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Glaw is not really a game engine but a collection of utilities to write games.
Its core only depend on cl-opengl (without glu or glut) for graphics and cl-openal (without alut) for sound.
Source code with examples is available here.
Small games written using glaw include:
outbreak: a simple breakout clone
kayou: asteroid clone
push: on-button game (entry for ILGE2010)
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