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MindMath Activity #817
MindMath Activity #817
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…tton, integrating question set generation algorithm
…improving multiplayer game mode
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Two other remarks resulting to our demo session:
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Few remarks on your latest PR:
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well the difficulty level is like( as described here ):
However open to suggestions to change it, we can change the ranges. |
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On remark: in "No Timer" mode it seems that there is no difference between the "Restart" button and the "Pass" button. If so, in this mode it could be interesting to hide the "Restart" button. |
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yes, it sounds good. |
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Thanks a lot for your work. |
| @@ -95,7 +95,7 @@ var Game = { | |||
| </div> | |||
| <div class="slots-area-footer"> | |||
| <button id="btn-restart" | |||
| v-if="!disabled" | |||
| v-if="!disabled && mode=='timer'" | |||
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What happens in multi-player mode? I guess it will hide the restart button too so it will forbid to hosting user to restart the game.
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in multiplayer mode restart button would be in result screen. so it will not have a problem





In progress, MindMath activity for GSOC 2020