Real-time Collision Culling of a Million Bodies on Graphics Processing Units. SIGGRAPH ASIA, Dec. 2010
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Introduction
gSap is a C++ library that performs collision culling for a very large number of moving AABBs or spheres at interactive rates. It was implemented entirely on GPUs using the CUDA framework.

The file is compressed in rar format with a password. To get the password, please email us with your name, affiliation and intended use. The mail address is {liufu,kimy}/AT/ewha.ac.kr.

More detailed information about gSap is available at http://graphics.ewha.ac.kr/gSaP/

Prerequisites
Platform: windows XP 32 bits, windows Vista 32 bits, windows 7 32 bits.

Hardware: GPUs support CUDA. Such as, Tesla C1060, Tesla C2070, Quadro 5800.

Others: CUDA driver and toolkit above 2.3 version.