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Commits on Sep 26, 2010
  1. Changed parseInt to Math.floor

    bfirsh committed Sep 26, 2010
  2. Cleaned up ui.js a little

    bfirsh committed Sep 26, 2010
Commits on Sep 19, 2010
  1. Added state saving and loading

    bfirsh committed Sep 19, 2010
Commits on Aug 31, 2010
  1. Fixed controls for player 2.

    ecin authored and bfirsh committed Aug 30, 2010
Commits on Aug 27, 2010
Commits on Aug 15, 2010
  1. ROM select is now in a div of its own and helpful error messages are …

    bfirsh committed Aug 15, 2010
    …displayed for old browsers
Commits on Jul 28, 2010
  1. Added AUTHORS file

    bfirsh committed Jul 28, 2010
Commits on Jul 7, 2010
Commits on Jul 6, 2010
  1. Missing semicolon in ui.js!

    bfirsh committed Jul 6, 2010
    cpu.js has yet to be linted - I'm in the process of rewriting it
  2. Link jake

    bfirsh committed Jul 6, 2010
Commits on Jul 4, 2010
  1. Added benchmark. Abstracted all communication with the outside world …

    bfirsh committed Jul 4, 2010
    …to JSNES.UI so the benchmark can be run outside a browser.
Commits on Jul 3, 2010
  1. js.2 -> js

    bfirsh committed Jul 3, 2010
Commits on Jun 29, 2010
  1. Added licenses

    bfirsh committed Jun 29, 2010
Commits on Jun 12, 2010
Commits on Jun 11, 2010
  1. Make nes global for debugging

    bfirsh committed Jun 11, 2010
Commits on Jun 10, 2010
  1. NES -> JSNES

    bfirsh committed Jun 10, 2010
  2. Cleaned up UI and ROM loading code. There is now nothing leaked to th…

    bfirsh committed Jun 10, 2010
    …e global namespace - you can run more than one NES on a page!
Commits on Jun 6, 2010
  1. Partially linted PPU

    bfirsh committed Jun 6, 2010
  2. Removed useless makefile

    bfirsh committed Jun 6, 2010
  3. Load binary ROMs directly

    bfirsh committed Jun 6, 2010
Commits on Jun 4, 2010
  1. Zooom

    bfirsh committed Jun 4, 2010