diff --git a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp index 118eb26c98495..c13ab9412b5bf 100644 --- a/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp +++ b/llvm/lib/Target/AArch64/AArch64ISelLowering.cpp @@ -1073,6 +1073,10 @@ void AArch64TargetLowering::addTypeForFixedLengthSVE(MVT VT) { // Lower fixed length vector operations to scalable equivalents. setOperationAction(ISD::ADD, VT, Custom); setOperationAction(ISD::FADD, VT, Custom); + setOperationAction(ISD::FDIV, VT, Custom); + setOperationAction(ISD::FMA, VT, Custom); + setOperationAction(ISD::FMUL, VT, Custom); + setOperationAction(ISD::FSUB, VT, Custom); setOperationAction(ISD::LOAD, VT, Custom); setOperationAction(ISD::STORE, VT, Custom); setOperationAction(ISD::TRUNCATE, VT, Custom); @@ -3474,24 +3478,23 @@ SDValue AArch64TargetLowering::LowerOperation(SDValue Op, case ISD::UMULO: return LowerXALUO(Op, DAG); case ISD::FADD: - if (Op.getValueType().isScalableVector() || - useSVEForFixedLengthVectorVT(Op.getValueType())) - return LowerToPredicatedOp(Op, DAG, AArch64ISD::FADD_PRED); - return LowerF128Call(Op, DAG, RTLIB::ADD_F128); + if (Op.getValueType() == MVT::f128) + return LowerF128Call(Op, DAG, RTLIB::ADD_F128); + return LowerToPredicatedOp(Op, DAG, AArch64ISD::FADD_PRED); case ISD::FSUB: - if (Op.getValueType().isScalableVector()) - return LowerToPredicatedOp(Op, DAG, AArch64ISD::FSUB_PRED); - return LowerF128Call(Op, DAG, RTLIB::SUB_F128); + if (Op.getValueType() == MVT::f128) + return LowerF128Call(Op, DAG, RTLIB::SUB_F128); + return LowerToPredicatedOp(Op, DAG, AArch64ISD::FSUB_PRED); case ISD::FMUL: - if (Op.getValueType().isScalableVector()) - return LowerToPredicatedOp(Op, DAG, AArch64ISD::FMUL_PRED); - return LowerF128Call(Op, DAG, RTLIB::MUL_F128); + if (Op.getValueType() == MVT::f128) + return LowerF128Call(Op, DAG, RTLIB::MUL_F128); + return LowerToPredicatedOp(Op, DAG, AArch64ISD::FMUL_PRED); case ISD::FMA: return LowerToPredicatedOp(Op, DAG, AArch64ISD::FMA_PRED); case ISD::FDIV: - if (Op.getValueType().isScalableVector()) - return LowerToPredicatedOp(Op, DAG, AArch64ISD::FDIV_PRED); - return LowerF128Call(Op, DAG, RTLIB::DIV_F128); + if (Op.getValueType() == MVT::f128) + return LowerF128Call(Op, DAG, RTLIB::DIV_F128); + return LowerToPredicatedOp(Op, DAG, AArch64ISD::FDIV_PRED); case ISD::FP_ROUND: case ISD::STRICT_FP_ROUND: return LowerFP_ROUND(Op, DAG); diff --git a/llvm/test/CodeGen/AArch64/sve-fixed-length-fp-arith.ll b/llvm/test/CodeGen/AArch64/sve-fixed-length-fp-arith.ll index 9c32748e3b8ef..242fabe44f793 100644 --- a/llvm/test/CodeGen/AArch64/sve-fixed-length-fp-arith.ll +++ b/llvm/test/CodeGen/AArch64/sve-fixed-length-fp-arith.ll @@ -25,6 +25,10 @@ target triple = "aarch64-unknown-linux-gnu" ; Don't use SVE when its registers are no bigger than NEON. ; NO_SVE-NOT: ptrue +; +; FADD +; + ; Don't use SVE for 64-bit vectors. define <4 x half> @fadd_v4f16(<4 x half> %op1, <4 x half> %op2) #0 { ; CHECK-LABEL: @fadd_v4f16 @@ -112,7 +116,7 @@ define void @fadd_v64f16(<64 x half>* %a, <64 x half>* %b) #0 { ret void } -; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests +; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests ; already cover the general legalisation cases. define void @fadd_v128f16(<128 x half>* %a, <128 x half>* %b) #0 { ; CHECK-LABEL: @fadd_v128f16 @@ -162,7 +166,7 @@ define void @fadd_v8f32(<8 x float>* %a, <8 x float>* %b) #0 { ret void } -; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests +; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests ; already cover the general legalisation cases. define void @fadd_v16f32(<16 x float>* %a, <16 x float>* %b) #0 { ; CHECK-LABEL: @fadd_v16f32 @@ -179,7 +183,7 @@ define void @fadd_v16f32(<16 x float>* %a, <16 x float>* %b) #0 { ret void } -; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests +; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests ; already cover the general legalisation cases. define void @fadd_v32f32(<32 x float>* %a, <32 x float>* %b) #0 { ; CHECK-LABEL: @fadd_v32f32 @@ -196,7 +200,7 @@ define void @fadd_v32f32(<32 x float>* %a, <32 x float>* %b) #0 { ret void } -; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests +; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests ; already cover the general legalisation cases. define void @fadd_v64f32(<64 x float>* %a, <64 x float>* %b) #0 { ; CHECK-LABEL: @fadd_v64f32 @@ -246,7 +250,7 @@ define void @fadd_v4f64(<4 x double>* %a, <4 x