diff --git a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-float.ll similarity index 62% rename from llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll rename to llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-float.ll index b88ad16c0c3c1..1d09bacc9e90a 100644 --- a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll +++ b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-float.ll @@ -429,290 +429,3 @@ entry: } declare <1 x double> @llvm.matrix.multiply.v1f64.v7f64.v7f64(<7 x double>, <7 x double>, i32, i32, i32) - -define <1 x i64> @dotproduct_i64_v8(<8 x i64> %a, <8 x i64> %b) { -; CHECK-LABEL: @dotproduct_i64_v8( -; CHECK-NEXT: entry: -; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i64> [[A:%.*]], <8 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <8 x i64> [[B:%.*]], <8 x i64> poison, <8 x i32> -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i64> [[SPLIT]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP0:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i64> poison, i64 [[TMP0]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i64> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK9:%.*]] = shufflevector <1 x i64> [[SPLIT1]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x i64> poison, i64 [[TMP2]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT10]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i64> [[BLOCK9]], [[SPLAT_SPLAT11]] -; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i64> [[TMP1]], [[TMP3]] -; CHECK-NEXT: [[BLOCK12:%.*]] = shufflevector <1 x i64> [[SPLIT2]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP5:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT13:%.*]] = insertelement <1 x i64> poison, i64 [[TMP5]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT14:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT13]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i64> [[BLOCK12]], [[SPLAT_SPLAT14]] -; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i64> [[TMP4]], [[TMP6]] -; CHECK-NEXT: [[BLOCK15:%.*]] = shufflevector <1 x i64> [[SPLIT3]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT16:%.*]] = insertelement <1 x i64> poison, i64 [[TMP8]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT17:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT16]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i64> [[BLOCK15]], [[SPLAT_SPLAT17]] -; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i64> [[TMP7]], [[TMP9]] -; CHECK-NEXT: [[BLOCK18:%.*]] = shufflevector <1 x i64> [[SPLIT4]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP11:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT19:%.*]] = insertelement <1 x i64> poison, i64 [[TMP11]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT20:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT19]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i64> [[BLOCK18]], [[SPLAT_SPLAT20]] -; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i64> [[TMP10]], [[TMP12]] -; CHECK-NEXT: [[BLOCK21:%.*]] = shufflevector <1 x i64> [[SPLIT5]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP14:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT22:%.*]] = insertelement <1 x i64> poison, i64 [[TMP14]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT23:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT22]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i64> [[BLOCK21]], [[SPLAT_SPLAT23]] -; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i64> [[TMP13]], [[TMP15]] -; CHECK-NEXT: [[BLOCK24:%.*]] = shufflevector <1 x i64> [[SPLIT6]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP17:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 6 -; CHECK-NEXT: [[SPLAT_SPLATINSERT25:%.*]] = insertelement <1 x i64> poison, i64 [[TMP17]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT26:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT25]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP18:%.*]] = mul <1 x i64> [[BLOCK24]], [[SPLAT_SPLAT26]] -; CHECK-NEXT: [[TMP19:%.*]] = add <1 x i64> [[TMP16]], [[TMP18]] -; CHECK-NEXT: [[BLOCK27:%.*]] = shufflevector <1 x i64> [[SPLIT7]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP20:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 7 -; CHECK-NEXT: [[SPLAT_SPLATINSERT28:%.*]] = insertelement <1 x i64> poison, i64 [[TMP20]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT29:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT28]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP21:%.*]] = mul <1 x i64> [[BLOCK27]], [[SPLAT_SPLAT29]] -; CHECK-NEXT: [[TMP22:%.*]] = add <1 x i64> [[TMP19]], [[TMP21]] -; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <1 x i64> [[TMP22]], <1 x i64> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <1 x i64> undef, <1 x i64> [[TMP23]], <1 x i32> -; CHECK-NEXT: ret <1 x i64> [[TMP24]] -; -entry: - %c = tail call <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64> %a, <8 x i64> %b, i32 1, i32 8, i32 1) - ret <1 x i64> %c -} - -declare <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64>, <8 x i64>, i32, i32, i32) - -define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v8(ptr %lhs_address, ptr %rhs_address) { -; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v8( -; CHECK-NEXT: entry: -; CHECK-NEXT: [[COL_LOAD:%.