed
Feb 10, 2021 -
SDL_gamecontrollerdb mapping configuration format extension to handle inverted axis
#1166 closed
Feb 10, 2021 -
debian/rules: Makefiles should use tabs
#1165 closed
Feb 10, 2021 -
Bugzilla needs SDL text on main page...
#1163 closed
Feb 10, 2021 -
Bugzilla needs real "platform" list.
#1162 closed
Feb 10, 2021 -
Up default optimizations to -O3...
#1161 closed
Feb 10, 2021 -
Video capture
#1160 closed
Feb 10, 2021 -
another test bug...
#1159 closed
Feb 10, 2021 -
drag'n'drop.
#1158 closed
Feb 10, 2021 -
clipboard access...
#1157 closed
Feb 10, 2021 -
Various ASM PIC issues...
#1156 closed
Feb 10, 2021 -
codewarrior project file updates...
#1155 closed
Feb 10, 2021 -
audio input API
#1154 closed
Feb 10, 2021 -
Keylock patch...
#1153 closed
Feb 10, 2021 -
glSDL...
#1152 closed
Feb 10, 2021 -
multiple sticks on one USB node
#1151 closed
Feb 10, 2021 -
test bug...
#1150 closed
Feb 10, 2021 -
Building SDL fails on Windows 8.1 unless June 2010 DirectX SDK is installed
#1143 closed
Feb 10, 2021 -
SDL_GetSystemRAM() always returns 0 on Windows 8.1
#1142 closed
Feb 10, 2021 -
SDL_CreateWindow(w=INT_MAX, h=INT_MAX) causes program to hang
#1141 closed
Feb 10, 2021 -
SDL_SetWindowSize and window size limits
#1140 closed
Feb 10, 2021 -
SDL_GetPrefPath ignores organization parameter on Linux (patch)
#1139 closed
Feb 10, 2021 -
Window loses maximized state when activated
#1138 closed
Feb 10, 2021 -
Holding Volume Buttons on Lenovo Thinkpad T530 Causes Fullscreen Window to Minimize
#1137 closed
Feb 10, 2021 -
Implement SDL_GetPowerInfo() on Linux using UPower
#1136 closed
Feb 10, 2021 -
Screensaver inhibition broken in GNOME 3
#1135 closed
Feb 10, 2021 -
[Patch] Mac: SDL_filesystem.h not exported to public header folder when building framework
#1134 closed
Feb 10, 2021 -
Allow specifying texture scale filter mode for each SDL_RenderCopy/SDL_RenderCopyEx call
#1133 closed
Feb 10, 2021 -
SDL_RenderInfo doesn't contain video memory size similar to old SDL_VideoInfo
#1132 closed
Feb 10, 2021 -
Debian bug report: Left/Right Joystick Axis doesn't work with some controllers
#1131 closed
Feb 10, 2021 -
Debian bug report: SDL_SetVideoMode segfault if GLX extension are missing
#1130 closed
Feb 10, 2021 -
Add JACK backend to SDL
#1129 closed
Feb 10, 2021 -
SDL_RenderClear not clearing entire render target
#1128 closed
Feb 10, 2021 -
Crash on Windows when opening second HapticFromJoystick
#1127 closed
Feb 10, 2021 -
SDL_SetWindowBordered causing renderer to freeze up
#1126 closed
Feb 10, 2021 -
Crash when quitting application with fullscreen window
#1125 closed
Feb 10, 2021 -
Pixel missing in SDL_RenderDrawLines
#1124 closed
Feb 10, 2021 -
Android: Accelerometer values fed to joystick driver are inverted for the X axis and wrong for Z
#1122 closed
Feb 10, 2021 -
[patch] automatically remap accelerometer coordinates according to screen orientation on Android
#1121 closed
Feb 10, 2021 -
X11: Crash in ' SDL_ShowSimpleMessageBox()' since commit d4a39491577f
#1120 closed
Feb 10, 2021 -
Integer overflow/underflow in SDL_RegisterApp/SDL_UnregisterApp
#1118 closed
Feb 10, 2021 -
androidbuild.sh fails with undefined reference to 'SDL_main'
#1117 closed
Feb 10, 2021 -
SDL_SetRelativeMouseMode broken on Linux (SDL_SetWindowGrab broken only in VMs)
#1116 closed
Feb 10, 2021 -
[PATCH] Don't search for libusbhid except on BSD
#1115 closed
Feb 10, 2021 -
[PATCH] Non-udev in joystick in Linux does not push JOYDEVICEADDED event
#1114 closed
Feb 10, 2021 -
Mouse wheel won't register due to WHEEL_DOWN usage in SDL_windowsevents.c
#1113 closed
Feb 10, 2021 -
[patch] Enable static linking of libSDL on Android
#1112 closed
Feb 10, 2021 -
Fails create context for OpenGL 3.2 and above with glew
#1111 closed
Feb 10, 2021 -
incomplete framebuffer when combining renderer and depth buffer bits
#1110 closed
Feb 10, 2021 -
try to use EGL extentions on texture loading with GLES/GLES2 render
#1109 closed
Feb 10, 2021 -
testfilesystem fails to link on Mac
#1108 closed
Feb 10, 2021 -
SDL_CreateWindow/WIN_GL_LoadLibrary fails due to external iconv not being able to convert path
#1107 closed
Feb 10, 2021 -
Debian bug report: interaction with window managers and edge workspace flipping
#1106 closed
Feb 10, 2021 -
SDL Message Boxes don't cope with fixed width fonts (in windows at least)
#1105 closed
Feb 10, 2021 -
[Android] Black screen after resume (sometimes)
#1104 closed
Feb 10, 2021 -
SDL_AddTouch added too late for Android
#1103 closed
Feb 10, 2021 -
Tests may use invalid SDL_window pointers when windows are closed
#1102 closed
Feb 10, 2021 -
Add a utility function to get user's locale
#1101 closed
Feb 10, 2021 -
Two members of Windows WindowData not initialized
#1100 closed
Feb 10, 2021 -
fix for bug 2121 breaks linking for mingw and throws multiple warnings
#1099 closed
Feb 10, 2021 -
Add Windows-like composite layered windows to ShapedWindow API
#1098 closed
Feb 10, 2021 -
Using multiple XInput devices with haptics seems problematic
#1097 closed
Feb 10, 2021 -
SDL_DirectFB_render.c, DirectFB_GetTexturePalette, wrong member in structure referenced
#1096 closed
Feb 10, 2021 -
SDL_BYTEORDER is not defined to one of SDL_LIL_ENDIAN or SDL_BIG_ENDIAN on linux
#1095 closed
Feb 10, 2021 -
SDL_BlitScaled crashes in src/video/SDL_blit_N.c:2145
#1094 closed
Feb 10, 2021 -
SDL_CreateTexture allows illegal texture sizes
#1093 closed
Feb 10, 2021 -
GCC throws error on SDL_FORCE_INLINE when compiling with -ansi
#1092 closed
Feb 10, 2021 -
compiler warnings (-pedantic) SDL_video.h:111:42
#1091 closed
Feb 10, 2021 -
Use SDL_UDEV_* for joystick hotplugging [PATCH]
#1090 closed
Feb 10, 2021 -
glxSwapIntervalMESA failed when invoke SDL_CreateRenderer
#1089 closed
Feb 10, 2021 -
Compile fails due to error in SDL_evdev.c
#1088 closed
Feb 10, 2021 -
evdev input system should emit SDL_TEXTINPUT events
#1087 closed
Feb 10, 2021 -
SDL_CreateWindowAndRenderer causes supposed 12 byte memory leak
#1086 closed
Feb 10, 2021 -
Debian bug report: libsdl2/X: false positives in mouse wheel code
#1084 closed
Feb 10, 2021 -
Creating a Window with SDL_WINDOW_BORDERLESS doesn't get rid of the status bar on iOS7
#1083 closed
Feb 10, 2021 -
CMake does not set X11 includes properly for sdl2-config and friends
#1082 closed
Feb 10, 2021 -
SDL_RendererEventWatch doesn't always scale mouse events when SetLogicalSize is used
#1081 closed
Feb 10, 2021 -
OpenGL window: Isn't centered when set to SDL_WINDOW_FULLSCREEN[_DESKTOP]
#1080 closed
Feb 10, 2021 -
SDL_Window + glContext -> SDL_SetWindowDisplayMode() fails to resize the WM window.
#1079 closed
Feb 10, 2021 -
Hardcoded libudev name prevents hotplugging on some distributions
#1078 closed
Feb 10, 2021 -
CWBackPixel causes weird window flickering on window resize
#1077 closed
Feb 10, 2021 -
directfb fails to build on arm, here is a patch
#1076 closed
Feb 10, 2021 -
Mapping from scancode to keycode doesn't work for remapped modifier keys
#1074 closed
Feb 10, 2021 -
SDL native window test fails to compile
#1073 closed
Feb 10, 2021 -
Fullscreen resolution do not resize back after I quit the application
#1072 closed
Feb 10, 2021 -
Compile error on Window 8 (DirectX SDK)
#1071 closed
Feb 10, 2021 -
Gamecontroller DB entry for corded version of Logitech RumblePad 2 (DINPUT)
#1070 closed
Feb 10, 2021 -
SDL_systhread.c won't compile for x64 under VS2012
#1069 closed
Feb 10, 2021 -
SDL 2.0 does not support OpenGL ES 2.0 on windows
#1068 closed
Feb 10, 2021 -
No _chkstk implementation
#1067 closed
Feb 10, 2021 -
valgrind memory not released ..
#1066 closed
Feb 10, 2021 -
SDL_log xxx on Android outputs to Logcat with incorrect priority.
#1065 closed
Feb 10, 2021 -
Screen blink between the two last display
#1064 closed
Feb 10, 2021 -
SDL stdlib implementation does not force upper case for %X format specifier
#1063 closed
Feb 10, 2021 -
[PATCH] Add name to SDL_Point structure
#1062 closed
Feb 10, 2021 -
SDL_GetWindowPosition() always returns (0, 0) in fullscreen
#1060 closed
Feb 10, 2021 -
OpenGL doesn't work with --disable-threads
#1058 closed
Feb 10, 2021 -
a few warnings when compiling
#1056 closed
Feb 10, 2021 -
Mac: window moves unexpectedly when exiting SDL_WINDOW_FULLSCREEN_DESKTOP mode
#1055 closed
Feb 10, 2021 -
Make OS X's filesystem calls use -[NSString fileSystemRepresentation]
#1054 closed
Feb 10, 2021 -
Dead Keys don't generate events on X11
#1053 closed
Feb 10, 2021 -
does not build with --disable-threads
#1052 closed
Feb 10, 2021 -
Device addition/removal queries all USB devices rather than only HID devices.
#1051 closed
Feb 10, 2021 -
Window size limit calculation issue when exiting fullscreen on Windows
#1050 closed
Feb 10, 2021 -
Mac: SDL_WINDOWEVENT_EXPOSED is never sent
#1049 closed
Feb 10, 2021 -
SDL_messagebox only prints one character of the message
#1048 closed
Feb 10, 2021 -
TextInput API doesn't work with IBus (even with XIM support)
#1047 closed
Feb 10, 2021 -
SDL_GetPrefPath() makes the assumption that $HOME or $XDG_DATA_HOME end in '/'
#1046 closed
Feb 10, 2021 -
SDL_filesystem API not built using cmake
#1045 closed
Feb 10, 2021 -
SDL_GL_GetAttribute(SDL_GL_RED_SIZE) fails for core profiles
#1044 closed
Feb 10, 2021 -
#error SDL for Mac OS X only supports deploying on 10.5 and above.
#1043 closed
Feb 10, 2021 -
The Framework is improperly signed.
#1042 closed
Feb 10, 2021 -
Cmake test for Cocoa fails.
#1040 closed
Feb 10, 2021 -
FUSIONSOUND_SHARED option in CMakeLists.txt Broken
#1039 closed
Feb 10, 2021 -
SDL_GetError: "Unknown touch device" and "ERROR: NumPoints = 0"
#1038 closed
Feb 10, 2021 -
Android can't find SDL2's JNI functions by name
#1037 closed
Feb 10, 2021 -
String conversion of XAudio2 and DirectSound backends are UCS-2BE
#1036 closed
Feb 10, 2021 -
Obvious bugs in SDL_ltoa and SDL_lltoa
#1035 closed
Feb 10, 2021 -
SDL_GetErrorMsg infinite loop
#1034 closed
Feb 10, 2021 -
C89 Compliance
#1033 closed
Feb 10, 2021 -
Direct3D render driver leaks YUV pixel shader
#1032 closed
Feb 10, 2021 -
[patch] Haiku build broken
#1031 closed
Feb 10, 2021 -
Migrate Bugzilla to new server...
#1030 closed
Feb 10, 2021 -
Android : pause/resume (focus gained/lost)
#1029 closed
Feb 10, 2021 -
[Android] Calling SDL_VideoInit after SDL_Init with no parameters crashes the app
#1028 closed
Feb 10, 2021 -
OpenGL ES renderer tries to load OES functions unconditionally [patch]
#1027 closed
Feb 10, 2021 -
can't get SDL_QUIT event because Android onPause cause native stopped inside SDL_PollEvent
#1026 closed
Feb 10, 2021 -
http://forums.libsdl.org Problematically Slow
#1024 closed
Feb 10, 2021 -
Android : use the shutter button
#1023 closed
Feb 10, 2021 -
Common EGL code [patch]
#1022 closed
Feb 10, 2021 -
Android : use Zoom button as Volume Key
#1021 closed
Feb 10, 2021 -
Capture Input
#1020 closed
Feb 10, 2021 -
SDL_JOYDEVICEADDED does not work on Ubuntu 12.04
#1018 closed
Feb 10, 2021 -
Flicker occurs when restoring window from Dock
#1017 closed
Feb 10, 2021 -
Backspace and Return Not Sending Events From On-Screen Keyboard
#1016 closed
Feb 10, 2021 -
fallback code for SDL_memset alignment error
#1015 closed
Feb 10, 2021 -
Full-screen appears to be broken - crash in SDL_DestroyWindow
#1014 closed
Feb 10, 2021 -
DECLSPEC macro for MSVC always on export
#1013 closed
Feb 10, 2021 -
[PATCH] Update OSX Joystick code to fully support Saitek p2500 gamepad
#1012 closed
Feb 10, 2021 -
Deadlock in android after locking screen
#1011 closed
Feb 10, 2021 -
Deadlock in android after locking screen
#1010 closed
Feb 10, 2021 -
Win32: Stack overflow due to recursive SDL_LogOutput on SDL_LogError without console
#1009 closed
Feb 10, 2021 -
Race condition between SDL_PushEvent and SDL_SetEventFilter.
#1008 closed
Feb 10, 2021 -
SDL_Thread lacks control over stack size
#1007 closed
Feb 10, 2021 -
SDL_Render doesn't clear framebuffer between frames.
#1006 closed
Feb 10, 2021 -
Code getting duplicate in SDL_UpperBlitScaled
#1005 closed
Feb 10, 2021 -
surface getting leak in SDLTest_ScreenShot function
#1004 closed
Feb 10, 2021 -
Hardcoded srcA value in SDL_Blit_RGB888_RGB888_Blend_Scale function
#1003 closed
Feb 10, 2021 -
Algorithm logic getting wrong in ComputeOutCode
#1001 closed
Feb 10, 2021 -
Bug Alpha + ColorKey + 32 bpp
#999 closed
Feb 10, 2021 -
error typos in gles2 renderer (patch attached)
#998 closed
Feb 10, 2021 -
SDL_SetWindowMinimumSize() not implemented on Windows.
#997 closed
Feb 10, 2021 -
Image Renders upside down with RenderTarget set and SDL_RenderCopyEx()
#996 closed
Feb 10, 2021 -
Detecting and compiling OpenGL ES on raspberry pi
#995 closed
Feb 10, 2021 -
Android rare bug : FindLibrary return null
#994 closed
Feb 10, 2021 -
Feature request : Android, let the OS handle the Volume key code.
#993 closed
Feb 10, 2021 -
Android. Audio not initialized when thread starts.
#992 closed
Feb 10, 2021 -
The framework INSTALL_PATH still uses @executable_path.
#991 closed
Feb 10, 2021 -
The mac framework is not signed
#990 closed
Feb 10, 2021 -
SDL Keyboard events missing when certain key combinations are present
#989 closed
Feb 10, 2021 -
SDL_assert_state should be renamed
#988 closed
Feb 10, 2021 -
Mac: hiding a fullscreen-desktop window with cmd-H prevents it from restoring correctly
#987 closed
Feb 10, 2021 -
SDL_RenderFillRect crash in specific multithreaded context
#986 closed
Feb 10, 2021 -
SDL_CreateWindow ignores position if fullscreen flag is set
#985 closed
Feb 10, 2021 -
focus/keyboard events not generated correctly for multiple windows
#983 closed
Feb 10, 2021 -
SDL_WINDOW_INPUT_GRABBED doesn't work for ALT and SUPER keys on Ubuntu
#981 closed
Feb 10, 2021 -
Access violation in SDL_audio.c in SDL_RunAudio()
#980 closed
Feb 10, 2021 -
[PATCH] Add support for requesting sRGB capable visuals.
#979 closed
Feb 10, 2021 -
XInput compatible device initialized as a DirectInput device
#978 closed
Feb 10, 2021 -
SDL_thread.h broken under MinGW crosscompiling environment
#977 closed
Feb 10, 2021 -
configure needs to be updated to detect latest cygwin/gcc 4.7.2 which deprecates -mno-cygwin
#975 closed
Feb 10, 2021 -
D3D_UpdateClipRect() sets the wrong width for the clip rect
#973 closed
Feb 10, 2021 -
SDL2.m4 shares same variables as SDL.m4 so they cache values
#972 closed
Feb 10, 2021 -
test/Makefile.in fails on Mac OS X with X11 enabled...
#969 closed
Feb 10, 2021 -
Changeset 7379 (b27c778a2bdb) breaks make process with msys+mingw (make 3.82.90)
#968 closed
Feb 10, 2021 -
Off-by-one error in SDL_AudioQuit (with patch)
#967 closed
Feb 10, 2021 -
Cocoa message boxes ignore parent window requests
#966 closed
Feb 10, 2021 -
Message boxes crash on X11 if cursor is hidden
#965 closed
Feb 10, 2021 -
Relative mouse mode won't report movements if buttons are pressed in X11
#963 closed
Feb 10, 2021 -
SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN behaves strangely
#962 closed
Feb 10, 2021 -
Mac: dead code for supporting OS 10.4
#961 closed
Feb 10, 2021 -
Difficult to set desired window size after leaving full screen
#958 closed
Feb 10, 2021 -
can't render yuv with D3D renderer
#957 closed
Feb 10, 2021 -
CMake compilation fails on OSX Due to improper PTHREAD detection.
#956 closed
Feb 10, 2021 -
Improper/inconsistent handling of double shift key
#955 closed
Feb 10, 2021 -
Cocoa SwapWindow doesn't swap the specified window
#954 closed
Feb 10, 2021 -
SDL_UpdateTexture or SDL_RenderCopy is malfunctioning
#953 closed
Feb 10, 2021 -
revision 7361 breaks refresh rate information for SDL_GetClosestDisplayMode()
#952 closed
Feb 10, 2021 -
CMakeLists.txt doesn't pull in src/thread/windows/SDL_systls.c
#951 closed
Feb 10, 2021 -
Thread Local Storage introduces infinite loop condition
#950 closed
Feb 10, 2021 -
Crash at memcpy X11_DispatchEvent(_THIS) Function
#949 closed
Feb 10, 2021 -
Sometimes SDL_calloc returns NULL in SDL_CreateWindowFrom(const void *data) function
#947 closed
Feb 10, 2021 -
Pulseaudio 32 bit audio formats support
#946 closed
Feb 10, 2021 -
iOS: SDL_GL_SHARE_WITH_CURRENT_CONTEXT not implemented
#945 closed
Feb 10, 2021 -
OpenGL contexts in threads
#944 closed
Feb 10, 2021 -
Linux events, joysticks having only hat are not read
#942 closed
Feb 10, 2021 -
Mac: OpenGL 4.1 contexts in OS 10.9 not supported intuitively
#941 closed
Feb 10, 2021 -
SDL_WINDOW_FULLSCREEN resizes all monitors on Linux
#940 closed
Feb 10, 2021 -
Multiple monitors on Linux: Fullscreen minimizes on focus switch to different monitor
#939 closed
Feb 10, 2021 -
[Patch] SDL_GL_MakeCurrent backend code inefficient in OS X
#938 closed
Feb 10, 2021 -
Buffer overflows in the Windows IME code
#937 closed
Feb 10, 2021 -
allow to distangle the joystick device loop from the video loop
#936 closed
Feb 10, 2021 -
Problem converting paletted surface to texture
#935 closed
Feb 10, 2021 -
There should be a way to get retina support on Mac
#934 closed
Feb 10, 2021 -
Most joystick events not detected when running console
#933 closed
Feb 10, 2021 -
SDL_Texture* from SDL_CreateTexture() causes GL_BindTexture() to segfault
#932 closed
Feb 10, 2021 -
Missing primitives in SDL_mouse header
#931 closed
Feb 10, 2021 -
Mode with combined desktop resolution with Xinerama enabled is unusable with XRandR
#930 closed
Feb 10, 2021 -
"SDL_config_iphoneos.h" file not found.
#929 closed
Feb 10, 2021 -
SDL_GetPerformanceFrequency - returns 0
#928 closed
Feb 10, 2021 -
Crash with SDL_SetColorKey
#927 closed
Feb 10, 2021 -
SDL_SetMainReady should not be in a public header
#926 closed
Feb 10, 2021 -
JoystickGetAxis overflows on X360 Controller
#925 closed
Feb 10, 2021 -
Application view not restored after SDL_WINDOWEVENT_RESTORED on iOS7
#924 closed
Feb 10, 2021 -
Window icon disappears as soon as a renderer is created
#923 closed
Feb 10, 2021 -
X360 controller does not stop rumbling when stopped without a delay
#922 closed
Feb 10, 2021 -
Xcode templates use SDL_SetVideoMode() which is not available in SDL 2.0.