double>* %b) #0 { ret void } -; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests +; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests ; already cover the general legalisation cases. define void @fadd_v8f64(<8 x double>* %a, <8 x double>* %b) #0 { ; CHECK-LABEL: @fadd_v8f64 @@ -263,7 +267,7 @@ define void @fadd_v8f64(<8 x double>* %a, <8 x double>* %b) #0 { ret void } -; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests +; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests ; already cover the general legalisation cases. define void @fadd_v16f64(<16 x double>* %a, <16 x double>* %b) #0 { ; CHECK-LABEL: @fadd_v16f64 @@ -280,7 +284,7 @@ define void @fadd_v16f64(<16 x double>* %a, <16 x double>* %b) #0 { ret void } -; NOTE: Check lines only cover the first VBYTES because the add_v#f16 tests +; NOTE: Check lines only cover the first VBYTES because the fadd_v#f16 tests ; already cover the general legalisation cases. define void @fadd_v32f64(<32 x double>* %a, <32 x double>* %b) #0 { ; CHECK-LABEL: @fadd_v32f64 @@ -297,4 +301,1004 @@ define void @fadd_v32f64(<32 x double>* %a, <32 x double>* %b) #0 { ret void } -attributes #0 = { "target-features"="+sve" } +; +; NOTE: Tests beyond this point only have CHECK lines to validate the first +; VBYTES because the fadd tests already validate the legalisation code paths. +; + +; +; FDIV +; + +; Don't use SVE for 64-bit vectors. +define <4 x half> @fdiv_v4f16(<4 x half> %op1, <4 x half> %op2) #0 { +; CHECK-LABEL: @fdiv_v4f16 +; CHECK: fdiv v0.4h, v0.4h, v1.4h +; CHECK: ret + %res = fdiv <4 x half> %op1, %op2 + ret <4 x half> %res +} + +; Don't use SVE for 128-bit vectors. +define <8 x half> @fdiv_v8f16(<8 x half> %op1, <8 x half> %op2) #0 { +; CHECK-LABEL: @fdiv_v8f16 +; CHECK: fdiv v0.8h, v0.8h, v1.8h +; CHECK: ret + %res = fdiv <8 x half> %op1, %op2 + ret <8 x half> %res +} + +define void @fdiv_v16f16(<16 x half>* %a, <16 x half>* %b) #0 { +; CHECK-LABEL: @fdiv_v16f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),16)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x half>, <16 x half>* %a + %op2 = load <16 x half>, <16 x half>* %b + %res = fdiv <16 x half> %op1, %op2 + store <16 x half> %res, <16 x half>* %a + ret void +} + +define void @fdiv_v32f16(<32 x half>* %a, <32 x half>* %b) #0 { +; CHECK-LABEL: @fdiv_v32f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),32)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x half>, <32 x half>* %a + %op2 = load <32 x half>, <32 x half>* %b + %res = fdiv <32 x half> %op1, %op2 + store <32 x half> %res, <32 x half>* %a + ret void +} + +define void @fdiv_v64f16(<64 x half>* %a, <64 x half>* %b) #0 { +; CHECK-LABEL: @fdiv_v64f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),64)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <64 x half>, <64 x half>* %a + %op2 = load <64 x half>, <64 x half>* %b + %res = fdiv <64 x half> %op1, %op2 + store <64 x half> %res, <64 x half>* %a + ret void +} + +define void @fdiv_v128f16(<128 x half>* %a, <128 x half>* %b) #0 { +; CHECK-LABEL: @fdiv_v128f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),128)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <128 x half>, <128 x half>* %a + %op2 = load <128 x half>, <128 x half>* %b + %res = fdiv <128 x half> %op1, %op2 + store <128 x half> %res, <128 x half>* %a + ret void +} + +; Don't use SVE for 64-bit vectors. +define <2 x float> @fdiv_v2f32(<2 x float> %op1, <2 x float> %op2) #0 { +; CHECK-LABEL: @fdiv_v2f32 +; CHECK: fdiv v0.2s, v0.2s, v1.2s +; CHECK: ret + %res = fdiv <2 x float> %op1, %op2 + ret <2 x float> %res +} + +; Don't use SVE for 128-bit vectors. +define <4 x float> @fdiv_v4f32(<4 x float> %op1, <4 x float> %op2) #0 { +; CHECK-LABEL: @fdiv_v4f32 +; CHECK: fdiv v0.4s, v0.4s, v1.4s +; CHECK: ret + %res = fdiv <4 x float> %op1, %op2 + ret <4 x float> %res +} + +define void @fdiv_v8f32(<8 x float>* %a, <8 x float>* %b) #0 { +; CHECK-LABEL: @fdiv_v8f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),8)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <8 x float>, <8 x float>* %a + %op2 = load <8 x float>, <8 x float>* %b + %res = fdiv <8 x float> %op1, %op2 + store <8 x float> %res, <8 x float>* %a + ret void +} + +define void @fdiv_v16f32(<16 x float>* %a, <16 x float>* %b) #0 { +; CHECK-LABEL: @fdiv_v16f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),16)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x float>, <16 x float>* %a + %op2 = load <16 x