*]] = load <8 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 1 -; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 -; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 2 -; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x i32>, ptr [[VEC_GEP3]], align 4 -; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 3 -; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4 -; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 4 -; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <1 x i32>, ptr [[VEC_GEP7]], align 4 -; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 5 -; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <1 x i32>, ptr [[VEC_GEP9]], align 4 -; CHECK-NEXT: [[VEC_GEP11:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 6 -; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <1 x i32>, ptr [[VEC_GEP11]], align 4 -; CHECK-NEXT: [[VEC_GEP13:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 7 -; CHECK-NEXT: [[COL_LOAD14:%.*]] = load <1 x i32>, ptr [[VEC_GEP13]], align 4 -; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT17:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT18:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT19:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT20:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT21:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> -; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> [[COL_LOAD2]], <2 x i32> -; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD4]], <1 x i32> [[COL_LOAD6]], <2 x i32> -; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD8]], <1 x i32> [[COL_LOAD10]], <2 x i32> -; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <1 x i32> [[COL_LOAD12]], <1 x i32> [[COL_LOAD14]], <2 x i32> -; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> -; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <4 x i32> -; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> [[TMP5]], <8 x i32> -; CHECK-NEXT: [[SPLIT22:%.*]] = shufflevector <8 x i32> [[TMP6]], <8 x i32> poison, <8 x i32> -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[SPLIT]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP7:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP7]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x i32> [[SPLIT15]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i32> poison, i32 [[TMP9]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT24]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP10:%.*]] = mul <1 x i32> [[BLOCK23]], [[SPLAT_SPLAT25]] -; CHECK-NEXT: [[TMP11:%.*]] = add <1 x i32> [[TMP8]], [[TMP10]] -; CHECK-NEXT: [[BLOCK26:%.*]] = shufflevector <1 x i32> [[SPLIT16]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP12:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x i32> poison, i32 [[TMP12]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT27]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP13:%.*]] = mul <1 x i32> [[BLOCK26]], [[SPLAT_SPLAT28]] -; CHECK-NEXT: [[TMP14:%.*]] = add <1 x i32> [[TMP11]], [[TMP13]] -; CHECK-NEXT: [[BLOCK29:%.*]] = shufflevector <1 x i32> [[SPLIT17]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x i32> poison, i32 [[TMP15]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT30]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP16:%.*]] = mul <1 x i32> [[BLOCK29]], [[SPLAT_SPLAT31]] -; CHECK-NEXT: [[TMP17:%.*]] = add <1 x i32> [[TMP14]], [[TMP16]] -; CHECK-NEXT: [[BLOCK32:%.*]] = shufflevector <1 x i32> [[SPLIT18]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP18:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT33:%.*]] = insertelement <1 x i32> poison, i32 [[TMP18]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT34:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT33]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP19:%.*]] = mul <1 x i32> [[BLOCK32]], [[SPLAT_SPLAT34]] -; CHECK-NEXT: [[TMP20:%.*]] = add <1 x i32> [[TMP17]], [[TMP19]] -; CHECK-NEXT: [[BLOCK35:%.*]] = shufflevector <1 x i32> [[SPLIT19]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP21:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT36:%.*]] = insertelement <1 x i32> poison, i32 [[TMP21]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT37:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT36]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP22:%.*]] = mul <1 x i32> [[BLOCK35]], [[SPLAT_SPLAT37]] -; CHECK-NEXT: [[TMP23:%.*]] = add <1 x i32> [[TMP20]], [[TMP22]] -; CHECK-NEXT: [[BLOCK38:%.*]] = shufflevector <1 x i32> [[SPLIT20]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP24:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 6 -; CHECK-NEXT: [[SPLAT_SPLATINSERT39:%.*]] = insertelement <1 x i32> poison, i32 [[TMP24]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT40:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT39]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP25:%.*]] = mul <1 x i32> [[BLOCK38]], [[SPLAT_SPLAT40]] -; CHECK-NEXT: [[TMP26:%.*]] = add <1 x i32> [[TMP23]], [[TMP25]] -; CHECK-NEXT: [[BLOCK41:%.*]] = shufflevector <1 x i32> [[SPLIT21]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP27:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 7 -; CHECK-NEXT: [[SPLAT_SPLATINSERT42:%.*]] = insertelement <1 x i32> poison, i32 [[TMP27]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT43:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT42]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP28:%.*]] = mul <1 x i32> [[BLOCK41]], [[SPLAT_SPLAT43]] -; CHECK-NEXT: [[TMP29:%.*]] = add <1 x i32> [[TMP26]], [[TMP28]] -; CHECK-NEXT: [[TMP30:%.