#921 closed
Feb 10, 2021 -
SDL_Keysym contains a deprecated field for unicode which may be removed.
#920 closed
Feb 10, 2021 -
state->index may get negative in SDL_wave.c file.
#919 closed
Feb 10, 2021 -
enable HAVE_GCC_ATOMICS for android platform
#918 closed
Feb 10, 2021 -
Wrong window placement and OpenGL clipping if text size > 100%
#917 closed
Feb 10, 2021 -
Mac: cmd-tab doesn't work in fullscreen mode
#916 closed
Feb 10, 2021 -
Display mode in full screen is always set at desktop resolution
#915 closed
Feb 10, 2021 -
SDL does not support native resolution of the iPhone 5
#914 closed
Feb 10, 2021 -
SDL_GL_SwapWindow interacting badly with app inactivity
#913 closed
Feb 10, 2021 -
SDL 2.0.0 GPG Sig 404 Error
#912 closed
Feb 10, 2021 -
SDL_Log() unconditionally appends newline
#911 closed
Feb 10, 2021 -
Video hangs in HP-I3 if size of video window is bigger the 900 of screensize(1600x900)
#910 closed
Feb 10, 2021 -
SDL_WINDOWEVENT_RESIZED can have incorrect window data returning from full screen
#909 closed
Feb 10, 2021 -
CPU spike on Windows with WM_EVENT and OpenGL
#908 closed
Feb 10, 2021 -
Android app is running while the screen is locked
#907 closed
Feb 10, 2021 -
Malformed window resize is sometimes reported on activity resume
#906 closed
Feb 10, 2021 -
Patch to make SDL_config.h universal for 32/64 architectures.
#904 closed
Feb 10, 2021 -
Joystick events trigger when the SDL program has no focus
#903 closed
Feb 10, 2021 -
[Patch] Incorrect GameController mapping for PS3 controller in OS X
#902 closed
Feb 10, 2021 -
SDL_SetWindowFullscreen with flag SDL_WINDOW_FULLSCREEN_DESKTOP not work on ubuntu 13.04
#901 closed
Feb 10, 2021 -
SDL_Window recreation (or rather an SDL_Renderer associated with the secondary window) fails
#900 closed
Feb 10, 2021 -
Crash observed in SDL_PollEvent()
#899 closed
Feb 10, 2021 -
IOS refuses to set landscape mode
#898 closed
Feb 10, 2021 -
DISKAUD_bootstrap symbol undefined on IOS
#897 closed
Feb 10, 2021 -
SDL_GetKeyboardState should return const.
#896 closed
Feb 10, 2021 -
SDL will not compile with "SDL_THREADS" disabled.
#895 closed
Feb 10, 2021 -
Scaled texture draws with filtering produce wrapping artifacts.
#894 closed
Feb 10, 2021 -
libSDL-2.0.0-pre7238 patch to build against libX11-1.5.99.902
#893 closed
Feb 10, 2021 -
SDL 2.0 compile error on Fedora 19/x86_64
#891 closed
Feb 10, 2021 -
Texture filtering doesn't work in direct3d
#890 closed
Feb 10, 2021 -
Full joystick name not returned, only first character of the name
#889 closed
Feb 10, 2021 -
Mac: dropping a file onto the app to launch it doesn't pass the filepath to argv
#888 closed
Feb 10, 2021 -
Changeset 76fa20889de8 breaks linking
#887 closed
Feb 10, 2021 -
XInput Haptic cannot use SDL_HapticOpenFromJoystick
#885 closed
Feb 10, 2021 -
Wheel not detected as joystick or gamepad
#884 closed
Feb 10, 2021 -
Relative mouse motion malfunction on first button press
#883 closed
Feb 10, 2021 -
SDL spams "ERROR: Invalid window" on each frame
#882 closed
Feb 10, 2021 -
Xaudio2: Xaudio2Create() failed
#881 closed
Feb 10, 2021 -
Relative mouse mode has cursor jump on first click event
#880 closed
Feb 10, 2021 -
Relative mouse movements does not hide cursor
#879 closed
Feb 10, 2021 -
No SDL_VIDEORESIZE event generated when the window manager sets the window size.
#878 closed
Feb 10, 2021 -
SDL_PauseAudio(1) does not result in silence using the DirectSound backend
#877 closed
Feb 10, 2021 -
(Patch) More bits for SDL_MouseMotionEvent.state
#876 closed
Feb 10, 2021 -
[Post-2.0] [Patch] SDL_HapticRumble Support
#875 closed
Feb 10, 2021 -
Gamecontroller patch to add support for Logitech F510 (Linux)
#873 closed
Feb 10, 2021 -
Add support for the _NET_WM_BYPASS_COMPOSITOR hint
#872 closed
Feb 10, 2021 -
PND_setwindowgrab() is probably wrong
#870 closed
Feb 10, 2021 -
SDL_SetWindowSize cannot set sizes larger than desktop resolution in Windows
#868 closed
Feb 10, 2021 -
new gamecontroller
#867 closed
Feb 10, 2021 -
_allmul implementation in SDL_stdlib.c doesn't clean up the stack
#866 closed
Feb 10, 2021 -
SDL_GetNumTouchDevices() has incorrect prototype
#865 closed
Feb 10, 2021 -
glScissor calls are wrong - Patch attached
#864 closed
Feb 10, 2021 -
SDL_RenderClear prototype doxygen missing
#863 closed
Feb 10, 2021 -
[patch] SDL_SetWindowPosition sets bad position values when given SDL_WINDOWPOS_CENTERED args
#862 closed
Feb 10, 2021 -
Mac: buggy mouse click behaviour at edges of window with Window Grabbing enabled
#861 closed
Feb 10, 2021 -
Mac: In fullscreen, SDL_DestroyWindow/SDL_Quit causes window to briefly appear & disappear in Dock
#860 closed
Feb 10, 2021 -
SDL2 Cmake: VIDEO_COCOA check fails on OS X; VIDEO_COCOA sources aren't compiled.
#859 closed
Feb 10, 2021 -
[Patch] Direct3D resource leak on SDL_DestroyRenderer()
#858 closed
Feb 10, 2021 -
Use error extension instead of glGetError()
#857 closed
Feb 10, 2021 -
Work around cocoa relative mouse jump on first event
#856 closed
Feb 10, 2021 -
Fix framework compile on XCode 3.1 / PPC / Altivec
#855 closed
Feb 10, 2021 -
sdl2-config is not executable
#854 closed
Feb 10, 2021 -
static linking breaks with applications that use X11
#853 closed
Feb 10, 2021 -
Wrong GLES2 pixel format chosen on Android
#852 closed
Feb 10, 2021 -
Mac: Moving a hidden cursor out of the window doesn't un-hide it
#849 closed
Feb 10, 2021 -
Mac: Clicking on the app's dock icon with the cursor hidden permanently un-hides it
#848 closed
Feb 10, 2021 -
Inconsistent renderer behaviour on rotation
#847 closed
Feb 10, 2021 -
building SDL as a static library with static runtime doesn't compile/link with visual studio
#846 closed
Feb 10, 2021 -
crash during SDL_GL_CreateContext on iOS
#845 closed
Feb 10, 2021 -
Haiku uses wrong default install prefix
#844 closed
Feb 10, 2021 -
Future-Proofing for WinRT and C++/CX: SDL_event.h may fail to compile in future ports of SDL
#843 closed
Feb 10, 2021 -
SDL_AndroidGetActivity() does not work.
#842 closed
Feb 10, 2021 -
SDL_RWFromFile check for existance leads to crash
#841 closed
Feb 10, 2021 -
MouseMotion relative values do not respect renderer LogicalSize
#840 closed
Feb 10, 2021 -
X11_KeyRepeat crash
#839 closed
Feb 10, 2021 -
SDL_LoadBMP loads 8-bit images incorrectly
#838 closed
Feb 10, 2021 -
xxx_RenderReadPixels - incorrect behaviour in certain conditions
#837 closed
Feb 10, 2021 -
cmake: don't install sdl2.m4 file
#836 closed
Feb 10, 2021 -
SDL_render.c access to already freed pointer (patch attached)
#835 closed
Feb 10, 2021 -
Wrong coding practise in src/video/x11/SDL_x11events.c file, may cause an crash
#834 closed
Feb 10, 2021 -
Memory Leak issue in src/video/x11/edid-parse.c file
#833 closed
Feb 10, 2021 -
Memory leak issue in src/video/x11/SDL_x11mouse.c file
#832 closed
Feb 10, 2021 -
SDL_mouse.h uses c++ style comments
#831 closed
Feb 10, 2021 -
NULL pointer dereference in SDL_AllocRW() if out of memory.
#830 closed
Feb 10, 2021 -
OpenGLES2 Renderer : GL_INVALID_ENUM <- glDisable(GL_TEXTURE_2D)
#829 closed
Feb 10, 2021 -
Add a function for getting the default cursor
#828 closed
Feb 10, 2021 -
SDL_WINDOWEVENT_RESIZED not being sent when going fullscreen using SDL_SetWindowFullscreen()
#827 closed
Feb 10, 2021 -
SDL_JOYDEVICEREMOVED not triggering
#826 closed
Feb 10, 2021 -
Cursor doesn't update properly on alt-tab
#825 closed
Feb 10, 2021 -
Bug in RenderDrawLinesWithRects() in SDL_render.c
#824 closed
Feb 10, 2021 -
SDL leaks 8 bytes of memory at exit
#823 closed
Feb 10, 2021 -
SDL prints ERROR: wglMakeCurrent(): The handle is invalid. on exit
#822 closed
Feb 10, 2021 -
SDL spams ERROR: Invalid audio device ID on exit
#821 closed
Feb 10, 2021 -
Wcast-qual g++ compiler warnings in SDL_stdinc.h
#820 closed
Feb 10, 2021 -
SDL_IntersectRect: intersection with empty rect doesn't set result to empty.
#819 closed
Feb 10, 2021 -
infinite recursion
#818 closed
Feb 10, 2021 -
memory leak in WIN_InitMouse()
#817 closed
Feb 10, 2021 -
memory leak in WIN_GetDisplayModes
#816 closed
Feb 10, 2021 -
compiler warnings SDL_stdinc.h (g++) [patch attached]
#815 closed
Feb 10, 2021 -
Windows touch IDs are possibly wrong
#814 closed
Feb 10, 2021 -
Mappings for more controllers.
#813 closed
Feb 10, 2021 -
SDL_opengl.h header disabled on FreeBSD
#812 closed
Feb 10, 2021 -
SDL sets an error for the initial touch on Android.
#811 closed
Feb 10, 2021 -
SDL_RWFromFile() sets an error on Android although a valid SDL_RWops pointer is returned.
#810 closed
Feb 10, 2021 -
SDL's Android project template has old default icons from Android.
#809 closed
Feb 10, 2021 -
SDL_Error() should unconditionally return -1?
#808 closed
Feb 10, 2021 -
SDLK_SCANCODE_MASK value conflict: 0x80000000 in docs while 0x40000000 in code
#807 closed
Feb 10, 2021 -
Android does not resume properly
#806 closed
Feb 10, 2021 -
infinite loop in GL_CheckAllErrors
#805 closed
Feb 10, 2021 -
SDL_strtod_inline() declares wrong return type
#804 closed
Feb 10, 2021 -
SDL_BeApp not compiled for Haiku
#803 closed
Feb 10, 2021 -
Two tests do not compile with GCC2
#802 closed
Feb 10, 2021 -
__builtin_clz() not available in GCC 2
#801 closed
Feb 10, 2021 -
GCC attribute always_inline not supported in GCC 2.95.3
#800 closed
Feb 10, 2021 -
Doxygen introduction says sdl is under LGPL version 2
#799 closed
Feb 10, 2021 -
Integer Precision Loss During Compilation
#798 closed
Feb 10, 2021 -
Constify SDL_UpdateWindowSurfaceRects() ?
#797 closed
Feb 10, 2021 -
Update README.android about local.properties
#796 closed
Feb 10, 2021 -
Updates to testjoystick.c
#795 closed
Feb 10, 2021 -
Crash in SDL_LowerBlit()
#794 closed
Feb 10, 2021 -
Rename several text files to have .txt extensions...
#793 closed
Feb 10, 2021 -
Benchmark inline asm in SDL_stdinc.h and maybe remove it
#791 closed
Feb 10, 2021 -
[PATCH] Refactoring in the java classes
#789 closed
Feb 10, 2021 -
Direcftb renderer viewport behaviour differs from API description.
#788 closed
Feb 10, 2021 -
Directfb renderer does not support SDL_RENDERER_TARGETTEXTURE
#787 closed
Feb 10, 2021 -
SDL_GL_CreateContext() causes fatal X11 protocol errors that should just be caught instead...
#786 closed
Feb 10, 2021 -
Patch for errors and mistakes in SDL 2 README files.
#785 closed
Feb 10, 2021 -
Resize handling is not thread-safe in SDL 2
#784 closed
Feb 10, 2021 -
Unfinished MessageBox API?
#782 closed
Feb 10, 2021 -
DirectFB video and renderer API is not updated
#781 closed
Feb 10, 2021 -
[WIP PATCH] CMake produces libraries with wrong filename/SONAME
#780 closed
Feb 10, 2021 -
SetWindowSize and SetDisplayMode should take effect in fullscreen
#779 closed
Feb 10, 2021 -
Android pixel format constants out of sync
#778 closed
Feb 10, 2021 -
Can't build on MinGW (32) with Joystick and Haptic
#777 closed
Feb 10, 2021 -
Extra CFLAGS and LDFLAGS required on iOS
#776 closed
Feb 10, 2021 -
Error: selected processor does not support `swp r3,r2,[r0]'
#775 closed
Feb 10, 2021 -
Memory leak in X11_InitModes
#774 closed
Feb 10, 2021 -
Memory leak in X11_InitModes
#773 closed
Feb 10, 2021 -
Regression in SDL_GetScancodeFromKey
#771 closed
Feb 10, 2021 -
Regression in SDL_GetKeyFromScancode
#770 closed
Feb 10, 2021 -
Regression in SDL_GetKeyFromScancode
#769 closed
Feb 10, 2021 -
Regression in SDL_GetKeyFromScancode
#768 closed
Feb 10, 2021 -
compiler warnings (-pedantic) [patch attached]
#767 closed
Feb 10, 2021 -
[patch] fixed compiler warnings
#766 closed
Feb 10, 2021 -
[PATCH] Build fix for joystick/linux/SDL_sysjoystick.c
#765 closed
Feb 10, 2021 -
Memory leak in X11_GetDisplayBounds
#764 closed
Feb 10, 2021 -
SDL_SetWindowSize ignored on X11 video backend when running without WM
#763 closed
Feb 10, 2021 -
SDL's test suite for audio logs wrong information.
#762 closed
Feb 10, 2021 -
An attempt to release NULL Direct3d surface
#761 closed
Feb 10, 2021 -
Remove unnecessary PrecompiledHeaderOutputFile.
#760 closed
Feb 10, 2021 -
SDL_GL_BindTexture() doesn't allow selection of active texture unit
#759 closed
Feb 10, 2021 -
Sensor API proposal with sample Android implementation
#758 closed
Feb 10, 2021 -
SDL_RenderScissor support
#757 closed
Feb 10, 2021 -
Joystick subsystem is corrupted if you unplug the first of >1 joysticks
#756 closed
Feb 10, 2021 -
simulated mouse events duplicate touch events
#755 closed
Feb 10, 2021 -
Subsystem refcounting is trashed by SDL_Init
#754 closed
Feb 10, 2021 -
Comment in "manifest" element within android-project/AndroidManifest.xml is the source of troubles
#753 closed
Feb 10, 2021 -
README.android: when to start drawing
#752 closed
Feb 10, 2021 -
PATCH: fix CMake tests for libpthread feature detection under Linux
#751 closed
Feb 10, 2021 -
SDL_ConvertAudio can crash/segfault with certain parameter sets
#750 closed
Feb 10, 2021 -
Should have a demo application Xcode project
#749 closed
Feb 10, 2021 -
SDL2 freeze when render video with directx9 in win7
#748 closed
Feb 10, 2021 -
video freeze when render video with d3d9
#747 closed
Feb 10, 2021 -
Attempting to resize windows shrinks them to zero height
#746 closed
Feb 10, 2021 -
SDL calls a wrong JNI function on Android.
#745 closed
Feb 10, 2021 -
Android soft keyboard fails to pass all input
#744 closed
Feb 10, 2021 -
DirectX back-end handles multiple joysticks incorrectly.
#743 closed
Feb 10, 2021 -
Joysticks not supported in Android
#742 closed
Feb 10, 2021 -
New FileDescriptor based RWops system is broken
#741 closed
Feb 10, 2021 -
SDL_CreateWindowFrom can lead to stack overflow
#739 closed
Feb 10, 2021 -
If the program hangs it's horribly hard to kill it
#738 closed
Feb 10, 2021 -
Various fixes to the GameController API
#737 closed
Feb 10, 2021 -
Remove some redundant assigns.
#736 closed
Feb 10, 2021 -
Leaks galore in OS X Cocoa code.
#735 closed
Feb 10, 2021 -
Update SDLTest xcode project
#734 closed
Feb 10, 2021 -
SDL-Android project: Classification of touch events
#733 closed
Feb 10, 2021 -
EGL context creation fails
#732 closed
Feb 10, 2021 -
buffer overflow on fullscreen
#731 closed
Feb 10, 2021 -
Resize collapses window instantly to a size of 0 x 124.
#730 closed
Feb 10, 2021 -
iOS PumpEvents code uses tabs, not spaces
#729 closed
Feb 10, 2021 -
gcc warning -pedantic
#728 closed
Feb 10, 2021 -
Render variable corruption after SDL_SetWindowSize
#727 closed
Feb 10, 2021 -
X11 MakeCurrent implementation doesn't correctly unset GL context
#726 closed
Feb 10, 2021 -
Found: seg-fault with testgesture [patch included]
#725 closed
Feb 10, 2021 -
add cast to fix build with strict GCC settings
#724 closed
Feb 10, 2021 -
gnome-screensaver hack causes problems when gnome-screensaver is not installed
#723 closed
Feb 10, 2021 -
No up and down events for the dollar key on the swiss keyboard layout
#722 closed
Feb 10, 2021 -
SDL_CreateWindow() docs wrong about SDL_WINDOW_SHOWN
#721 closed
Feb 10, 2021 -
Handle mouse events in Android
#720 closed
Feb 10, 2021 -
Accelerometer name returns constant value
#719 closed
Feb 10, 2021 -
Android: SDL_EventState(SDL_DOLLARGESTURE,SDL_IGNORE) etc. has no effect
#718 closed
Feb 10, 2021 -
SDL_AndroidGetInternalStoragePath() in header, but not implemented
#717 closed
Feb 10, 2021 -
testgamecontroller.c does not build on SDL without Joystick/Haptic support
#716 closed
Feb 10, 2021 -
Message boxes on X don't support UTF-8
#715 closed
Feb 10, 2021 -
More audio backends should support floating point audio
#714 closed
Feb 10, 2021 -
windows timer compilation failure
#713 closed
Feb 10, 2021 -
How to Patch SDL???
#712 closed
Feb 10, 2021 -
SDL_gamecontroller.h is not installed into SDL2.framework/Headers
#711 closed
Feb 10, 2021 -
comma at the end of enum
#710 closed
Feb 10, 2021 -
[GLES2] vertex attrib array states
#709 closed
Feb 10, 2021 -
cmake build for cocoa detects incorrectly and doesn't link opengl correctly on OSX.
#708 closed
Feb 10, 2021 -
Game Center banners stop displaying after a SDL_RenderPresent or SDL_GL_SwapWindow call
#707 closed
Feb 10, 2021 -
src/thread/generic/SDL_systhread.c does not support SDL_PASSED_BEGINTHREAD_ENDTHREAD
#706 closed
Feb 10, 2021 -
repeatable crash from ToME4, Linux, Intel integrated graphics
#705 closed
Feb 10, 2021 -
SDL_messagebox.h comma at end of enumerator list
#704 closed
Feb 10, 2021 -
Warnings from clang with -Weverything
#703 closed
Feb 10, 2021 -
SDL_MixAudio broken in SDL 2.0
#702 closed
Feb 10, 2021 -
SDL_SetWindowFullscreen fails in legacy mode.
#701 closed
Feb 10, 2021 -
iOS: Game Center leaderboard views don't work properly when using SDL_PumpEvents()
#700 closed
Feb 10, 2021 -
avoid allocating nsstring from char*
#699 closed
Feb 10, 2021 -
SDL does not message back closing of screen keyboard on Android.
#698 closed
Feb 10, 2021 -
Blit Alpha surface bug
#697 closed
Feb 10, 2021 -
README.android
#696 closed
Feb 10, 2021 -
Stack overflow caused by infinite loop and loss of SDL_WindowData
#695 closed
Feb 10, 2021 -
SDL_ConvertPixels - missing break
#694 closed
Feb 10, 2021 -
Can't detect if mouse is inside the window on Windows
#693 closed
Feb 10, 2021 -
iOS CoreAudio doesn't close
#691 closed
Feb 10, 2021 -
SDL applications bad resize screen Ubuntu 12.10 unity
#690 closed
Feb 10, 2021 -
MessageBox API tests
#689 closed
Feb 10, 2021 -
new configure switch to disable the use of pthread_setname_np/pthread_set_name_np
#688 closed
Feb 10, 2021 -
Keys don't get released when a window loses focus in X
#687 closed
Feb 10, 2021 -
Add an event for double clicks
#686 closed
Feb 10, 2021 -
A few updates to the SDL Framework configuration
#685 closed
Feb 10, 2021 -
new SDL_MutexTryLock API
#684 closed
Feb 10, 2021 -
SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend
#683 closed
Feb 10, 2021 -
SDL_CreateWindow throwing "Invalid handle was specified" exception
#682 closed
Feb 10, 2021 -
SDL_GL_ExtensionSupported() needs to use glGetStringi() in 3.2 Core Profile
#681 closed
Feb 10, 2021 -
static linking in windows causes _allmul to break
#680 closed
Feb 10, 2021 -
Changeset 6555 raises minimum Android SDK version to 11
#679 closed
Feb 10, 2021 -
Issues derived from disabling Xrandr by default
#678 closed
Feb 10, 2021 -
SDL does not use values set with SDL_GL_SetAttribute on Android.
