diff --git a/llvm/lib/Target/X86/X86TargetTransformInfo.cpp b/llvm/lib/Target/X86/X86TargetTransformInfo.cpp index d3e66699d66834..14b98f3c659081 100644 --- a/llvm/lib/Target/X86/X86TargetTransformInfo.cpp +++ b/llvm/lib/Target/X86/X86TargetTransformInfo.cpp @@ -5220,7 +5220,6 @@ InstructionCost X86TTIImpl::getInterleavedMemoryOpCost( {2, MVT::v16i8, 4}, // (load 32i8 and) deinterleave into 2 x 16i8 {2, MVT::v32i8, 6}, // (load 64i8 and) deinterleave into 2 x 32i8 - {2, MVT::v4i16, 2}, // (load 8i16 and) deinterleave into 2 x 4i16 {2, MVT::v8i16, 6}, // (load 16i16 and) deinterleave into 2 x 8i16 {2, MVT::v16i16, 9}, // (load 32i16 and) deinterleave into 2 x 16i16 {2, MVT::v32i16, 18}, // (load 64i16 and) deinterleave into 2 x 32i16 @@ -5299,8 +5298,13 @@ InstructionCost X86TTIImpl::getInterleavedMemoryOpCost( {8, MVT::v8i32, 40} // (load 64i32 and) deinterleave into 8 x 8i32 }; + static const CostTblEntry SSSE3InterleavedLoadTbl[] = { + {2, MVT::v4i16, 2}, // (load 8i16 and) deinterleave into 2 x 4i16 + }; + static const CostTblEntry SSE2InterleavedLoadTbl[] = { {2, MVT::v2i16, 2}, // (load 4i16 and) deinterleave into 2 x 2i16 + {2, MVT::v4i16, 7}, // (load 8i16 and) deinterleave into 2 x 4i16 {2, MVT::v2i32, 2}, // (load 4i32 and) deinterleave into 2 x 2i32 {2, MVT::v4i32, 2}, // (load 8i32 and) deinterleave into 2 x 4i32 @@ -5404,6 +5408,11 @@ InstructionCost X86TTIImpl::getInterleavedMemoryOpCost( ETy.getSimpleVT())) return MemOpCosts + Entry->Cost; + if (ST->hasSSSE3()) + if (const auto *Entry = CostTableLookup(SSSE3InterleavedLoadTbl, Factor, + ETy.getSimpleVT())) + return MemOpCosts + Entry->Cost; + if (ST->hasSSE2()) if (const auto *Entry = CostTableLookup(SSE2InterleavedLoadTbl, Factor, ETy.getSimpleVT())) diff --git a/llvm/test/Analysis/CostModel/X86/interleaved-load-i16-stride-2.ll b/llvm/test/Analysis/CostModel/X86/interleaved-load-i16-stride-2.ll index 29a7b38e03e01c..fc1b9f878e474f 100644 --- a/llvm/test/Analysis/CostModel/X86/interleaved-load-i16-stride-2.ll +++ b/llvm/test/Analysis/CostModel/X86/interleaved-load-i16-stride-2.ll @@ -14,13 +14,13 @@ target triple = "x86_64-unknown-linux-gnu" ; ; SSE2: LV: Found an estimated cost of 1 for VF 1 For instruction: %v0 = load i16, i16* %in0, align 2 ; SSE2: LV: Found an estimated cost of 3 for VF 2 For instruction: %v0 = load i16, i16* %in0, align 2 -; SSE2: LV: Found an estimated cost of 17 for VF 4 For instruction: %v0 = load i16, i16* %in0, align 2 +; SSE2: LV: Found an estimated cost of 8 for VF 4 For instruction: %v0 = load i16, i16* %in0, align 2 ; SSE2: LV: Found an estimated cost of 34 for VF 8 For