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I test out the Bullet physics engine and marry it to OpenGL ES 2 and GLKit.
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Bullet
Dice.xcworkspace
DiceMobile
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readme.markdown

Dice

Created by Leonhard Lichtschlag (leonhard@lichtschlag.net) on 29/Feb/12.
Copyright (c) 2012 Leonhard Lichtschlag. All rights reserved.


Dice marries the falling cubes project from the Bullet physics library to OpenGL ES 2.


Known Issues

1) The Leaks tool reports lost memory on behalf of GLKBasicEffect. I cannot figure out how this is not a bug in the framework. 2) If the View were to unload, the motion states would probably leak, too.

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