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flashsystem.h
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flashsystem.h
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/**************************************************************************
Lightspark, a free flash player implementation
Copyright (C) 2009,2010 Alessandro Pignotti (a.pignotti@sssup.it)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**************************************************************************/
#ifndef _FLASH_SYSTEM_H
#define _FLASH_SYSTEM_H
#include "asobjects.h"
namespace lightspark
{
class Capabilities: public ASObject
{
public:
Capabilities(){};
static void sinit(Class_base* c);
ASFUNCTION(_constructor);
ASFUNCTION(_getLanguage);
};
class Security: public ASObject
{
public:
static void sinit(Class_base* c);
};
class ApplicationDomain: public ASObject
{
public:
ApplicationDomain(){}
static void sinit(Class_base* c);
static void buildTraits(ASObject* o);
ASFUNCTION(_constructor);
ASFUNCTION(_getCurrentDomain);
ASFUNCTION(hasDefinition);
ASFUNCTION(getDefinition);
};
};
#endif