#677 closed
Feb 10, 2021 -
SDL for Android does not implement TextInput API
#676 closed
Feb 10, 2021 -
Compile option to use libRegal.so instead of libGL.so
#675 closed
Feb 10, 2021 -
Cursor position not correct until cursor moves
#674 closed
Feb 10, 2021 -
Refresh rate not restored properly when going out of fullscreen
#673 closed
Feb 10, 2021 -
XSizeHints shouldn't be statically allocated
#672 closed
Feb 10, 2021 -
ALT+TAB on Windows 7 with Aero theme doesn't release ALT key modifier state
#671 closed
Feb 10, 2021 -
SDL does not implement SDL_GetPowerInfo() for Android.
#670 closed
Feb 10, 2021 -
SDL_DestroyWindow causes erroneous error message
#669 closed
Feb 10, 2021 -
Changing orientation on the devices throws off touch scaling
#668 closed
Feb 10, 2021 -
It's possible to switch to invalid video modes
#667 closed
Feb 10, 2021 -
SDL_GetPlatform() returns "unknown os"
#666 closed
Feb 10, 2021 -
On X11, SDL2 should use CLIPBOARD as well as PRIMARY for copy/paste
#665 closed
Feb 10, 2021 -
Mingwin build fails on src/audio/xaudio2/SDL_xaudio2.c
#664 closed
Feb 10, 2021 -
CMake-based build system for SDL2
#663 closed
Feb 10, 2021 -
Window resize bug
#662 closed
Feb 10, 2021 -
SDL_DROPFILE event doesn't work
#661 closed
Feb 10, 2021 -
SDL bypasses WM to set resolution
#660 closed
Feb 10, 2021 -
SDL_render_gl.c is missing some code when GL_ARB_texture_rectangle is active.
#659 closed
Feb 10, 2021 -
assignment and increment of SDL_Scancode broken for g++, but not gcc
#658 closed
Feb 10, 2021 -
Creating a Texture for image of size 64x64 doesn't quite work
#657 closed
Feb 10, 2021 -
glX doesn't need a temp context to build a GL3 context.
#656 closed
Feb 10, 2021 -
"aclocal" fails to generate a sufficient "aclocal.m4".
#655 closed
Feb 10, 2021 -
SDL_LockTexture has inconsistent behaviour with different render drivers
#654 closed
Feb 10, 2021 -
Black screen on iPAD (4.3.3) and Simulator (5.x)
#653 closed
Feb 10, 2021 -
Improved glError checks in the opengl renderer
#652 closed
Feb 10, 2021 -
Fix build for disabled SDL render subsystem
#651 closed
Feb 10, 2021 -
Allow disabling SDL_VIDEO_DRIVER_WINDOWS
#650 closed
Feb 10, 2021 -
SDL_TouchQuit, SDL_DelTouch leaks memory
#649 closed
Feb 10, 2021 -
SDL_Touch::FreeTouch uninitialized
#648 closed
Feb 10, 2021 -
Creating a texture with unsupported format may cause double-destruction
#647 closed
Feb 10, 2021 -
Window/View is not correctly updated when device rotates
#646 closed
Feb 10, 2021 -
SDL_RenderCopyEx - Runtime check fails when dstrect == NULL and center == NULL
#645 closed
Feb 10, 2021 -
SDL_GL_BindTexture [patch]
#644 closed
Feb 10, 2021 -
updaterev.sh fails when path contains spaces
#642 closed
Feb 10, 2021 -
SDL does not support system clipboard on Android.
#641 closed
Feb 10, 2021 -
Earlier iphone versions dont support opengles2
#640 closed
Feb 10, 2021 -
Desktop resolution not restored when destroying window
#639 closed
Feb 10, 2021 -
[PATCH] port testjoystick to the SDL 2 API
#638 closed
Feb 10, 2021 -
Android volume keys not honoured inside SDL
#637 closed
Feb 10, 2021 -
glXSwapBuffers
#636 closed
Feb 10, 2021 -
Provide a way to toggle SDL_WINDOW_BORDERLESS after a window has been created
#635 closed
Feb 10, 2021 -
some small GL context creation enhancements
#634 closed
Feb 10, 2021 -
SDL has no function to open a screen keyboard on Android.
#633 closed
Feb 10, 2021 -
SDL does not support Android versions older than 2.2 (API 8).
#632 closed
Feb 10, 2021 -
SDL_RenderPresent(renderer) lead to memeory leak
#631 closed
Feb 10, 2021 -
BSD joystick: Increase the number of uhid devices to scan
#630 closed
Feb 10, 2021 -
SDL_RWFromConstMem write operation returns -1 but should return 0.
#629 closed
Feb 10, 2021 -
SDL does not provide scancodes for all keys available on Android.
#628 closed
Feb 10, 2021 -
Compilation fails on Mac OsX 10.7 with Xcode4.3
#627 closed
Feb 10, 2021 -
ALT+F4 does not produce a SDL_WINDOWEVENT_CLOSE event on Win, neither CMD+Q on OSX
#626 closed
Feb 10, 2021 -
WGL fails to set OpenGL context flags
#625 closed
Feb 10, 2021 -
Fix USB joystick input for FreeBSD 9.0+
#624 closed
Feb 10, 2021 -
Add missing X libs for dynamic loading on OpenBSD
#623 closed
Feb 10, 2021 -
SDL_RenderCopy/CopyEx in software should optionally render 8bit alpha
#622 closed
Feb 10, 2021 -
Migrate new OpenBSD "sndio" audio target to SDL 2.0 branch...
#621 closed
Feb 10, 2021 -
SDL error when the user closes an app manually.
#620 closed
Feb 10, 2021 -
Fix test(1) utilization within the autoconf script
#619 closed
Feb 10, 2021 -
SDL_Touch should reserve tilt_x and tilt_y, not just tilt
#618 closed
Feb 10, 2021 -
Compilation failed (by SDL_dummy_main)
#617 closed
Feb 10, 2021 -
SDL 2.0 won't link on Visual Studio 2012 RC for x64
#616 closed
Feb 10, 2021 -
Event not generated when resizing
#615 closed
Feb 10, 2021 -
SDL_RenderCopy rendering issue
#614 closed
Feb 10, 2021 -
SDL_UpdateWindowRects() SIGSEGV on X11 (shared memory) with out-of-bound rects
#613 closed
Feb 10, 2021 -
SIGSEGV in SDL_ConvertSurface() for certain formats in SDL2
#612 closed
Feb 10, 2021 -
SDL_Keycode value range allows segfaults with negative values
#611 closed
Feb 10, 2021 -
X11 touch initialisation does not check its file handles
#610 closed
Feb 10, 2021 -
move hint registration from SDLUikitAppDelegate
#609 closed
Feb 10, 2021 -
Xinerama - Add a separate display for metamodes [patch]
#608 closed
Feb 10, 2021 -
X11 - XUnmapWindow should not be called directly
#607 closed
Feb 10, 2021 -
Cannt compile SDL due XInput2 errors.
#606 closed
Feb 10, 2021 -
Inconsistent use of texture->access
#605 closed
Feb 10, 2021 -
Xinerama / Twinview fixes [patch]
#604 closed
Feb 10, 2021 -
The EGL code doesn't work on 64-bit
#603 closed
Feb 10, 2021 -
RWops structure is allocated but uninitialized.
#602 closed
Feb 10, 2021 -
1.2->1.3 Mix_LoadWAV regression error
#600 closed
Feb 10, 2021 -
OS X compilation error (probably due to XInput2 changes)
#599 closed
Feb 10, 2021 -
Strange SDL_CreateWindow behaviour under Twinview
#598 closed
Feb 10, 2021 -
SDL_SetWindowSize() has no effect
#597 closed
Feb 10, 2021 -
SDL_PushAudio
#596 closed
Feb 10, 2021 -
SDL_GL_ExtensionSupported() fails on 3.0+ non-compatability contexts
#595 closed
Feb 10, 2021 -
Changing orientation on the devices throws off touch scaling
#593 closed
Feb 10, 2021 -
Required iOS Callbacks
#592 closed
Feb 10, 2021 -
Some drivers do not set capabilities properly (HasCaptureSupport,..)
#591 closed
Feb 10, 2021 -
SDL_RWops fails under Android 4 [patch]
#590 closed
Feb 10, 2021 -
Build error on Fedora 17
#589 closed
Feb 10, 2021 -
SDLView not created for a Cocoa window, resulting in missing right mouse clicks
#588 closed
Feb 10, 2021 -
SDL-2.0: Cannot create window
#587 closed
Feb 10, 2021 -
Visual Studio (2010) project missing some tests
#586 closed
Feb 10, 2021 -
event is a keyword. using it for variable name confuses Visual Studio
#585 closed
Feb 10, 2021 -
Visual Studio builds sdl.lib and sdl.dll for version 2.0
#584 closed
Feb 10, 2021 -
Directx3d Crash on resize
#583 closed
Feb 10, 2021 -
iOS compilation via configure/make [patch]
#582 closed
Feb 10, 2021 -
Completely blank mouse cursors end completely black
#581 closed
Feb 10, 2021 -
SDL_HapticOpenFromJoystick() crashes!! SDL_NumHaptics() returning wrong value.
#580 closed
Feb 10, 2021 -
SDL can't capture resize Event with Qt Window,,
#579 closed
Feb 10, 2021 -
SDL can't render video in subwindow?
#578 closed
Feb 10, 2021 -
MutiWindow do not display normal
#577 closed
Feb 10, 2021 -
Provide an efficient way of using SDL in a GTK/QT/etc. window.
#576 closed
Feb 10, 2021 -
OpenGL renderer can't to display YV12 texture.
#575 closed
Feb 10, 2021 -
SDL should optionally(?) not use JNI to improve performance
#573 closed
Feb 10, 2021 -
Leak in Android_JNI_SetActivityTitle (SDL_SetWindowTitle)
#572 closed
Feb 10, 2021 -
memleak in Android_JNI_ExceptionOccurred
#571 closed
Feb 10, 2021 -
SDL_touch events reported with wrong values
#570 closed
Feb 10, 2021 -
Using a transparent cursor shows as black on Windows
#569 closed
Feb 10, 2021 -
Axis 0 (left stick x) always returns 0. testjoystick patch
#568 closed
Feb 10, 2021 -
Apparent memory corruption in SDL 2.0.0 for Android, maybe JNI garbage collection related
#567 closed
Feb 10, 2021 -
SDL_PushEvent does not copy event
#566 closed
Feb 10, 2021 -
Maximize and restore events not generated
#565 closed
Feb 10, 2021 -
SDL_CreateWindow doesn't correct handle SDL_WINDOW_MINIMIZE flag
#564 closed
Feb 10, 2021 -
Support for Xcode 4.3 or higher
#563 closed
Feb 10, 2021 -
Strange dual-monitor display enumeration
#562 closed
Feb 10, 2021 -
SDL_RestoreWindow() fails to restore maximized window
#561 closed
Feb 10, 2021 -
SDL2 compile error on OS X -arch ppc
#560 closed
Feb 10, 2021 -
SDL_CreateWindow() with SDL_WINDOWPOS_CENTERED has no effect
#559 closed
Feb 10, 2021 -
Touch coordinates on retina displays
#558 closed
Feb 10, 2021 -
Add AltiVec detection for OpenBSD/powerpc
#557 closed
Feb 10, 2021 -
Cann't compile SDL from repository [r6302]
#556 closed
Feb 10, 2021 -
Can't create OpenGL window if opengle was enabled
#555 closed
Feb 10, 2021 -
onResume() causes old window handles to get clobbered
#554 closed
Feb 10, 2021 -
Finger touch events don't report pressure
#553 closed
Feb 10, 2021 -
Android SDL_rwops not thread-safe(?)
#552 closed
Feb 10, 2021 -
SDL_libgl2D.c breaks ndk-build
#550 closed
Feb 10, 2021 -
Android_JNI_FileClose local reference bug
#549 closed
Feb 10, 2021 -
Automated tests fix [patch]
#547 closed
Feb 10, 2021 -
Fixes to some relative mouse mode bugs.
#546 closed
Feb 10, 2021 -
Patch - Software renderer crash (reported by Dimitris Zenios)
#545 closed
Feb 10, 2021 -
Timer is too inaccurate
#544 closed
Feb 10, 2021 -
fatbuild.sh is broken (Patch attached)
#543 closed
Feb 10, 2021 -
Hidden Windows receiving Mouse Enter/Leave/Moved Events on OSX.
#542 closed
Feb 10, 2021 -
RGBA->RGBA blit error
#541 closed
Feb 10, 2021 -
Potential misuse of memcmp in SDL_AddDisplayMode
#540 closed
Feb 10, 2021 -
Mouse jumps after warp
#539 closed
Feb 10, 2021 -
README.android misses build instruction: copy SDL_config_android.h -> SDL_config.h
#538 closed
Feb 10, 2021 -
Android port doesn't compile (ndk-build error)
#537 closed
Feb 10, 2021 -
Creating a window with GL and resizable flags may crash
#536 closed
Feb 10, 2021 -
SDL_Init, SDL_AudioInit, SDL_OpenAudio -> SDL_CloseAudio, SDL_AudioQuit, SDL_Quit crashes
#535 closed
Feb 10, 2021 -
Second call to SDL_CreateWindow causes a problem with SDL_GL_MakeCurrent
#534 closed
Feb 10, 2021 -
Fixes for SDL's handling of "Retina" display on iOS devices
#533 closed
Feb 10, 2021 -
Debian patch: do not propagate -lpthread
#532 closed
Feb 10, 2021 -
SDL_GetDisplayBounds() does not take into account iOS device orientation
#530 closed
Feb 10, 2021 -
SDL_GetWindowSize() returns wrong size on iPhone retina and iPad
#529 closed
Feb 10, 2021 -
Cross compilation with Mingw32 fails
#528 closed
Feb 10, 2021 -
iOS build fails for emulator
#527 closed
Feb 10, 2021 -
Build fails on MacOSX, iOS
#526 closed
Feb 10, 2021 -
OSX Window Maximize/Resize Doesn't Update Window Position (with Patch)
#525 closed
Feb 10, 2021 -
DX Joystick Axis Ordering with Patch
#524 closed
Feb 10, 2021 -
(Linux) No window is created if SDL_WINDOW_OPENGL flag is set
#523 closed
Feb 10, 2021 -
Enabling joystick subsystem cause an infinite loop
#522 closed
Feb 10, 2021 -
Does not compile on Android
#521 closed
Feb 10, 2021 -
SDL_opengles2.h is not installed in "include/SDL" under Linux (SDL 1.3 HG rev 6204)
#520 closed
Feb 10, 2021 -
SDL_CreateWindow tend to crash when SDL is loaded multiple times
#519 closed
Feb 10, 2021 -
SDL Fails to compile with Visual C++ Express 2008 with Feb 2007 DirectX SDK
#518 closed
Feb 10, 2021 -
SDL_RenderFillRect disregards transparency in SDL_SetRenderDrawColor
#517 closed
Feb 10, 2021 -
Live Wallpaper support for Android [patch]
#516 closed
Feb 10, 2021 -
Fullscreen Alt+Tab under Gnome 3 forces windowed mode, confuses SDL
#515 closed
Feb 10, 2021 -
No SDL_WINDOWEVENT_MAXIMIZED if clicked while inactive
#514 closed
Feb 10, 2021 -
No SDL_WINDOWEVENT_FOCUS_GAINED event when fullscreen
#513 closed
Feb 10, 2021 -
SDL apparently doesn't emulate float 32bit audio on top of signed 16 bit audio -> audio fails
#512 closed
Feb 10, 2021 -
No OpenGL headers when compiling -> no working Software renderer at runtime neither
#511 closed
Feb 10, 2021 -
SDL_AudioInit, SDL_AudioQuit and again SDL_AudioInit crashes
#510 closed
Feb 10, 2021 -
SDL_CreateRenderer creates OpenGL ES 2.0 renderer in iPhone 3G using default index (-1)
#509 closed
Feb 10, 2021 -
NULL pointer access in ALSA_GetDeviceBuf results in a crash
#508 closed
Feb 10, 2021 -
Added a timestamp on all SDL events
#506 closed
Feb 10, 2021 -
Added support for different pixel formats in OpenGL ES 2 renderer
#505 closed
Feb 10, 2021 -
segfault if opengl window could not get created
#504 closed
Feb 10, 2021 -
segfault in SDL_CreateWindow
#502 closed
Feb 10, 2021 -
SDL conflicts with stdint.h and shouldn't
#501 closed
Feb 10, 2021 -
linking fails if cocoa is disabled (mac-ppc) - fix included
#500 closed
Feb 10, 2021 -
Visual Studio: Spaces in Path cause post linker errors
#499 closed
Feb 10, 2021 -
X11_GL_GetAttributes is wrongly implemented
#498 closed
Feb 10, 2021 -
Add support for --enable-debug
#497 closed
Feb 10, 2021 -
Random garbage in window -- nothing updates (OpenGL)
#496 closed
Feb 10, 2021 -
'EventTouchData' lacks member 'down'
#495 closed
Feb 10, 2021 -
Apple-Q hotkey should emit SDL_QUIT event on Mac OS X.
#494 closed
Feb 10, 2021 -
Segfault after glXChooseVisual returns null
#493 closed
Feb 10, 2021 -
Crashed in NSPersistentUIManager
#492 closed
Feb 10, 2021 -
Greenish video when video size smaller than texture
#491 closed
Feb 10, 2021 -
Fullscreen mode under Nvidia Twinview doesn't work properly
#490 closed
Feb 10, 2021 -
Segfault on SDL_CreateWindow when gl lib cannot be loaded
#489 closed
Feb 10, 2021 -
Multi-thread bug on Android caused by global JNIEnv
#488 closed
Feb 10, 2021 -
iPod touch 2nd gen crash due missing opengles2
#487 closed
Feb 10, 2021 -
Rotation and flipping implementation for accelerated backends
#486 closed
Feb 10, 2021 -
long long multiplication causes error
#485 closed
Feb 10, 2021 -
mouse wheel scroll-down event created when mouse wheel is pressed down
#484 closed
Feb 10, 2021 -
SDL_CreateFromWidow duplicates window (Cocoa only)
#483 closed
Feb 10, 2021 -
SDL_RenderSetViewport() sets an invalid width/height
#482 closed
Feb 10, 2021 -
SDL_RWread returns 0 for valid offset and length
#481 closed
Feb 10, 2021 -
SDL_GetWindowPosition / SDL_SetWindowPosition do not work from the same origin
#480 closed
Feb 10, 2021 -
Missing SDL_assert.h
#479 closed
Feb 10, 2021 -
android gets exception from exception class instead of object
#478 closed
Feb 10, 2021 -
SDL_SetVideoMode crashes because of unaligned MOVAPS instruction
#477 closed
Feb 10, 2021 -
Fixes for iOS 3.x / iPhone 3G and others
#476 closed
Feb 10, 2021 -
Multitouch for Android
#475 closed
Feb 10, 2021 -
[Android] [Feature Request?] Support Pause/Resume
#474 closed
Feb 10, 2021 -
config line for adding/removing joystick support in ios
#473 closed
Feb 10, 2021 -
OpenGL ES 2 context creation is broken on Android
#472 closed
Feb 10, 2021 -
SDL_GL_ExtensionSupported doesnt' work under OpenGL ES
#471 closed
Feb 10, 2021 -
SDLActivity.java is missing the getContext static method.
#470 closed
Feb 10, 2021 -
Android_JNI_FileOpen should release object references before exiting
#469 closed
Feb 10, 2021 -
VS2010 project doesn't include the SDL_syscond.c file
#468 closed
Feb 10, 2021 -
SDL doesn't use -Wall in build options...
#467 closed
Feb 10, 2021 -
Pedantic warning on include
#466 closed
Feb 10, 2021 -
Patch to split SDL_uikitviewcontroller in its own module
#465 closed
Feb 10, 2021 -
XAudio2.h missing.
#464 closed
Feb 10, 2021 -
SDL 1.3 apps get rejected from Mac app store (fix included!)
#463 closed
Feb 10, 2021 -
opengles consistency between SDL_GL_CreateContext and SDL_CreateRenderer
#462 closed
Feb 10, 2021 -
Bogus numlock key up/down events being reported on MacOS X
#461 closed
Feb 10, 2021 -
Can't compile on linux Error in X11_PumpEvents
#460 closed
Feb 10, 2021 -
Boolean missing from x11 sdl touch
#459 closed
Feb 10, 2021 -
Uikitvideo calls unimplemented method in 3.1
#458 closed
Feb 10, 2021 -
Several issues when compiling latest snapshot with a Linux ARM toolchain
#457 closed
Feb 10, 2021 -
__ARM_ARCH_5TEJ__ missing in SDL_spinlock.c
#456 closed
Feb 10, 2021 -
Crash in GLES2 when calling SDL_DestroyRenderer
#455 closed
Feb 10, 2021 -
Android port doesn't support reading from within package file [patch attached]
#454 closed
Feb 10, 2021 -
crash apps when using X11 Forwarding
#453 closed
Feb 10, 2021 -
SDL_windowswindows.c: Missing dereference
#452 closed
Feb 10, 2021 -
Clicking app icon in dock doesn't un-minimize window
#451 closed
Feb 10, 2021 -
Invalid window warning in GL_CreateRenderer
#449 closed
Feb 10, 2021 -
Sdl 1.3.0 needs tweak to build on OSX 10.7 Lion
#448 closed
Feb 10, 2021 -
SDL_GL_ACCELERATED_VISUAL not doing what it should do in 1.3 dev branch
#447 closed
Feb 10, 2021 -
iOS CoreAudio vs Mac OS X CoreAudio...