instruction: %v0 = load i16, i16* %in0, align 2 ; SSE2: LV: Found an estimated cost of 68 for VF 16 For instruction: %v0 = load i16, i16* %in0, align 2 ; ; AVX1: LV: Found an estimated cost of 1 for VF 1 For instruction: %v0 = load i16, i16* %in0, align 2 ; AVX1: LV: Found an estimated cost of 3 for VF 2 For instruction: %v0 = load i16, i16* %in0, align 2 -; AVX1: LV: Found an estimated cost of 17 for VF 4 For instruction: %v0 = load i16, i16* %in0, align 2 +; AVX1: LV: Found an estimated cost of 3 for VF 4 For instruction: %v0 = load i16, i16* %in0, align 2 ; AVX1: LV: Found an estimated cost of 41 for VF 8 For instruction: %v0 = load i16, i16* %in0, align 2 ; AVX1: LV: Found an estimated cost of 86 for VF 16 For instruction: %v0 = load i16, i16* %in0, align 2 ; AVX1: LV: Found an estimated cost of 172 for VF 32 For instruction: %v0 = load i16, i16* %in0, align 2 diff --git a/llvm/test/Transforms/LoopVectorize/X86/pr47437.ll b/llvm/test/Transforms/LoopVectorize/X86/pr47437.ll index 923bd9b8bf5928..bb7c0861102e65 100644 --- a/llvm/test/Transforms/LoopVectorize/X86/pr47437.ll +++ b/llvm/test/Transforms/LoopVectorize/X86/pr47437.ll @@ -12,10 +12,10 @@ define void @test_muladd(i32* noalias nocapture %d1, i16* noalias nocapture read ; SSE2-NEXT: br i1 [[CMP30]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]] ; SSE2: for.body.preheader: ; SSE2-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[N]] to i64 -; SSE2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[WIDE_TRIP_COUNT]], 2 +; SSE2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[WIDE_TRIP_COUNT]], 4 ; SSE2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; SSE2: vector.ph: -; SSE2-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[WIDE_TRIP_COUNT]], 2 +; SSE2-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[WIDE_TRIP_COUNT]], 4 ; SSE2-NEXT: [[N_VEC:%.*]] = sub i64 [[WIDE_TRIP_COUNT]], [[N_MOD_VF]] ; SSE2-NEXT: br label [[VECTOR_BODY:%.*]] ; SSE2: vector.body: @@ -24,31 +24,31 @@ define void @test_muladd(i32* noalias nocapture %d1, i16* noalias nocapture read ; SSE2-NEXT: [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 1 ; SSE2-NEXT: [[TMP2:%.*]] = getelementptr inbounds i16, i16* [[S1:%.*]], i64 [[TMP1]] ; SSE2-NEXT: [[TMP3:%.*]] = getelementptr inbounds i16, i16* [[TMP2]], i32 0 -; SSE2-NEXT: [[TMP4:%.*]] = bitcast i16* [[TMP3]] to <4 x i16>* -; SSE2-NEXT: [[WIDE_VEC:%.*]] = load <4 x i16>, <4 x i16>* [[TMP4]], align 2 -; SSE2-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <4 x i16> [[WIDE_VEC]], <4 x i16> poison, <2 x i32> -; SSE2-NEXT: [[STRIDED_VEC1:%.