@linuxgurugamer linuxgurugamer released this Jun 16, 2018 · 3 commits to master since this release

Assets 3
Updated .version for all of 1.4
Added dependency checking for ClickThroughBlocker

@linuxgurugamer linuxgurugamer released this Mar 17, 2018 · 5 commits to master since this release

Assets 3

Updated for 1.4.1
Added ClickThroughBlocker support
Added Jenkins config

@linuxgurugamer linuxgurugamer released this Jun 14, 2017 · 10 commits to master since this release

Assets 3

Add tooltip to show mod part is from when hovering over part in VAB partlist.
Added settings for mod tooltip. If disabled, then tooltip will be shown when modifier key is held down
updated build script (apparently last version wasn't released properly)

@linuxgurugamer linuxgurugamer released this Jun 13, 2017 · 12 commits to master since this release

Assets 3

Fixed bug where parts would be permenantly hidden if one or more filters were defined in the modfilter screen.
Added filtering by resource

@linuxgurugamer linuxgurugamer released this May 26, 2017 · 13 commits to master since this release

Assets 3

Replaced depreciated call to GameEvents.onLevelWasLoaded with Unity SceneManagment calls
Moved search filter initialization into coroutine because of 1.3 change
Replaced Input.GetKey with ExtendedInput.GetKey

@linuxgurugamer linuxgurugamer released this May 22, 2017 · 14 commits to master since this release

Assets 3

Fixed a nullref when a hidden icon had a null texture

@linuxgurugamer linuxgurugamer released this May 11, 2017 · 15 commits to master since this release

Assets 3

Added check when loading blacklist to be sure part isn't pruned, avoids nullref