#446 closed
Feb 10, 2021 -
Inconsistent values in SDL_MOUSEWHEEL event
#445 closed
Feb 10, 2021 -
Crash when more than one program use SDL at same time
#444 closed
Feb 10, 2021 -
GLhandleARB double symbol definition on Mac OSX Lion
#443 closed
Feb 10, 2021 -
Cursor moving to lower-right corner on second fullscreen->windowed switch
#442 closed
Feb 10, 2021 -
Inline assembly is not supported in llvm virtual machine
#441 closed
Feb 10, 2021 -
Android: no Non-GLES contexts/surfaces work
#440 closed
Feb 10, 2021 -
PATCH: Improve support for OpenGL ES under X11
#439 closed
Feb 10, 2021 -
Mimimized window doesn't get activate event when fullscreen (OS X)
#438 closed
Feb 10, 2021 -
Extremely slow fullscreen OpenGL on some Macs
#437 closed
Feb 10, 2021 -
Crash in iPad with iOS 3.2 because of missing contentScaleFactor support
#436 closed
Feb 10, 2021 -
SDL_SetKeyboardFocus may send events to already destroyed windows
#435 closed
Feb 10, 2021 -
Fullscreen broken with SDL_RENDERER_SOFTWARE in Gnome 3
#434 closed
Feb 10, 2021 -
Can't build HG tree [3ecad5e5dbe4]
#433 closed
Feb 10, 2021 -
SDL_UpdateWindowSurfaceRects() returns 1
#431 closed
Feb 10, 2021 -
Altivec blitters broken due to SDL_PixelFormat
#430 closed
Feb 10, 2021 -
Blit map not updated if source palette changed
#429 closed
Feb 10, 2021 -
COMPAT: SDL_WarpMouse doesn't work with a non null viewport
#428 closed
Feb 10, 2021 -
Patch that adds hint to disable the idle timeout on iOS
#427 closed
Feb 10, 2021 -
SDL_UpdateTexture when using SDL_RENDERER_SOFTWARE and texture access is TEXTURE_ACCESS_STATIC
#426 closed
Feb 10, 2021 -
Memory Leak at SDL_DestroyRenderer in opengl mode
#425 closed
Feb 10, 2021 -
SDL_RenderReadPixels appears to be broken (OpenGL)
#424 closed
Feb 10, 2021 -
gcc version 4.6.1 20110604 (prerelease) (Debian 4.6.0-11) Warnings
#423 closed
Feb 10, 2021 -
Patch that enables configuration of allowable screen orientations on iOS
#422 closed
Feb 10, 2021 -
Modifier key state incorrect when switching spaces on OS X
#421 closed
Feb 10, 2021 -
SDL_compat.c crashes in SDL_SetVideoMode on SDL_SetWindowIcon(SDL_VideoWindow, SDL_VideoIcon);
#420 closed
Feb 10, 2021 -
SDL_Quit causes an exit(234) in fglrx_dri.so
#419 closed
Feb 10, 2021 -
SDL_UpdateTexture crashes down
#418 closed
Feb 10, 2021 -
Crash on 10.4.11
#417 closed
Feb 10, 2021 -
SDL 1.3 thread/generic/SDL_systhread.c gives compile error in mingw
#416 closed
Feb 10, 2021 -
SDL_CreateWindow() at fullscreen intransparently picks non-requested resolutions with weird boxing
#415 closed
Feb 10, 2021 -
Touch Events Invalid in Landscape Mode
#414 closed
Feb 10, 2021 -
testalpha demo not showing the expected result
#413 closed
Feb 10, 2021 -
Touch Input does not respond to Rotations Properly
#412 closed
Feb 10, 2021 -
X11_CreateWindowFrom: bad cast of pointer
#411 closed
Feb 10, 2021 -
SDL_mixer_MMX.h needed by SDL_mixer.lo
#410 closed
Feb 10, 2021 -
Restoring App Crashes in UIKIT_SetDisplayMode
#409 closed
Feb 10, 2021 -
Restoring an app gets stuck in an infinite loop.
#408 closed
Feb 10, 2021 -
Suspending app twice causes crash.
#407 closed
Feb 10, 2021 -
Resuming an app on retina displays, messes up resolution setting.
#406 closed
Feb 10, 2021 -
SDL X11 does not export _NET_WM_PID property on window
#405 closed
Feb 10, 2021 -
Mouse focus detection broken
#404 closed
Feb 10, 2021 -
Crash in Android_JNI_SetActivityTitle - Android
#403 closed
Feb 10, 2021 -
VS 2010 project files do not support 64-bit builds
#402 closed
Feb 10, 2021 -
SDL does not build the joystick code on FreeBSD
#401 closed
Feb 10, 2021 -
Flushing specific events (sometimes?) doesn't work
#400 closed
Feb 10, 2021 -
SDL_RenderCopyFlipped
#399 closed
Feb 10, 2021 -
testsdl ios crash
#398 closed
Feb 10, 2021 -
SDL_ShowCursor(1) doesn't work sometimes?
#397 closed
Feb 10, 2021 -
Captured mouse and WM_MOVE messages
#396 closed
Feb 10, 2021 -
Please implement relative mouse mode
#395 closed
Feb 10, 2021 -
No mouse wheel event on linux/x11 (incl. suggested patch)
#394 closed
Feb 10, 2021 -
Touch device repeatedly reports "Error: Couldn't open stream"
#393 closed
Feb 10, 2021 -
A bug in every game written in Opengl and SDL togetehr
#392 closed
Feb 10, 2021 -
SetupWindowData(video/x11/SDL_x11window.c:116) send null pointer to XCreateIC and cause segfault.
#391 closed
Feb 10, 2021 -
SDL_WINDOWPOS_CENTERED doesn't work if used right after fullscreen -> windowed switch
#390 closed
Feb 10, 2021 -
No mouse motion events while SDL_SetRelativeMouseMode() is active
#389 closed
Feb 10, 2021 -
SDL_GetMouseState() returns wrong location after switch to/from fullscreen
#388 closed
Feb 10, 2021 -
Querying SDL_GL_ACCELERATED_VISUAL currently not implemented
#387 closed
Feb 10, 2021 -
SDL_TEXTINPUT not being received on iPhoneOS
#386 closed
Feb 10, 2021 -
Error calling SDL_RenderReadPixels() with format=0
#385 closed
Feb 10, 2021 -
Setting GL_ACCELERATED_VISUAL to 1 forces software rendering in Windows XP
#384 closed
Feb 10, 2021 -
Build errors on MacOS X, SDL-1.3.0-5421
#383 closed
Feb 10, 2021 -
Patch for Android: protecting threads and multitouch
#382 closed
Feb 10, 2021 -
inverted image in OpenGL
#381 closed
Feb 10, 2021 -
[Linux] Fullscreen window not going fullscreen
#380 closed
Feb 10, 2021 -
DisplayMode calls broken on Mac
#379 closed
Feb 10, 2021 -
SDL window white upon first appearing
#377 closed
Feb 10, 2021 -
Mouse enter/leave events broken in fullscreen mode
#376 closed
Feb 10, 2021 -
No Mouse-moved events until button click or enter/leave event
#375 closed
Feb 10, 2021 -
GL Context creation fails for OpenGL 3.2 + Alpha buffer with X11 BadMatch
#374 closed
Feb 10, 2021 -
SDL_QUIT Event - Windows
#373 closed
Feb 10, 2021 -
Windows 7 - MouseMotion Event - LMB/RMB/MMB Failed
#372 closed
Feb 10, 2021 -
Key Repeats - Platform Dependant
#371 closed
Feb 10, 2021 -
Title bar isn't removed from fullscreen windows
#370 closed
Feb 10, 2021 -
SDL_CreateRenderer returns null renderer after SDL_GetRenderDriverInfo called
#369 closed
Feb 10, 2021 -
SDL does not reopen joystick device
#368 closed
Feb 10, 2021 -
CHECK_RENDERER_MAGIC - "EXC_BAD_ACCESS"
#366 closed
Feb 10, 2021 -
TestiPhoneOS.xcodeproj runtime errors with out of date signature
#365 closed
Feb 10, 2021 -
Simple rumble API for haptic
#364 closed
Feb 10, 2021 -
SDLiPhoneOS.xcodeproj from tip fails test's
#363 closed
Feb 10, 2021 -
IPhone Template - code should be updated for SDL_Render change
#362 closed
Feb 10, 2021 -
NSWindow setStyleMask triggers exception in 10.5.8
#361 closed
Feb 10, 2021 -
SDL_GetDisplayMode() on iPad gives 1024x768 instead of 768x1024
#360 closed
Feb 10, 2021 -
opengl renderer bug when compiled with VLC
#359 closed
Feb 10, 2021 -
SDL Mutex Implementation Subpar
#358 closed
Feb 10, 2021 -
Toggle from fullscreen to windowed mode problems on OS X
#357 closed
Feb 10, 2021 -
Unable to create OpenGL Context
#356 closed
Feb 10, 2021 -
SDL_blendmode.h pedantic error
#355 closed
Feb 10, 2021 -
SDL_WINDOWPOS_CENTERED does not work correctly
#354 closed
Feb 10, 2021 -
does not support ldrex
#353 closed
Feb 10, 2021 -
More than one device through SDL_JOYSTICK_DEVICE
#352 closed
Feb 10, 2021 -
segfault with ATI fglrx driver
#351 closed
Feb 10, 2021 -
pulseaudio assertion failure
#350 closed
Feb 10, 2021 -
[patch] Fix possible typo in testoverlay2.c
#349 closed
Feb 10, 2021 -
[patch] New event for programmatic window size change
#348 closed
Feb 10, 2021 -
[patch] Fix segfault in SDL_CreateWindowTexture()
#347 closed
Feb 10, 2021 -
[patch] Improve compatibility of header files with SDL 1.2 applications
#346 closed
Feb 10, 2021 -
software rendering scaling
#345 closed
Feb 10, 2021 -
SDL_SetEventFilter()'s event deletion process is not safe against intervening event push.
#344 closed
Feb 10, 2021 -
retina display support
#343 closed
Feb 10, 2021 -
Unresolved externals in Visual C++
#342 closed
Feb 10, 2021 -
win64, cast from pointer to integer of different size
#341 closed
Feb 10, 2021 -
[PATCH] SDL_SemWaitTimeout busy waits
#340 closed
Feb 10, 2021 -
SDL_WINDOWEVENT_RESIZED doesn't restore GL context
#339 closed
Feb 10, 2021 -
Initializing SDL 1.3 (Multimonitor)
#338 closed
Feb 10, 2021 -
SDL_GetMouseState returns wrong location upon window re-activation
#337 closed
Feb 10, 2021 -
Major fullscreen drawing problems with OpenGL (Mac)
#336 closed
Feb 10, 2021 -
Two headers missing in OS X build of SDL 1.3-5080
#335 closed
Feb 10, 2021 -
Inefficient build script when getting SDL revision number
#334 closed
Feb 10, 2021 -
Win 7.1 SDK build dependency
#333 closed
Feb 10, 2021 -
Build errors on Mac OSX 10.6 without GLX support
#332 closed
Feb 10, 2021 -
SDL_INIT_JOYSTICK hangs on MacOS X 10.4.11
#331 closed
Feb 10, 2021 -
SDL_ShowCursor not implemented on Mac
#330 closed
Feb 10, 2021 -
SDL_atomic.h creates compile errors in Visual Studio 2005
#329 closed
Feb 10, 2021 -
SDL_GLContext broken on windows that have not at least once been set visible
#328 closed
Feb 10, 2021 -
SDL_MouseWheelEvent doesn't report small negative scroll events
#327 closed
Feb 10, 2021 -
SDL_SetRelativeMouseMode AND SDL_WarpMouseInWindow do not work on MacOS X
#326 closed
Feb 10, 2021 -
Missing mouse button events
#325 closed
Feb 10, 2021 -
Not implemented: Support showing / hiding the cursor
#324 closed
Feb 10, 2021 -
Hardcoded size in SDL_audiocvt.c may lead to heap/stack corruption
#323 closed
Feb 10, 2021 -
SDL_BlitCopyOverlap() assumes memcpy() operates in order
#322 closed
Feb 10, 2021 -
SDL crushes if windows system supports 64-bit color graphic modes.
#321 closed
Feb 10, 2021 -
SDL crashes when creating a window on Windows XP
#320 closed
Feb 10, 2021 -
Jump to NULL function pointer on ALSA_OpenDevice when not SDL_AUDIO_DRIVER_ALSA_DYNAMIC
#319 closed
Feb 10, 2021 -
SDL_SetVideoMode crashes
#318 closed
Feb 10, 2021 -
Right and middle mouse buttons not shown by SDL_GetMouseState
#317 closed
Feb 10, 2021 -
full screen blank/reset at SQL_Quit() on Windows
#316 closed
Feb 10, 2021 -
Migrating SDL_PeepEvents From SDL 1.2.14 to SDL 1.3
#315 closed
Feb 10, 2021 -
SDL_GetMouseState returns incorrect value
#314 closed
Feb 10, 2021 -
Pulseaudio driver selected while pulseaudio server not installed
#313 closed
Feb 10, 2021 -
Mouse enter/leave events broken on Mac
#312 closed
Feb 10, 2021 -
Multiple context in SDL 1.3 doesnt work
#311 closed
Feb 10, 2021 -
configure still has --enable-stdio-redirect option
#310 closed
Feb 10, 2021 -
SDL_UpdateTexture broken on iPhone
#309 closed
Feb 10, 2021 -
Frequent crashes in Touch events by simply touching the screen (currently in iPhone Simulator)
#308 closed
Feb 10, 2021 -
Fullscreen fails to capture display
#307 closed
Feb 10, 2021 -
Bizarre loud sound played when doing Command-key combo on MacOS X 10.6.4
#306 closed
Feb 10, 2021 -
Relative motion events don't work as expected
#305 closed
Feb 10, 2021 -
VC++ 2010 Express Link Failed
#304 closed
Feb 10, 2021 -
Missing mouse events under Windows
#303 closed
Feb 10, 2021 -
Wanted: ability to not include main() in libSDLiPhone.a
#302 closed
Feb 10, 2021 -
Problem compiling SDL-1.3.0 4563
#301 closed
Feb 10, 2021 -
The close(x) button on the window doesn't send a SDL_QUIT event
#300 closed
Feb 10, 2021 -
SDL_SetWindowFullscreen and SDL_RestoreWindow issues
#299 closed
Feb 10, 2021 -
UTF-8 characters with a length > 1 aren't working anymore
#298 closed
Feb 10, 2021 -
GLES_UpdateTexture() ignores pitch
#297 closed
Feb 10, 2021 -
double [release] error
#296 closed
Feb 10, 2021 -
changing gl state is not a good thing
#295 closed
Feb 10, 2021 -
iphone keyboard doesn't send 'return' and 'backspace' events
#294 closed
Feb 10, 2021 -
struct _DFB_WindowData has two members named window
#293 closed
Feb 10, 2021 -
SDL_QUIT never polled
#292 closed
Feb 10, 2021 -
X11_SetWindowIcon doesn't set new icons on amd64
#291 closed
Feb 10, 2021 -
Extra memcpy in GLES renderer
#290 closed
Feb 10, 2021 -
Some key presses send non-printable characters
#289 closed
Feb 10, 2021 -
SDL_ConvertAudio crashes
#288 closed
Feb 10, 2021 -
Wrong application name appears in Sound Preferences when using pulseaudio
#287 closed
Feb 10, 2021 -
Better Fullscreen support on X11
#286 closed
Feb 10, 2021 -
Segfault in X11_GL_MakeCurrent when calling SDL_SetVideoMode twice
#285 closed
Feb 10, 2021 -
Events stop working for 1st window when 2nd is created
#284 closed
Feb 10, 2021 -
Right mouse button doesn't work at all
#283 closed
Feb 10, 2021 -
add a tag to the sdl view on iphone
#282 closed
Feb 10, 2021 -
Cannot read the RDR CUSOR on the Thrustmaster Cougar Hotas
#281 closed
Feb 10, 2021 -
Call SDL_SetVideoMode will make Lua fail in SDL 1.3
#280 closed
Feb 10, 2021 -
Fullscreen window created with SDL_SetVideoMode() in X11 has no keyboard events
#278 closed
Feb 10, 2021 -
SDL_CreateTexture allows the creation of textures of size 0, which can lead to div by 0 errors
#277 closed
Feb 10, 2021 -
Render target implementation for GL renderer, plus basic API
#276 closed
Feb 10, 2021 -
Remove polling from 1.3 event queue.
#275 closed
Feb 10, 2021 -
SDL_NoLockKeys is ignored on DirectX driver
#274 closed
Feb 10, 2021 -
Please version sdl.m4 to allow using aclocal --install
#273 closed
Feb 10, 2021 -
Windows: mouse focus problem
#272 closed
Feb 10, 2021 -
Patch for crash on windows in ParseCommandLine()
#271 closed
Feb 10, 2021 -
fix: wince build (mingw32ce)
#270 closed
Feb 10, 2021 -
SDL video problem
#269 closed
Feb 10, 2021 -
Crash with OpenGL & window resizing (SVN 1.3, revision 5557), SDL_OnWindowFocusLost
#268 closed
Feb 10, 2021 -
SDL_SetVideoMode returns a surface with wrong bpp
#267 closed
Feb 10, 2021 -
SDLK_LMETA and SDLK_RMETA are no longer defined
#266 closed
Feb 10, 2021 -
Crash in SDL_SendKeyboardKey()
#265 closed
Feb 10, 2021 -
What about using cross prefix for sdl-config?
#264 closed
Feb 10, 2021 -
SDL_HapticIndex returns 0 for all devices on Windows
#263 closed
Feb 10, 2021 -
error creating Makefile during configure on MacOS X 10.4
#262 closed
Feb 10, 2021 -
some win64 / mingw-w64 fixes
#261 closed
Feb 10, 2021 -
ALSA driver skips over most frames while "swizzling" channels
#260 closed
Feb 10, 2021 -
SDL_SetDisplayMode not exported
#259 closed
Feb 10, 2021 -
Broken compilation on MS compiler with latest update
#258 closed
Feb 10, 2021 -
Removing pth library support from SDL 1.3
#257 closed
Feb 10, 2021 -
D3D renderer can not draw a filled rectangle
#256 closed
Feb 10, 2021 -
Clean up assertion code
#255 closed
Feb 10, 2021 -
ps2gs target?
#254 closed
Feb 10, 2021 -
Remove MMX mixers?
#253 closed
Feb 10, 2021 -
docs.html is obsolete
#252 closed
Feb 10, 2021 -
Unused CheckIPod reference in configure.in ...
#251 closed
Feb 10, 2021 -
Update copyright date on all source files...
#250 closed
Feb 10, 2021 -
Rename the "win32" directories.
#249 closed
Feb 10, 2021 -
No _SC_NPROCESSORS_ONLN on OSX 10.4
#248 closed
Feb 10, 2021 -
SDl used in a firefox plugin causes firefox to crash after plugin is unloaded
#247 closed
Feb 10, 2021 -
Haptic directions messed up on Linux
#246 closed
Feb 10, 2021 -
Touchscreen Bug with ScummVM
#245 closed
Feb 10, 2021 -
Calling SDL_VideoInit( NULL,0 ); blocks all events from occurring
#244 closed
Feb 10, 2021 -
Please avoid to use -D_GNU_SOURCE=1 in SDL cflags
#243 closed
Feb 10, 2021 -
Revision 5433 (the latest) does not compile
#242 closed
Feb 10, 2021 -
Under SDL 1.3 some images in TGA format do not display correctly.
#241 closed
Feb 10, 2021 -
array overflows in SDL_audiotypecvt.c
#240 closed
Feb 10, 2021 -
Right mouse down doesn't work
#239 closed
Feb 10, 2021 -
Please migrate 1.2.14 fixes to 1.3
#238 closed
Feb 10, 2021 -
Shady code in SDL_audio.c
#237 closed
Feb 10, 2021 -
Better error reporting for WIN_GL_CreateContext()
#236 closed
Feb 10, 2021 -
WM_Paint gets swallowed by SDL even on an external window
#235 closed
Feb 10, 2021 -
SDL_Surface conversion does not set up blend mode when converting a color key
#234 closed
Feb 10, 2021 -
SDL joystick problems on Linux with current version
#233 closed
Feb 10, 2021 -
Repeat member to SDL_KeyboardEvent
#232 closed
Feb 10, 2021 -
win32 version of haptic can't store negative cartesian coordinates
#231 closed
Feb 10, 2021 -
SDL_RecreateWindow strips SDL_WINDOW_FOREIGN from window flags
#230 closed
Feb 10, 2021 -
Application crash on SDL_Init under OSX 10.6
#229 closed
Feb 10, 2021 -
MacOS mouse positioning anomaly
#228 closed
Feb 10, 2021 -
Events not relating to window focus only work on the second window in a 2 window environment
#227 closed
Feb 10, 2021 -
SDL Text Input causes focus wars with multiple windows
#226 closed
Feb 10, 2021 -
Problem compiling SDL 1.3.0-5179
#225 closed
Feb 10, 2021 -
problem with creating multiple windows in SDL 1.3
#224 closed
Feb 10, 2021 -
SDL_config.h has hard-coded definition of SDL_BYTEORDER
#223 closed
Feb 10, 2021 -
SDL_RenderReadPixels not defined
#222 closed
Feb 10, 2021 -
SDL_GetMouseState() always return 0 in fullscreen mode
#221 closed
Feb 10, 2021 -
Windows "default beep" when any Alt+Key is used
#220 closed
Feb 10, 2021 -
use user-friendly configs in Xcode
#219 closed
Feb 10, 2021 -
Formatting comments in include files for Doxygen
#218 closed
Feb 10, 2021 -
GL3 Window Event Handling
#217 closed
Feb 10, 2021 -
Build script fails when project directory path include spaces
#216 closed
Feb 10, 2021 -
SDL Initializes but does not draw to the window with iPhone 3.0 SDK
#215 closed
Feb 10, 2021 -
Cocoa video driver fails init when both displays are mirrored
#214 closed
Feb 10, 2021 -
Wrong blitting in testalpha test
#213 closed
Feb 10, 2021 -
Wrong blitting in testbitmap test
#212 closed
Feb 10, 2021 -
testpalette error compiling with Open Watcom
#211 closed
Feb 10, 2021 -
Move 1.2 audio APIs to SDL_compat.
#210 closed
Feb 10, 2021 -
Flag legacy functions as deprecated.
#209 closed
Feb 10, 2021 -
SDL_GetAudioDeviceName(1,0) on OSS target reports NULL.
