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tests: update after -(A-B) optimization
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aras-p committed Oct 6, 2011
1 parent b9d41f0 commit b543103
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Showing 8 changed files with 8 additions and 8 deletions.
2 changes: 1 addition & 1 deletion tests/vertex/opt-negsub-out.txt
Expand Up @@ -10,7 +10,7 @@ void main ()
gl_Position = (mvp * gl_Vertex);
vec4 tmpvar_1;
tmpvar_1.w = 1.0;
tmpvar_1.xyz = (((m3a * -((v3a.xyz - gl_Vertex.xyz))) + (m3b * -(((mvp * v3b).xyz - gl_Vertex.xyz)))) + (m3c * -((v3c.xyz - gl_Vertex.xyz))));
tmpvar_1.xyz = (((m3a * (gl_Vertex.xyz - v3a.xyz)) + (m3b * (gl_Vertex.xyz - (mvp * v3b).xyz))) + (m3c * (gl_Vertex.xyz - v3c.xyz)));
gl_FrontColor = tmpvar_1;
}

2 changes: 1 addition & 1 deletion tests/vertex/unity-Reflective_Bumped_Diffuse1-out.txt
Expand Up @@ -25,7 +25,7 @@ void main ()
tmpvar_5[1] = _Object2World[1].xyz;
tmpvar_5[2] = _Object2World[2].xyz;
vec3 tmpvar_6;
tmpvar_6 = (tmpvar_5 * -((((_World2Object * tmpvar_4).xyz * unity_Scale.w) - gl_Vertex.xyz)));
tmpvar_6 = (tmpvar_5 * (gl_Vertex.xyz - ((_World2Object * tmpvar_4).xyz * unity_Scale.w)));
vec3 tmpvar_7;
tmpvar_7 = (cross (gl_Normal, TANGENT.xyz) * TANGENT.w);
mat3 tmpvar_8;
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2 changes: 1 addition & 1 deletion tests/vertex/unity-Reflective_Bumped_Specular2-out.txt
Expand Up @@ -22,7 +22,7 @@ void main ()
tmpvar_4[1] = _Object2World[1].xyz;
tmpvar_4[2] = _Object2World[2].xyz;
vec3 tmpvar_5;
tmpvar_5 = (tmpvar_4 * -((((_World2Object * tmpvar_3).xyz * unity_Scale.w) - gl_Vertex.xyz)));
tmpvar_5 = (tmpvar_4 * (gl_Vertex.xyz - ((_World2Object * tmpvar_3).xyz * unity_Scale.w)));
vec3 tmpvar_6;
tmpvar_6 = (cross (gl_Normal, TANGENT.xyz) * TANGENT.w);
mat3 tmpvar_7;
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2 changes: 1 addition & 1 deletion tests/vertex/unity-Reflective_Bumped_Unlit-out.txt
Expand Up @@ -36,7 +36,7 @@ void main ()
gl_TexCoord[1] = tmpvar_6;
vec4 tmpvar_7;
tmpvar_7.w = 0.0;
tmpvar_7.xyz = -((_WorldSpaceCameraPos - (_Object2World * gl_Vertex).xyz));
tmpvar_7.xyz = ((_Object2World * gl_Vertex).xyz - _WorldSpaceCameraPos);
gl_TexCoord[2] = tmpvar_7;
vec4 tmpvar_8;
tmpvar_8.w = 0.0;
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2 changes: 1 addition & 1 deletion tests/vertex/unity-Reflective_Diffuse1-out.txt
Expand Up @@ -36,7 +36,7 @@ void main ()
gl_TexCoord[0] = tmpvar_7;
vec4 tmpvar_8;
tmpvar_8.w = 0.0;
tmpvar_8.xyz = (tmpvar_3 * reflect (-((((_World2Object * tmpvar_2).xyz * unity_Scale.w) - gl_Vertex.xyz)), gl_Normal));
tmpvar_8.xyz = (tmpvar_3 * reflect ((gl_Vertex.xyz - ((_World2Object * tmpvar_2).xyz * unity_Scale.w)), gl_Normal));
gl_TexCoord[1] = tmpvar_8;
gl_TexCoord[2] = o_i0;
}
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2 changes: 1 addition & 1 deletion tests/vertex/unity-Reflective_Parallax_Diffuse1-out.txt
Expand Up @@ -22,7 +22,7 @@ void main ()
tmpvar_4[1] = _Object2World[1].xyz;
tmpvar_4[2] = _Object2World[2].xyz;
vec3 tmpvar_5;
tmpvar_5 = (tmpvar_4 * -((((_World2Object * tmpvar_3).xyz * unity_Scale.w) - gl_Vertex.xyz)));
tmpvar_5 = (tmpvar_4 * (gl_Vertex.xyz - ((_World2Object * tmpvar_3).xyz * unity_Scale.w)));
vec3 tmpvar_6;
tmpvar_6 = (cross (gl_Normal, TANGENT.xyz) * TANGENT.w);
mat3 tmpvar_7;
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2 changes: 1 addition & 1 deletion tests/vertex/unity-Reflective_Specular2-out.txt
Expand Up @@ -36,7 +36,7 @@ void main ()
gl_TexCoord[0] = tmpvar_7;
vec4 tmpvar_8;
tmpvar_8.w = 0.0;
tmpvar_8.xyz = (tmpvar_3 * reflect (-((((_World2Object * tmpvar_2).xyz * unity_Scale.w) - gl_Vertex.xyz)), gl_Normal));
tmpvar_8.xyz = (tmpvar_3 * reflect ((gl_Vertex.xyz - ((_World2Object * tmpvar_2).xyz * unity_Scale.w)), gl_Normal));
gl_TexCoord[1] = tmpvar_8;
gl_TexCoord[2] = o_i0;
}
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2 changes: 1 addition & 1 deletion tests/vertex/unity-Surface_WorldRefl-out.txt
Expand Up @@ -26,7 +26,7 @@ void main ()
xlv_FOG = tmpvar_5;
vec4 tmpvar_6;
tmpvar_6.w = 0.0;
tmpvar_6.xyz = (tmpvar_3 * reflect (-((((_World2Object * tmpvar_2).xyz * unity_Scale.w) - gl_Vertex.xyz)), gl_Normal));
tmpvar_6.xyz = (tmpvar_3 * reflect ((gl_Vertex.xyz - ((_World2Object * tmpvar_2).xyz * unity_Scale.w)), gl_Normal));
gl_TexCoord[0] = tmpvar_6;
vec4 tmpvar_7;
tmpvar_7.w = 0.0;
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