*]] = shufflevector <1 x i32> [[TMP29]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP31:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP30]], <1 x i32> -; CHECK-NEXT: ret <1 x i32> [[TMP31]] -; -entry: - %lhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %lhs_address, i64 8, i1 false, i32 8, i32 1) - %rhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %rhs_address, i64 1, i1 false, i32 1, i32 8) - %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %lhs, <8 x i32> %rhs, i32 1, i32 8, i32 1) - ret <1 x i32> %result -} - -declare <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4, i64, i1, i32, i32) -declare <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32>, <8 x i32>, i32, i32, i32) - -; This tests for a case where stride > columns in the load. Does not load all elements in the vector, so we -; shouldn't use special lowering. -define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v4_strided(ptr %lhs_address, ptr %rhs_address) { -; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v4_strided( -; CHECK-NEXT: entry: -; CHECK-NEXT: [[COL_LOAD:%.*]] = load <4 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 -; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 4 -; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 -; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 8 -; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x i32>, ptr [[VEC_GEP3]], align 4 -; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 12 -; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4 -; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> -; CHECK-NEXT: [[SPLIT9:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> -; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> [[COL_LOAD2]], <2 x i32> -; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD4]], <1 x i32> [[COL_LOAD6]], <2 x i32> -; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> -; CHECK-NEXT: [[SPLIT10:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> poison, <4 x i32> -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[SPLIT]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP3]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP4:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK11:%.*]] = shufflevector <1 x i32> [[SPLIT7]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT12:%.*]] = insertelement <1 x i32> poison, i32 [[TMP5]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT13:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT12]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i32> [[BLOCK11]], [[SPLAT_SPLAT13]] -; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i32> [[TMP4]], [[TMP6]] -; CHECK-NEXT: [[BLOCK14:%.*]] = shufflevector <1 x i32> [[SPLIT8]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT15:%.*]] = insertelement <1 x i32> poison, i32 [[TMP8]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT16:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT15]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i32> [[BLOCK14]], [[SPLAT_SPLAT16]] -; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i32> [[TMP7]], [[TMP9]] -; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x i32> [[SPLIT9]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP11:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i32> poison, i32 [[TMP11]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT18]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i32> [[BLOCK17]], [[SPLAT_SPLAT19]] -; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i32> [[TMP10]], [[TMP12]] -; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <1 x i32> [[TMP13]], <1 x i32> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP14]], <1 x i32> -; CHECK-NEXT: ret <1 x i32> [[TMP15]] -; -entry: - %lhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %lhs_address, i64 4, i1 false, i32 4, i32 1) - %rhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %rhs_address, i64 4, i1 false, i32 1, i32 4) - %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32> %lhs, <4 x i32> %rhs, i32 1, i32 4, i32 1) - ret <1 x i32> %result -} - -declare <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4, i64, i1, i32, i32) -declare <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32>, <4 x i32>, i32, i32, i32) - -define <1 x i16> @LoadInst_dot_product_i16_v6(ptr %lhs_address, ptr %rhs_address) { -; CHECK-LABEL: @LoadInst_dot_product_i16_v6( -; CHECK-NEXT: entry: -; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x i16>, ptr [[LHS_ADDRESS:%.*]], align 16 -; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 1 -; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i16>, ptr [[VEC_GEP]], align 2 -; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 2 -; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i16>, ptr [[VEC_GEP2]], align 4 -; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 3 -; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i16>, ptr [[VEC_GEP4]], align 2 -; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 4 -; CHECK-NEXT: [[COL_LOAD7:%.*]] = load <1 x i16>, ptr [[VEC_GEP6]], align 8 -; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 5 -; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x i16>, ptr [[VEC_GEP8]], align 2 -; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <6 x i16>, ptr [[RHS_ADDRESS:%.*]], align 16 -; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i16> [[COL_LOAD]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP0:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i16> poison, i16 [[TMP0]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i16> [[BLOCK]], [[SPLAT_SPLAT]] -; CHECK-NEXT: [[BLOCK11:%.*]] = shufflevector <1 x i16> [[COL_LOAD1]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP2:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 1 -; CHECK-NEXT: [[SPLAT_SPLATINSERT12:%.