*]] = shufflevector <4 x i16> [[WIDE_VEC]], <4 x i16> poison, <2 x i32> -; SSE2-NEXT: [[TMP5:%.*]] = sext <2 x i16> [[STRIDED_VEC]] to <2 x i32> +; SSE2-NEXT: [[TMP4:%.*]] = bitcast i16* [[TMP3]] to <8 x i16>* +; SSE2-NEXT: [[WIDE_VEC:%.*]] = load <8 x i16>, <8 x i16>* [[TMP4]], align 2 +; SSE2-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <8 x i16> [[WIDE_VEC]], <8 x i16> poison, <4 x i32> +; SSE2-NEXT: [[STRIDED_VEC1:%.*]] = shufflevector <8 x i16> [[WIDE_VEC]], <8 x i16> poison, <4 x i32> +; SSE2-NEXT: [[TMP5:%.*]] = sext <4 x i16> [[STRIDED_VEC]] to <4 x i32> ; SSE2-NEXT: [[TMP6:%.*]] = getelementptr inbounds i16, i16* [[S2:%.*]], i64 [[TMP1]] ; SSE2-NEXT: [[TMP7:%.*]] = getelementptr inbounds i16, i16* [[TMP6]], i32 0 -; SSE2-NEXT: [[TMP8:%.*]] = bitcast i16* [[TMP7]] to <4 x i16>* -; SSE2-NEXT: [[WIDE_VEC2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP8]], align 2 -; SSE2-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <4 x i16> [[WIDE_VEC2]], <4 x i16> poison, <2 x i32> -; SSE2-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <4 x i16> [[WIDE_VEC2]], <4 x i16> poison, <2 x i32> -; SSE2-NEXT: [[TMP9:%.*]] = sext <2 x i16> [[STRIDED_VEC3]] to <2 x i32> -; SSE2-NEXT: [[TMP10:%.*]] = mul nsw <2 x i32> [[TMP9]], [[TMP5]] +; SSE2-NEXT: [[TMP8:%.*]] = bitcast i16* [[TMP7]] to <8 x i16>* +; SSE2-NEXT: [[WIDE_VEC2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP8]], align 2 +; SSE2-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <8 x i16> [[WIDE_VEC2]], <8 x i16> poison, <4 x i32> +; SSE2-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <8 x i16> [[WIDE_VEC2]], <8 x i16> poison, <4 x i32> +; SSE2-NEXT: [[TMP9:%.*]] = sext <4 x i16> [[STRIDED_VEC3]] to <4 x i32> +; SSE2-NEXT: [[TMP10:%.*]] = mul nsw <4 x i32> [[TMP9]], [[TMP5]] ; SSE2-NEXT: [[TMP11:%.*]] = or i64 [[TMP1]], 1 ; SSE2-NEXT: [[TMP12:%.*]] = getelementptr inbounds i16, i16* [[S1]], i64 [[TMP11]] -; SSE2-NEXT: [[TMP13:%.*]] = sext <2 x i16> [[STRIDED_VEC1]] to <2 x i32> +; SSE2-NEXT: [[TMP13:%.*]] = sext <4 x i16> [[STRIDED_VEC1]] to <4 x i32> ; SSE2-NEXT: [[TMP14:%.*]] = getelementptr inbounds i16, i16* [[S2]], i64 [[TMP11]] -; SSE2-NEXT: [[TMP15:%.*]] = sext <2 x i16> [[STRIDED_VEC4]] to <2 x i32> -; SSE2-NEXT: [[TMP16:%.*]] = mul nsw <2 x i32> [[TMP15]], [[TMP13]] -; SSE2-NEXT: [[TMP17:%.*]] = add nsw <2 x i32> [[TMP16]], [[TMP10]] +; SSE2-NEXT: [[TMP15:%.*]] = sext <4 x i16> [[STRIDED_VEC4]] to <4 x i32> +; SSE2-NEXT: [[TMP16:%.*]] = mul nsw <4 x i32> [[TMP15]], [[TMP13]] +; SSE2-NEXT: [[TMP17:%.*]] = add nsw <4 x i32> [[TMP16]], [[TMP10]] ; SSE2-NEXT: [[TMP18:%.*]] = getelementptr inbounds i32, i32* [[D1:%.