float>, <16 x float>* %b + %res = fdiv <16 x float> %op1, %op2 + store <16 x float> %res, <16 x float>* %a + ret void +} + +define void @fdiv_v32f32(<32 x float>* %a, <32 x float>* %b) #0 { +; CHECK-LABEL: @fdiv_v32f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),32)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x float>, <32 x float>* %a + %op2 = load <32 x float>, <32 x float>* %b + %res = fdiv <32 x float> %op1, %op2 + store <32 x float> %res, <32 x float>* %a + ret void +} + +define void @fdiv_v64f32(<64 x float>* %a, <64 x float>* %b) #0 { +; CHECK-LABEL: @fdiv_v64f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),64)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <64 x float>, <64 x float>* %a + %op2 = load <64 x float>, <64 x float>* %b + %res = fdiv <64 x float> %op1, %op2 + store <64 x float> %res, <64 x float>* %a + ret void +} + +; Don't use SVE for 64-bit vectors. +define <1 x double> @fdiv_v1f64(<1 x double> %op1, <1 x double> %op2) #0 { +; CHECK-LABEL: @fdiv_v1f64 +; CHECK: fdiv d0, d0, d1 +; CHECK: ret + %res = fdiv <1 x double> %op1, %op2 + ret <1 x double> %res +} + +; Don't use SVE for 128-bit vectors. +define <2 x double> @fdiv_v2f64(<2 x double> %op1, <2 x double> %op2) #0 { +; CHECK-LABEL: @fdiv_v2f64 +; CHECK: fdiv v0.2d, v0.2d, v1.2d +; CHECK: ret + %res = fdiv <2 x double> %op1, %op2 + ret <2 x double> %res +} + +define void @fdiv_v4f64(<4 x double>* %a, <4 x double>* %b) #0 { +; CHECK-LABEL: @fdiv_v4f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),4)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <4 x double>, <4 x double>* %a + %op2 = load <4 x double>, <4 x double>* %b + %res = fdiv <4 x double> %op1, %op2 + store <4 x double> %res, <4 x double>* %a + ret void +} + +define void @fdiv_v8f64(<8 x double>* %a, <8 x double>* %b) #0 { +; CHECK-LABEL: @fdiv_v8f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),8)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <8 x double>, <8 x double>* %a + %op2 = load <8 x double>, <8 x double>* %b + %res = fdiv <8 x double> %op1, %op2 + store <8 x double> %res, <8 x double>* %a + ret void +} + +define void @fdiv_v16f64(<16 x double>* %a, <16 x double>* %b) #0 { +; CHECK-LABEL: @fdiv_v16f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),16)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x double>, <16 x double>* %a + %op2 = load <16 x double>, <16 x double>* %b + %res = fdiv <16 x double> %op1, %op2 + store <16 x double> %res, <16 x double>* %a + ret void +} + +define void @fdiv_v32f64(<32 x double>* %a, <32 x double>* %b) #0 { +; CHECK-LABEL: @fdiv_v32f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),32)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fdiv [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x double>, <32 x double>* %a + %op2 = load <32 x double>, <32 x double>* %b + %res = fdiv <32 x double> %op1, %op2 + store <32 x double> %res, <32 x double>* %a + ret void +} + +; +; FMA +; + +; Don't use SVE for 64-bit vectors. +define <4 x half> @fma_v4f16(<4 x half> %op1, <4 x half> %op2, <4 x half> %op3) #0 { +; CHECK-LABEL: @fma_v4f16 +; CHECK: fmla v2.4h, v1.4h, v0.4h +; CHECK: ret + %res = call <4 x half> @llvm.fma.v4f16(<4 x half> %op1, <4 x half> %op2, <4 x half> %op3) + ret <4 x half> %res +} + +; Don't use SVE for 128-bit vectors. +define <8 x half> @fma_v8f16(<8 x half> %op1, <8 x half> %op2, <8 x half> %op3) #0 { +; CHECK-LABEL: @fma_v8f16 +; CHECK: fmla v2.8h, v1.8h, v0.8h +; CHECK: ret + %res = call <8 x half> @llvm.fma.v8f16(<8 x half> %op1, <8 x half> %op2, <8 x half> %op3) + ret <8 x half> %res +} + +define void @fma_v16f16(<16 x half>* %a, <16 x half>* %b, <16 x half>* %c) #0 { +; CHECK-LABEL: @fma_v16f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),16)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK-DAG: ld1h { [[OP3:z[0-9]+]].h }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[OP3]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x half>, <16 x half>* %a + %op2 = load <16 x half>, <16 x half>* %b + %op3 = load <16 x half>, <16 x half>* %c + %res = call <16 x half> @llvm.fma.v16f16(<16 x half> %op1, <16 x half> %op2, <16 x half> %op3) + store <16 x half> %res, <16 x half>* %a + ret void +} + +define void @fma_v32f16(<32 x half>* %a, <32 x half>* %b, <32 x half>* %c) #0 { +; CHECK-LABEL: @fma_v32f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),32)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK-DAG: ld1h { [[OP3:z[0-9]+]].h }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[OP3]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x half>, <32 x half>* %a + %op2 = load <32 x half>, <32 x half>* %b + %op3 = load <32 x half>, <32 x half>* %c + %res = call <32 x half> @llvm.fma.v32f16(<32 x half> %op1, <32 x half> %op2, <32 x half> %op3) + store <32 x half> %res, <32 x half>* %a + ret void +} + +define void @fma_v64f16(<64 x half>* %a, <64 x half>* %b, <64 x half>* %c) #0 { +; CHECK-LABEL: @fma_v64f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),64)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK-DAG: ld1h { [[OP3:z[0-9]+]].h }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[OP3]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <64 x half>, <64 x half>* %a + %op2 = load <64 x half>, <64 x half>* %b + %op3 = load <64 x half>, <64 x half>* %c + %res = call <64 x half> @llvm.fma.v64f16(<64 x half> %op1, <64 x half> %op2, <64 x half> %op3) + store <64 x half> %res, <64 x half>* %a + ret void +} + +define void @fma_v128f16(<128 x half>* %a, <128 x half>* %b, <128 x half>* %c) #0 { +; CHECK-LABEL: @fma_v128f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),128)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK-DAG: ld1h { [[OP3:z[0-9]+]].h }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[OP3]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <128 x half>, <128 x half>* %a + %op2 = load <128 x half>, <128 x half>* %b + %op3 = load <128 x half>, <128 x half>* %c + %res = call <128 x half> @llvm.fma.v128f16(<128 x half> %op1, <128 x half> %op2, <128 x half> %op3) + store <128 x half> %res, <128 x half>* %a + ret void +} + +; Don't use SVE for 64-bit vectors. +define <2 x float> @fma_v2f32(<2 x float> %op1, <2 x float> %op2, <2 x float> %op3) #0 { +; CHECK-LABEL: @fma_v2f32 +; CHECK: fmla v2.2s, v1.2s, v0.2s +; CHECK: ret + %res = call <2 x float> @llvm.fma.v2f32(<2 x float> %op1, <2 x float> %op2, <2 x float> %op3) + ret <2 x float> %res +} + +; Don't use SVE for 128-bit vectors. +define <4 x float> @fma_v4f32(<4 x float> %op1, <4 x float> %op2, <4 x float> %op3) #0 { +; CHECK-LABEL: @fma_v4f32 +; CHECK: fmla v2.4s, v1.4s, v0.4s +; CHECK: ret + %res = call <4 x float> @llvm.fma.v4f32(<4 x float> %op1, <4 x float> %op2, <4 x float> %op3) + ret <4 x float> %res +} + +define void @fma_v8f32(<8 x float>* %a, <8 x float>* %b, <8 x float>* %c) #0 { +; CHECK-LABEL: @fma_v8f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),8)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK-DAG: ld1w { [[OP3:z[0-9]+]].s }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[OP3]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <8 x float>, <8 x float>* %a + %op2 = load <8 x float>, <8 x float>* %b + %op3 = load <8 x float>, <8 x float>* %c + %res = call <8 x float> @llvm.fma.v8f32(<8 x float> %op1, <8 x float> %op2, <8 x float> %op3) + store <8 x float> %res, <8 x float>* %a + ret void +} + +define void @fma_v16f32(<16 x float>* %a, <16 x float>* %b, <16 x float>* %c) #0 { +; CHECK-LABEL: @fma_v16f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),16)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK-DAG: ld1w { [[OP3:z[0-9]+]].s }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[OP3]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x float>, <16 x float>* %a + %op2 = load <16 x float>, <16 x float>* %b + %op3 = load <16 x float>, <16 x float>* %c + %res = call <16 x float> @llvm.fma.v16f32(<16 x float> %op1, <16 x float> %op2, <16 x float> %op3) + store <16 x float> %res, <16 x float>* %a + ret void +} + +define void @fma_v32f32(<32 x float>* %a, <32 x float>* %b, <32 x float>* %c) #0 { +; CHECK-LABEL: @fma_v32f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),32)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK-DAG: ld1w { [[OP3:z[0-9]+]].s }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[OP3]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x float>, <32 x float>* %a + %op2 = load <32 x float>, <32 x float>* %b + %op3 = load <32 x float>, <32 x float>* %c + %res = call <32 x float> @llvm.fma.v32f32(<32 x float> %op1, <32 x float> %op2, <32 x float> %op3) + store <32 x float> %res, <32 x float>* %a + ret void +} + +define void @fma_v64f32(<64 x float>* %a, <64 x float>* %b, <64 x float>* %c) #0 { +; CHECK-LABEL: @fma_v64f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),64)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK-DAG: ld1w { [[OP3:z[0-9]+]].s }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[OP3]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <64 x float>, <64 x float>* %a + %op2 = load <64 x float>, <64 x float>* %b + %op3 = load <64 x float>, <64 x float>* %c + %res = call <64 x float> @llvm.fma.v64f32(<64 x float> %op1, <64 x float> %op2, <64 x float> %op3) + store <64 x float> %res, <64 x float>* %a + ret void +} + +; Don't use SVE for 64-bit vectors. +define <1 x double> @fma_v1f64(<1 x double> %op1, <1 x double> %op2, <1 x double> %op3) #0 { +; CHECK-LABEL: @fma_v1f64 +; CHECK: fmadd d0, d0, d1, d2 +; CHECK: ret + %res = call <1 x double> @llvm.fma.v1f64(<1 x double> %op1, <1 x double> %op2, <1 x double> %op3) + ret <1 x double> %res +} + +; Don't use SVE for 128-bit vectors. +define <2 x double> @fma_v2f64(<2 x double> %op1, <2 x double> %op2, <2 x double> %op3) #0 { +; CHECK-LABEL: @fma_v2f64 +; CHECK: fmla v2.2d, v1.2d, v0.2d +; CHECK: ret + %res = call <2 x double> @llvm.fma.v2f64(<2 x double> %op1, <2 x double> %op2, <2 x double> %op3) + ret <2 x double> %res +} + +define void @fma_v4f64(<4 x double>* %a, <4 x double>* %b, <4 x double>* %c) #0 { +; CHECK-LABEL: @fma_v4f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),4)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK-DAG: ld1d { [[OP3:z[0-9]+]].d }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[OP3]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <4 x double>, <4 x double>* %a + %op2 = load <4 x double>, <4 x double>* %b + %op3 = load <4 x double>, <4 x double>* %c + %res = call <4 x double> @llvm.fma.v4f64(<4 x double> %op1, <4 x double> %op2, <4 x double> %op3) + store <4 x double> %res, <4 x double>* %a + ret void +} + +define void @fma_v8f64(<8 x double>* %a, <8 x double>* %b, <8 x double>* %c) #0 { +; CHECK-LABEL: @fma_v8f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),8)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK-DAG: ld1d { [[OP3:z[0-9]+]].d }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[OP3]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <8 x double>, <8 x double>* %a + %op2 = load <8 x double>, <8 x double>* %b + %op3 = load <8 x double>, <8 x double>* %c + %res = call <8 x double> @llvm.fma.v8f64(<8 x double> %op1, <8 x double> %op2, <8 x double> %op3) + store <8 x double> %res, <8 x double>* %a + ret void +} + +define void @fma_v16f64(<16 x double>* %a, <16 x double>* %b, <16 x double>* %c) #0 { +; CHECK-LABEL: @fma_v16f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),16)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK-DAG: ld1d { [[OP3:z[0-9]+]].d }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[OP3]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x double>, <16 x double>* %a + %op2 = load <16 x double>, <16 x double>* %b + %op3 = load <16 x double>, <16 x double>* %c + %res = call <16 x double> @llvm.fma.v16f64(<16 x double> %op1, <16 x double> %op2, <16 x double> %op3) + store <16 x double> %res, <16 x double>* %a + ret void +} + +define void @fma_v32f64(<32 x double>* %a, <32 x double>* %b, <32 x double>* %c) #0 { +; CHECK-LABEL: @fma_v32f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),32)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK-DAG: ld1d { [[OP3:z[0-9]+]].d }, [[PG]]/z, [x2] +; CHECK: fmla [[OP3]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[OP3]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x double>, <32 x double>* %a + %op2 = load <32 x double>, <32 x double>* %b + %op3 = load <32 x double>, <32 x double>* %c + %res = call <32 x double> @llvm.fma.v32f64(<32 x double> %op1, <32 x double> %op2, <32 x double> %op3) + store <32 x double> %res, <32 x double>* %a + ret void +} + +; +; FMUL +; + +; Don't use SVE for 64-bit vectors. +define <4 x half> @fmul_v4f16(<4 x half> %op1, <4 x half> %op2) #0 { +; CHECK-LABEL: @fmul_v4f16 +; CHECK: fmul v0.4h, v0.4h, v1.4h +; CHECK: ret + %res = fmul <4 x half> %op1, %op2 + ret <4 x half> %res +} + +; Don't use SVE for 128-bit vectors. +define <8 x half> @fmul_v8f16(<8 x half> %op1, <8 x half> %op2) #0 { +; CHECK-LABEL: @fmul_v8f16 +; CHECK: fmul v0.8h, v0.8h, v1.8h +; CHECK: ret + %res = fmul <8 x half> %op1, %op2 + ret <8 x half> %res +} + +define void @fmul_v16f16(<16 x half>* %a, <16 x half>* %b) #0 { +; CHECK-LABEL: @fmul_v16f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),16)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x half>, <16 x half>* %a + %op2 = load <16 x