*]] = insertelement <1 x i16> poison, i16 [[TMP2]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT13:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT12]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i16> [[BLOCK11]], [[SPLAT_SPLAT13]] -; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i16> [[TMP1]], [[TMP3]] -; CHECK-NEXT: [[BLOCK14:%.*]] = shufflevector <1 x i16> [[COL_LOAD3]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP5:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 2 -; CHECK-NEXT: [[SPLAT_SPLATINSERT15:%.*]] = insertelement <1 x i16> poison, i16 [[TMP5]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT16:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT15]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i16> [[BLOCK14]], [[SPLAT_SPLAT16]] -; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i16> [[TMP4]], [[TMP6]] -; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x i16> [[COL_LOAD5]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 3 -; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i16> poison, i16 [[TMP8]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT18]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i16> [[BLOCK17]], [[SPLAT_SPLAT19]] -; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i16> [[TMP7]], [[TMP9]] -; CHECK-NEXT: [[BLOCK20:%.*]] = shufflevector <1 x i16> [[COL_LOAD7]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP11:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 4 -; CHECK-NEXT: [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x i16> poison, i16 [[TMP11]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT21]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i16> [[BLOCK20]], [[SPLAT_SPLAT22]] -; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i16> [[TMP10]], [[TMP12]] -; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x i16> [[COL_LOAD9]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP14:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 5 -; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i16> poison, i16 [[TMP14]], i64 0 -; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT24]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i16> [[BLOCK23]], [[SPLAT_SPLAT25]] -; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i16> [[TMP13]], [[TMP15]] -; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <1 x i16> [[TMP16]], <1 x i16> poison, <1 x i32> zeroinitializer -; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x i16> undef, <1 x i16> [[TMP17]], <1 x i32> -; CHECK-NEXT: ret <1 x i16> [[TMP18]] -; -entry: - %lhs = load <6 x i16>, ptr %lhs_address - %rhs = load <6 x i16>, ptr %rhs_address - %result = tail call <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16> %lhs, <6 x i16> %rhs, i32 1, i32 6, i32 1) - ret <1 x i16> %result -} - -declare <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16>, <6 x i16>, i32, i32, i32) diff --git a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll new file mode 100644 index 0000000000000..993defe74d3e4 --- /dev/null +++ b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll @@ -0,0 +1,290 @@ +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py +; REQUIRES: aarch64-registered-target +; RUN: opt -passes='lower-matrix-intrinsics' -mtriple=arm64-apple-iphoneos -S < %s | FileCheck %s + +define <1 x i64> @dotproduct_i64_v8(<8 x i64> %a, <8 x i64> %b) { +; CHECK-LABEL: @dotproduct_i64_v8( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i64> [[A:%.*]], <8 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <8 x i64> [[B:%.*]], <8 x i64> poison, <8 x i32> +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i64> [[SPLIT]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP0:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i64> poison, i64 [[TMP0]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i64> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK9:%.*]] = shufflevector <1 x i64> [[SPLIT1]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x i64> poison, i64 [[TMP2]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT10]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i64> [[BLOCK9]], [[SPLAT_SPLAT11]] +; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i64> [[TMP1]], [[TMP3]] +; CHECK-NEXT: [[BLOCK12:%.*]] = shufflevector <1 x i64> [[SPLIT2]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT13:%.*]] = insertelement <1 x i64> poison, i64 [[TMP5]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT14:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT13]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i64> [[BLOCK12]], [[SPLAT_SPLAT14]] +; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i64> [[TMP4]], [[TMP6]] +; CHECK-NEXT: [[BLOCK15:%.*]] = shufflevector <1 x i64> [[SPLIT3]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT16:%.*]] = insertelement <1 x i64> poison, i64 [[TMP8]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT17:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT16]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i64> [[BLOCK15]], [[SPLAT_SPLAT17]] +; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i64> [[TMP7]], [[TMP9]] +; CHECK-NEXT: [[BLOCK18:%.*]] = shufflevector <1 x i64> [[SPLIT4]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP11:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT19:%.*]] = insertelement <1 x i64> poison, i64 [[TMP11]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT20:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT19]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i64> [[BLOCK18]], [[SPLAT_SPLAT20]] +; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i64> [[TMP10]], [[TMP12]] +; CHECK-NEXT: [[BLOCK21:%.