*]], i64 [[TMP0]] ; SSE2-NEXT: [[TMP19:%.*]] = getelementptr inbounds i32, i32* [[TMP18]], i32 0 -; SSE2-NEXT: [[TMP20:%.*]] = bitcast i32* [[TMP19]] to <2 x i32>* -; SSE2-NEXT: store <2 x i32> [[TMP17]], <2 x i32>* [[TMP20]], align 4 -; SSE2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2 +; SSE2-NEXT: [[TMP20:%.*]] = bitcast i32* [[TMP19]] to <4 x i32>* +; SSE2-NEXT: store <4 x i32> [[TMP17]], <4 x i32>* [[TMP20]], align 4 +; SSE2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 ; SSE2-NEXT: [[TMP21:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; SSE2-NEXT: br i1 [[TMP21]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] ; SSE2: middle.block: @@ -92,71 +92,71 @@ define void @test_muladd(i32* noalias nocapture %d1, i16* noalias nocapture read ; SSE41-NEXT: br i1 [[CMP30]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]] ; SSE41: for.body.preheader: ; SSE41-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[N]] to i64 -; SSE41-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[WIDE_TRIP_COUNT]], 4 +; SSE41-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[WIDE_TRIP_COUNT]], 8 ; SSE41-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; SSE41: vector.ph: -; SSE41-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[WIDE_TRIP_COUNT]], 4 +; SSE41-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[WIDE_TRIP_COUNT]], 8 ; SSE41-NEXT: [[N_VEC:%.*]] = sub i64 [[WIDE_TRIP_COUNT]], [[N_MOD_VF]] ; SSE41-NEXT: br label [[VECTOR_BODY:%.*]] ; SSE41: vector.body: ; SSE41-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; SSE41-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0 -; SSE41-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 2 +; SSE41-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 4 ; SSE41-NEXT: [[TMP2:%.*]] = shl nuw nsw i64 [[TMP0]], 1 ; SSE41-NEXT: [[TMP3:%.*]] = shl nuw nsw i64 [[TMP1]], 1 ; SSE41-NEXT: [[TMP4:%.*]] = getelementptr inbounds i16, i16* [[S1:%.*]], i64 [[TMP2]] ; SSE41-NEXT: [[TMP5:%.*]] = getelementptr inbounds i16, i16* [[S1]], i64 [[TMP3]] ; SSE41-NEXT: [[TMP6:%.*]] = getelementptr inbounds i16, i16* [[TMP4]], i32 0 -; SSE41-NEXT: [[TMP7:%.*]] = bitcast i16* [[TMP6]] to <4 x i16>* +; SSE41-NEXT: [[TMP7:%.*]] = bitcast i16* [[TMP6]] to <8 x i16>* ; SSE41-NEXT: [[TMP8:%.*]] = getelementptr inbounds i16, i16* [[TMP5]], i32 0 -; SSE41-NEXT: [[TMP9:%.*]] = bitcast i16* [[TMP8]] to <4 x i16>* -; SSE41-NEXT: [[WIDE_VEC:%.*]] = load <4 x i16>, <4 x i16>* [[TMP7]], align 2 -; SSE41-NEXT: [[WIDE_VEC1:%.