half>, <16 x half>* %b + %res = fmul <16 x half> %op1, %op2 + store <16 x half> %res, <16 x half>* %a + ret void +} + +define void @fmul_v32f16(<32 x half>* %a, <32 x half>* %b) #0 { +; CHECK-LABEL: @fmul_v32f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),32)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x half>, <32 x half>* %a + %op2 = load <32 x half>, <32 x half>* %b + %res = fmul <32 x half> %op1, %op2 + store <32 x half> %res, <32 x half>* %a + ret void +} + +define void @fmul_v64f16(<64 x half>* %a, <64 x half>* %b) #0 { +; CHECK-LABEL: @fmul_v64f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),64)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <64 x half>, <64 x half>* %a + %op2 = load <64 x half>, <64 x half>* %b + %res = fmul <64 x half> %op1, %op2 + store <64 x half> %res, <64 x half>* %a + ret void +} + +define void @fmul_v128f16(<128 x half>* %a, <128 x half>* %b) #0 { +; CHECK-LABEL: @fmul_v128f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),128)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <128 x half>, <128 x half>* %a + %op2 = load <128 x half>, <128 x half>* %b + %res = fmul <128 x half> %op1, %op2 + store <128 x half> %res, <128 x half>* %a + ret void +} + +; Don't use SVE for 64-bit vectors. +define <2 x float> @fmul_v2f32(<2 x float> %op1, <2 x float> %op2) #0 { +; CHECK-LABEL: @fmul_v2f32 +; CHECK: fmul v0.2s, v0.2s, v1.2s +; CHECK: ret + %res = fmul <2 x float> %op1, %op2 + ret <2 x float> %res +} + +; Don't use SVE for 128-bit vectors. +define <4 x float> @fmul_v4f32(<4 x float> %op1, <4 x float> %op2) #0 { +; CHECK-LABEL: @fmul_v4f32 +; CHECK: fmul v0.4s, v0.4s, v1.4s +; CHECK: ret + %res = fmul <4 x float> %op1, %op2 + ret <4 x float> %res +} + +define void @fmul_v8f32(<8 x float>* %a, <8 x float>* %b) #0 { +; CHECK-LABEL: @fmul_v8f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),8)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <8 x float>, <8 x float>* %a + %op2 = load <8 x float>, <8 x float>* %b + %res = fmul <8 x float> %op1, %op2 + store <8 x float> %res, <8 x float>* %a + ret void +} + +define void @fmul_v16f32(<16 x float>* %a, <16 x float>* %b) #0 { +; CHECK-LABEL: @fmul_v16f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),16)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x float>, <16 x float>* %a + %op2 = load <16 x float>, <16 x float>* %b + %res = fmul <16 x float> %op1, %op2 + store <16 x float> %res, <16 x float>* %a + ret void +} + +define void @fmul_v32f32(<32 x float>* %a, <32 x float>* %b) #0 { +; CHECK-LABEL: @fmul_v32f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),32)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x float>, <32 x float>* %a + %op2 = load <32 x float>, <32 x float>* %b + %res = fmul <32 x float> %op1, %op2 + store <32 x float> %res, <32 x float>* %a + ret void +} + +define void @fmul_v64f32(<64 x float>* %a, <64 x float>* %b) #0 { +; CHECK-LABEL: @fmul_v64f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),64)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <64 x float>, <64 x float>* %a + %op2 = load <64 x float>, <64 x float>* %b + %res = fmul <64 x float> %op1, %op2 + store <64 x float> %res, <64 x float>* %a + ret void +} + +; Don't use SVE for 64-bit vectors. +define <1 x double> @fmul_v1f64(<1 x double> %op1, <1 x double> %op2) #0 { +; CHECK-LABEL: @fmul_v1f64 +; CHECK: fmul d0, d0, d1 +; CHECK: ret + %res = fmul <1 x double> %op1, %op2 + ret <1 x double> %res +} + +; Don't use SVE for 128-bit vectors. +define <2 x double> @fmul_v2f64(<2 x double> %op1, <2 x double> %op2) #0 { +; CHECK-LABEL: @fmul_v2f64 +; CHECK: fmul v0.2d, v0.2d, v1.2d +; CHECK: ret + %res = fmul <2 x double> %op1, %op2 + ret <2 x double> %res +} + +define void @fmul_v4f64(<4 x double>* %a, <4 x double>* %b) #0 { +; CHECK-LABEL: @fmul_v4f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),4)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <4 x double>, <4 x double>* %a + %op2 = load <4 x double>, <4 x double>* %b + %res = fmul <4 x double> %op1, %op2 + store <4 x double> %res, <4 x double>* %a + ret void +} + +define void @fmul_v8f64(<8 x double>* %a, <8 x double>* %b) #0 { +; CHECK-LABEL: @fmul_v8f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),8)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <8 x double>, <8 x double>* %a + %op2 = load <8 x double>, <8 x double>* %b + %res = fmul <8 x double> %op1, %op2 + store <8 x double> %res, <8 x double>* %a + ret