#208 closed
Feb 10, 2021 -
Audio system isn't choosing ALSA unless forced.
#207 closed
Feb 10, 2021 -
Visual Studio builds checked out from Subversion are broken...
#206 closed
Feb 10, 2021 -
There is no way to disable dependency tracking during configure
#205 closed
Feb 10, 2021 -
Comments in SDL_surface.h not correctly formatted for doxygen
#204 closed
Feb 10, 2021 -
Redesign audio conversion API...
#203 closed
Feb 10, 2021 -
makefile & doc updated for Opwn Watcom 1.8
#202 closed
Feb 10, 2021 -
Include for test (Open Watcom compile)
#201 closed
Feb 10, 2021 -
Open Watcom inizialzation
#200 closed
Feb 10, 2021 -
Include error with Open Watcom
#199 closed
Feb 10, 2021 -
Huge is an Open Watcom reserved word
#198 closed
Feb 10, 2021 -
1.3 "make uninstall" does not uninstall pkgconfig file
#197 closed
Feb 10, 2021 -
Startup notification support?
#196 closed
Feb 10, 2021 -
replacement for sdl-config
#195 closed
Feb 10, 2021 -
facelift of configure.in and other autotools stuff
#194 closed
Feb 10, 2021 -
Migrate new 1.2 PulseAudio code to 1.3
#193 closed
Feb 10, 2021 -
OpenGL 3.x
#192 closed
Feb 10, 2021 -
Wrong assignment in SDL_iconv_string()...
#191 closed
Feb 10, 2021 -
NEED CHEATCODE PLZ HELP FAST
#190 closed
Feb 10, 2021 -
autoconf fails on revision 4685
#189 closed
Feb 10, 2021 -
co-ordinate positioning incorrect with gl renderer
#188 closed
Feb 10, 2021 -
undefined externals in SDL_atomic.c on linux
#187 closed
Feb 10, 2021 -
Pixel format problems in testsprite and testsprite2
#186 closed
Feb 10, 2021 -
Rendering platform differences
#185 closed
Feb 10, 2021 -
Const issues with SDL_putenv() ...
#184 closed
Feb 10, 2021 -
Add SDL_PlatformName() function to get name of the platform running on
#183 closed
Feb 10, 2021 -
OpenGL 3.2
#182 closed
Feb 10, 2021 -
SDL won't compile on Mac OS X
#181 closed
Feb 10, 2021 -
windows palette setting
#180 closed
Feb 10, 2021 -
Patch to ensure that a GL window gets a GL renderer
#179 closed
Feb 10, 2021 -
vc++ Express 2008
#178 closed
Feb 10, 2021 -
Yet another error-reporting fix
#177 closed
Feb 10, 2021 -
Added SDL_SetError case for SDL_UNSUPPORTED
#176 closed
Feb 10, 2021 -
SDL_Video patch for better error reporting
#175 closed
Feb 10, 2021 -
automatic dependencies do not work correctly
#174 closed
Feb 10, 2021 -
broken build on Mac OS X due to SDL_atomic
#173 closed
Feb 10, 2021 -
Patch: 2 SDL_CreateTextureFromSurface fixes
#172 closed
Feb 10, 2021 -
inconsistancy in API between 1.2 and 1.3 for SDL_GetMouseState
#171 closed
Feb 10, 2021 -
Child thread wait for events stops main thread
#170 closed
Feb 10, 2021 -
windowID should be placed near beginning of event structures not end.
#169 closed
Feb 10, 2021 -
No windowID in SDL_ProximityEvent
#168 closed
Feb 10, 2021 -
creating a window segfaults if gtk inited before SDL (1.3)
#167 closed
Feb 10, 2021 -
SDL_memset4() freeze
#166 closed
Feb 10, 2021 -
SDL_stdlib.c naked unrecognized extended attribute
#165 closed
Feb 10, 2021 -
Inccorrect scancode mappings for arrow keys
#164 closed
Feb 10, 2021 -
Specifying full screen does not change the actual screen resolution
#163 closed
Feb 10, 2021 -
Expose thread handle for low-level use
#162 closed
Feb 10, 2021 -
Suggestion
#161 closed
Feb 10, 2021 -
SSE instructions in MMX assembly routines, failing to build
#160 closed
Feb 10, 2021 -
Missing clobbered register in cpuinfo
#159 closed
Feb 10, 2021 -
No mechanism to extract the NSView for 3d library
#158 closed
Feb 10, 2021 -
CreateWindowFrom in linux forgets to regster for keyboard or mouse events
#157 closed
Feb 10, 2021 -
SDLCreateWindowFrom does not register for mouse input
#156 closed
Feb 10, 2021 -
Lockup when removing pluggable sound device
#155 closed
Feb 10, 2021 -
undefined references to joystick functions
#154 closed
Feb 10, 2021 -
OpenGL 3.x context creation bug
#153 closed
Feb 10, 2021 -
Arrow keys seems to be not intercepted in Windows Vista
#152 closed
Feb 10, 2021 -
missing arguments in main in testmmousetablet.c
#151 closed
Feb 10, 2021 -
Unresolved references to user32.dll on Win2k
#150 closed
Feb 10, 2021 -
Some *printf() format string fixes for TESTS.
#149 closed
Feb 10, 2021 -
parallel make broken: SDL_revision.h: No such file or directory
#148 closed
Feb 10, 2021 -
Bugzilla need login for every pages although I have cookies enabled.
#147 closed
Feb 10, 2021 -
XRANDR video modes are not used although it is configured.
#146 closed
Feb 10, 2021 -
SDL does not find Quartz and mouse grabbing
#145 closed
Feb 10, 2021 -
Nintendo DS build is broken
#144 closed
Feb 10, 2021 -
SDL_GL_ACCELERATED_VISUAL and Apple OpenGL software renderer
#143 closed
Feb 10, 2021 -
Full screen modes do not change actual display resolution
#142 closed
Feb 10, 2021 -
SDl_ShowCursor(0) does not hide cursor in any mode
#141 closed
Feb 10, 2021 -
X11 SDL_CreateYUVOverlay() fails on large image resolutions
#140 closed
Feb 10, 2021 -
SDL_DisplayFormat fails when using OpenGL
#139 closed
Feb 10, 2021 -
Keyboard keys
#138 closed
Feb 10, 2021 -
SDL_WaitEventTimeout function
#137 closed
Feb 10, 2021 -
Support absolute coordinates (from tablets)
#136 closed
Feb 10, 2021 -
contents of testgl.c and testgl2.c exchanged
#135 closed
Feb 10, 2021 -
contents of testgl.c and testgl2.c exchanged
#134 closed
Feb 10, 2021 -
error on DirectFB
#133 closed
Feb 10, 2021 -
Problem compiling with --enable-video-directfb
#132 closed
Feb 10, 2021 -
There is no SDL_assert macro.
#131 closed
Feb 10, 2021 -
sdl-config passes wrong info on OSX
#130 closed
Feb 10, 2021 -
X11 renderer texture bad position and VisualStudio compiling problems
#129 closed
Feb 10, 2021 -
C++ style comment causing spurious warnings
#128 closed
Feb 10, 2021 -
remmapped keys not converted
#126 closed
Feb 10, 2021 -
Windows implementation of SDL Semaphores does not use atomic increment/decrement operations
#125 closed
Feb 10, 2021 -
testsprite2 couldn't create x11 texture
#124 closed
Feb 10, 2021 -
Resize event causes event queue to overflow and drop events
#123 closed
Feb 10, 2021 -
rect-line intersection test patch
#122 closed
Feb 10, 2021 -
SDL_SetVideoMode() RGB/BGR swap under X
#121 closed
Feb 10, 2021 -
Mouse events broken
#120 closed
Feb 10, 2021 -
Possible Memory error when freeing subsystems.
#119 closed
Feb 10, 2021 -
Resize event overflowing the event queue
#118 closed
Feb 10, 2021 -
Fullscreen broken
#117 closed
Feb 10, 2021 -
problem installing
#116 closed
Feb 10, 2021 -
SDL SVN 1.3 2008-12-09, win32 platform, mouse coordinates calculated incorrectly in windowed mode
#115 closed
Feb 10, 2021 -
SDL SVN 1.3 2008-12-09, win32 platform, invalid memory free in SDL_win32mouse.c
#114 closed
Feb 10, 2021 -
Atomic integer functions
#113 closed
Feb 10, 2021 -
SDL unable to detect pointer with Xorg option "CorePointer"
#112 closed
Feb 10, 2021 -
Missing mousemotion tilt field; tilt is two-dimensional
#111 closed
Feb 10, 2021 -
Playing CD-ROM audio tracks fails on Intel Macs
#110 closed
Feb 10, 2021 -
D3D-Error DRIVERINTERNALERROR when minimizing SDL_Window
#109 closed
Feb 10, 2021 -
Incorrect use of the kill($pid, 0) idiom.
#108 closed
Feb 10, 2021 -
Possible memory leak in Windows mouse input handling
#107 closed
Feb 10, 2021 -
Touch screen input incorrect in fullscreen
#106 closed
Feb 10, 2021 -
No SDL_GL_UnloadLibrary() available.
#105 closed
Feb 10, 2021 -
SDL audio crashes on multicore Windows XP machines
#104 closed
Feb 10, 2021 -
Pointing devices enumerated in reverse
#103 closed
Feb 10, 2021 -
missing 24 bpp surface handling in SDL_MasksToPixelFormatEnum()
#102 closed
Feb 10, 2021 -
Texture palette not updated in SDL_compat.c (Patch attached)
#101 closed
Feb 10, 2021 -
X11_SetWindowSize only calls XMoveWindow (Patch attached)
#100 closed
Feb 10, 2021 -
SDL_GetClosestDisplayMode does not consider all modes if aspect ratios differ in certain ways
#99 closed
Feb 10, 2021 -
Crash in X11_GL_GetVisual (Patch attached)
#98 closed
Feb 10, 2021 -
SDL_SaveBMP get a black bitmpa when the video driver is set to directx.
#97 closed
Feb 10, 2021 -
opengl can only draw to the lastly created window
#96 closed
Feb 10, 2021 -
keyboard layout is not being honored
#95 closed
Feb 10, 2021 -
[1.3] testsprite does not work on Mac OS X 10.4
#94 closed
Feb 10, 2021 -
outdated version of bugzilla misses critical features
#93 closed
Feb 10, 2021 -
test/testalpha.c background of smiley face is visible
#92 closed
Feb 10, 2021 -
Audio clicks with playmus
#91 closed
Feb 10, 2021 -
Add screensaver control API
#90 closed
Feb 10, 2021 -
Please add the current button status to SDL_MouseButtonEvent
#89 closed
Feb 10, 2021 -
Bug with SDL_Init
#88 closed
Feb 10, 2021 -
It Sounds Like a Lost Device
#87 closed
Feb 10, 2021 -
Fix SDL_ListModes() in SDL_compat
#86 closed
Feb 10, 2021 -
Fixes for C++ compilation with -Wold-style cast
#85 closed
Feb 10, 2021 -
Altivec check in configure broken
#84 closed
Feb 10, 2021 -
SDL_blit_A.c fails to compile with SDL_ALTIVEC_BLITTERS
#83 closed
Feb 10, 2021 -
X11 keyboard handling for 1.3 - WIP & call for help
#82 closed
Feb 10, 2021 -
SDL_VIDEODRIVER=fbcon seems not to have double buffering, cursor quirks occur
#80 closed
Feb 10, 2021 -
Missing include in SDL_win32events.c
#79 closed
Feb 10, 2021 -
Missing mm3dnow.h
#78 closed
Feb 10, 2021 -
Joystick button states fail to update
#77 closed
Feb 10, 2021 -
Reported min/max value for coolie hats not used.
#76 closed
Feb 10, 2021 -
certain SDL key events not able to coincide
#75 closed
Feb 10, 2021 -
Built In Directory tools -- addition.
#74 closed
Feb 10, 2021 -
Under MacOS X, the NSText used to interpret the events will store all the keyDown.
#73 closed
Feb 10, 2021 -
Cocoa video backend speed regression
#72 closed
Feb 10, 2021 -
NULL access in SDL_ListModes
#71 closed
Feb 10, 2021 -
Remove trailing "," from enums in public headers
#70 closed
Feb 10, 2021 -
Mouse click event not sent in fullscreen
#69 closed
Feb 10, 2021 -
When going out of fullscreen, screen is not cleaned and I have a ghot image.
#68 closed
Feb 10, 2021 -
nasm/yasm need different -I include switch
#66 closed
Feb 10, 2021 -
Merge PulseAudio target into 1.3 branch...
#65 closed
Feb 10, 2021 -
Bugzilla cannot reset forgotten passwords.
#64 closed
Feb 10, 2021 -
Inefficient Audio
#63 closed
Feb 10, 2021 -
Update sun audio backend to 1.3 interfaces.
#62 closed
Feb 10, 2021 -
Support horizontal mouse scrolling
#61 closed
Feb 10, 2021 -
SDL_DisplayYUV_SW() crashes with segment fault
#60 closed
Feb 10, 2021 -
some improvements for the new windows DirectInput joystick code
#59 closed
Feb 10, 2021 -
SDL_free() fails in function SDL_WM_SetCaption
#58 closed
Feb 10, 2021 -
RFC: prototype implementation of physical key codes
#57 closed
Feb 10, 2021 -
mouse is jumpy when on fullscreen (relative mouse motion)
#56 closed
Feb 10, 2021 -
SDL 1.2.10 loading graphics into virtual memory?
#54 closed
Feb 10, 2021 -
Patch for SDL audio recording
#53 closed
Feb 10, 2021 -
Remove SDL_KillThread()
#52 closed
Feb 10, 2021 -
SDL does not handle CPU/GFX endian difference
#51 closed
Feb 10, 2021 -
SDL_DisplayYUVOverlay() doesn't clip to the screen area
#50 closed
Feb 10, 2021 -
Dummy Audio Output
#49 closed
Feb 10, 2021 -
[patch] PIC support in Hermes
#48 closed
Feb 10, 2021 -
The unicode field of key events is always set
#47 closed
Feb 10, 2021 -
OpenGL support in Linux frame buffer device
#46 closed
Feb 10, 2021 -
ALT-F4 using DirectX
#45 closed
Feb 10, 2021 -
SDL_WM_SetCaption() should handle UTF-8
#44 closed
Feb 10, 2021 -
Must quit subsystem to detect new joysticks
#43 closed
Feb 10, 2021 -
SDL_RenderTarget support
#42 closed
Feb 10, 2021 -
RenderTargets under Windows
#41 closed
Feb 10, 2021 -
full screen problems in windib/windx drivers
#40 closed
Feb 10, 2021 -
PRINT (Print Screen) key event
#39 closed
Feb 10, 2021 -
Quick'n'Dirty patch for Win64
#38 closed
Feb 10, 2021 -
SDL_RWops bug fixes
#37 closed
Feb 10, 2021 -
Setting WM_CLASS under X11
#36 closed
Feb 10, 2021 -
sawfish does not show SDL window titles
#35 closed
Feb 10, 2021 -
[PATCH] SDL_GetKeyRepeat
#34 closed
Feb 10, 2021 -
Fullscreen refresh on win32
#33 closed
Feb 10, 2021 -
[PATCH] XRandR video mode support
#32 closed
Feb 10, 2021 -
Quartz driver compiler warnings on Intel Macs (10.4 SDK?)
#31 closed
Feb 10, 2021 -
palette not working in 8 bpp windib mode
#30 closed
Feb 10, 2021 -
Double buffering, DGA and SDL_DisplayFormat => problem?
#29 closed
Feb 10, 2021 -
Missing window menu
#28 closed
Feb 10, 2021 -
SDL_WarpMouse does not change MouseState
#27 closed
Feb 10, 2021 -
sdl glscale backend
#26 closed
Feb 10, 2021 -
imps2 mouse in fbcon (raw repeater)
#25 closed
Feb 10, 2021 -
Patch for surround sound support
#24 closed
Feb 10, 2021 -
cannot enable OpenGL quadbuffer stereo mode on Linux
#23 closed
Feb 10, 2021 -
detecting lost surfaces with SDL's DirectDraw driver
#22 closed
Feb 10, 2021 -
Keyboard Events and Shift
#21 closed
Feb 10, 2021 -
Win32 Mouse Acceleration
#20 closed
Feb 10, 2021 -
SetAlpha silently fails without error for SDL_DisplayFormatAlpha
#19 closed
Feb 10, 2021 -
mouse and cursor don't agree in X11
#18 closed
Feb 10, 2021 -
DirectX refresh rate patch + graphics freeze patch
#17 closed
Feb 10, 2021 -
Add --gl-cflags, --gl-libs to sdl-config
#16 closed
Feb 10, 2021 -
Behaviour of ChoosePixelFormat
#15 closed
Feb 10, 2021 -
Selecting video refresh rates
#14 closed
Feb 10, 2021 -
Force feedback joystick actuator patch
#13 closed
Feb 10, 2021 -
DirectInput joystick code
#12 closed
Feb 10, 2021 -
Frame Buffer patches...
#11 closed
Feb 10, 2021 -
Buggy OpenGL Init/Quit in SDL (with Mesa)
#10 closed
Feb 10, 2021 -
Sound under Windows
#9 closed
Feb 10, 2021 -
API to discover current desktop resolution...
#8 closed
Feb 10, 2021 -
International keyboards and CTRL
#7 closed
Feb 10, 2021 -
Implement non-power-of-2 audio frequency conversion
#6 closed
Feb 10, 2021 -
Please reconsider adding tag in SDL_Event
#5 closed
Feb 10, 2021 -
CDPlay() errors on last track, in Windows.
#3 closed
Feb 10, 2021 -
Fullscreen not working with Radeon Xinerama
#2 closed
Feb 10, 2021 -
Add a way to enumerate and select audio/video/etc drivers.
#1 closed
Feb 10, 2021
692 Issues opened by 6 people
-
Instructions on how to use KMSDRM on *BSDs is not available
#4086 opened
Feb 14, 2021 -
Do we need a VisualC.html ?
#4081 opened
Feb 14, 2021 -
SDL_min() and SDL_max() are macros with double-evaluation
#4080 opened
Feb 13, 2021 -
Random termination with X errors when resizing by dragging followed by SDL_SetWindowSize
#4078 opened
Feb 13, 2021 -
APIByCategory page is not available in wiki
#4073 opened
Feb 13, 2021 -
SDL_JoystickRumble not working on SDL 2.0.14
#4072 opened
Feb 13, 2021 -
PATCH: OpenGL is not included in the proper tests when using CMake
#4057 opened
Feb 11, 2021 -
Weird color tinting in Wayland
#4056 opened
Feb 11, 2021 -
Clang detection in CMake build is incorrect
#4054 opened
Feb 11, 2021 -
SDL_string.c uses intptr_t, which may actually be undefined.
#4053 opened
Feb 11, 2021 -
Clang 11 fails to compile a CMake build with conflicting types for _m_prefetchw
#4052 opened
Feb 11, 2021 -
[PATCH] Support using CRITICAL_SECTION-based mutexes with condition variables on Windows
#4051 opened
Feb 11, 2021 -
[Wayland] Be more explicit about min/max size for xdg-shell
#4047 opened
Feb 11, 2021 -
Maximised window with SDL_BORDERLESS_WINDOWED_STYLE hint has edges clipped and overlaps 2nd monitor
#4043 opened
Feb 11, 2021 -
Android Relative Mouse registers touch hold as tap click
#4042 opened
Feb 11, 2021 -
Android black screen on resume using OpenGL ES 2.0
#4041 opened
Feb 11, 2021 -
Crash at the SDL_EGL_MakeCurrent() call on Android 5.1
#4040 opened
Feb 11, 2021 -
SDL >= 2.0.14 "real" fullscreen does not minimize on META key press
#4039 opened
Feb 11, 2021 -
wayland: Don't crash when the properties of already existing wl_output change
#4038 opened
Feb 11, 2021 -
Windows-specific: wrong window size after SDL_SetWindowResizable()
#4031 opened
Feb 11, 2021 -
Default OpenGL framebuffer "0" is not valid
#4021 opened
Feb 11, 2021 -
Add Stadia Controller enum value in SDL_GameControllerType
#4019 opened
Feb 11, 2021 -
HIDAPI on Linux relies on udev_monitor, which won't work in containers
#4006 opened
Feb 11, 2021 -
[cmake] SDL2Config and SDL2Target not exporting SDL2_INCLUDE_DIRS
#4004 opened
Feb 11, 2021 -
SDL_RenderDrawRect not rectangular
#4001 opened
Feb 11, 2021 -
Double Click Radius does not default to 32 pixels on mac
#4000 opened
Feb 11, 2021 -
Vulkan KMS/DRM doesn’t work on Pi4
#3997 opened
Feb 11, 2021 -
Ubuntu 18.04.1&20.04 SDL_CloseAudioDevice hangs waiting for recording thread?
#3996 opened
Feb 11, 2021 -
Multi-display configuration lost after exiting fullscreen
#3989 opened
Feb 11, 2021 -
SDL sys timer Mac OS update proposal
#3987 opened
Feb 11, 2021 -
[KMSDRM] Avoid new windows to be created
#3985 opened
Feb 11, 2021 -
iOS: SDL_Metal/Vulkan_GetDrawableSize returns non-retina dimensions
#3980 opened
Feb 11, 2021 -
iOS always defines main() even if built as a shared library
#3979 opened
Feb 11, 2021 -
SDL_MOUSEMOTION not generated when app run without window manager under Linux
#3978 opened
Feb 11, 2021 -
SDL_WaitEvent causes high cpu usage
#3976 opened
Feb 11, 2021 -
Switch Pro Controller broken with HIDAPI when SDL is compiled without threading
#3970 opened
Feb 11, 2021 -
SDL 2.0.14 and hg tip FTBFS on Ubuntu 14.04 if wayland deps are installed
#3966 opened
Feb 11, 2021 -
opengles: Reduce drawcalls and improve the performance of SDL_RenderCopy and SDL_RenderCopyEx
#3956 opened
Feb 11, 2021 -
X_setInputfocus BadMatch 42
#3949 opened
Feb 11, 2021 -
Committed memory keeps rising when repeatedly resizing window with openGL context.