*]] = load <4 x i16>, <4 x i16>* [[TMP9]], align 2 -; SSE41-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <4 x i16> [[WIDE_VEC]], <4 x i16> poison, <2 x i32> -; SSE41-NEXT: [[STRIDED_VEC2:%.*]] = shufflevector <4 x i16> [[WIDE_VEC1]], <4 x i16> poison, <2 x i32> -; SSE41-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <4 x i16> [[WIDE_VEC]], <4 x i16> poison, <2 x i32> -; SSE41-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <4 x i16> [[WIDE_VEC1]], <4 x i16> poison, <2 x i32> -; SSE41-NEXT: [[TMP10:%.*]] = sext <2 x i16> [[STRIDED_VEC]] to <2 x i32> -; SSE41-NEXT: [[TMP11:%.*]] = sext <2 x i16> [[STRIDED_VEC2]] to <2 x i32> +; SSE41-NEXT: [[TMP9:%.*]] = bitcast i16* [[TMP8]] to <8 x i16>* +; SSE41-NEXT: [[WIDE_VEC:%.*]] = load <8 x i16>, <8 x i16>* [[TMP7]], align 2 +; SSE41-NEXT: [[WIDE_VEC1:%.*]] = load <8 x i16>, <8 x i16>* [[TMP9]], align 2 +; SSE41-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <8 x i16> [[WIDE_VEC]], <8 x i16> poison, <4 x i32> +; SSE41-NEXT: [[STRIDED_VEC2:%.*]] = shufflevector <8 x i16> [[WIDE_VEC1]], <8 x i16> poison, <4 x i32> +; SSE41-NEXT: [[STRIDED_VEC3:%.*]] = shufflevector <8 x i16> [[WIDE_VEC]], <8 x i16> poison, <4 x i32> +; SSE41-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <8 x i16> [[WIDE_VEC1]], <8 x i16> poison, <4 x i32> +; SSE41-NEXT: [[TMP10:%.*]] = sext <4 x i16> [[STRIDED_VEC]] to <4 x i32> +; SSE41-NEXT: [[TMP11:%.*]] = sext <4 x i16> [[STRIDED_VEC2]] to <4 x i32> ; SSE41-NEXT: [[TMP12:%.*]] = getelementptr inbounds i16, i16* [[S2:%.*]], i64 [[TMP2]] ; SSE41-NEXT: [[TMP13:%.*]] = getelementptr inbounds i16, i16* [[S2]], i64 [[TMP3]] ; SSE41-NEXT: [[TMP14:%.*]] = getelementptr inbounds i16, i16* [[TMP12]], i32 0 -; SSE41-NEXT: [[TMP15:%.*]] = bitcast i16* [[TMP14]] to <4 x i16>* +; SSE41-NEXT: [[TMP15:%.*]] = bitcast i16* [[TMP14]] to <8 x i16>* ; SSE41-NEXT: [[TMP16:%.*]] = getelementptr inbounds i16, i16* [[TMP13]], i32 0 -; SSE41-NEXT: [[TMP17:%.*]] = bitcast i16* [[TMP16]] to <4 x i16>* -; SSE41-NEXT: [[WIDE_VEC5:%.*]] = load <4 x i16>, <4 x i16>* [[TMP15]], align 2 -; SSE41-NEXT: [[WIDE_VEC6:%.*]] = load <4 x i16>, <4 x i16>* [[TMP17]], align 2 -; SSE41-NEXT: [[STRIDED_VEC7:%.*]] = shufflevector <4 x i16> [[WIDE_VEC5]], <4 x i16> poison, <2 x i32> -; SSE41-NEXT: [[STRIDED_VEC8:%.*]] = shufflevector <4 x i16> [[WIDE_VEC6]], <4 x i16> poison, <2 x i32> -; SSE41-NEXT: [[STRIDED_VEC9:%.*]] = shufflevector <4 x i16> [[WIDE_VEC5]], <4 x i16> poison, <2 x i32> -; SSE41-NEXT: [[STRIDED_VEC10:%.*]] = shufflevector <4 x i16> [[WIDE_VEC6]], <4 x i16> poison, <2 x i32> -; SSE41-NEXT: [[TMP18:%.*]] = sext <2 x i16> [[STRIDED_VEC7]] to <2 x i32> -; SSE41-NEXT: [[TMP19:%.