Canvas size is reset to 400x400 when running in headless mode #97

Open
TOGoS opened this Issue Mar 18, 2013 · 2 comments

Projects

None yet

2 participants

Contributor
TOGoS commented Mar 18, 2013

I copied a .cvf, .grass, .foliage, and .octree files to a rackspace server, ran chunky -render .cvf. The .cvf specified to render a 1600x800 image. After the first dump on the server, the .cvf had been rewritten to canvas width and height = 400, and the output image was 400x400 pixels.

(I would look into this myself but I have some 'real work' I need to get to, hence trying to offload my chunky renders to Rackspace ;P)

Owner
llbit commented Mar 21, 2013

Hmm, odd. I have a render running right now in headless on a server and it's managed to keep the original resolution.

Contributor
TOGoS commented Mar 22, 2013

I've reproduced using the latest version checked out from GitHub (commit 264caf3)

Commands to reproduce: http://robert.nuke24.net:8080/~stevens/share/2013/Chunky-canvas-size-reset-log.txt
Data files: http://robert.nuke24.net:8080/~stevens/share/2013/CarpIntersectionTower1ae-test-2013.03.21.zip

The dumped images and the speed at which they are rendered also confirm that the canvas size in the original .cvf file is being ignored.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment