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-- This is part of llchrisll's Dungeon Quest Service Script
-- But also additionally used in the F_GetMobData function in chris_functions.txt
-- == Structure of mob_map_db== --
CREATE TABLE IF NOT EXISTS `mob_map_db` (
`mob_id` int(10) signed NOT NULL,
`map` varchar(255) NOT NULL
) ENGINE=MyISAM;
-- == Content === --
-- WIP, as soon as I have finished filling my Database.... --