diff --git a/llvm/lib/Target/AArch64/GISel/AArch64LegalizerInfo.cpp b/llvm/lib/Target/AArch64/GISel/AArch64LegalizerInfo.cpp index e8a2827e3a795..98d6e9c4251a2 100644 --- a/llvm/lib/Target/AArch64/GISel/AArch64LegalizerInfo.cpp +++ b/llvm/lib/Target/AArch64/GISel/AArch64LegalizerInfo.cpp @@ -252,7 +252,10 @@ AArch64LegalizerInfo::AArch64LegalizerInfo(const AArch64Subtarget &ST) .clampNumElements(0, v2s64, v2s64) .moreElementsToNextPow2(0); - getActionDefinitionsBuilder(G_FREM).libcallFor({s32, s64}); + getActionDefinitionsBuilder(G_FREM) + .libcallFor({s32, s64}) + .minScalar(0, s32) + .scalarize(0); getActionDefinitionsBuilder({G_FMA, G_INTRINSIC_LRINT}) // If we don't have full FP16 support, then scalarize the elements of diff --git a/llvm/test/CodeGen/AArch64/frem.ll b/llvm/test/CodeGen/AArch64/frem.ll new file mode 100644 index 0000000000000..90e93577efd9f --- /dev/null +++ b/llvm/test/CodeGen/AArch64/frem.ll @@ -0,0 +1,1580 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2 +; RUN: llc -mtriple=aarch64-none-eabi -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-SD +; RUN: llc -mtriple=aarch64-none-eabi -mattr=+fullfp16 -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-SD +; RUN: llc -mtriple=aarch64-none-eabi -global-isel -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-GI +; RUN: llc -mtriple=aarch64-none-eabi -mattr=+fullfp16 -global-isel -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-GI + +define double @frem_f64(double %a, double %b) { +; CHECK-SD-LABEL: frem_f64: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: b fmod +; +; CHECK-GI-LABEL: frem_f64: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 16 +; CHECK-GI-NEXT: .cfi_offset w30, -16 +; CHECK-GI-NEXT: bl fmod +; CHECK-GI-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload +; CHECK-GI-NEXT: ret +entry: + %c = frem double %a, %b + ret double %c +} + +define float @frem_f32(float %a, float %b) { +; CHECK-SD-LABEL: frem_f32: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: b fmodf +; +; CHECK-GI-LABEL: frem_f32: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 16 +; CHECK-GI-NEXT: .cfi_offset w30, -16 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload +; CHECK-GI-NEXT: ret +entry: + %c = frem float %a, %b + ret float %c +} + +define half @frem_f16(half %a, half %b) { +; CHECK-LABEL: frem_f16: +; CHECK: // %bb.0: // %entry +; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill +; CHECK-NEXT: .cfi_def_cfa_offset 16 +; CHECK-NEXT: .cfi_offset w30, -16 +; CHECK-NEXT: fcvt s0, h0 +; CHECK-NEXT: fcvt s1, h1 +; CHECK-NEXT: bl fmodf +; CHECK-NEXT: fcvt h0, s0 +; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload +; CHECK-NEXT: ret +entry: + %c = frem half %a, %b + ret half %c +} + +define <2 x double> @frem_v2f64(<2 x double> %a, <2 x double> %b) { +; CHECK-SD-LABEL: frem_v2f64: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: sub sp, sp, #64 +; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill +; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 +; CHECK-SD-NEXT: .cfi_offset w30, -16 +; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill +; CHECK-SD-NEXT: mov d0, v0.d[1] +; CHECK-SD-NEXT: mov d1, v1.d[1] +; CHECK-SD-NEXT: bl fmod +; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 +; CHECK-SD-NEXT: // kill: def $d1 killed $d1 killed $q1 +; CHECK-SD-NEXT: bl fmod +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 +; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload +; CHECK-SD-NEXT: mov v0.d[1], v1.d[0] +; CHECK-SD-NEXT: add sp, sp, #64 +; CHECK-SD-NEXT: ret +; +; CHECK-GI-LABEL: frem_v2f64: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: sub sp, sp, #48 +; CHECK-GI-NEXT: stp d9, d8, [sp, #16] // 16-byte Folded Spill +; CHECK-GI-NEXT: str x30, [sp, #32] // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 48 +; CHECK-GI-NEXT: .cfi_offset w30, -16 +; CHECK-GI-NEXT: .cfi_offset b8, -24 +; CHECK-GI-NEXT: .cfi_offset b9, -32 +; CHECK-GI-NEXT: mov d8, v0.d[1] +; CHECK-GI-NEXT: mov d9, v1.d[1] +; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 +; CHECK-GI-NEXT: // kill: def $d1 killed $d1 killed $q1 +; CHECK-GI-NEXT: bl fmod +; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov d0, d8 +; CHECK-GI-NEXT: fmov d1, d9 +; CHECK-GI-NEXT: bl fmod +; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload +; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 +; CHECK-GI-NEXT: ldp d9, d8, [sp, #16] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload +; CHECK-GI-NEXT: mov v1.d[1], v0.d[0] +; CHECK-GI-NEXT: mov v0.16b, v1.16b +; CHECK-GI-NEXT: add sp, sp, #48 +; CHECK-GI-NEXT: ret +entry: + %c = frem <2 x double> %a, %b + ret <2 x double> %c +} + +define <3 x double> @frem_v3f64(<3 x double> %a, <3 x double> %b) { +; CHECK-SD-LABEL: frem_v3f64: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: str d12, [sp, #-48]! // 8-byte Folded Spill +; CHECK-SD-NEXT: stp d11, d10, [sp, #8] // 16-byte Folded Spill +; CHECK-SD-NEXT: stp d9, d8, [sp, #24] // 16-byte Folded Spill +; CHECK-SD-NEXT: str x30, [sp, #40] // 8-byte Folded Spill +; CHECK-SD-NEXT: .cfi_def_cfa_offset 48 +; CHECK-SD-NEXT: .cfi_offset w30, -8 +; CHECK-SD-NEXT: .cfi_offset b8, -16 +; CHECK-SD-NEXT: .cfi_offset b9, -24 +; CHECK-SD-NEXT: .cfi_offset b10, -32 +; CHECK-SD-NEXT: .cfi_offset b11, -40 +; CHECK-SD-NEXT: .cfi_offset b12, -48 +; CHECK-SD-NEXT: fmov d11, d1 +; CHECK-SD-NEXT: fmov d1, d3 +; CHECK-SD-NEXT: fmov d8, d5 +; CHECK-SD-NEXT: fmov d9, d4 +; CHECK-SD-NEXT: fmov d10, d2 +; CHECK-SD-NEXT: bl fmod +; CHECK-SD-NEXT: fmov d12, d0 +; CHECK-SD-NEXT: fmov d0, d11 +; CHECK-SD-NEXT: fmov d1, d9 +; CHECK-SD-NEXT: bl fmod +; CHECK-SD-NEXT: fmov d9, d0 +; CHECK-SD-NEXT: fmov d0, d10 +; CHECK-SD-NEXT: fmov d1, d8 +; CHECK-SD-NEXT: bl fmod +; CHECK-SD-NEXT: fmov d1, d9 +; CHECK-SD-NEXT: ldp d9, d8, [sp, #24] // 16-byte Folded Reload +; CHECK-SD-NEXT: ldp d11, d10, [sp, #8] // 16-byte Folded Reload +; CHECK-SD-NEXT: fmov d2, d0 +; CHECK-SD-NEXT: ldr x30, [sp, #40] // 8-byte Folded Reload +; CHECK-SD-NEXT: fmov d0, d12 +; CHECK-SD-NEXT: ldr d12, [sp], #48 // 8-byte Folded Reload +; CHECK-SD-NEXT: ret +; +; CHECK-GI-LABEL: frem_v3f64: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: str d12, [sp, #-48]! // 8-byte Folded Spill +; CHECK-GI-NEXT: stp d11, d10, [sp, #8] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d9, d8, [sp, #24] // 