*]] = shufflevector <1 x i64> [[SPLIT5]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP14:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT22:%.*]] = insertelement <1 x i64> poison, i64 [[TMP14]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT23:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT22]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i64> [[BLOCK21]], [[SPLAT_SPLAT23]] +; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i64> [[TMP13]], [[TMP15]] +; CHECK-NEXT: [[BLOCK24:%.*]] = shufflevector <1 x i64> [[SPLIT6]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP17:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 6 +; CHECK-NEXT: [[SPLAT_SPLATINSERT25:%.*]] = insertelement <1 x i64> poison, i64 [[TMP17]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT26:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT25]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP18:%.*]] = mul <1 x i64> [[BLOCK24]], [[SPLAT_SPLAT26]] +; CHECK-NEXT: [[TMP19:%.*]] = add <1 x i64> [[TMP16]], [[TMP18]] +; CHECK-NEXT: [[BLOCK27:%.*]] = shufflevector <1 x i64> [[SPLIT7]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP20:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 7 +; CHECK-NEXT: [[SPLAT_SPLATINSERT28:%.*]] = insertelement <1 x i64> poison, i64 [[TMP20]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT29:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT28]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP21:%.*]] = mul <1 x i64> [[BLOCK27]], [[SPLAT_SPLAT29]] +; CHECK-NEXT: [[TMP22:%.*]] = add <1 x i64> [[TMP19]], [[TMP21]] +; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <1 x i64> [[TMP22]], <1 x i64> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <1 x i64> undef, <1 x i64> [[TMP23]], <1 x i32> +; CHECK-NEXT: ret <1 x i64> [[TMP24]] +; +entry: + %c = tail call <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64> %a, <8 x i64> %b, i32 1, i32 8, i32 1) + ret <1 x i64> %c +} + +declare <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64>, <8 x i64>, i32, i32, i32) + +define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v8(ptr %lhs_address, ptr %rhs_address) { +; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v8( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[COL_LOAD:%.*]] = load <8 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 1 +; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 +; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 2 +; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x i32>, ptr [[VEC_GEP3]], align 4 +; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 3 +; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4 +; CHECK-NEXT: [[VEC_GEP7:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 4 +; CHECK-NEXT: [[COL_LOAD8:%.*]] = load <1 x i32>, ptr [[VEC_GEP7]], align 4 +; CHECK-NEXT: [[VEC_GEP9:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 5 +; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <1 x i32>, ptr [[VEC_GEP9]], align 4 +; CHECK-NEXT: [[VEC_GEP11:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 6 +; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <1 x i32>, ptr [[VEC_GEP11]], align 4 +; CHECK-NEXT: [[VEC_GEP13:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 7 +; CHECK-NEXT: [[COL_LOAD14:%.*]] = load <1 x i32>, ptr [[VEC_GEP13]], align 4 +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT15:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT17:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT18:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT19:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT20:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT21:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> +; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> [[COL_LOAD2]], <2 x i32> +; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD4]], <1 x i32> [[COL_LOAD6]], <2 x i32> +; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD8]], <1 x i32> [[COL_LOAD10]], <2 x i32> +; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <1 x i32> [[COL_LOAD12]], <1 x i32> [[COL_LOAD14]], <2 x i32> +; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> +; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <4 x i32> +; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> [[TMP5]], <8 x i32> +; CHECK-NEXT: [[SPLIT22:%.*]] = shufflevector <8 x i32> [[TMP6]], <8 x i32> poison, <8 x i32> +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[SPLIT]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP7:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP7]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x i32> [[SPLIT15]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i32> poison, i32 [[TMP9]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT24]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP10:%.*]] = mul <1 x i32> [[BLOCK23]], [[SPLAT_SPLAT25]] +; CHECK-NEXT: [[TMP11:%.*]] = add <1 x i32> [[TMP8]], [[TMP10]] +; CHECK-NEXT: [[BLOCK26:%.*]] = shufflevector <1 x i32> [[SPLIT16]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x i32> poison, i32 [[TMP12]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT27]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP13:%.*]] = mul <1 x i32> [[BLOCK26]], [[SPLAT_SPLAT28]] +; CHECK-NEXT: [[TMP14:%.*]] = add <1 x i32> [[TMP11]], [[TMP13]] +; CHECK-NEXT: [[BLOCK29:%.