void +} + +define void @fmul_v16f64(<16 x double>* %a, <16 x double>* %b) #0 { +; CHECK-LABEL: @fmul_v16f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),16)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x double>, <16 x double>* %a + %op2 = load <16 x double>, <16 x double>* %b + %res = fmul <16 x double> %op1, %op2 + store <16 x double> %res, <16 x double>* %a + ret void +} + +define void @fmul_v32f64(<32 x double>* %a, <32 x double>* %b) #0 { +; CHECK-LABEL: @fmul_v32f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),32)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fmul [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x double>, <32 x double>* %a + %op2 = load <32 x double>, <32 x double>* %b + %res = fmul <32 x double> %op1, %op2 + store <32 x double> %res, <32 x double>* %a + ret void +} + +; +; FSUB +; + +; Don't use SVE for 64-bit vectors. +define <4 x half> @fsub_v4f16(<4 x half> %op1, <4 x half> %op2) #0 { +; CHECK-LABEL: @fsub_v4f16 +; CHECK: fsub v0.4h, v0.4h, v1.4h +; CHECK: ret + %res = fsub <4 x half> %op1, %op2 + ret <4 x half> %res +} + +; Don't use SVE for 128-bit vectors. +define <8 x half> @fsub_v8f16(<8 x half> %op1, <8 x half> %op2) #0 { +; CHECK-LABEL: @fsub_v8f16 +; CHECK: fsub v0.8h, v0.8h, v1.8h +; CHECK: ret + %res = fsub <8 x half> %op1, %op2 + ret <8 x half> %res +} + +define void @fsub_v16f16(<16 x half>* %a, <16 x half>* %b) #0 { +; CHECK-LABEL: @fsub_v16f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),16)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x half>, <16 x half>* %a + %op2 = load <16 x half>, <16 x half>* %b + %res = fsub <16 x half> %op1, %op2 + store <16 x half> %res, <16 x half>* %a + ret void +} + +define void @fsub_v32f16(<32 x half>* %a, <32 x half>* %b) #0 { +; CHECK-LABEL: @fsub_v32f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),32)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x half>, <32 x half>* %a + %op2 = load <32 x half>, <32 x half>* %b + %res = fsub <32 x half> %op1, %op2 + store <32 x half> %res, <32 x half>* %a + ret void +} + +define void @fsub_v64f16(<64 x half>* %a, <64 x half>* %b) #0 { +; CHECK-LABEL: @fsub_v64f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),64)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <64 x half>, <64 x half>* %a + %op2 = load <64 x half>, <64 x half>* %b + %res = fsub <64 x half> %op1, %op2 + store <64 x half> %res, <64 x half>* %a + ret void +} + +define void @fsub_v128f16(<128 x half>* %a, <128 x half>* %b) #0 { +; CHECK-LABEL: @fsub_v128f16 +; CHECK: ptrue [[PG:p[0-9]+]].h, vl[[#min(div(VBYTES,2),128)]] +; CHECK-DAG: ld1h { [[OP1:z[0-9]+]].h }, [[PG]]/z, [x0] +; CHECK-DAG: ld1h { [[OP2:z[0-9]+]].h }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].h, [[PG]]/m, [[OP1]].h, [[OP2]].h +; CHECK: st1h { [[RES]].h }, [[PG]], [x0] +; CHECK: ret + %op1 = load <128 x half>, <128 x half>* %a + %op2 = load <128 x half>, <128 x half>* %b + %res = fsub <128 x half> %op1, %op2 + store <128 x half> %res, <128 x half>* %a + ret void +} + +; Don't use SVE for 64-bit vectors. +define <2 x float> @fsub_v2f32(<2 x float> %op1, <2 x float> %op2) #0 { +; CHECK-LABEL: @fsub_v2f32 +; CHECK: fsub v0.2s, v0.2s, v1.2s +; CHECK: ret + %res = fsub <2 x float> %op1, %op2 + ret <2 x float> %res +} + +; Don't use SVE for 128-bit vectors. +define <4 x float> @fsub_v4f32(<4 x float> %op1, <4 x float> %op2) #0 { +; CHECK-LABEL: @fsub_v4f32 +; CHECK: fsub v0.4s, v0.4s, v1.4s +; CHECK: ret + %res = fsub <4 x float> %op1, %op2 + ret <4 x float> %res +} + +define void @fsub_v8f32(<8 x float>* %a, <8 x float>* %b) #0 { +; CHECK-LABEL: @fsub_v8f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),8)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <8 x float>, <8 x float>* %a + %op2 = load <8 x float>, <8 x float>* %b + %res = fsub <8 x float> %op1, %op2 + store <8 x float> %res, <8 x float>* %a + ret void +} + +define void @fsub_v16f32(<16 x float>* %a, <16 x float>* %b) #0 { +; CHECK-LABEL: @fsub_v16f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),16)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x float>, <16 x float>* %a + %op2 = load <16 x float>, <16 x float>* %b + %res = fsub <16 x float> %op1, %op2 + store <16 x float> %res, <16 x float>* %a + ret void +} + +define void @fsub_v32f32(<32 x float>* %a, <32 x float>* %b) #0 { +; CHECK-LABEL: @fsub_v32f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),32)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x