diff --git a/include/SDL3_image/SDL_image.h b/include/SDL3_image/SDL_image.h index f6a6316c..de27db4f 100644 --- a/include/SDL3_image/SDL_image.h +++ b/include/SDL3_image/SDL_image.h @@ -2064,12 +2064,12 @@ extern DECLSPEC int SDLCALL IMG_SaveJPG(SDL_Surface *surface, const char *file, * * If you just want to save to a filename, you can use IMG_SaveJPG() instead. * - * \param freedst SDL_TRUE to close/free the SDL_RWops before returning, - * SDL_FALSE to leave it open. * \param surface the SDL surface to save * \param dst the SDL_RWops to save the image data to. * \param freedst SDL_TRUE to close/free the SDL_RWops before returning, * SDL_FALSE to leave it open. + * \param quality [0; 33] is Lowest quality, [34; 66] is Middle quality, [67; + * 100] is Highest quality * \returns 0 if successful, -1 on error. * * \since This function is available since SDL_image 3.0.0.