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@lkingsford lkingsford released this Dec 8, 2014

This is a major update. I can confirm that I was able to play through from start to finish without incident.

  • Enhancements
    • Rewrote part of victory screen
    • Dungeon restocking now occurs within the normal span of playing a level
    • Spending longer on a level will result in higher monsters being restocked
    • Animation speed significantly increased, and made simulataneous. It will
      make levels with lots of orcs and healers a lot less frustrating
    • Added 'pummel' attack for unarmed. After a successful unarmed strike, you
      get a free attack with a slightly higher chance of hitting.
    • Disabled background by default
    • You now receive XP for the xombies that die when you kill the Necromancer
    • The message log only shows what's happened since your last turn. It also
      always shows 'Kill or be killed' in the top row if you're in Kill or Be
    • Difficulty adjustments including:
      • Warlord level decreased
      • Drake's MP increased
      • Goliath levelling speed increased and HP increase per level decreased
  • Bug Fixes
    • Fixed crash when opening message dialog with 'm' key
    • When punched by goliaths, your visibility updates
    • Fixed issue with no random monsters appearing on final level
    • Fixed issue with drakes causing crashes when attacked
    • Fixed issue with necromancer draining self
    • Various monster bug fixes
    • Fixed issue with animation not displaying when winning
    • Fixed issue with winning, and then the warlord being healed again
    • Dungeon restocking now works as intended
    • Fixed issue with two handed items in inventory screen
    • Animations no longer appear where you can't see them
    • Messages no longer appear if you can't see their cause
    • Skewering is no longer broken
    • Warlord no longer is unbeatable due to rapidly increasing weapon skills
Assets 4
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