#3947 opened
Feb 11, 2021 -
batching makes sw renderer thread-unsafe
#3945 opened
Feb 11, 2021 -
SDL_Init fails on iOS due to removed code from SDL_uikitappdelegate.m
#3941 opened
Feb 11, 2021 -
Playstation 5 Controller has no rumble support on Linux.
#3937 opened
Feb 11, 2021 -
Playstation 5 Controller not listed as haptic enabled device.
#3936 opened
Feb 11, 2021 -
Project fails to build with CMake when DirectFB backend is enabled
#3930 opened
Feb 11, 2021 -
No SDL_WINDOWEVENT_RESIZED event after after leaving fullscreen on Windows
#3927 opened
Feb 11, 2021 -
0 alpha size setting not respected on EGL (Wayland)
#3919 opened
Feb 11, 2021 -
SDL_gamecontrollerdb mapping for PowerA XBox One Controller on Linux
#3910 opened
Feb 11, 2021 -
WinRT: Mouse events not woring correctly
#3908 opened
Feb 11, 2021 -
SDL_PollEvent/SDL_PumpEvents for keyboard events takes 4-5 ms. It's too slow
#3907 opened
Feb 11, 2021 -
VK_MVK_ios_surface and VK_MVK_macos_surface deprecated by VK_EXT_metal_surface
#3906 opened
Feb 11, 2021 -
Memory leak in SDL_RenderCopy
#3904 opened
Feb 11, 2021 -
Corrupted background color in fullscreen Metal on Big Sur
#3903 opened
Feb 11, 2021 -
Electric fence reports malloc(0) on SDL_Init(SDL_INIT_VIDEO)
#3897 opened
Feb 11, 2021 -
cmake build doesn't detect Metal on macOS
#3893 opened
Feb 11, 2021 -
KMSDRM video backend doesn't support multiple displays
#3892 opened
Feb 11, 2021 -
DirectX HARDWARE RENDERER: SDL_RenderSetClipRect doesn't work properly when used with SDL_RenderCopy
#3876 opened
Feb 11, 2021 -
X11: crash if window size too large, SW rend
#3871 opened
Feb 11, 2021 -
SDL_SetWindowDisplayMode changes display mode, but not the window size.
#3869 opened
Feb 11, 2021 -
System Detection Is Not Correct
#3867 opened
Feb 11, 2021 -
Blit_3or4_to_3or4__inversed_rgb crashes to terminal on win10
#3861 opened
Feb 11, 2021 -
Crash/undefined behaviour in SDL_ConvertSurface with RLE surfaces on Windows
#3854 opened
Feb 11, 2021 -
Bordersize can't be polled immediately after window creation
#3853 opened
Feb 11, 2021 -
On Windows, GetClipboardText returns empty string if ran shortly after SetClipboardText
#3852 opened
Feb 11, 2021 -
Exception when connecting a HID Joystick device to an Android device.
#3850 opened
Feb 11, 2021 -
[rfe] implement console switching
#3844 opened
Feb 11, 2021 -
SDL_MOUSEMOTION massive random xrel & yrel values when Present(): DEVICELOST
#3843 opened
Feb 11, 2021 -
Google Play console reporting crashes on Samsung Galaxy A51 Reporting crashes in in handleMotionEvent
#3840 opened
Feb 11, 2021 -
Bogus position data in mouse event when right clicking over an unfocused window
#3838 opened
Feb 11, 2021 -
Mouse events simulation doesn't work on Android 11
#3836 opened
Feb 11, 2021 -
SDL_GetWindowBordersSize() includes drop shadow on Windows
#3835 opened
Feb 11, 2021 -
AVAudioSessionCategoryAmbient is no longer the default
#3831 opened
Feb 11, 2021 -
if SDL_ShowCursor fails to disable the cursor, a subsequent SDL_QUERY shows cursor enabled
#3830 opened
Feb 11, 2021 -
SDL_RenderCopy ARGB888 texture to IYUV texture, RGB color be lost
#3829 opened
Feb 11, 2021 -
SDL_CreateRenderer hangs on Manjaro/Arch Linux for FULLSCREEN_DESKTOP window
#3828 opened
Feb 11, 2021 -
Linux XIM IME do not report dead keys
#3826 opened
Feb 11, 2021 -
X11: CreateWindowFrom doesn't register for window events and thus doesn't show anything
#3825 opened
Feb 11, 2021 -
Controller mappings for Saitek P880
#3824 opened
Feb 11, 2021 -
Render set target texture, draw without effect if window hidden.
#3820 opened
Feb 11, 2021 -
Undefined reference to 'WinMain'
#3817 opened
Feb 11, 2021 -
DirectInput joystick incorrect initial axis positions
#3816 opened
Feb 11, 2021 -
[X11] SDL_SetWindowPosition can not move window outside of desktop bounds
#3813 opened
Feb 11, 2021 -
Deadzone incorrectly applied to trigger on Linux
#3805 opened
Feb 11, 2021 -
Sizes should be Uint32 (no int32)
#3804 opened
Feb 11, 2021 -
SDL_WINDOW_FULLSCREEN_DESKTOP doesn't take xrandr desktop scaling into account on Linux
#3803 opened
Feb 11, 2021 -
SDL is blocking window compositor.
#3802 opened
Feb 11, 2021 -
Controller disconnect causes crash/exception thrown
#3800 opened
Feb 11, 2021 -
Windows disappear when moving a window to second display in Windows 10
#3797 opened
Feb 11, 2021 -
[Patch] Enable pthread support for Emscripten
#3795 opened
Feb 11, 2021 -
Unrecognized key (fn)
#3793 opened
Feb 11, 2021 -
Build warning on MSVC: M_PI redefined
#3790 opened
Feb 11, 2021 -
SDL2 should not propagate -Wl,--no-undefined flag
#3788 opened
Feb 11, 2021 -
Switch Pro controller home button LED is always on
#3787 opened
Feb 11, 2021 -
SDL timers don't like linux system time change
#3785 opened
Feb 11, 2021 -
App crashes on resuming from closing Chromebook laptop
#3784 opened
Feb 11, 2021 -
Keyboard events are not received in cocoa app when not starting from SDL_main
#3777 opened
Feb 11, 2021 -
Huge FPS drop in SDL2 compared to SDL1
#3776 opened
Feb 11, 2021 -
Can't cross-compile from linux with MinGW-w64
#3770 opened
Feb 11, 2021 -
Cannot open file 'SDL2.main.lib'
#3765 opened
Feb 11, 2021 -
Xbox One Controller Menu button not registering as Start on Android
#3763 opened
Feb 11, 2021 -
windows fail to update after wake from screenblank
#3760 opened
Feb 11, 2021 -
HighDPI: Assert messagebox is not readable
#3759 opened
Feb 11, 2021 -
Inputs sometimes stop registering after alt-tabbing back to game
#3758 opened
Feb 11, 2021 -
SDL_HapticOpen returns NULL and Error is set
#3754 opened
Feb 11, 2021 -
Window is not resizable on wayland
#3753 opened
Feb 11, 2021 -
filesystem disable SDL_GetBasePath implementation
#3752 opened
Feb 11, 2021 -
SDL_ShowSimpleMessageBox shows up behind the main window while in borderless fullscreen mode
#3750 opened
Feb 11, 2021 -
Second SDL_KEYDOWN generated with a delay
#3746 opened
Feb 11, 2021 -
SDL_CreateRender can crash after SDL_PollEvent
#3741 opened
Feb 11, 2021 -
wayland client-side decorations
#3739 opened
Feb 11, 2021 -
Wayland fullscreen does not forward NULL output
#3736 opened
Feb 11, 2021 -
High CPU usage with VSync
#3734 opened
Feb 11, 2021 -
sdlgenblit.pl / SDL_blit_auto.c does expensive tasks in the inner pixel-processing loop
#3730 opened
Feb 11, 2021 -
sdlgenblit.pl / SDL_blit_auto.c does not use DUFFS_LOOP
#3728 opened
Feb 11, 2021 -
Blit from SDL_PIXELFORMAT_RGB555 to SDL_PIXELFORMAT_ARGB1555 is slow
#3727 opened
Feb 11, 2021 -
SDL_RunAudio serializes data processing and WaitDevice, leading to risk of runouts
#3726 opened
Feb 11, 2021 -
Wayland: cannot paste text copied from within the application itself
#3725 opened
Feb 11, 2021 -
Wayland: SDL_SetClipboardText appends extra null byte in the end
#3724 opened
Feb 11, 2021 -
[Patch] Add gamecontrollerdb entry for 'Xbox Controller S' (Linux)
#3723 opened
Feb 11, 2021 -
Android: creation of multiple SDL_window
#3719 opened
Feb 11, 2021 -
[Windows] SDL2 kills the actuators of the Top Gun Afterburner FF joystick
#3718 opened
Feb 11, 2021 -
Initializing joystick subsystem causes USB mouse to no longer work
#3712 opened
Feb 11, 2021 -
Implement AAudio for modern Android devices
#3710 opened
Feb 11, 2021 -
CMake Windows builds dll even though only static set
#3704 opened
Feb 11, 2021 -
mingw32 library has bug, can't run vulkan, and freeze window then closed
#3703 opened
Feb 11, 2021 -
SDL_MOUSEMOTIONEVENT: non-zero xrel/yrel with immobile mouse
#3701 opened
Feb 11, 2021 -
Wayland: multiple definitions of `qt_touch_* on static link of both SDL2 and Qt5
#3700 opened
Feb 11, 2021 -
SDL doesn't pick up all eight axes
#3696 opened
Feb 11, 2021 -
SDL_DROPFILE events are delivered before SDL_MOUSEMOTION event when SDL is built in Release mode
#3695 opened
Feb 11, 2021 -
SDL_CreateWindow() width defaults to 120 when creating smaller windows on Windows platform.
#3691 opened
Feb 11, 2021 -
Generated SDL2 Makefile has bug with missing dependency file for Wayland protocol file, breaks build
#3689 opened
Feb 11, 2021 -
Identical joysticks are not handled properly
#3686 opened
Feb 11, 2021 -
Improve handling of abnormal spec.samples values
#3685 opened
Feb 11, 2021 -
Fullscreen window not working
#3684 opened
Feb 11, 2021 -
Feature request: SDL_isalpha
#3681 opened
Feb 11, 2021 -
Synchronous dispatch causes deadlock
#3680 opened
Feb 11, 2021 -
rpi video backend doesn't work with OpenGL on Raspberry Pi 4
#3678 opened
Feb 11, 2021 -
Add ability to get the device path of a joystick
#3675 opened
Feb 11, 2021 -
Window size is returning a wrong value in max resolution
#3674 opened
Feb 11, 2021 -
SDL_HINT_RENDER_VSYNC only takes effect if set before SDL_CreateRenderer
#3673 opened
Feb 11, 2021 -
Window that is minimized and then shown is missing minimized flag but still minimized.
#3670 opened
Feb 11, 2021 -
Unexpected resize event sent by SDL_DestroyWindow, patch included
#3669 opened
Feb 11, 2021 -
SDL_CreateWindowFrom allow opengl context creation
#3668 opened
Feb 11, 2021 -
Tabbing out when cursor is within SDL window bounds and then covered up doesn't update mouse focus
#3666 opened
Feb 11, 2021 -
MinGW sdl2-config.cmake produces bogus Makefiles
#3665 opened
Feb 11, 2021 -
CMake won't compile in VS2019 (patch included)
#3662 opened
Feb 11, 2021 -
Return value of SDL_GameControllerAddMappingsFromFile doesn't count mappings for certain GUIDs
#3660 opened
Feb 11, 2021 -
Timer resolution should not be set to 1ms on default.
#3654 opened
Feb 11, 2021 -
The member 'updateSize' in structure 'D3D_RenderData' will be failed in multi-thread.
#3652 opened
Feb 11, 2021 -
Emscripten: connecting and disconnecting real-joysticks can close virtual joysticks
#3647 opened
Feb 11, 2021 -
macOS has over-saturated colors when system colorspace isn't sRGB
#3645 opened
Feb 11, 2021 -
PulseAudio backend should default to native source/sink parameters
#3644 opened
Feb 11, 2021 -
Race condition in SDL_DBus_Init leading to SIGSEGV
#3643 opened
Feb 11, 2021 -
SDL_CondWaitTimeout causes deadlock when used in multi-threads.
#3639 opened
Feb 11, 2021 -
WIN_Vulkan_CreateSurface hardcodes NULL for VkAllocationCallbacks parameter
#3638 opened
Feb 11, 2021 -
NSRequiresAquaSystemAppearance makes some applications blurry on macOS Retina display
#3637 opened
Feb 11, 2021 -
CMake builds on Windows broken by sensor support
#3636 opened
Feb 11, 2021 -
Add an ability to setup a float-point depth buffer
#3633 opened
Feb 11, 2021 -
[Build Failure] using master + cmake
#3632 opened
Feb 11, 2021 -
Documentation missing for SDL_WINDOW_VULKAN.
#3631 opened
Feb 11, 2021 -
Added dependency to GLESv1_CM when building an Android app with SDL 2.0.12
#3629 opened
Feb 11, 2021 -
macOS ApplePressAndHold IME
#3622 opened
Feb 11, 2021 -
Spurious removed+added events when one joystick is unplugged
#3621 opened
Feb 11, 2021 -
Warnings "Unbalanced calls ... to SDL_uikitviewcontroller"
#3620 opened
Feb 11, 2021 -
setFrame on auxiliary thread causes crash
#3619 opened
Feb 11, 2021 -
macOS no SDL_WINDOW flag to allow both window switching and non native resolutions in fullscreen
#3615 opened
Feb 11, 2021 -
RPI compile with "enable-x11-shared=yes" fails miserably at runtime
#3614 opened
Feb 11, 2021 -
SDL2 sending multiple events (keyboard and gamepad) at the same time
#3611 opened
Feb 11, 2021 -
Feature request) cmake build for Android
#3608 opened
Feb 11, 2021 -
SDL_RenderDrawLine draws extra pixels at start and end of line
#3604 opened
Feb 11, 2021 -
Opt Controller into Steam Input OSX causes dropped input issue, but is fine on Windows
#3599 opened
Feb 11, 2021 -
Memory leak in SDL_xinputjoystick minimal example program
#3597 opened
Feb 11, 2021 -
Memory leak in minimal example program caused by SDL_ClearError
#3596 opened
Feb 11, 2021 -
Compile for Android using NDK r21 fails
#3592 opened
Feb 11, 2021 -
Wired Switch Pro controller inconsistently rumbles in SDL 2.0.12
#3589 opened
Feb 11, 2021 -
Very weird issue with SDL_GetWindowPosition/SDL_CreateWindow
#3588 opened
Feb 11, 2021 -
Closing window in full screen mode leaves empty desktop
#3582 opened
Feb 11, 2021 -
Add flush to SDL_rwops
#3581 opened
Feb 11, 2021 -
Request: provide SDL_GetWindowDPIScale() for use without renderer or gl context
#3580 opened
Feb 11, 2021 -
SDL_StartTextInput() does not trigger OSK on Wayland with Phosh
#3578 opened
Feb 11, 2021 -
IBus: Text editing events don't work correctly, start is not set to cursor position
#3577 opened
Feb 11, 2021 -
Wayland: Cursor hiding not working properly in Plasma (5.18.2)
#3576 opened
Feb 11, 2021 -
Add @Keep to JNI methods to preserve them during proguard obfuscate/shrink
#3563 opened
Feb 11, 2021 -
Duplicated joystick axes with SDL_dinputjoystick
#3561 opened
Feb 11, 2021 -
SDL2 lacks a way to get the real key that was pressed
#3559 opened
Feb 11, 2021 -
SDL_MasksToPixelFormatEnum does not work for 30bit (R10G10B10) xorg setup
#3553 opened
Feb 11, 2021 -
SDL2 fullscreen windows on Linux are created on secondary monitor
#3549 opened
Feb 11, 2021 -
video/x11 events from keyboard state reconciliation at focus-in indistinguishable from real events
#3548 opened
Feb 11, 2021 -
SDL_DROPFILE Memory Leak
#3540 opened
Feb 11, 2021 -
Steam fails to start with 10 bit color precision per subpixel
#3539 opened
Feb 11, 2021 -
Audio recording sounds wrong on raspbian
#3538 opened
Feb 11, 2021 -
Incorrect SDL_MOUSEMOTION on window refocus in SDL_SetRelativeMouseMode
#3535 opened
Feb 11, 2021 -
Getting mouse ID == 0 from touch events
#3522 opened
Feb 11, 2021 -
Ideas for SDL 3
#3519 opened
Feb 11, 2021 -
Support for composite gamepads
#3518 opened
Feb 11, 2021 -
On Windows, sdl2-config should be written in something other than bash
#3516 opened
Feb 11, 2021 -
[WIN32] Key presses with unset scancode get ignored
#3513 opened
Feb 11, 2021 -
Keys can get stuck in pressed state
#3512 opened
Feb 11, 2021 -
Number of screens don't get updated
#3509 opened
Feb 11, 2021 -
SDL_WarpMouseInWindow does not work as expected
#3508 opened
Feb 11, 2021 -
NSOpenGLContext setView and update methods must be called from main thread
#3507 opened
Feb 11, 2021 -
SDL_SendKeyboardText skips '\r' and '\n' to be reported as text input.
#3503 opened
Feb 11, 2021 -
WASAPI: allow bigger buffer size
#3498 opened
Feb 11, 2021 -
BUG: in SDL_SetRenderTarget(SDL_TEXTUREACCESS_TARGET)
#3481 opened
Feb 11, 2021 -
SDL doesn't center window correctly when taskbar is placed vertically on side
#3480 opened
Feb 11, 2021 -
Keyboard event doesn't return sym value when "nonusbackslash" key is pressed
#3476 opened
Feb 11, 2021 -
Android backspace key not working on Pixel 3 native keyboard
#3474 opened
Feb 11, 2021 -
[Wayland] XKB swapescape not recognized (does not change keycode)
#3471 opened
Feb 11, 2021 -
disconnecting and reconnecting game controller from/to system does not generate button/axis events
#3468 opened
Feb 11, 2021 -
SDL_PollEvent
#3459 opened
Feb 11, 2021 -
SDL_DestroyWindow doesn't free memory
#3453 opened
Feb 11, 2021 -
Undefined reference to hid_* symbols when building with CMake for Android
#3451 opened
Feb 11, 2021 -
SDL and Steam fight over state of Switch Pro Controller
#3450 opened
Feb 11, 2021 -
wayland windows are resizable while explicitly disabled
#3448 opened
Feb 11, 2021 -
XInput relative motion incorrect with Wacom tablet
#3442 opened
Feb 11, 2021 -
building altivec support on ppc64e results in color corruption in end products
#3428 opened
Feb 11, 2021 -
Static Library with CMake Broken
#3413 opened
Feb 11, 2021 -
Controller Subsystem Failing With Static Library
#3412 opened
Feb 11, 2021 -
[Patch] Add accelerometer and gyroscope APIs
#3411 opened
Feb 11, 2021 -
SDL_main
#3403 opened
Feb 11, 2021 -
Getting both mouse events and finger events
#3400 opened
Feb 11, 2021 -
Sounds do not play properly
#3396 opened
Feb 11, 2021 -
SDL app becomes unresponsive when the Windows RDP is connected/disconnected?
#3389 opened
Feb 11, 2021 -
cannot get IME target range
#3385 opened
Feb 11, 2021 -
IME_SendEditingEvent() always calls SDL_SendEditingText() with incorrect arguments
#3384 opened
Feb 11, 2021 -
Feature request: please allow disabling virtual keyboard on Android even when using SDL_StartTextInput()
#3383 opened
Feb 11, 2021 -
Direct3D 11 render target warnings
#3380 opened
Feb 11, 2021 -
[PATCH] Remove dependency on libudev.h
#3379 opened
Feb 11, 2021 -
cannot input Japanese on Android because the inputtype is password
#3377 opened
Feb 11, 2021 -
include LD_LIBRARY_PATH paths in configury find_lib() ?
#3375 opened
Feb 11, 2021 -
In i3, game is rendered in a corner instead of the center.
#3374 opened
Feb 11, 2021 -
Direct3D 11 renderer emits error message when created
#3370 opened
Feb 11, 2021 -
Alpha blended blitting behaves inconsistently with and without MMX
#3364 opened
Feb 11, 2021 -
Resize regression with 52dddda6fba7 when exiting fullscreen
#3363 opened
Feb 11, 2021 -
SDL_GL_BindTexture behaves differently on GL3 and GLES
#3360 opened
Feb 11, 2021 -
Memory leak in SDL_IBus_Init
#3359 opened
Feb 11, 2021 -
SDL_RenderSetClipRect occasionally breaks SDL_RenderClear even though clipping is unset
#3357 opened
Feb 11, 2021 -
SDL_WaitEvent() randomly stalls with events pending (2.0.10 regression)
#3355 opened
Feb 11, 2021 -
SDL_GetError causing memory leaks
#3354 opened
Feb 11, 2021 -
libudev fallback when failing to load library
#3349 opened
Feb 11, 2021 -
Optionally disable the Windows key when capturing keyboard and enabled?
#3340 opened
Feb 11, 2021 -
SDL_BlitSurface bug in empty destination
#3338 opened
Feb 11, 2021 -
incorrect (not) handling of windows on-screen cursor keys
#3321 opened
Feb 11, 2021 -
SDL_HINT_ANDROID_SEPERATE_MOUSE_AND_TOUCH on Windows?
#3316 opened
Feb 11, 2021 -
Creating fullscreen window with higher resolution than desktop broken
#3313 opened
Feb 11, 2021 -
android: Crash on start with signal 11 (SIGSEGV), code 1 (SEGV_MAPERR)
#3307 opened
Feb 11, 2021 -
Android application constantly jumps up and down
#3304 opened
Feb 11, 2021 -
[REGRESSION] macOS trackpad mouse events now report SDL_TOUCH_MOUSEID
#3303 opened
Feb 11, 2021 -
Ps3 contrroller mapping
#3301 opened
Feb 11, 2021 -
SDL app gets closed in the background?