16-byte Folded Spill +; CHECK-GI-NEXT: str x30, [sp, #40] // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 48 +; CHECK-GI-NEXT: .cfi_offset w30, -8 +; CHECK-GI-NEXT: .cfi_offset b8, -16 +; CHECK-GI-NEXT: .cfi_offset b9, -24 +; CHECK-GI-NEXT: .cfi_offset b10, -32 +; CHECK-GI-NEXT: .cfi_offset b11, -40 +; CHECK-GI-NEXT: .cfi_offset b12, -48 +; CHECK-GI-NEXT: fmov d8, d1 +; CHECK-GI-NEXT: fmov d1, d3 +; CHECK-GI-NEXT: fmov d9, d2 +; CHECK-GI-NEXT: fmov d10, d4 +; CHECK-GI-NEXT: fmov d11, d5 +; CHECK-GI-NEXT: bl fmod +; CHECK-GI-NEXT: fmov d12, d0 +; CHECK-GI-NEXT: fmov d0, d8 +; CHECK-GI-NEXT: fmov d1, d10 +; CHECK-GI-NEXT: bl fmod +; CHECK-GI-NEXT: fmov d8, d0 +; CHECK-GI-NEXT: fmov d0, d9 +; CHECK-GI-NEXT: fmov d1, d11 +; CHECK-GI-NEXT: bl fmod +; CHECK-GI-NEXT: fmov d1, d8 +; CHECK-GI-NEXT: ldp d9, d8, [sp, #24] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d11, d10, [sp, #8] // 16-byte Folded Reload +; CHECK-GI-NEXT: fmov d2, d0 +; CHECK-GI-NEXT: ldr x30, [sp, #40] // 8-byte Folded Reload +; CHECK-GI-NEXT: fmov d0, d12 +; CHECK-GI-NEXT: ldr d12, [sp], #48 // 8-byte Folded Reload +; CHECK-GI-NEXT: ret +entry: + %c = frem <3 x double> %a, %b + ret <3 x double> %c +} + +define <4 x double> @frem_v4f64(<4 x double> %a, <4 x double> %b) { +; CHECK-SD-LABEL: frem_v4f64: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: sub sp, sp, #96 +; CHECK-SD-NEXT: str x30, [sp, #80] // 8-byte Folded Spill +; CHECK-SD-NEXT: .cfi_def_cfa_offset 96 +; CHECK-SD-NEXT: .cfi_offset w30, -16 +; CHECK-SD-NEXT: stp q0, q2, [sp] // 32-byte Folded Spill +; CHECK-SD-NEXT: mov d0, v0.d[1] +; CHECK-SD-NEXT: stp q1, q3, [sp, #48] // 32-byte Folded Spill +; CHECK-SD-NEXT: mov d1, v2.d[1] +; CHECK-SD-NEXT: bl fmod +; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 +; CHECK-SD-NEXT: // kill: def $d1 killed $d1 killed $q1 +; CHECK-SD-NEXT: bl fmod +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 +; CHECK-SD-NEXT: mov v0.d[1], v1.d[0] +; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #48] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov d0, v0.d[1] +; CHECK-SD-NEXT: mov d1, v1.d[1] +; CHECK-SD-NEXT: bl fmod +; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #48] // 32-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 +; CHECK-SD-NEXT: // kill: def $d1 killed $d1 killed $q1 +; CHECK-SD-NEXT: bl fmod +; CHECK-SD-NEXT: fmov d1, d0 +; CHECK-SD-NEXT: ldp q2, q0, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: ldr x30, [sp, #80] // 8-byte Folded Reload +; CHECK-SD-NEXT: mov v1.d[1], v2.d[0] +; CHECK-SD-NEXT: add sp, sp, #96 +; CHECK-SD-NEXT: ret +; +; CHECK-GI-LABEL: frem_v4f64: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: sub sp, sp, #112 +; CHECK-GI-NEXT: stp d11, d10, [sp, #64] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d9, d8, [sp, #80] // 16-byte Folded Spill +; CHECK-GI-NEXT: str x30, [sp, #96] // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 112 +; CHECK-GI-NEXT: .cfi_offset w30, -16 +; CHECK-GI-NEXT: .cfi_offset b8, -24 +; CHECK-GI-NEXT: .cfi_offset b9, -32 +; CHECK-GI-NEXT: .cfi_offset b10, -40 +; CHECK-GI-NEXT: .cfi_offset b11, -48 +; CHECK-GI-NEXT: mov v4.16b, v1.16b +; CHECK-GI-NEXT: str q1, [sp, #32] // 16-byte Folded Spill +; CHECK-GI-NEXT: mov v1.16b, v2.16b +; CHECK-GI-NEXT: str q3, [sp] // 16-byte Folded Spill +; CHECK-GI-NEXT: mov d8, v0.d[1] +; CHECK-GI-NEXT: mov d10, v2.d[1] +; CHECK-GI-NEXT: mov d11, v3.d[1] +; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 +; CHECK-GI-NEXT: // kill: def $d1 killed $d1 killed $q1 +; CHECK-GI-NEXT: mov d9, v4.d[1] +; CHECK-GI-NEXT: bl fmod +; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov d0, d8 +; CHECK-GI-NEXT: fmov d1, d10 +; CHECK-GI-NEXT: bl fmod +; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload +; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 +; CHECK-GI-NEXT: // kill: def $d1 killed $d1 killed $q1 +; CHECK-GI-NEXT: bl fmod +; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov d0, d9 +; CHECK-GI-NEXT: fmov d1, d11 +; CHECK-GI-NEXT: bl fmod +; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload +; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 +; CHECK-GI-NEXT: ldr x30, [sp, #96] // 8-byte Folded Reload +; CHECK-GI-NEXT: ldp d9, d8, [sp, #80] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v2.d[1], v1.d[0] +; CHECK-GI-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d11, d10, [sp, #64] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.d[1], v0.d[0] +; CHECK-GI-NEXT: mov v0.16b, v2.16b +; CHECK-GI-NEXT: add sp, sp, #112 +; CHECK-GI-NEXT: ret +entry: + %c = frem <4 x double> %a, %b + ret <4 x double> %c +} + +define <2 x float> @frem_v2f32(<2 x float> %a, <2 x float> %b) { +; CHECK-SD-LABEL: frem_v2f32: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: sub sp, sp, #64 +; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill +; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 +; CHECK-SD-NEXT: .cfi_offset w30, -16 +; CHECK-SD-NEXT: // kill: def $d1 killed $d1 def $q1 +; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 +; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill +; CHECK-SD-NEXT: mov s0, v0.s[1] +; CHECK-SD-NEXT: mov s1, v1.s[1] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: str d0, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 +; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload +; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] +; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 +; CHECK-SD-NEXT: add sp, sp, #64 +; CHECK-SD-NEXT: ret +; +; CHECK-GI-LABEL: frem_v2f32: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: sub sp, sp, #48 +; CHECK-GI-NEXT: stp d9, d8, [sp, #16] // 16-byte Folded Spill +; CHECK-GI-NEXT: str x30, [sp, #32] // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 48 +; CHECK-GI-NEXT: .cfi_offset w30, -16 +; CHECK-GI-NEXT: .cfi_offset b8, -24 +; CHECK-GI-NEXT: .cfi_offset b9, -32 +; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 +; CHECK-GI-NEXT: // kill: def $d1 killed $d1 def $q1 +; CHECK-GI-NEXT: mov s8, v0.s[1] +; CHECK-GI-NEXT: mov s9, v1.s[1] +; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 +; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: str d0, [sp] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s8 +; CHECK-GI-NEXT: fmov s1, s9 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr q1, [sp] // 16-byte Folded Reload +; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-GI-NEXT: ldp d9, d8, [sp, #16] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload +; CHECK-GI-NEXT: mov v1.s[1], v0.s[0] +; CHECK-GI-NEXT: fmov d0, d1 +; CHECK-GI-NEXT: add sp, sp, #48 +; CHECK-GI-NEXT: ret +entry: + %c = frem <2 x float> %a, %b + ret <2 x float> %c +} + +define <3 x float> @frem_v3f32(<3 x float> %a, <3 x float> %b) { +; CHECK-SD-LABEL: frem_v3f32: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: sub sp, sp, #64 +; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill +; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 +; CHECK-SD-NEXT: .cfi_offset w30, -16 +; CHECK-SD-NEXT: stp q0, q1, [sp, #16] // 32-byte Folded Spill +; CHECK-SD-NEXT: mov s0, v0.s[1] +; CHECK-SD-NEXT: mov s1, v1.s[1] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: str d0, [sp] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 +; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] +; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov s0, v0.s[2] +; CHECK-SD-NEXT: mov s1, v1.s[2] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload +; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] +; CHECK-SD-NEXT: mov v0.16b, v1.16b +; CHECK-SD-NEXT: add sp, sp, #64 +; CHECK-SD-NEXT: ret +; +; CHECK-GI-LABEL: frem_v3f32: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: sub sp, sp, #80 +; CHECK-GI-NEXT: stp d11, d10, [sp, #32] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d9, d8, [sp, #48] // 16-byte Folded Spill +; CHECK-GI-NEXT: str x30, [sp, #64] // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 80 +; CHECK-GI-NEXT: .cfi_offset w30, -16 +; CHECK-GI-NEXT: .cfi_offset b8, -24 +; CHECK-GI-NEXT: .cfi_offset b9, -32 +; CHECK-GI-NEXT: .cfi_offset b10, -40 +; CHECK-GI-NEXT: .cfi_offset b11, -48 +; CHECK-GI-NEXT: mov s8, v0.s[1] +; CHECK-GI-NEXT: mov s9, v0.s[2] +; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 +; CHECK-GI-NEXT: mov s10, v1.s[1] +; CHECK-GI-NEXT: mov s11, v1.s[2] +; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: str d0, [sp, #16] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s8 +; CHECK-GI-NEXT: fmov s1, s10 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: str d0, [sp] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s9 +; CHECK-GI-NEXT: fmov s1, s11 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldp q2, q1, [sp] // 32-byte Folded Reload +; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-GI-NEXT: ldr x30, [sp, #64] // 8-byte Folded Reload +; CHECK-GI-NEXT: ldp d9, d8, [sp, #48] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d11, d10, [sp, #32] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.s[1], v2.s[0] +; CHECK-GI-NEXT: mov v1.s[2], v0.s[0] +; CHECK-GI-NEXT: mov v1.s[3], v0.s[0] +; CHECK-GI-NEXT: mov v0.16b, v1.16b +; CHECK-GI-NEXT: add sp, sp, #80 +; CHECK-GI-NEXT: ret +entry: + %c = frem <3 x float> %a, %b + ret <3 x float> %c +} + +define <4 x float> @frem_v4f32(<4 x float> %a, <4 x float> %b) { +; CHECK-SD-LABEL: frem_v4f32: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: sub sp, sp, #64 +; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill +; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 +; CHECK-SD-NEXT: .cfi_offset w30, -16 +; CHECK-SD-NEXT: stp q0, q1, [sp, #16] // 32-byte Folded Spill +; CHECK-SD-NEXT: mov s0, v0.s[1] +; CHECK-SD-NEXT: mov s1, v1.s[1] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: str d0, [sp] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 +; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] +; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov s0, v0.s[2] +; CHECK-SD-NEXT: mov s1, v1.s[2] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] +; CHECK-SD-NEXT: str q1, [sp] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov s0, v0.s[3] +; CHECK-SD-NEXT: mov s1, v1.s[3] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload +; CHECK-SD-NEXT: mov v1.s[3], v0.s[0] +; CHECK-SD-NEXT: mov v0.16b, v1.16b +; CHECK-SD-NEXT: add sp, sp, #64 +; CHECK-SD-NEXT: ret +; +; CHECK-GI-LABEL: frem_v4f32: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: sub sp, sp, #112 +; CHECK-GI-NEXT: stp d13, d12, [sp, #48] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d11, d10, [sp, #64] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d9, d8, [sp, #80] // 16-byte Folded Spill +; CHECK-GI-NEXT: str x30, [sp, #96] // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 112 +; CHECK-GI-NEXT: .cfi_offset w30, -16 +; CHECK-GI-NEXT: .cfi_offset b8, -24 +; CHECK-GI-NEXT: .cfi_offset b9, -32 +; CHECK-GI-NEXT: .cfi_offset b10, -40 +; CHECK-GI-NEXT: .cfi_offset b11, -48 +; CHECK-GI-NEXT: .cfi_offset b12, -56 +; CHECK-GI-NEXT: .cfi_offset b13, -64 +; CHECK-GI-NEXT: mov s8, v0.s[1] +; CHECK-GI-NEXT: mov s9, v0.s[2] +; CHECK-GI-NEXT: mov s10, v0.s[3] +; CHECK-GI-NEXT: mov s11, v1.s[1] +; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 +; CHECK-GI-NEXT: mov s12, v1.s[2] +; CHECK-GI-NEXT: mov s13, v1.s[3] +; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: str d0, [sp, #32] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s8 +; CHECK-GI-NEXT: fmov s1, s11 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: str d0, [sp, #16] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s9 +; CHECK-GI-NEXT: fmov s1, s12 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: str d0, [sp] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s10 +; CHECK-GI-NEXT: fmov s1, s13 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-GI-NEXT: ldr x30, [sp, #96] // 8-byte Folded Reload +; CHECK-GI-NEXT: ldp d9, d8, [sp, #80] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d11, d10, [sp, #64] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.s[1], v2.s[0] +; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d13, d12, [sp, #48] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.s[2], v2.s[0] +; CHECK-GI-NEXT: mov v1.s[3], v0.s[0] +; CHECK-GI-NEXT: mov v0.16b, v1.16b +; CHECK-GI-NEXT: add sp, sp, #112 +; CHECK-GI-NEXT: ret +entry: + %c = frem <4 x float> %a, %b + ret <4 x float> %c +} + +define <8 x float> @frem_v8f32(<8 x float> %a, <8 x float> %b) { +; CHECK-SD-LABEL: frem_v8f32: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: sub sp, sp, #96 +; CHECK-SD-NEXT: str x30, [sp, #80] // 8-byte Folded Spill +; CHECK-SD-NEXT: .cfi_def_cfa_offset 96 +; CHECK-SD-NEXT: .cfi_offset w30, -16 +; CHECK-SD-NEXT: stp q0, q2, [sp] // 32-byte Folded Spill +; CHECK-SD-NEXT: mov s0, v0.s[1] +; CHECK-SD-NEXT: stp q1, q3, [sp, #32] // 32-byte Folded Spill +; CHECK-SD-NEXT: mov s1, v2.s[1] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: str d0, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 +; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] +; CHECK-SD-NEXT: str q0, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov s0, v0.s[2] +; CHECK-SD-NEXT: mov s1, v1.s[2] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] +; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov s0, v0.s[3] +; CHECK-SD-NEXT: mov s1, v1.s[3] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-SD-NEXT: mov v1.s[3], v0.s[0] +; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov s0, v0.s[1] +; CHECK-SD-NEXT: mov s1, v1.s[1] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: str d0, [sp, #16] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 killed $q0 +; CHECK-SD-NEXT: // kill: def $s1 killed $s1 killed $q1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-SD-NEXT: mov v0.s[1], v1.s[0] +; CHECK-SD-NEXT: str q0, [sp, #16] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov s0, v0.s[2] +; CHECK-SD-NEXT: mov s1, v1.s[2] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload +; CHECK-SD-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-SD-NEXT: mov v1.s[2], v0.s[0] +; CHECK-SD-NEXT: str q1, [sp, #16] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #32] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov s0, v0.s[3] +; CHECK-SD-NEXT: mov s1, v1.s[3] +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fmov s2, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload +; CHECK-SD-NEXT: ldr q0, [sp, #64] // 16-byte Folded Reload +; CHECK-SD-NEXT: ldr x30, [sp, #80] // 8-byte Folded Reload +; CHECK-SD-NEXT: mov v1.s[3], v2.s[0] +; CHECK-SD-NEXT: add sp, sp, #96 +; CHECK-SD-NEXT: ret +; +; CHECK-GI-LABEL: frem_v8f32: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: sub sp, sp, #208 +; CHECK-GI-NEXT: stp d15, d14, [sp, #128] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d13, d12, [sp, #144] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d11, d10, [sp, #160] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d9, d8, [sp, #176] // 16-byte Folded Spill +; CHECK-GI-NEXT: str x30, [sp, #192] // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 208 +; CHECK-GI-NEXT: .cfi_offset w30, -16 +; CHECK-GI-NEXT: .cfi_offset b8, -24 +; CHECK-GI-NEXT: .cfi_offset b9, -32 +; CHECK-GI-NEXT: .cfi_offset b10, -40 +; CHECK-GI-NEXT: .cfi_offset b11, -48 +; CHECK-GI-NEXT: .cfi_offset b12, -56 +; CHECK-GI-NEXT: .cfi_offset b13, -64 +; CHECK-GI-NEXT: .cfi_offset b14, -72 +; CHECK-GI-NEXT: .cfi_offset b15, -80 +; CHECK-GI-NEXT: mov v4.16b, v1.16b +; CHECK-GI-NEXT: mov v1.16b, v2.16b +; CHECK-GI-NEXT: mov s8, v0.s[1] +; CHECK-GI-NEXT: mov s9, v0.s[2] +; CHECK-GI-NEXT: mov s10, v0.s[3] +; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 +; CHECK-GI-NEXT: mov s12, v3.s[1] +; CHECK-GI-NEXT: mov s11, v3.s[2] +; CHECK-GI-NEXT: mov s2, v4.s[1] +; CHECK-GI-NEXT: stp q3, q4, [sp] // 32-byte Folded Spill +; CHECK-GI-NEXT: mov s5, v4.s[3] +; CHECK-GI-NEXT: mov s14, v1.s[1] +; CHECK-GI-NEXT: mov s15, v1.s[2] +; CHECK-GI-NEXT: mov s13, v1.s[3] +; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1 +; CHECK-GI-NEXT: str s2, [sp, #64] // 4-byte Folded Spill +; CHECK-GI-NEXT: mov s2, v4.s[2] +; CHECK-GI-NEXT: str s2, [sp, #112] // 4-byte Folded Spill +; CHECK-GI-NEXT: mov s2, v3.s[3] +; CHECK-GI-NEXT: stp s2, s5, [sp, #200] // 8-byte Folded Spill +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: str d0, [sp, #96] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s8 +; CHECK-GI-NEXT: fmov s1, s14 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: str d0, [sp, #32] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s9 +; CHECK-GI-NEXT: fmov s1, s15 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: str d0, [sp, #80] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s10 +; CHECK-GI-NEXT: fmov s1, s13 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: str d0, [sp, #48] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldp q1, q0, [sp] // 32-byte Folded Reload +; CHECK-GI-NEXT: // kill: def $s0 killed $s0 killed $q0 +; CHECK-GI-NEXT: // kill: def $s1 killed $s1 killed $q1 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fmov s1, s12 +; CHECK-GI-NEXT: str d0, [sp, #16] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr s0, [sp, #64] // 4-byte Folded Reload +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fmov s1, s11 +; CHECK-GI-NEXT: str d0, [sp, #64] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr s0, [sp, #112] // 4-byte Folded Reload +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: str d0, [sp, #112] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldp s1, s0, [sp, #200] // 8-byte Folded Reload +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldp q3, q2, [sp, #16] // 32-byte Folded Reload +; CHECK-GI-NEXT: // kill: def $s0 killed $s0 def $q0 +; CHECK-GI-NEXT: ldr q1, [sp, #96] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d9, d8, [sp, #176] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldr x30, [sp, #192] // 8-byte Folded Reload +; CHECK-GI-NEXT: ldp d11, d10, [sp, #160] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.s[1], v2.s[0] +; CHECK-GI-NEXT: ldr q2, [sp, #64] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d13, d12, [sp, #144] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v3.s[1], v2.s[0] +; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d15, d14, [sp, #128] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.s[2], v2.s[0] +; CHECK-GI-NEXT: ldr q2, [sp, #112] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v3.s[2], v2.s[0] +; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.s[3], v2.s[0] +; CHECK-GI-NEXT: mov v3.s[3], v0.s[0] +; CHECK-GI-NEXT: mov v2.16b, v1.16b +; CHECK-GI-NEXT: mov v1.16b, v3.16b +; CHECK-GI-NEXT: mov v0.16b, v2.16b +; CHECK-GI-NEXT: add sp, sp, #208 +; CHECK-GI-NEXT: ret +entry: + %c = frem <8 x float> %a, %b + ret <8 x float> %c +} + +define <7 x half> @frem_v7f16(<7 x half> %a, <7 x half> %b) { +; CHECK-SD-LABEL: frem_v7f16: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: sub sp, sp, #64 +; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill +; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 +; CHECK-SD-NEXT: .cfi_offset w30, -16 +; CHECK-SD-NEXT: mov h3, v0.h[1] +; CHECK-SD-NEXT: mov h2, v1.h[1] +; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill +; CHECK-SD-NEXT: fcvt s0, h3 +; CHECK-SD-NEXT: fcvt s1, h2 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] +; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[2] +; CHECK-SD-NEXT: mov h1, v1.h[2] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[3] +; CHECK-SD-NEXT: mov h1, v1.h[3] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[4] +; CHECK-SD-NEXT: mov h1, v1.h[4] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[5] +; CHECK-SD-NEXT: mov h1, v1.h[5] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[6] +; CHECK-SD-NEXT: mov h1, v1.h[6] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[7] +; CHECK-SD-NEXT: mov h1, v1.h[7] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h1, s0 +; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload +; CHECK-SD-NEXT: mov v0.h[7], v1.h[0] +; CHECK-SD-NEXT: add sp, sp, #64 +; CHECK-SD-NEXT: ret +; +; CHECK-GI-LABEL: frem_v7f16: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: sub sp, sp, #176 +; CHECK-GI-NEXT: stp d15, d14, [sp, #96] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d13, d12, [sp, #112] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d11, d10, [sp, #128] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d9, d8, [sp, #144] // 16-byte Folded Spill +; CHECK-GI-NEXT: str x30, [sp, #160] // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 176 +; CHECK-GI-NEXT: .cfi_offset w30, -16 +; CHECK-GI-NEXT: .cfi_offset b8, -24 +; CHECK-GI-NEXT: .cfi_offset b9, -32 +; CHECK-GI-NEXT: .cfi_offset b10, -40 +; CHECK-GI-NEXT: .cfi_offset b11, -48 +; CHECK-GI-NEXT: .cfi_offset b12, -56 +; CHECK-GI-NEXT: .cfi_offset b13, -64 +; CHECK-GI-NEXT: .cfi_offset b14, -72 +; CHECK-GI-NEXT: .cfi_offset b15, -80 +; CHECK-GI-NEXT: mov h2, v0.h[5] +; CHECK-GI-NEXT: mov h8, v0.h[1] +; CHECK-GI-NEXT: mov h9, v0.h[2] +; CHECK-GI-NEXT: mov h10, v0.h[3] +; CHECK-GI-NEXT: mov h11, v0.h[4] +; CHECK-GI-NEXT: mov h14, v1.h[1] +; CHECK-GI-NEXT: mov h15, v1.h[2] +; CHECK-GI-NEXT: mov h13, v1.h[3] +; CHECK-GI-NEXT: mov h12, v1.h[4] +; CHECK-GI-NEXT: str h2, [sp, #64] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h2, v0.h[6] +; CHECK-GI-NEXT: fcvt s0, h0 +; CHECK-GI-NEXT: str h2, [sp, #80] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h2, v1.h[5] +; CHECK-GI-NEXT: str h2, [sp, #172] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h2, v1.h[6] +; CHECK-GI-NEXT: fcvt s1, h1 +; CHECK-GI-NEXT: str h2, [sp, #174] // 2-byte Folded Spill +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h8 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h14 +; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h9 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h15 +; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h10 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h13 +; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h11 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h12 +; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #64] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #172] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #80] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #174] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldp q2, q1, [sp, #32] // 32-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: ldp d9, d8, [sp, #144] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldr x30, [sp, #160] // 8-byte Folded Reload +; CHECK-GI-NEXT: ldp d11, d10, [sp, #128] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #16] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d13, d12, [sp, #112] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d15, d14, [sp, #96] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[2], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[3], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #64] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[4], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[5], v2.h[0] +; CHECK-GI-NEXT: mov v1.h[6], v0.h[0] +; CHECK-GI-NEXT: mov v1.h[7], v0.h[0] +; CHECK-GI-NEXT: mov v0.16b, v1.16b +; CHECK-GI-NEXT: add sp, sp, #176 +; CHECK-GI-NEXT: ret +entry: + %c = frem <7 x half> %a, %b + ret <7 x half> %c +} + +define <4 x half> @frem_v4f16(<4 x half> %a, <4 x half> %b) { +; CHECK-SD-LABEL: frem_v4f16: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: sub sp, sp, #64 +; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill +; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 +; CHECK-SD-NEXT: .cfi_offset w30, -16 +; CHECK-SD-NEXT: // kill: def $d1 killed $d1 def $q1 +; CHECK-SD-NEXT: // kill: def $d0 killed $d0 def $q0 +; CHECK-SD-NEXT: mov h3, v0.h[1] +; CHECK-SD-NEXT: mov h2, v1.h[1] +; CHECK-SD-NEXT: stp q0, q1, [sp, #16] // 32-byte Folded Spill +; CHECK-SD-NEXT: fcvt s0, h3 +; CHECK-SD-NEXT: fcvt s1, h2 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: fcvt s2, h1 +; CHECK-SD-NEXT: str q0, [sp] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: fcvt s1, h0 +; CHECK-SD-NEXT: fmov s0, s2 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload +; CHECK-SD-NEXT: fcvt h3, s0 +; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h1, v1.h[2] +; CHECK-SD-NEXT: mov h2, v0.h[2] +; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v3.h[1], v0.h[0] +; CHECK-SD-NEXT: fcvt s0, h1 +; CHECK-SD-NEXT: fcvt s1, h2 +; CHECK-SD-NEXT: str q3, [sp] // 16-byte Folded Spill +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: ldp q1, q2, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q3, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h1, v1.h[3] +; CHECK-SD-NEXT: mov h2, v2.h[3] +; CHECK-SD-NEXT: mov v3.h[2], v0.h[0] +; CHECK-SD-NEXT: fcvt s0, h1 +; CHECK-SD-NEXT: fcvt s1, h2 +; CHECK-SD-NEXT: str q3, [sp] // 16-byte Folded Spill +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h1, s0 +; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload +; CHECK-SD-NEXT: mov v0.h[3], v1.h[0] +; CHECK-SD-NEXT: // kill: def $d0 killed $d0 killed $q0 +; CHECK-SD-NEXT: add sp, sp, #64 +; CHECK-SD-NEXT: ret +; +; CHECK-GI-LABEL: frem_v4f16: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: sub sp, sp, #112 +; CHECK-GI-NEXT: stp d13, d12, [sp, #48] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d11, d10, [sp, #64] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d9, d8, [sp, #80] // 16-byte Folded Spill +; CHECK-GI-NEXT: str x30, [sp, #96] // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 112 +; CHECK-GI-NEXT: .cfi_offset w30, -16 +; CHECK-GI-NEXT: .cfi_offset b8, -24 +; CHECK-GI-NEXT: .cfi_offset b9, -32 +; CHECK-GI-NEXT: .cfi_offset b10, -40 +; CHECK-GI-NEXT: .cfi_offset b11, -48 +; CHECK-GI-NEXT: .cfi_offset b12, -56 +; CHECK-GI-NEXT: .cfi_offset b13, -64 +; CHECK-GI-NEXT: // kill: def $d0 killed $d0 def $q0 +; CHECK-GI-NEXT: // kill: def $d1 killed $d1 def $q1 +; CHECK-GI-NEXT: mov h8, v0.h[1] +; CHECK-GI-NEXT: mov h9, v0.h[2] +; CHECK-GI-NEXT: mov h10, v0.h[3] +; CHECK-GI-NEXT: mov h11, v1.h[1] +; CHECK-GI-NEXT: mov h12, v1.h[2] +; CHECK-GI-NEXT: mov h13, v1.h[3] +; CHECK-GI-NEXT: fcvt s0, h0 +; CHECK-GI-NEXT: fcvt s1, h1 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h8 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h11 +; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h9 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h12 +; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h10 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h13 +; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldp q2, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: ldp d9, d8, [sp, #80] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldr x30, [sp, #96] // 8-byte Folded Reload +; CHECK-GI-NEXT: ldp d11, d10, [sp, #64] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d13, d12, [sp, #48] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[2], v2.h[0] +; CHECK-GI-NEXT: mov v1.h[3], v0.h[0] +; CHECK-GI-NEXT: mov v0.16b, v1.16b +; CHECK-GI-NEXT: // kill: def $d0 killed $d0 killed $q0 +; CHECK-GI-NEXT: add sp, sp, #112 +; CHECK-GI-NEXT: ret +entry: + %c = frem <4 x half> %a, %b + ret <4 x half> %c +} + +define <8 x half> @frem_v8f16(<8 x half> %a, <8 x half> %b) { +; CHECK-SD-LABEL: frem_v8f16: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: sub sp, sp, #64 +; CHECK-SD-NEXT: str x30, [sp, #48] // 8-byte Folded Spill +; CHECK-SD-NEXT: .cfi_def_cfa_offset 64 +; CHECK-SD-NEXT: .cfi_offset w30, -16 +; CHECK-SD-NEXT: mov h3, v0.h[1] +; CHECK-SD-NEXT: mov h2, v1.h[1] +; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill +; CHECK-SD-NEXT: fcvt s0, h3 +; CHECK-SD-NEXT: fcvt s1, h2 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] +; CHECK-SD-NEXT: str q0, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[2] +; CHECK-SD-NEXT: mov h1, v1.h[2] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[3] +; CHECK-SD-NEXT: mov h1, v1.h[3] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[4] +; CHECK-SD-NEXT: mov h1, v1.h[4] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[5] +; CHECK-SD-NEXT: mov h1, v1.h[5] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[6] +; CHECK-SD-NEXT: mov h1, v1.h[6] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #32] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[7] +; CHECK-SD-NEXT: mov h1, v1.h[7] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h1, s0 +; CHECK-SD-NEXT: ldr q0, [sp, #32] // 16-byte Folded Reload +; CHECK-SD-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload +; CHECK-SD-NEXT: mov v0.h[7], v1.h[0] +; CHECK-SD-NEXT: add sp, sp, #64 +; CHECK-SD-NEXT: ret +; +; CHECK-GI-LABEL: frem_v8f16: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: sub sp, sp, #192 +; CHECK-GI-NEXT: stp d15, d14, [sp, #112] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d13, d12, [sp, #128] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d11, d10, [sp, #144] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d9, d8, [sp, #160] // 16-byte Folded Spill +; CHECK-GI-NEXT: str x30, [sp, #176] // 8-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 192 +; CHECK-GI-NEXT: .cfi_offset w30, -16 +; CHECK-GI-NEXT: .cfi_offset b8, -24 +; CHECK-GI-NEXT: .cfi_offset b9, -32 +; CHECK-GI-NEXT: .cfi_offset b10, -40 +; CHECK-GI-NEXT: .cfi_offset b11, -48 +; CHECK-GI-NEXT: .cfi_offset b12, -56 +; CHECK-GI-NEXT: .cfi_offset b13, -64 +; CHECK-GI-NEXT: .cfi_offset b14, -72 +; CHECK-GI-NEXT: .cfi_offset b15, -80 +; CHECK-GI-NEXT: mov h2, v0.h[5] +; CHECK-GI-NEXT: mov h10, v0.h[1] +; CHECK-GI-NEXT: mov h11, v0.h[2] +; CHECK-GI-NEXT: mov h12, v0.h[3] +; CHECK-GI-NEXT: mov h13, v0.h[4] +; CHECK-GI-NEXT: mov h8, v1.h[1] +; CHECK-GI-NEXT: mov h9, v1.h[2] +; CHECK-GI-NEXT: mov h15, v1.h[3] +; CHECK-GI-NEXT: mov h14, v1.h[4] +; CHECK-GI-NEXT: str h2, [sp, #48] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h2, v0.h[6] +; CHECK-GI-NEXT: str h2, [sp, #80] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h2, v0.h[7] +; CHECK-GI-NEXT: fcvt s0, h0 +; CHECK-GI-NEXT: str h2, [sp, #96] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h2, v1.h[5] +; CHECK-GI-NEXT: str h2, [sp, #186] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h2, v1.h[6] +; CHECK-GI-NEXT: str h2, [sp, #188] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h2, v1.h[7] +; CHECK-GI-NEXT: fcvt s1, h1 +; CHECK-GI-NEXT: str h2, [sp, #190] // 2-byte Folded Spill +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h10 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h8 +; CHECK-GI-NEXT: str q0, [sp, #64] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h11 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h9 +; CHECK-GI-NEXT: str q0, [sp, #32] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h12 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h15 +; CHECK-GI-NEXT: str q0, [sp, #16] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h13 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h14 +; CHECK-GI-NEXT: str q0, [sp] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #186] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #80] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #188] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #96] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #96] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #190] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldr q2, [sp, #32] // 16-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: ldp d9, d8, [sp, #160] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldr x30, [sp, #176] // 8-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #16] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d11, d10, [sp, #144] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d13, d12, [sp, #128] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d15, d14, [sp, #112] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[2], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[3], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #48] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[4], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[5], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #96] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[6], v2.h[0] +; CHECK-GI-NEXT: mov v1.h[7], v0.h[0] +; CHECK-GI-NEXT: mov v0.16b, v1.16b +; CHECK-GI-NEXT: add sp, sp, #192 +; CHECK-GI-NEXT: ret +entry: + %c = frem <8 x half> %a, %b + ret <8 x half> %c +} + +define <16 x half> @frem_v16f16(<16 x half> %a, <16 x half> %b) { +; CHECK-SD-LABEL: frem_v16f16: +; CHECK-SD: // %bb.0: // %entry +; CHECK-SD-NEXT: sub sp, sp, #96 +; CHECK-SD-NEXT: str x30, [sp, #80] // 8-byte Folded Spill +; CHECK-SD-NEXT: .cfi_def_cfa_offset 96 +; CHECK-SD-NEXT: .cfi_offset w30, -16 +; CHECK-SD-NEXT: stp q0, q1, [sp] // 32-byte Folded Spill +; CHECK-SD-NEXT: mov h1, v2.h[1] +; CHECK-SD-NEXT: stp q3, q2, [sp, #32] // 32-byte Folded Spill +; CHECK-SD-NEXT: mov h3, v0.h[1] +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: fcvt s0, h3 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: str q0, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h1, v1.h[2] +; CHECK-SD-NEXT: str q0, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[2] +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] +; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[3] +; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h1, v1.h[3] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] +; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[4] +; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h1, v1.h[4] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] +; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[5] +; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h1, v1.h[5] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] +; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[6] +; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h1, v1.h[6] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] +; CHECK-SD-NEXT: ldr q0, [sp] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[7] +; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov h1, v1.h[7] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #64] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[7], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #64] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[1] +; CHECK-SD-NEXT: mov h1, v1.h[1] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: str q0, [sp, #48] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v0.h[1], v1.h[0] +; CHECK-SD-NEXT: str q0, [sp, #48] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[2] +; CHECK-SD-NEXT: mov h1, v1.h[2] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[2], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[3] +; CHECK-SD-NEXT: mov h1, v1.h[3] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[3], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[4] +; CHECK-SD-NEXT: mov h1, v1.h[4] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[4], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[5] +; CHECK-SD-NEXT: mov h1, v1.h[5] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[5], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[6] +; CHECK-SD-NEXT: mov h1, v1.h[6] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fcvt h0, s0 +; CHECK-SD-NEXT: ldr q1, [sp, #48] // 16-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[6], v0.h[0] +; CHECK-SD-NEXT: str q1, [sp, #48] // 16-byte Folded Spill +; CHECK-SD-NEXT: ldp q0, q1, [sp, #16] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov h0, v0.h[7] +; CHECK-SD-NEXT: mov h1, v1.h[7] +; CHECK-SD-NEXT: fcvt s0, h0 +; CHECK-SD-NEXT: fcvt s1, h1 +; CHECK-SD-NEXT: bl fmodf +; CHECK-SD-NEXT: fmov s1, s0 +; CHECK-SD-NEXT: ldr x30, [sp, #80] // 8-byte Folded Reload +; CHECK-SD-NEXT: fcvt h2, s1 +; CHECK-SD-NEXT: ldp q1, q0, [sp, #48] // 32-byte Folded Reload +; CHECK-SD-NEXT: mov v1.h[7], v2.h[0] +; CHECK-SD-NEXT: add sp, sp, #96 +; CHECK-SD-NEXT: ret +; +; CHECK-GI-LABEL: frem_v16f16: +; CHECK-GI: // %bb.0: // %entry +; CHECK-GI-NEXT: sub sp, sp, #448 +; CHECK-GI-NEXT: stp d15, d14, [sp, #368] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d13, d12, [sp, #384] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d11, d10, [sp, #400] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp d9, d8, [sp, #416] // 16-byte Folded Spill +; CHECK-GI-NEXT: stp x29, x30, [sp, #432] // 16-byte Folded Spill +; CHECK-GI-NEXT: .cfi_def_cfa_offset 448 +; CHECK-GI-NEXT: .cfi_offset w30, -8 +; CHECK-GI-NEXT: .cfi_offset w29, -16 +; CHECK-GI-NEXT: .cfi_offset b8, -24 +; CHECK-GI-NEXT: .cfi_offset b9, -32 +; CHECK-GI-NEXT: .cfi_offset b10, -40 +; CHECK-GI-NEXT: .cfi_offset b11, -48 +; CHECK-GI-NEXT: .cfi_offset b12, -56 +; CHECK-GI-NEXT: .cfi_offset b13, -64 +; CHECK-GI-NEXT: .cfi_offset b14, -72 +; CHECK-GI-NEXT: .cfi_offset b15, -80 +; CHECK-GI-NEXT: mov h4, v0.h[4] +; CHECK-GI-NEXT: str q1, [sp, #112] // 16-byte Folded Spill +; CHECK-GI-NEXT: mov h11, v0.h[1] +; CHECK-GI-NEXT: mov h12, v0.h[2] +; CHECK-GI-NEXT: mov h13, v0.h[3] +; CHECK-GI-NEXT: str q3, [sp, #16] // 16-byte Folded Spill +; CHECK-GI-NEXT: mov h15, v2.h[1] +; CHECK-GI-NEXT: mov h8, v2.h[2] +; CHECK-GI-NEXT: mov h9, v2.h[3] +; CHECK-GI-NEXT: mov h10, v2.h[4] +; CHECK-GI-NEXT: mov h14, v2.h[5] +; CHECK-GI-NEXT: str h4, [sp, #288] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h4, v0.h[5] +; CHECK-GI-NEXT: str h4, [sp, #240] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h4, v0.h[6] +; CHECK-GI-NEXT: str h4, [sp, #176] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h4, v0.h[7] +; CHECK-GI-NEXT: fcvt s0, h0 +; CHECK-GI-NEXT: str h4, [sp, #144] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov v4.16b, v1.16b +; CHECK-GI-NEXT: mov h1, v1.h[1] +; CHECK-GI-NEXT: str h1, [sp, #48] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v4.h[2] +; CHECK-GI-NEXT: str h1, [sp, #80] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v4.h[3] +; CHECK-GI-NEXT: str h1, [sp, #128] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v4.h[4] +; CHECK-GI-NEXT: str h1, [sp, #192] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v4.h[5] +; CHECK-GI-NEXT: str h1, [sp, #256] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v4.h[6] +; CHECK-GI-NEXT: str h1, [sp, #320] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v4.h[7] +; CHECK-GI-NEXT: str h1, [sp, #352] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v2.h[6] +; CHECK-GI-NEXT: str h1, [sp, #12] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v2.h[7] +; CHECK-GI-NEXT: str h1, [sp, #14] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v3.h[1] +; CHECK-GI-NEXT: str h1, [sp, #44] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v3.h[2] +; CHECK-GI-NEXT: str h1, [sp, #46] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v3.h[3] +; CHECK-GI-NEXT: str h1, [sp, #78] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v3.h[4] +; CHECK-GI-NEXT: str h1, [sp, #110] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v3.h[5] +; CHECK-GI-NEXT: str h1, [sp, #174] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v3.h[6] +; CHECK-GI-NEXT: str h1, [sp, #222] // 2-byte Folded Spill +; CHECK-GI-NEXT: mov h1, v3.h[7] +; CHECK-GI-NEXT: str h1, [sp, #286] // 2-byte Folded Spill +; CHECK-GI-NEXT: fcvt s1, h2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h11 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h15 +; CHECK-GI-NEXT: str q0, [sp, #304] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h12 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h8 +; CHECK-GI-NEXT: str q0, [sp, #224] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: fcvt s2, h13 +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s1, h9 +; CHECK-GI-NEXT: str q0, [sp, #336] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #288] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: fcvt s1, h10 +; CHECK-GI-NEXT: str q0, [sp, #288] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #240] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: fcvt s1, h14 +; CHECK-GI-NEXT: str q0, [sp, #240] // 16-byte Folded Spill +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #176] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #176] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #12] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #144] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #144] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #14] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr q1, [sp, #112] // 16-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #112] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #48] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #48] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #44] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #80] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #80] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #46] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #128] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #128] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #78] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #192] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #192] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #110] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #256] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #256] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #174] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #320] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #320] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #222] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr h1, [sp, #352] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt h0, s0 +; CHECK-GI-NEXT: fcvt s2, h1 +; CHECK-GI-NEXT: str q0, [sp, #352] // 16-byte Folded Spill +; CHECK-GI-NEXT: ldr h0, [sp, #286] // 2-byte Folded Reload +; CHECK-GI-NEXT: fcvt s1, h0 +; CHECK-GI-NEXT: fmov s0, s2 +; CHECK-GI-NEXT: bl fmodf +; CHECK-GI-NEXT: ldr q1, [sp, #304] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldr q2, [sp, #224] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldr q3, [sp, #48] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp x29, x30, [sp, #432] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[1], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #80] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d9, d8, [sp, #416] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v3.h[1], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #336] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d11, d10, [sp, #400] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[2], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #128] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d13, d12, [sp, #384] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v3.h[2], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #288] // 16-byte Folded Reload +; CHECK-GI-NEXT: ldp d15, d14, [sp, #368] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[3], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #192] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v3.h[3], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #240] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[4], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #256] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v3.h[4], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #176] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[5], v2.h[0] +; CHECK-GI-NEXT: ldr q2, [sp, #320] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v3.h[5], v2.h[0] +; CHECK-GI-NEXT: fcvt h2, s0 +; CHECK-GI-NEXT: ldr q0, [sp, #144] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[6], v0.h[0] +; CHECK-GI-NEXT: ldr q0, [sp, #352] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v3.h[6], v0.h[0] +; CHECK-GI-NEXT: ldr q0, [sp, #112] // 16-byte Folded Reload +; CHECK-GI-NEXT: mov v1.h[7], v0.h[0] +; CHECK-GI-NEXT: mov v3.h[7], v2.h[0] +; CHECK-GI-NEXT: mov v0.16b, v1.16b +; CHECK-GI-NEXT: mov v1.16b, v3.16b +; CHECK-GI-NEXT: add sp, sp, #448 +; CHECK-GI-NEXT: ret +entry: + %c = frem <16 x half> %a, %b + ret <16 x half> %c +}