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base repository: linebender/vello
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base: v0.2.0
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head repository: linebender/vello
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compare: v0.2.1
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  • 6 commits
  • 8 files changed
  • 2 contributors

Commits on Jul 16, 2024

  1. Update to wgpu 0.20.1 (#631)

    This also updates `wgpu-core` and `wgpu-hal` to the corresponding
    versions (which are 0.21.x).
    
    This fixes some undefined behavior when building with Rust 1.79 and
    using the Direct3D 12 backend:
    gfx-rs/wgpu#5812
    
    It also fixes an issue on OpenGL where non-sRGB was still using sRGB:
    gfx-rs/wgpu#5642
    waywardmonkeys authored and DJMcNab committed Jul 16, 2024
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  2. Don't create a zero sized scene buffer (#630)

    Alternative to #629
    
    Fixes #291
    DJMcNab committed Jul 16, 2024
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  3. Document the MSRV in CHANGELOG.md (#619)

    I think this is probably a useful property of a release to document.
    DJMcNab committed Jul 16, 2024
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  4. Prepare the changelog for 0.2.1 (#632)

    This release is for:
    - #630
    
    This will also include:
    - #631
    - #619
    
    Note that this will be a cherry-picked patch release from 0.2.0, so
    doesn't have all the changes there.
    This PR is to update the changelog on main, and will also be
    cherry-picked into the release branch. I will make a release branch and
    get sign-off on that before publishing.
    DJMcNab committed Jul 16, 2024
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  5. Bump version to 0.2.1

    DJMcNab committed Jul 16, 2024
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  6. Fix smoke test

    DJMcNab committed Jul 16, 2024
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