#3297 opened
Feb 11, 2021 -
GameCube controller joystick axis doesn't use full axis range
#3293 opened
Feb 11, 2021 -
SDL_Vulkan_GetDrawableSize() off while drag-resizing window
#3287 opened
Feb 11, 2021 -
Monitor DPI transition on latest Windows 10 causes infinite window growth
#3286 opened
Feb 11, 2021 -
SDL_OpenAudio return WASAPI can't initialize audio client
#3270 opened
Feb 11, 2021 -
SDL_CreateWindow fails on systems without X11, if libEGL.so is not linked manually or preloaded
#3267 opened
Feb 11, 2021 -
X11_ShowMessageBox() fails
#3254 opened
Feb 11, 2021 -
CMakeList for iOS is incomplete - missing Metal.
#3252 opened
Feb 11, 2021 -
RPM Build fails due to unpackaged files
#3250 opened
Feb 11, 2021 -
Interface to get safeArea for notched devices (display cutouts) such as iPhone XR?
#3243 opened
Feb 11, 2021 -
X11: Mouse button down not triggered subsequently after mouse button was only lifted while minimized.
#3240 opened
Feb 11, 2021 -
Please re-add SDL_EnableKeyRepeat(), and make sure it works on text input events
#3239 opened
Feb 11, 2021 -
Provide proper finding capabilities on sdl2-config.cmake
#3238 opened
Feb 11, 2021 -
WINDOW_FULLSCREEN_DESKTOP leaves one-pixel gap on Windows
#3233 opened
Feb 11, 2021 -
Integer overflow generates Illegal instruction under sanitizers
#3232 opened
Feb 11, 2021 -
Build warning: 'GetDoubleClickTime' undefined; assuming extern returning int
#3206 opened
Feb 11, 2021 -
touchscreen coordinates don't match screen size
#3202 opened
Feb 11, 2021 -
Different game controllers, different mappings, same GUID
#3197 opened
Feb 11, 2021 -
SDL_ANDROID_BLOCK_ON_PAUSE should be removed, instead please fix SDL_WaitEvent
#3193 opened
Feb 11, 2021 -
SDL_GetKeyState() Reports key as pressed when window gets hidden
#3186 opened
Feb 11, 2021 -
SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS doesn't work (tvOS)
#3185 opened
Feb 11, 2021 -
on start: X Error of failed request: BadValue
#3182 opened
Feb 11, 2021 -
[PATCH] increase performance SDL_CreateTextureFromSurface for s/w render
#3179 opened
Feb 11, 2021 -
Correct mappings for PSX joystick via USB adapter
#3175 opened
Feb 11, 2021 -
SDL_audiocvt crashes on enumerating hardware during HID?
#3173 opened
Feb 11, 2021 -
[Feature Request] include jsmpeg video driver?
#3169 opened
Feb 11, 2021 -
SDL_GameControllerAddMapping update problem
#3164 opened
Feb 11, 2021 -
SDL_PrivateJoystickAdded generates incorrect device_index
#3154 opened
Feb 11, 2021 -
Screenshot button on Switch Pro Controller not detected
#3147 opened
Feb 11, 2021 -
Screenshot button on Switch Pro Controller not detected
#3146 opened
Feb 11, 2021 -
Haptic on Switch Pro Controller not detected
#3145 opened
Feb 11, 2021 -
shaped window how to reset window shape without window resizing
#3140 opened
Feb 11, 2021 -
Vulkan Wayland fullscreen not working
#3135 opened
Feb 11, 2021 -
Changing to/from fullscreen moves the cursor without user input
#3132 opened
Feb 11, 2021 -
SDL_GameControllerName and SDL_JoystickName don't return the expected name for XBox controllers
#3131 opened
Feb 11, 2021 -
[patch] Add SDL_RWflush()
#3121 opened
Feb 11, 2021 -
[patch] Add SDL_RecreateWindow() to the API
#3120 opened
Feb 11, 2021 -
Important Haiku patches from HaikuPorts repository
#3116 opened
Feb 11, 2021 -
Basic SDL C ( DX ) program gives worse performance than C# MonoGame for Windows ( DX )
#3115 opened
Feb 11, 2021 -
The key you just pressed is not recognized by SDL.
#3113 opened
Feb 11, 2021 -
SDL_GL_MakeCurrent doesn't work correctly on OSX Mojave with multiple windows.
#3111 opened
Feb 11, 2021 -
SDL_LoadBMP does not support path name that contains space bar on Windows
#3110 opened
Feb 11, 2021 -
ime_threadmgrex turns invalid if window loses focus while using COINIT_MULTITHREADED
#3105 opened
Feb 11, 2021 -
OpenGL rendering issues when toggling window border
#3098 opened
Feb 11, 2021 -
Vulkan Window Slow to Show
#3088 opened
Feb 11, 2021 -
Mouse position changes while in relative mouse mode SDL_SetRelativeMouseMode
#3087 opened
Feb 11, 2021 -
HINT to show cursor in RELATIVE mouse mode
#3078 opened
Feb 11, 2021 -
Xcode Archive Strips Vulkan Functions
#3077 opened
Feb 11, 2021 -
SDL_WINDOW_INPUT_FOCUS always on after initialisation
#3076 opened
Feb 11, 2021 -
SDL_RenderCopyEx rotation and global scaling around the wrong way
#3070 opened
Feb 11, 2021 -
SDL_PollEvent does not return after restarting the program a few times
#3069 opened
Feb 11, 2021 -
SDL_WINDOW_ALLOW_HIGHDPI flag is not unset on failure
#3062 opened
Feb 11, 2021 -
Window forgets w & h when created maximized and attaching an openGL renderer
#3054 opened
Feb 11, 2021 -
Add a default gamepad mapping for the 8Bitdo SN30 using the "8Bitdo Receiver"
#3048 opened
Feb 11, 2021 -
Add and update include guards
#3042 opened
Feb 11, 2021 -
SDL going into fullscreen during a Windows 10 RDP session crashes the SDL library
#3041 opened
Feb 11, 2021 -
SDL_WINDOW_FULLSCREEN window disappears upon first call to SDL_PumpEvents, workaround provided
#3038 opened
Feb 11, 2021 -
OS X: scaled display modes are preferred over unscaled ones (should be the other way round)
#3025 opened
Feb 11, 2021 -
Getting Display Handle
#3022 opened
Feb 11, 2021 -
Don't copy all right and down pixels in SoftwareRenderer with rotate and odd sizes
#3021 opened
Feb 11, 2021 -
opengl renderer renders black window on nvidia AGX jetson xavier
#3020 opened
Feb 11, 2021 -
CMake MSVC ARM/ARM64 builds fail
#3014 opened
Feb 11, 2021 -
Android : enabling android sensor upon SDL_INIT_SENSOR
#3012 opened
Feb 11, 2021 -
Android : wrong size reported when not in fullscreen.
#3011 opened
Feb 11, 2021 -
Fix memory leaks in SDL_Init(SDL_INIT_AUDIO)
#3005 opened
Feb 11, 2021 -
Please make SDL_image|mixer|ttf|net first class citizen
#3004 opened
Feb 11, 2021 -
Request for Nintendo Switch Joy Con support
#3003 opened
Feb 11, 2021 -
SDL_MouseMotionEvent with SDL_WINDOW_ALLOW_HIGHDPI flag
#2999 opened
Feb 11, 2021 -
Japanese IME on Windows 10 makes invisible window over fullscreen game, StopTextInput no effect
#2997 opened
Feb 11, 2021 -
Android: SDL_GL_GetDrawableSize returns wrong size
#2976 opened
Feb 11, 2021 -
a _lot_ of strict aliasing warnings
#2974 opened
Feb 11, 2021 -
Bug in windows PumpEvents causes late event processing
#2966 opened
Feb 11, 2021 -
Append EGL CFLAGS before AC_TRY_COMPILE in "Find OpenGL ES"
#2965 opened
Feb 11, 2021 -
SDL_RenderReadPixels format = 0 does not work?
#2962 opened
Feb 11, 2021 -
CMake MinSizeRel fails for MSCV
#2955 opened
Feb 11, 2021 -
MacOS - sdl2-config.cmake is missing and if you ./configure it got the wrong path
#2947 opened
Feb 11, 2021 -
[PATCH] Fix for SDL_CreateWindowFrom that doesn't initialize OpenGL properly on Windows
#2942 opened
Feb 11, 2021 -
SDL crashes when accessing IBUS (with workaround)
#2941 opened
Feb 11, 2021 -
testautomation_hints "verbose" values seem wrong
#2938 opened
Feb 11, 2021 -
SDL_StartTextInput() mangles Android joystick input
#2921 opened
Feb 11, 2021 -
No option to use 'record' from pulseaudio monitor sources
#2917 opened
Feb 11, 2021 -
[patch] Incorrect touch normalization using X11 XInput2
#2913 opened
Feb 11, 2021 -
Precise scrolling interferes with "discrete" scrolling
#2912 opened
Feb 11, 2021 -
[Feature Request] Add SDL_GetAudioDeviceSpec
#2911 opened
Feb 11, 2021 -
SDL_SetError floods my logs in debug mode
#2909 opened
Feb 11, 2021 -
Pressing or releasing mouse button can generate SDL_MOUSEMOTION events
#2905 opened
Feb 11, 2021 -
Sharing resources via wglShareLists (i.e. SDL_GL_ShareLists)
#2899 opened
Feb 11, 2021 -
MENU key(s) not supported under X11
#2898 opened
Feb 11, 2021 -
Text Input is active by default
#2897 opened
Feb 11, 2021 -
Invalid mouse state after losing focus with a captured mouse
#2896 opened
Feb 11, 2021 -
Missing X11 scancode mappings for numeric keypad
#2895 opened
Feb 11, 2021 -
Missing X11 to keycode mappings
#2894 opened
Feb 11, 2021 -
Retrieve Android Joystick Hats
#2893 opened
Feb 11, 2021 -
android joystick compatibility. no controller work!!
#2890 opened
Feb 11, 2021 -
SDL needs an aligned malloc...
#2883 opened
Feb 11, 2021 -
SDL_RLEsurface may encode RGB888 if it has no color key
#2881 opened
Feb 11, 2021 -
GDK SCALE leads to wrong resolution in wayland
#2879 opened
Feb 11, 2021 -
Concurrency issues in Android backend
#2875 opened
Feb 11, 2021 -
fullscreen_width and fullscreen_height variables are ignored
#2873 opened
Feb 11, 2021 -
Can't build SDL2 for iOS using
#2872 opened
Feb 11, 2021 -
Pulseaudio is not found during the configure when building 32 bit version of library
#2871 opened
Feb 11, 2021 -
SDL_GetBasePath() causes a crash on Android
#2868 opened
Feb 11, 2021 -
Moving the mouse when in relative mouse mode(SDL_SetRelativeMouseMode(SDL_TRUE)) moves back?
#2867 opened
Feb 11, 2021 -
SDL_GL_GetProcAddress definition incompatible with portable C++
#2866 opened
Feb 11, 2021 -
EGL/OpenGL ES support is broken on Linux with X11 backend
#2863 opened
Feb 11, 2021 -
Wrong touch input coords values
#2862 opened
Feb 11, 2021 -
DirectFB renderer cannot be enabled
#2859 opened
Feb 11, 2021 -
Debian package provides bad sdl2-config.cmake
#2852 opened
Feb 11, 2021 -
CMake build process produces output that seems to confuse Xcode
#2841 opened
Feb 11, 2021 -
Enabling fullscreen on Android causes the app to toggle fullscreen mode continuously in a loop
#2838 opened
Feb 11, 2021 -
SDL_JoystickID first assignment is in the wrong order
#2832 opened
Feb 11, 2021 -
SDL mouse state is not correctly updated when a window gains mouse focus on Windows 10.
#2822 opened
Feb 11, 2021 -
No mouse up event
#2819 opened
Feb 11, 2021 -
SDL 2 Any Desktop Resolution query returns wrong areas
#2818 opened
Feb 11, 2021 -
[patch] Override the video device index from the environment
#2811 opened
Feb 11, 2021 -
Make iOS build friendlier for consumption by Xamarin projects
#2806 opened
Feb 11, 2021 -
cmake script doesn't honor CMAKE_INSTALL_{BIN,LIB,DATA{,ROOT},DOC,INCLUDE,...}DIR variables
#2805 opened
Feb 11, 2021 -
No way to disable linking to libiconv
#2800 opened
Feb 11, 2021 -
XINPUT_STATE_EX does not exist
#2797 opened
Feb 11, 2021 -
Inconsistent names for static libraries when built for windows with cmake.
#2794 opened
Feb 11, 2021 -
SDL_GL_GetProcAddress can use wrong library on Android
#2791 opened
Feb 11, 2021 -
Library lacks symbol versions
#2786 opened
Feb 11, 2021 -
Allow SDLActivity subclasses to specify the Runnable which invokes SDL_main
#2785 opened
Feb 11, 2021 -
window sometime resizing incorrectly
#2782 opened
Feb 11, 2021 -
Mac: SDL_PumpEvents hangs after SDL_HideWindow on SDL_WINDOW_FULLSCREEN_DESKTOP window
#2781 opened
Feb 11, 2021 -
-lmingw32 and -lSDL2main are not required for building libraries, only applications.
#2779 opened
Feb 11, 2021 -
SDL_FINGERDOWN/UP/MOTIOIN and SDL_GetTouchFinger inconsistency
#2778 opened
Feb 11, 2021 -
SDL 2.0.7 wrong screen size detection on android
#2767 opened
Feb 11, 2021 -
[PATCH] Wayland: fix update fullscreen in multimonitor mode with multiple windows
#2765 opened
Feb 11, 2021 -
SDL_init after SDL_quit triggers weird message
#2760 opened
Feb 11, 2021 -
GetRawInputDeviceList may return less entries than requested
#2759 opened
Feb 11, 2021 -
evdev events from touchpanel not processed
#2744 opened
Feb 11, 2021 -
Auto-detection to build KMSDRM on Raspberry Pi Rasbpian Stretch does not work
#2742 opened
Feb 11, 2021 -
Raspberry Pi window contents crooked (slightly rotated)
#2738 opened
Feb 11, 2021 -
Android, some issue with InputDevice checks
#2718 opened
Feb 11, 2021 -
New resampler: ResamplerPadding issues (too large)
#2716 opened
Feb 11, 2021 -
New resampler: aliasing when downsampling
#2715 opened
Feb 11, 2021 -
STREAMING Texture, UpdateTexture not compatible with LockTexture()
#2714 opened
Feb 11, 2021 -
[patch] Wayland: SDL applications start in XWayland by default
#2710 opened
Feb 11, 2021 -
SYSTEM_UI_FLAG_IMMERSIVE_STICKY Requires SDK Version 19
#2701 opened
Feb 11, 2021 -
testautomation surface_testCompleteSurfaceConversion failure
#2691 opened
Feb 11, 2021 -
Viewport and clip rect getters are broken
#2688 opened
Feb 11, 2021 -
proposal for bug-fix-only stable branches
#2683 opened
Feb 11, 2021 -
SDL_CreateWindow didn't set SDL_WINDOW_INPUT_FOCUS flag
#2680 opened
Feb 11, 2021 -
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_MOD ) doesnt work with SDL_SetTextureAlphaMod
#2673 opened
Feb 11, 2021 -
please allow for paletted surfaces with 32 bit depth
#2671 opened
Feb 11, 2021 -
Cannot create custom effect
#2670 opened
Feb 11, 2021 -
New resampler: audible aliasing when upsampling 11k or 22k audio
#2663 opened
Feb 11, 2021 -
Fix detection of EGL support when using DRM
#2641 opened
Feb 11, 2021 -
SDL_GetWindowPosition() regression in 2.0.6
#2631 opened
Feb 11, 2021 -
Wiki API documentation massively out of date
#2627 opened
Feb 11, 2021 -
The audio callback should have a void* pointer
#2625 opened
Feb 11, 2021 -
Dualshock 4 is detected as non-haptic
#2624 opened
Feb 11, 2021 -
SDL_SetWindowGrab allows clicking outside the window
#2622 opened
Feb 11, 2021 -
Adding custom blend modes to opengl renderer
#2620 opened
Feb 11, 2021 -
provide access to SDL_Surface of already-created software renderer(s)
#2615 opened
Feb 11, 2021 -
SDL_SetWindowPosition does not send a SDL_WINDOWEVENT_MOVED
#2613 opened
Feb 11, 2021 -
SDL_RenderCopy will not copy a zero-width or zero-height rectangle
#2611 opened
Feb 11, 2021 -
request to implement input.h switch codes
#2610 opened
Feb 11, 2021 -
install-strip is not supported
#2609 opened
Feb 11, 2021 -
Fallthrough warnings gcc-7
#2603 opened
Feb 11, 2021 -
Debian package builder
#2601 opened
Feb 11, 2021 -
Add TimerID as parameter to SDL_TimerCallback(...) callback function
#2593 opened
Feb 11, 2021 -
Fullscreen windows incorrect in vmware
#2570 opened
Feb 11, 2021 -
SDL_iconv_string doesn't properly signal an error with invalid input sizes
#2559 opened
Feb 11, 2021 -
Suggestion: Dynamic GTK message box when GTK 3 or 2 is available (Working example included)
#2547 opened
Feb 11, 2021 -
Configure script fails to set up dynamic loading for some libs.
#2531 opened
Feb 11, 2021 -
Cocoa - Incorrect window size when leaving fullscreen
#2518 opened
Feb 11, 2021 -
Fullscreen exits fullscreen when minimized or hidden
#2516 opened
Feb 11, 2021 -
[patch] Display hotplugging
#2515 opened
Feb 11, 2021 -
cmake install fails on CMAKE because SDL2.so isn't symlinked correctly.
#2512 opened
Feb 11, 2021 -
update vendor check for accelerated OpenGL
#2510 opened
Feb 11, 2021 -
Resizing a window with hidden cursor causes window to resize to 0x0 px
#2507 opened
Feb 11, 2021 -
SDL_RenderDrawRect smaller than SDL_RenderFillRect
#2504 opened
Feb 11, 2021 -
[patch] SDL2 KMS/DRM render context support
#2491 opened
Feb 11, 2021 -
patch proposal to support compose keys in wayland driver
#2488 opened
Feb 11, 2021 -
Add support for a pre-multiplied alpha blending mode
#2485 opened
Feb 11, 2021 -
Caps lock key changes caps lock state while text input is disabled
#2484 opened
Feb 11, 2021 -
osx cursor can move out of window while grabbed
#2480 opened
Feb 11, 2021 -
SDL2 cannot be compiled with CLANG, LLVM-vs2014, vs2017, v141
#2479 opened
Feb 11, 2021 -
SDL_FreeSurface is NOT thread safe
#2475 opened
Feb 11, 2021 -
SDL_LogSetOutputFunction(...) should revert to default output function
#2469 opened
Feb 11, 2021 -
SDL_DisplayMode struct should store refresh_rate as a double
#2467 opened
Feb 11, 2021 -
SDL_Log() isn't thread safe.
#2463 opened
Feb 11, 2021 -
Haptic feedback no longer works in OS X release builds
#2462 opened
Feb 11, 2021 -
X11: SDL_SetWindowSize always resets the window position to zero
#2444 opened
Feb 11, 2021 -
Compiles with warnings at SDL_test_common.c(64-bit) and SDL_render_gles2.c(32-bit) on Android NDK
#2442 opened
Feb 11, 2021 -
Retrieving the default SDL_MessageBoxColorScheme for all platforms
#2440 opened
Feb 11, 2021 -
wayland: add support for fullscreen shell compositors.
#2436 opened
Feb 11, 2021 -
On Linux/X11, dead keys don't produce valid keycode
#2431 opened
Feb 11, 2021 -
normal-window and fullscreen-window each on its own screen does not work
#2429 opened
Feb 11, 2021 -
SDL_RenderReadPixels result is unspecified and fails testautomation
#2426 opened
Feb 11, 2021 -
SDL 2.04 fails to render when Nvidia's "fast" vsync setting is enabled
#2425 opened
Feb 11, 2021 -
Software renderer + viewport + cliprectangle
#2419 opened
Feb 11, 2021 -
Keyboard input "spills" out to the background console, even when grabbed
#2418 opened
Feb 11, 2021 -
Broken behavior when combining SDL_WINDOW_FULLSCREEN and SDL_WINDOW_RESIZABLE on X11
#2416 opened
Feb 11, 2021 -
Inconsistent implementation of logical versus physical window dimensions / coordinates
#2405 opened
Feb 11, 2021 -
Restored minimized maximized window missing SDL_WINDOW_MAXIMIZED flag
#2403 opened
Feb 11, 2021 -
X11 driver enables keyrepeat systemwide
#2400 opened
Feb 11, 2021 -
SDL_RenderFillRect (and others) broken on OS X full screen retina
#2398 opened
Feb 11, 2021 -
Fullscreen display cropped to desktop resolution
#2388 opened
Feb 11, 2021 -
SDL_CaptureMouse stops reporting relative movements at desktop edge
#2385 opened
Feb 11, 2021 -
SDL_MaximizeWindow doesn't respect the WindowMaximumSize
#2379 opened
Feb 11, 2021 -
The key you just pressed is not recognized by SDL
#2370 opened
Feb 11, 2021 -
In Wayland, Endless Sky game's window drawn in the wrong place when alt-tabbing away and back again
#2360 opened
Feb 11, 2021 -
Window title disappears after setting fullscreen then fullscreen desktop
#2352 opened
Feb 11, 2021 -
Hint to disable SDL_QUIT on last window closed
#2349 opened
Feb 11, 2021 -
Information about the cause of SDL_QUIT event requested
#2348 opened
Feb 11, 2021 -
GL with SDL_SetWindowFullscreen wierd behavior
#2338 opened
Feb 11, 2021 -
CRTC size incorrectly detected when using xrandr --scale-from
#2335 opened
Feb 11, 2021 -
SDL_GetNumDisplayModes fails to enumerate supported resolutions under Wayland backend
#2333 opened
Feb 11, 2021 -
SDL_GL_SwapWindow does not return error status
#2326 opened
Feb 11, 2021 -
Multiple Joysticks Change order every time application (or the joystick subsystem) starts.