float>, <32 x float>* %a + %op2 = load <32 x float>, <32 x float>* %b + %res = fsub <32 x float> %op1, %op2 + store <32 x float> %res, <32 x float>* %a + ret void +} + +define void @fsub_v64f32(<64 x float>* %a, <64 x float>* %b) #0 { +; CHECK-LABEL: @fsub_v64f32 +; CHECK: ptrue [[PG:p[0-9]+]].s, vl[[#min(div(VBYTES,4),64)]] +; CHECK-DAG: ld1w { [[OP1:z[0-9]+]].s }, [[PG]]/z, [x0] +; CHECK-DAG: ld1w { [[OP2:z[0-9]+]].s }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].s, [[PG]]/m, [[OP1]].s, [[OP2]].s +; CHECK: st1w { [[RES]].s }, [[PG]], [x0] +; CHECK: ret + %op1 = load <64 x float>, <64 x float>* %a + %op2 = load <64 x float>, <64 x float>* %b + %res = fsub <64 x float> %op1, %op2 + store <64 x float> %res, <64 x float>* %a + ret void +} + +; Don't use SVE for 64-bit vectors. +define <1 x double> @fsub_v1f64(<1 x double> %op1, <1 x double> %op2) #0 { +; CHECK-LABEL: @fsub_v1f64 +; CHECK: fsub d0, d0, d1 +; CHECK: ret + %res = fsub <1 x double> %op1, %op2 + ret <1 x double> %res +} + +; Don't use SVE for 128-bit vectors. +define <2 x double> @fsub_v2f64(<2 x double> %op1, <2 x double> %op2) #0 { +; CHECK-LABEL: @fsub_v2f64 +; CHECK: fsub v0.2d, v0.2d, v1.2d +; CHECK: ret + %res = fsub <2 x double> %op1, %op2 + ret <2 x double> %res +} + +define void @fsub_v4f64(<4 x double>* %a, <4 x double>* %b) #0 { +; CHECK-LABEL: @fsub_v4f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),4)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <4 x double>, <4 x double>* %a + %op2 = load <4 x double>, <4 x double>* %b + %res = fsub <4 x double> %op1, %op2 + store <4 x double> %res, <4 x double>* %a + ret void +} + +define void @fsub_v8f64(<8 x double>* %a, <8 x double>* %b) #0 { +; CHECK-LABEL: @fsub_v8f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),8)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <8 x double>, <8 x double>* %a + %op2 = load <8 x double>, <8 x double>* %b + %res = fsub <8 x double> %op1, %op2 + store <8 x double> %res, <8 x double>* %a + ret void +} + +define void @fsub_v16f64(<16 x double>* %a, <16 x double>* %b) #0 { +; CHECK-LABEL: @fsub_v16f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),16)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <16 x double>, <16 x double>* %a + %op2 = load <16 x double>, <16 x double>* %b + %res = fsub <16 x double> %op1, %op2 + store <16 x double> %res, <16 x double>* %a + ret void +} + +define void @fsub_v32f64(<32 x double>* %a, <32 x double>* %b) #0 { +; CHECK-LABEL: @fsub_v32f64 +; CHECK: ptrue [[PG:p[0-9]+]].d, vl[[#min(div(VBYTES,8),32)]] +; CHECK-DAG: ld1d { [[OP1:z[0-9]+]].d }, [[PG]]/z, [x0] +; CHECK-DAG: ld1d { [[OP2:z[0-9]+]].d }, [[PG]]/z, [x1] +; CHECK: fsub [[RES:z[0-9]+]].d, [[PG]]/m, [[OP1]].d, [[OP2]].d +; CHECK: st1d { [[RES]].d }, [[PG]], [x0] +; CHECK: ret + %op1 = load <32 x double>, <32 x double>* %a + %op2 = load <32 x double>, <32 x double>* %b + %res = fsub <32 x double> %op1, %op2 + store <32 x double> %res, <32 x double>* %a + ret void +} + +attributes #0 = { "target-features"="+sve" } + +declare <4 x half> @llvm.fma.v4f16(<4 x half>, <4 x half>, <4 x half>) +declare <8 x half> @llvm.fma.v8f16(<8 x half>, <8 x half>, <8 x half>) +declare <16 x half> @llvm.fma.v16f16(<16 x half>, <16 x half>, <16 x half>) +declare <32 x half> @llvm.fma.v32f16(<32 x half>, <32 x half>, <32 x half>) +declare <64 x half> @llvm.fma.v64f16(<64 x half>, <64 x half>, <64 x half>) +declare <128 x half> @llvm.fma.v128f16(<128 x half>, <128 x half>, <128 x half>) +declare <2 x float> @llvm.fma.v2f32(<2 x float>, <2 x float>, <2 x float>) +declare <4 x float> @llvm.fma.v4f32(<4 x float>, <4 x float>, <4 x float>) +declare <8 x float> @llvm.fma.v8f32(<8 x float>, <8 x float>, <8 x float>) +declare <16 x float> @llvm.fma.v16f32(<16 x float>, <16 x float>, <16 x float>) +declare <32 x float> @llvm.fma.v32f32(<32 x float>, <32 x float>, <32 x float>) +declare <64 x float> @llvm.fma.v64f32(<64 x float>, <64 x float>, <64 x float>) +declare <1 x double> @llvm.fma.v1f64(<1 x double>, <1 x double>, <1 x double>) +declare <2 x double> @llvm.fma.v2f64(<2 x double>, <2 x double>, <2 x double>) +declare <4 x double> @llvm.fma.v4f64(<4 x double>, <4 x double>, <4 x double>) +declare <8 x double> @llvm.fma.v8f64(<8 x double>, <8 x double>, <8 x double>) +declare <16 x double> @llvm.fma.v16f64(<16 x double>, <16 x double>, <16 x double>) +declare <32 x double> @llvm.fma.v32f64(<32 x double>, <32 x double>, <32 x double>)