*]] = shufflevector <1 x i32> [[SPLIT17]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x i32> poison, i32 [[TMP15]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT30]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP16:%.*]] = mul <1 x i32> [[BLOCK29]], [[SPLAT_SPLAT31]] +; CHECK-NEXT: [[TMP17:%.*]] = add <1 x i32> [[TMP14]], [[TMP16]] +; CHECK-NEXT: [[BLOCK32:%.*]] = shufflevector <1 x i32> [[SPLIT18]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP18:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT33:%.*]] = insertelement <1 x i32> poison, i32 [[TMP18]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT34:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT33]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP19:%.*]] = mul <1 x i32> [[BLOCK32]], [[SPLAT_SPLAT34]] +; CHECK-NEXT: [[TMP20:%.*]] = add <1 x i32> [[TMP17]], [[TMP19]] +; CHECK-NEXT: [[BLOCK35:%.*]] = shufflevector <1 x i32> [[SPLIT19]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP21:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT36:%.*]] = insertelement <1 x i32> poison, i32 [[TMP21]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT37:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT36]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP22:%.*]] = mul <1 x i32> [[BLOCK35]], [[SPLAT_SPLAT37]] +; CHECK-NEXT: [[TMP23:%.*]] = add <1 x i32> [[TMP20]], [[TMP22]] +; CHECK-NEXT: [[BLOCK38:%.*]] = shufflevector <1 x i32> [[SPLIT20]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP24:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 6 +; CHECK-NEXT: [[SPLAT_SPLATINSERT39:%.*]] = insertelement <1 x i32> poison, i32 [[TMP24]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT40:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT39]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP25:%.*]] = mul <1 x i32> [[BLOCK38]], [[SPLAT_SPLAT40]] +; CHECK-NEXT: [[TMP26:%.*]] = add <1 x i32> [[TMP23]], [[TMP25]] +; CHECK-NEXT: [[BLOCK41:%.*]] = shufflevector <1 x i32> [[SPLIT21]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP27:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 7 +; CHECK-NEXT: [[SPLAT_SPLATINSERT42:%.*]] = insertelement <1 x i32> poison, i32 [[TMP27]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT43:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT42]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP28:%.*]] = mul <1 x i32> [[BLOCK41]], [[SPLAT_SPLAT43]] +; CHECK-NEXT: [[TMP29:%.*]] = add <1 x i32> [[TMP26]], [[TMP28]] +; CHECK-NEXT: [[TMP30:%.*]] = shufflevector <1 x i32> [[TMP29]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP31:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP30]], <1 x i32> +; CHECK-NEXT: ret <1 x i32> [[TMP31]] +; +entry: + %lhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %lhs_address, i64 8, i1 false, i32 8, i32 1) + %rhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %rhs_address, i64 1, i1 false, i32 1, i32 8) + %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %lhs, <8 x i32> %rhs, i32 1, i32 8, i32 1) + ret <1 x i32> %result +} + +declare <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4, i64, i1, i32, i32) +declare <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32>, <8 x i32>, i32, i32, i32) + +; This tests for a case where stride > columns in the load. Does not load all elements in the vector, so we +; shouldn't use special lowering. +define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v4_strided(ptr %lhs_address, ptr %rhs_address) { +; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v4_strided( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[COL_LOAD:%.*]] = load <4 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 4 +; CHECK-NEXT: [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4 +; CHECK-NEXT: [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 8 +; CHECK-NEXT: [[COL_LOAD4:%.*]] = load <1 x i32>, ptr [[VEC_GEP3]], align 4 +; CHECK-NEXT: [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 12 +; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4 +; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> +; CHECK-NEXT: [[SPLIT9:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> +; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> [[COL_LOAD2]], <2 x i32> +; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD4]], <1 x i32> [[COL_LOAD6]], <2 x i32> +; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> +; CHECK-NEXT: [[SPLIT10:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> poison, <4 x i32> +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[SPLIT]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP3]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP4:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK11:%.*]] = shufflevector <1 x i32> [[SPLIT7]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT12:%.*]] = insertelement <1 x i32> poison, i32 [[TMP5]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT13:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT12]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i32> [[BLOCK11]], [[SPLAT_SPLAT13]] +; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i32> [[TMP4]], [[TMP6]] +; CHECK-NEXT: [[BLOCK14:%.*]] = shufflevector <1 x i32> [[SPLIT8]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT15:%.