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Updated my email address everywhere I spewed it.

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icculus committed Jan 15, 2007
1 parent 2a8027e commit cde52169cfe6f7af5ce47ea009fb5672bc43d6e5
Showing with 6 additions and 6 deletions.
  1. +1 −1 SDL_mixer.h
  2. +1 −1 effect_position.c
  3. +1 −1 effect_stereoreverse.c
  4. +1 −1 effects_internal.c
  5. +1 −1 load_voc.c
  6. +1 −1 load_voc.h
@@ -181,7 +181,7 @@ extern DECLSPEC void * SDLCALL Mix_GetMusicHookData(void);
extern DECLSPEC void SDLCALL Mix_ChannelFinished(void (*channel_finished)(int channel));


/* Special Effects API by ryan c. gordon. (icculus@linuxgames.com) */
/* Special Effects API by ryan c. gordon. (icculus@icculus.org) */

#define MIX_CHANNEL_POST -2

@@ -16,7 +16,7 @@
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
This file by Ryan C. Gordon (icculus@linuxgames.com)
This file by Ryan C. Gordon (icculus@icculus.org)
These are some internally supported special effects that use SDL_mixer's
effect callback API. They are meant for speed over quality. :)
@@ -16,7 +16,7 @@
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
This file by Ryan C. Gordon (icculus@linuxgames.com)
This file by Ryan C. Gordon (icculus@icculus.org)
These are some internally supported special effects that use SDL_mixer's
effect callback API. They are meant for speed over quality. :)
@@ -16,7 +16,7 @@
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
This file by Ryan C. Gordon (icculus@linuxgames.com)
This file by Ryan C. Gordon (icculus@icculus.org)
These are some helper functions for the internal mixer special effects.
*/
@@ -21,7 +21,7 @@
externally-callable function is Mix_LoadVOC_RW(), which is meant to
act as identically to SDL_LoadWAV_RW() as possible.
This file by Ryan C. Gordon (icculus@linuxgames.com).
This file by Ryan C. Gordon (icculus@icculus.org).
Heavily borrowed from sox v12.17.1's voc.c.
(http://www.freshmeat.net/projects/sox/)
@@ -21,7 +21,7 @@
externally-callable function is Mix_LoadVOC_RW(), which is meant to
act as identically to SDL_LoadWAV_RW() as possible.
This file by Ryan C. Gordon (icculus@linuxgames.com).
This file by Ryan C. Gordon (icculus@icculus.org).
Heavily borrowed from sox v12.17.1's voc.c.
(http://www.freshmeat.net/projects/sox/)

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