*]] = sext <2 x i16> [[STRIDED_VEC8]] to <2 x i32> -; SSE41-NEXT: [[TMP20:%.*]] = mul nsw <2 x i32> [[TMP18]], [[TMP10]] -; SSE41-NEXT: [[TMP21:%.*]] = mul nsw <2 x i32> [[TMP19]], [[TMP11]] +; SSE41-NEXT: [[TMP17:%.*]] = bitcast i16* [[TMP16]] to <8 x i16>* +; SSE41-NEXT: [[WIDE_VEC5:%.*]] = load <8 x i16>, <8 x i16>* [[TMP15]], align 2 +; SSE41-NEXT: [[WIDE_VEC6:%.*]] = load <8 x i16>, <8 x i16>* [[TMP17]], align 2 +; SSE41-NEXT: [[STRIDED_VEC7:%.*]] = shufflevector <8 x i16> [[WIDE_VEC5]], <8 x i16> poison, <4 x i32> +; SSE41-NEXT: [[STRIDED_VEC8:%.*]] = shufflevector <8 x i16> [[WIDE_VEC6]], <8 x i16> poison, <4 x i32> +; SSE41-NEXT: [[STRIDED_VEC9:%.*]] = shufflevector <8 x i16> [[WIDE_VEC5]], <8 x i16> poison, <4 x i32> +; SSE41-NEXT: [[STRIDED_VEC10:%.*]] = shufflevector <8 x i16> [[WIDE_VEC6]], <8 x i16> poison, <4 x i32> +; SSE41-NEXT: [[TMP18:%.*]] = sext <4 x i16> [[STRIDED_VEC7]] to <4 x i32> +; SSE41-NEXT: [[TMP19:%.*]] = sext <4 x i16> [[STRIDED_VEC8]] to <4 x i32> +; SSE41-NEXT: [[TMP20:%.*]] = mul nsw <4 x i32> [[TMP18]], [[TMP10]] +; SSE41-NEXT: [[TMP21:%.*]] = mul nsw <4 x i32> [[TMP19]], [[TMP11]] ; SSE41-NEXT: [[TMP22:%.*]] = or i64 [[TMP2]], 1 ; SSE41-NEXT: [[TMP23:%.*]] = or i64 [[TMP3]], 1 ; SSE41-NEXT: [[TMP24:%.*]] = getelementptr inbounds i16, i16* [[S1]], i64 [[TMP22]] ; SSE41-NEXT: [[TMP25:%.*]] = getelementptr inbounds i16, i16* [[S1]], i64 [[TMP23]] -; SSE41-NEXT: [[TMP26:%.*]] = sext <2 x i16> [[STRIDED_VEC3]] to <2 x i32> -; SSE41-NEXT: [[TMP27:%.*]] = sext <2 x i16> [[STRIDED_VEC4]] to <2 x i32> +; SSE41-NEXT: [[TMP26:%.*]] = sext <4 x i16> [[STRIDED_VEC3]] to <4 x i32> +; SSE41-NEXT: [[TMP27:%.*]] = sext <4 x i16> [[STRIDED_VEC4]] to <4 x i32> ; SSE41-NEXT: [[TMP28:%.*]] = getelementptr inbounds i16, i16* [[S2]], i64 [[TMP22]] ; SSE41-NEXT: [[TMP29:%.*]] = getelementptr inbounds i16, i16* [[S2]], i64 [[TMP23]] -; SSE41-NEXT: [[TMP30:%.*]] = sext <2 x i16> [[STRIDED_VEC9]] to <2 x i32> -; SSE41-NEXT: [[TMP31:%.*]] = sext <2 x i16> [[STRIDED_VEC10]] to <2 x i32> -; SSE41-NEXT: [[TMP32:%.*]] = mul nsw <2 x i32> [[TMP30]], [[TMP26]] -; SSE41-NEXT: [[TMP33:%.*]] = mul nsw <2 x i32> [[TMP31]], [[TMP27]] -; SSE41-NEXT: [[TMP34:%.*]] = add nsw <2 x i32> [[TMP32]], [[TMP20]] -; SSE41-NEXT: [[TMP35:%.*]] = add nsw <2 x i32> [[TMP33]], [[TMP21]] +; SSE41-NEXT: [[TMP30:%.*]] = sext <4 x i16> [[STRIDED_VEC9]] to <4 x i32> +; SSE41-NEXT: [[TMP31:%.*]] = sext <4 x i16> [[STRIDED_VEC10]] to <4 x i32> +; SSE41-NEXT: [[TMP32:%.*]] = mul nsw <4 x i32> [[TMP30]], [[TMP26]] +; SSE41-NEXT: [[TMP33:%.*]] = mul nsw <4 x i32> [[TMP31]], [[TMP27]] +; SSE41-NEXT: [[TMP34:%.