*]] = insertelement <1 x i32> poison, i32 [[TMP8]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT16:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT15]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i32> [[BLOCK14]], [[SPLAT_SPLAT16]] +; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i32> [[TMP7]], [[TMP9]] +; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x i32> [[SPLIT9]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP11:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i32> poison, i32 [[TMP11]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT18]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i32> [[BLOCK17]], [[SPLAT_SPLAT19]] +; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i32> [[TMP10]], [[TMP12]] +; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <1 x i32> [[TMP13]], <1 x i32> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP14]], <1 x i32> +; CHECK-NEXT: ret <1 x i32> [[TMP15]] +; +entry: + %lhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %lhs_address, i64 4, i1 false, i32 4, i32 1) + %rhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %rhs_address, i64 4, i1 false, i32 1, i32 4) + %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32> %lhs, <4 x i32> %rhs, i32 1, i32 4, i32 1) + ret <1 x i32> %result +} + +declare <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4, i64, i1, i32, i32) +declare <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32>, <4 x i32>, i32, i32, i32) + +define <1 x i16> @LoadInst_dot_product_i16_v6(ptr %lhs_address, ptr %rhs_address) { +; CHECK-LABEL: @LoadInst_dot_product_i16_v6( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x i16>, ptr [[LHS_ADDRESS:%.*]], align 16 +; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 1 +; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x i16>, ptr [[VEC_GEP]], align 2 +; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 2 +; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i16>, ptr [[VEC_GEP2]], align 4 +; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 3 +; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i16>, ptr [[VEC_GEP4]], align 2 +; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 4 +; CHECK-NEXT: [[COL_LOAD7:%.*]] = load <1 x i16>, ptr [[VEC_GEP6]], align 8 +; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 5 +; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x i16>, ptr [[VEC_GEP8]], align 2 +; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <6 x i16>, ptr [[RHS_ADDRESS:%.*]], align 16 +; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i16> [[COL_LOAD]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP0:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i16> poison, i16 [[TMP0]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i16> [[BLOCK]], [[SPLAT_SPLAT]] +; CHECK-NEXT: [[BLOCK11:%.*]] = shufflevector <1 x i16> [[COL_LOAD1]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP2:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 1 +; CHECK-NEXT: [[SPLAT_SPLATINSERT12:%.*]] = insertelement <1 x i16> poison, i16 [[TMP2]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT13:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT12]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i16> [[BLOCK11]], [[SPLAT_SPLAT13]] +; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i16> [[TMP1]], [[TMP3]] +; CHECK-NEXT: [[BLOCK14:%.*]] = shufflevector <1 x i16> [[COL_LOAD3]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 2 +; CHECK-NEXT: [[SPLAT_SPLATINSERT15:%.*]] = insertelement <1 x i16> poison, i16 [[TMP5]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT16:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT15]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i16> [[BLOCK14]], [[SPLAT_SPLAT16]] +; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i16> [[TMP4]], [[TMP6]] +; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x i16> [[COL_LOAD5]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 3 +; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i16> poison, i16 [[TMP8]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT18]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i16> [[BLOCK17]], [[SPLAT_SPLAT19]] +; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i16> [[TMP7]], [[TMP9]] +; CHECK-NEXT: [[BLOCK20:%.*]] = shufflevector <1 x i16> [[COL_LOAD7]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP11:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 4 +; CHECK-NEXT: [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x i16> poison, i16 [[TMP11]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT21]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i16> [[BLOCK20]], [[SPLAT_SPLAT22]] +; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i16> [[TMP10]], [[TMP12]] +; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x i16> [[COL_LOAD9]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP14:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 5 +; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i16> poison, i16 [[TMP14]], i64 0 +; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT24]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i16> [[BLOCK23]], [[SPLAT_SPLAT25]] +; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i16> [[TMP13]], [[TMP15]] +; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <1 x i16> [[TMP16]], <1 x i16> poison, <1 x i32> zeroinitializer +; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x i16> undef, <1 x i16> [[TMP17]], <1 x i32> +; CHECK-NEXT: ret <1 x i16> [[TMP18]] +; +entry: + %lhs = load <6 x i16>, ptr %lhs_address + %rhs = load <6 x i16>, ptr %rhs_address + %result = tail call <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16> %lhs, <6 x i16> %rhs, i32 1, i32 6, i32 1) + ret <1 x i16> %result +} + +declare <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16>, <6 x i16>, i32, i32, i32)