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To build Lift and associated stuff offline (not connected to the internet):
Go through a full "publish" cycle while online. This insures all the caches, etc. are up to date.
LIFTSH_OPTS="-Doffline=true" ./liftsh publish-local
LIFTSH_OPTS="-Doffline=true" ./liftsh
And from the sbt command line:
That way you can develop on an airplane or other places where there may not be IP connectivity.
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