*]] = add nsw <4 x i32> [[TMP32]], [[TMP20]] +; SSE41-NEXT: [[TMP35:%.*]] = add nsw <4 x i32> [[TMP33]], [[TMP21]] ; SSE41-NEXT: [[TMP36:%.*]] = getelementptr inbounds i32, i32* [[D1:%.*]], i64 [[TMP0]] ; SSE41-NEXT: [[TMP37:%.*]] = getelementptr inbounds i32, i32* [[D1]], i64 [[TMP1]] ; SSE41-NEXT: [[TMP38:%.*]] = getelementptr inbounds i32, i32* [[TMP36]], i32 0 -; SSE41-NEXT: [[TMP39:%.*]] = bitcast i32* [[TMP38]] to <2 x i32>* -; SSE41-NEXT: store <2 x i32> [[TMP34]], <2 x i32>* [[TMP39]], align 4 -; SSE41-NEXT: [[TMP40:%.*]] = getelementptr inbounds i32, i32* [[TMP36]], i32 2 -; SSE41-NEXT: [[TMP41:%.*]] = bitcast i32* [[TMP40]] to <2 x i32>* -; SSE41-NEXT: store <2 x i32> [[TMP35]], <2 x i32>* [[TMP41]], align 4 -; SSE41-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4 +; SSE41-NEXT: [[TMP39:%.*]] = bitcast i32* [[TMP38]] to <4 x i32>* +; SSE41-NEXT: store <4 x i32> [[TMP34]], <4 x i32>* [[TMP39]], align 4 +; SSE41-NEXT: [[TMP40:%.*]] = getelementptr inbounds i32, i32* [[TMP36]], i32 4 +; SSE41-NEXT: [[TMP41:%.*]] = bitcast i32* [[TMP40]] to <4 x i32>* +; SSE41-NEXT: store <4 x i32> [[TMP35]], <4 x i32>* [[TMP41]], align 4 +; SSE41-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8 ; SSE41-NEXT: [[TMP42:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; SSE41-NEXT: br i1 [[TMP42]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] ; SSE41: middle.block: @@ -200,18 +200,18 @@ define void @test_muladd(i32* noalias nocapture %d1, i16* noalias nocapture read ; AVX1-NEXT: br i1 [[CMP30]], label [[FOR_BODY_PREHEADER:%.*]], label [[FOR_END:%.*]] ; AVX1: for.body.preheader: ; AVX1-NEXT: [[WIDE_TRIP_COUNT:%.*]] = zext i32 [[N]] to i64 -; AVX1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[WIDE_TRIP_COUNT]], 8 +; AVX1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[WIDE_TRIP_COUNT]], 16 ; AVX1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]] ; AVX1: vector.ph: -; AVX1-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[WIDE_TRIP_COUNT]], 8 +; AVX1-NEXT: [[N_MOD_VF:%.*]] = urem i64 [[WIDE_TRIP_COUNT]], 16 ; AVX1-NEXT: [[N_VEC:%.*]] = sub i64 [[WIDE_TRIP_COUNT]], [[N_MOD_VF]] ; AVX1-NEXT: br label [[VECTOR_BODY:%.*]] ; AVX1: vector.body: ; AVX1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ] ; AVX1-NEXT: [[TMP0:%.*]] = add i64 [[INDEX]], 0 -; AVX1-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 2 -; AVX1-NEXT: [[TMP2:%.*]] = add i64 [[INDEX]], 4 -; AVX1-NEXT: [[TMP3:%.*]] = add i64 [[INDEX]], 6 +; AVX1-NEXT: [[TMP1:%.*]] = add i64 [[INDEX]], 4 +; AVX1-NEXT: [[TMP2:%.*]] = add i64 [[INDEX]], 8 +; AVX1-NEXT: [[TMP3:%.