#2317 opened
Feb 11, 2021 -
Window size bug + window title disappears + sometimes the whole window disappears
#2314 opened
Feb 11, 2021 -
SDL_TEXTINPUT sent when textinput is disabled on Windows
#2312 opened
Feb 11, 2021 -
SDL_RenderCopyEx rotation center not well-defined (please support float)
#2308 opened
Feb 11, 2021 -
SDL_GetMouseState always returns (0,0) before moving the mouse the first time
#2303 opened
Feb 11, 2021 -
OpenGL compability
#2288 opened
Feb 11, 2021 -
iOS. OpenGLES2. Something weird with window size after power button off -> on
#2284 opened
Feb 11, 2021 -
Setting window opacity while window is partially offscreen doesn't work
#2282 opened
Feb 11, 2021 -
Gfx glitches on the Raspberry Pi when scale-copying textures
#2275 opened
Feb 11, 2021 -
Multi-controller USB adapters reports controllers wrongly on Mac OS X
#2269 opened
Feb 11, 2021 -
Improved Android patch to disable system bars
#2265 opened
Feb 11, 2021 -
SDL_OpenAudioDevice always returns half the samples requested.
#2262 opened
Feb 11, 2021 -
Duplicate SDL_KEYDOWN events for Left Alt and combinations
#2252 opened
Feb 11, 2021 -
No IME Candidate List visible
#2243 opened
Feb 11, 2021 -
Wrong SDL_Keycode for X11 Workman layout
#2240 opened
Feb 11, 2021 -
SDL enters infinite loop in X11_SetWindowGrab
#2233 opened
Feb 11, 2021 -
VS vcxproj does not contain MT or static library variants
#2231 opened
Feb 11, 2021 -
SDL_GetDisplayDPI returns a wrong value on Linux and FreeBSD (X11)
#2226 opened
Feb 11, 2021 -
OSX menus unresponsive to mouse input until focus lost & regained.
#2224 opened
Feb 11, 2021 -
Cannot find EGL header when using MinGW
#2220 opened
Feb 11, 2021 -
No support for Tablet input features
#2217 opened
Feb 11, 2021 -
Mouse focus is 0 if exiting fullscreen overlaps mouse button event while in relative mouse mode.
#2215 opened
Feb 11, 2021 -
event queue
#2214 opened
Feb 11, 2021 -
RGBA_FROM_PIXEL macro can't handle SDL_PIXELFORMAT_ARGB2101010
#2199 opened
Feb 11, 2021 -
Switching from fullscreen to desktop fullscreen broken
#2189 opened
Feb 11, 2021 -
SDL_SetSurfaceBlendMode doesn't function on indexed-colour types
#2186 opened
Feb 11, 2021 -
rpi video driver window mode isn't very useful
#2185 opened
Feb 11, 2021 -
A border-less window, when maximised will consume the whole screen
#2163 opened
Feb 11, 2021 -
SDL_WINDOWEVENT_RESTORED not fired on attempted restore of a minimised maximised window
#2162 opened
Feb 11, 2021 -
Cannot identify errors with SDL_GL_GetSwapInterval
#2158 opened
Feb 11, 2021 -
MISSING: a reliable method to determine if window opacity is supported on the user's platform
#2157 opened
Feb 11, 2021 -
SDL Render functions crash when using window menus
#2148 opened
Feb 11, 2021 -
Any Blitting from a 16-Color Palette Always Fails
#2140 opened
Feb 11, 2021 -
Shaped windows creation and destruction
#2128 opened
Feb 11, 2021 -
In 2.0.4 Fullscreen/ShowWindow started causing repeat SDL_KEYDOWN on X11
#2125 opened
Feb 11, 2021 -
Remove SDL_GL_BindTexture and SDL_GL_UnbindTexture
#2124 opened
Feb 11, 2021 -
Can't get system "SIZE" cursors, but instead always getting the "HAND" cursor
#2123 opened
Feb 11, 2021 -
New High DPI Support API is needed
#2119 opened
Feb 11, 2021 -
Bogus TAB up/down events when pressing ALT+TAB quickly on Linux
#2118 opened
Feb 11, 2021 -
SDL_SetTextInputRect fails when Ubuntu "Scale for menu and title bars" is higher than 1
#2117 opened
Feb 11, 2021 -
Upgrade from SDL 2.0.3 to 2.0.4: The key you just pressed is not recognized by SDL.
#2116 opened
Feb 11, 2021 -
SDL 2.0.4 does not allow activating system menu via keyboard
#2114 opened
Feb 11, 2021 -
CMake 3.5 could not build SDL source
#2108 opened
Feb 11, 2021 -
CMAKE: fixed cflags check for build type
#2100 opened
Feb 11, 2021 -
Emscripten's key events should attempt to use the 'code' property.
#2098 opened
Feb 11, 2021 -
SDL_SetWindowSize after leaving fullscreen doesn't work
#2095 opened
Feb 11, 2021 -
Controller event SDL_CONTROLLERDEVICEREMOVED not clear.
#2092 opened
Feb 11, 2021 -
Clang Module maps
#2091 opened
Feb 11, 2021 -
Requested 2.1 OpenGL Context, got 1.1 Context.
#2087 opened
Feb 11, 2021 -
Right mouse click up causes app to prematurely exit on certain Android platforms
#2067 opened
Feb 11, 2021 -
introduce a typedef for a type that marks functions that return an error-code
#2059 opened
Feb 11, 2021 -
Problems with fullscreen window using DirectX11 gamma functionality
#2045 opened
Feb 11, 2021 -
SDL_SetWindowSize and unwanted window movement
#2041 opened
Feb 11, 2021 -
SDL_SetWindowSize oddness
#2040 opened
Feb 11, 2021 -
SDL_GetTouchName [Patch]
#2032 opened
Feb 11, 2021 -
SDL_DropEvent loses sourceApplication string when passing from AppDelegate to SDL.
#2024 opened
Feb 11, 2021 -
libsdl2: windows set to fullscreen with SDL_WINDOW_FULLSCREEN_DESKTOP are not visible in xmonad
#2023 opened
Feb 11, 2021 -
SDL_RenderDrawRect direct3d
#2018 opened
Feb 11, 2021 -
config.guess and config.sub should not be locally-modified
#2015 opened
Feb 11, 2021 -
SDL_RenderDrawLine(s) not drawing 1 pixel line
#2006 opened
Feb 11, 2021 -
MadCatz Mice are not detected as Joysticks in SDL2, but do in SDL
#1981 opened
Feb 11, 2021 -
SDL2 color cursors are offset on OS X
#1966 opened
Feb 11, 2021 -
SDL can not recognize the key is pressed
#1965 opened
Feb 11, 2021 -
SDL_Event type fields should be explicitly typed to SDL_EventType instead of Uint32
#1958 opened
Feb 11, 2021 -
SDL_WINDOWEVENT_LEAVE / SDL_WINDOWEVENT_ENTER receive issue
#1953 opened
Feb 11, 2021 -
SDL_MOUSEBUTTONUP event triggers out of the SDL window
#1944 opened
Feb 11, 2021 -
Add System Notification Support
#1932 opened
Feb 11, 2021 -
[X11] relative mouse value is jumpy when pointer change window
#1928 opened
Feb 11, 2021 -
numFingers is 16 bit and then 32 bit depending on event structure
#1921 opened
Feb 11, 2021 -
SDL_GetModState consumes SHIFT(L/R), when SHIFT + Numpad key(0-9) is pressed
#1917 opened
Feb 11, 2021 -
[2.0.4 RC2] Problem when using SDL_SetRenderTarget + SDL_RenderReadPixels (Windows only)
#1908 opened
Feb 11, 2021 -
System Display Type "Console", "Desktop", "Mobile", "HMD"
#1905 opened
Feb 11, 2021 -
SDL_GetWindowMinimumSize doesn't account for system-imposed minimums
#1895 opened
Feb 11, 2021 -
SDL_HapticRumbleInit() FAILS
#1891 opened
Feb 11, 2021 -
Refactor Cmake scripts
#1889 opened
Feb 11, 2021 -
grab mouse inconsistent state
#1887 opened
Feb 11, 2021 -
SDL_SendEditingText and SDL_SendKeyboardText cut off IME input more than 32 bytes.
#1879 opened
Feb 11, 2021 -
SDL_RWeof() needed
#1856 opened
Feb 11, 2021 -
SDL_LockTexture() & SDL_RENDER_PRESENTVSYNC causes tearing
#1848 opened
Feb 11, 2021 -
Mouse Warp not working due to in_title_click variable
#1847 opened
Feb 11, 2021 -
EGL ChooseConfig selects software renderer on Android
#1842 opened
Feb 11, 2021 -
SDL_SetRelativeMouseMode causes xrel/yrel in SDL_MOUSEMOTION to be large absolute values
#1836 opened
Feb 10, 2021 -
Extensible Drag and Drop API
#1829 opened
Feb 10, 2021 -
VR/HMD API Abstraction
#1828 opened
Feb 10, 2021 -
EGL Bind API is Per Thread
#1820 opened
Feb 10, 2021 -
[Patch] Don't override the default CMAKE_C_FLAGS
#1819 opened
Feb 10, 2021 -
Sort bugs with "*don't know*" component
#1813 opened
Feb 10, 2021 -
Deprecation/Removal or Global Mouse Function APIs
#1805 opened
Feb 10, 2021 -
Extension of SDL_SetWindowHitTest
#1804 opened
Feb 10, 2021 -
Library version number is different on Mac between configure and CMake scripts
#1799 opened
Feb 10, 2021 -
--disable-assembly (#undef SDL_ASSEMBLY_ROUTINES) does not work
#1798 opened
Feb 10, 2021 -
SDL2 include fails with Clang (llvm) 3.6
#1790 opened
Feb 10, 2021 -
legacy fullscreen mode does not resize window
#1784 opened
Feb 10, 2021 -
SOFT RENDER: Textured Triangles
#1783 opened
Feb 10, 2021 -
fullscreen broken in legacy mode
#1782 opened
Feb 10, 2021 -
SDL_SetWindowBrightness() doesn't work with Intel driver
#1779 opened
Feb 10, 2021 -
SOFT RENDERER: Textured Triangles prerequisites
#1778 opened
Feb 10, 2021 -
Cursor transparency problem on Linux AMD
#1777 opened
Feb 10, 2021 -
after changing keyboard layouts SDL reports the wrong virtual key code when ctrl is pressed
#1767 opened
Feb 10, 2021 -
virtual key Home reported as numpad 7
#1766 opened
Feb 10, 2021 -
Keyboard layout not detected because of custom 'xmodmap' mappings.
#1755 opened
Feb 10, 2021 -
SDL crashed when used with PJSIP
#1747 opened
Feb 10, 2021 -
X11+IBus: SDL2 should post SDL_TEXTEDITING when preedit is cancelled by hitting Backspaces
#1743 opened
Feb 10, 2021 -
Windows: No way to tell whether SDL_KEY* events was trapped by the IMs
#1737 opened
Feb 10, 2021 -
Compiler error with haptics when missing Direct X & xinput on windows
#1732 opened
Feb 10, 2021 -
Improve CMake support for MinGW
#1731 opened
Feb 10, 2021 -
Subtractive Blending
#1730 opened
Feb 10, 2021 -
SDL1 does detect joystick (hdaps), SDL2 does not
#1727 opened
Feb 10, 2021 -
SDL_RenderPresent() demands attention?
#1719 opened
Feb 10, 2021 -
Unable to create GL context for external window
#1717 opened
Feb 10, 2021 -
Mouse down event. Triggered when window active event ocure by clicking on window title.
#1707 opened
Feb 10, 2021 -
GL_RenderDrawLines drops pixels on Linux/Unix
#1700 opened
Feb 10, 2021 -
WinRT: allow SDL_Window instances to be associated with XAML controls
#1689 opened
Feb 10, 2021 -
(cmake) static linking causes __ftol2_sse multiple definitions error
#1685 opened
Feb 10, 2021 -
Improve WinRT Documentation + Setup
#1683 opened
Feb 10, 2021 -
Support HW scaler in Android
#1677 opened
Feb 10, 2021 -
SDL_config.h and stddef.h conflict
#1673 opened
Feb 10, 2021 -
Code is attempting to include non-existent extutil.h
#1666 opened
Feb 10, 2021 -
GetKeyboardState not returning hardware keyboard state when using exotic keyboard layout
#1663 opened
Feb 10, 2021 -
[Patch] SDL_CreateWindow: Don't mask out INPUT_FOCUS flag, X11 backend checks for it
#1656 opened
Feb 10, 2021 -
Add support for joysticks with integrated touchpads
#1655 opened
Feb 10, 2021 -
SDL_MOUSEMOTION outside of window - inconsistency
#1643 opened
Feb 10, 2021 -
[patch] Multitouch support for evdev input via mtdev
#1627 opened
Feb 10, 2021 -
SDL_RenderDrawLine gives different results on different render backends
#1626 opened
Feb 10, 2021 -
Wayland: Windows have no border and title bar
#1625 opened
Feb 10, 2021 -
Add API to set aspect ratio window constraints
#1573 opened
Feb 10, 2021 -
SDL visualtest looks like it doesn't build on platforms other than Windows
#1557 opened
Feb 10, 2021 -
Loss of Window Focus Changes Alpha Blending of Textures
#1553 opened
Feb 10, 2021 -
OpenGL Context creation on integrated GPU creates buggy experience for end users
#1545 opened
Feb 10, 2021 -
Composing words with chinese input method in iOS will receive SDL_TEXTINPUT events
#1543 opened
Feb 10, 2021 -
SDLActivity.java can be silently out of date
#1540 opened
Feb 10, 2021 -
Xcode 5 does not include llvm-gcc-4.2, which iosbuild.sh requires
#1532 opened
Feb 10, 2021 -
VS2012 solution puts SDL2.lib in a different dir than the libraries (Image, ttf, mixer) expect
#1530 opened
Feb 10, 2021 -
SDL uses ES2_compatibility when available - causes very mysterious failure to draw on some systems
#1508 opened
Feb 10, 2021 -
When a monitor is disabled, GetNumDisplayModes crashes with X error BadRRCrtc
#1505 opened
Feb 10, 2021 -
SDL_RenderSetLogicalSize stretches render with SDL_WINDOW_ALLOW_HIGHDPI when window is resized and moved
#1504 opened
Feb 10, 2021 -
SDL_iconv's UCS-#-INTERNAL encodng string is incorrect
#1497 opened
Feb 10, 2021 -
[OS X] SDL_SetWindowBrightness does not persist when entering fullscreen
#1495 opened
Feb 10, 2021 -
Calling SDL_SetWindowGrab(SDL_FALSE) while window is minimized blocks until window is shown
#1483 opened
Feb 10, 2021 -
SDL_GL_CreateContext memory leak (x11)
#1480 opened
Feb 10, 2021 -
the viewport clips render coordinates rather than scaling them
#1476 opened
Feb 10, 2021 -
SDL_SetWindowIcon fails silently
#1473 opened
Feb 10, 2021 -
[PATCH] X11: SDL tries (and fails) to hide foreign windows
#1444 opened
Feb 10, 2021 -
API to get physical display size.
#1422 opened
Feb 10, 2021 -
Finger motion outside of screen area not tracked when moving back inside on one side of device
#1420 opened
Feb 10, 2021 -
SDL_SetWindowMinimumSize having no effect before creating renderer (same with SDL_SetWindowMaximumSize)
#1408 opened
Feb 10, 2021 -
Wrong window dimensions reported after calling SDL_SetWindowResize on a snapped/maximized window
#1407 opened
Feb 10, 2021 -
testautomation failure of video_getSetWindowSize on cygwin
#1404 opened
Feb 10, 2021 -
testautomation failure of case platform_testSetErrorInvalidInput on cygwin
#1403 opened
Feb 10, 2021 -
SDL_GetMouseState() seems to give raw mouse position when using SDL_RenderSetLogicalSize()
#1397 opened
Feb 10, 2021 -
SDL_GetRelativeMouseState() acts strange immediately after SDL_SetRelativeMouseMode() on OS X
#1392 opened
Feb 10, 2021 -
window jumps to other screen after setting SDL_WINDOW_FULLSCREEN_DESKTOP
#1388 opened
Feb 10, 2021 -
SDL_ShowSimpleMessageBox cuts off last character of message when its longer than 3 character
#1380 opened
Feb 10, 2021 -
Asynchronous file I/O
#1374 opened
Feb 10, 2021 -
Window steals focus when switching to a different desktop
#1366 opened
Feb 10, 2021 -
Build failed if include SDL CMakeLists.txt from another project
#1349 opened
Feb 10, 2021 -
Round or truncate issue when resizing the window.
#1341 opened
Feb 10, 2021 -
After a fullscreen toggle and returning to windowed mode, exiting causes a fullscreen close
#1331 opened
Feb 10, 2021 -
Joystick calibration impossible on Linux
#1314 opened
Feb 10, 2021 -
CMake build system should support using the static C runtime for non-shared builds of SDL
#1311 opened
Feb 10, 2021 -
Get the internal SDL_Texture type
#1299 opened
Feb 10, 2021 -
Script to build SDL libs on IOS
#1274 opened
Feb 10, 2021 -
Android: Red screen an some devices (Samsung Galaxy S3, Galaxy Note 8, Galaxy Note 2)
#1265 opened
Feb 10, 2021 -
Improve Website
#1252 opened
Feb 10, 2021 -
New windows should not steal focus in focus-follows-mouse mode
#1230 opened
Feb 10, 2021 -
extend 2D render api with transform stack
#1229 opened
Feb 10, 2021 -
Allow modifying SDLAppDelegate behaviour
#1216 opened
Feb 10, 2021 -
Need a RWops-like way to get Directory listings
#1214 opened
Feb 10, 2021 -
SDL_WINDOW_ALLOW_HIGHDPI is pretty glitchy (especially with SDL_WINDOW_FULLSCREEN)
#1197 opened
Feb 10, 2021 -
SDL_TEXTEDITING is sent unnecessarily when window focus changes
#1186 opened
Feb 10, 2021 -
SDL_MOUSEBUTTONDOWN when clicking title bar of window without focus
#1178 opened
Feb 10, 2021 -
SDL_SetRenderLogicalSize behavior is extremely buggy
#1164 opened
Feb 10, 2021 -
Caps Lock key produces key down & key up events while key is still pressed.
#1123 opened
Feb 10, 2021 -
SDL_SetWindowBrightness() sets gamma for entire monitor, not window!
#1119 opened
Feb 10, 2021 -
utf8 documentation for SDL_TextInputEvent and unicode support in general is wrong
#1075 opened
Feb 10, 2021 -
Problem with fullscreen modes when rotating a Windows 8 tablet by 90 degrees
#1061 opened
Feb 10, 2021 -
Windows: main thread is blocked when user resizes or moves a window
#1059 opened
Feb 10, 2021 -
Always use Unicode on Windows
#1057 opened
Feb 10, 2021 -
SDL_GL_CONTEXT_EGL should be removed
#1025 opened
Feb 10, 2021 -
Textures are not rendered after locking PC
#1002 opened
Feb 10, 2021 -
[RFE] provide timestamp from backend event
#1000 opened
Feb 10, 2021 -
Recreating SDL window during mouse down event can lead to next mouse down event getting lost
#984 opened
Feb 10, 2021 -
arm optimized memset4 and memcpy4
#982 opened
Feb 10, 2021 -
X11 raw mouse events before window created
#976 opened
Feb 10, 2021 -
Incorrect mouse position on first SDL_WarpMouseInWindow() call in fullscreen
#974 opened
Feb 10, 2021 -
[Patch] add SDL_JoystickIsGameController and SDL_GameControllerOpenFromJoystick
#971 opened
Feb 10, 2021 -
SDL_RenderCopy stretch loses proportion on viewport boundaries
#964 opened
Feb 10, 2021 -
readme-macosx extremely outdated
#960 opened
Feb 10, 2021 -
SDL_GetWindowFlags returns incorrect value for newly created window
#959 opened
Feb 10, 2021 -
Deprecated SDL_types.h still part of SDL 2.0.
#943 opened
Feb 10, 2021 -
Mouse handling needs to be verified to be consistent
#905 opened
Feb 10, 2021 -
SDL_TEXTINPUT only returns '?' (0x3F) in event.text.text with Khmer language input
#892 opened
Feb 10, 2021 -
Weird behaviors regarding window resizes and the window surface
#886 opened
Feb 10, 2021 -
Linux: Fullscreen creates scrollable virtual desktop scrolled to random position by default
#874 opened
Feb 10, 2021 -
Rotation breaks SDL2 rendering on Android
#869 opened
Feb 10, 2021 -
Cursor confinement with grabbing and relative mode on Windows
#851 opened
Feb 10, 2021 -
Mac: closing a window doesn't transfer focus to the next one
#850 opened
Feb 10, 2021 -
Mac OS X: Completely remove Carbon dependency.
#792 opened
Feb 10, 2021 -
SDL_RenderGeometry [patch]
#772 opened
Feb 10, 2021 -
cmake cannot find libGL.so in /usr/lib/x86_64-linux-gnu/mesa/libGL.so
#740 opened
Feb 10, 2021 -
Implement polygon rendering
#692 opened
Feb 10, 2021 -
Library install with "make install" fails on Win/Cygwin when build path contains space
#643 opened
Feb 10, 2021 -
SDL_UpperBlitScaled ignores alpha
#601 opened
Feb 10, 2021 -
SDL_WINDOWEVENT_MAXIMIZED/RESTORED not issued if doubleclick on title was used
#594 opened
Feb 10, 2021 -
Typos in man pages
#574 opened
Feb 10, 2021 -
SDLK_PRINTSCREEN generates SDL_KEYDOWN on key release
#551 opened
Feb 10, 2021 -
SDL_Audio can't capture audio??
#548 opened
Feb 10, 2021 -
Create functions to save/restore render state
#367 opened
Feb 10, 2021 -
Multimedia keys and dead keys no longer working
#127 opened
Feb 10, 2021 -
SDL Mouse acceleration fix for OS X
#67 opened
Feb 10, 2021 -
Request for 7.1 audio support
#55 opened
Feb 10, 2021 -
Video input API
#4 opened
Feb 10, 2021