*]] = add i64 [[INDEX]], 12 ; AVX1-NEXT: [[TMP4:%.*]] = shl nuw nsw i64 [[TMP0]], 1 ; AVX1-NEXT: [[TMP5:%.*]] = shl nuw nsw i64 [[TMP1]], 1 ; AVX1-NEXT: [[TMP6:%.*]] = shl nuw nsw i64 [[TMP2]], 1 @@ -221,61 +221,61 @@ define void @test_muladd(i32* noalias nocapture %d1, i16* noalias nocapture read ; AVX1-NEXT: [[TMP10:%.*]] = getelementptr inbounds i16, i16* [[S1]], i64 [[TMP6]] ; AVX1-NEXT: [[TMP11:%.*]] = getelementptr inbounds i16, i16* [[S1]], i64 [[TMP7]] ; AVX1-NEXT: [[TMP12:%.*]] = getelementptr inbounds i16, i16* [[TMP8]], i32 0 -; AVX1-NEXT: [[TMP13:%.*]] = bitcast i16* [[TMP12]] to <4 x i16>* +; AVX1-NEXT: [[TMP13:%.*]] = bitcast i16* [[TMP12]] to <8 x i16>* ; AVX1-NEXT: [[TMP14:%.*]] = getelementptr inbounds i16, i16* [[TMP9]], i32 0 -; AVX1-NEXT: [[TMP15:%.*]] = bitcast i16* [[TMP14]] to <4 x i16>* +; AVX1-NEXT: [[TMP15:%.*]] = bitcast i16* [[TMP14]] to <8 x i16>* ; AVX1-NEXT: [[TMP16:%.*]] = getelementptr inbounds i16, i16* [[TMP10]], i32 0 -; AVX1-NEXT: [[TMP17:%.*]] = bitcast i16* [[TMP16]] to <4 x i16>* +; AVX1-NEXT: [[TMP17:%.*]] = bitcast i16* [[TMP16]] to <8 x i16>* ; AVX1-NEXT: [[TMP18:%.*]] = getelementptr inbounds i16, i16* [[TMP11]], i32 0 -; AVX1-NEXT: [[TMP19:%.*]] = bitcast i16* [[TMP18]] to <4 x i16>* -; AVX1-NEXT: [[WIDE_VEC:%.*]] = load <4 x i16>, <4 x i16>* [[TMP13]], align 2 -; AVX1-NEXT: [[WIDE_VEC1:%.*]] = load <4 x i16>, <4 x i16>* [[TMP15]], align 2 -; AVX1-NEXT: [[WIDE_VEC2:%.*]] = load <4 x i16>, <4 x i16>* [[TMP17]], align 2 -; AVX1-NEXT: [[WIDE_VEC3:%.*]] = load <4 x i16>, <4 x i16>* [[TMP19]], align 2 -; AVX1-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <4 x i16> [[WIDE_VEC]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <4 x i16> [[WIDE_VEC1]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC5:%.*]] = shufflevector <4 x i16> [[WIDE_VEC2]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC6:%.*]] = shufflevector <4 x i16> [[WIDE_VEC3]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC7:%.*]] = shufflevector <4 x i16> [[WIDE_VEC]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC8:%.*]] = shufflevector <4 x i16> [[WIDE_VEC1]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC9:%.*]] = shufflevector <4 x i16> [[WIDE_VEC2]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC10:%.*]] = shufflevector <4 x i16> [[WIDE_VEC3]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[TMP20:%.*]] = sext <2 x i16> [[STRIDED_VEC]] to <2 x i32> -; AVX1-NEXT: [[TMP21:%.*]] = sext <2 x i16> [[STRIDED_VEC4]] to <2 x i32> -; AVX1-NEXT: [[TMP22:%.*]] = sext <2 x i16> [[STRIDED_VEC5]] to <2 x i32> -; AVX1-NEXT: [[TMP23:%.*]] = sext <2 x i16> [[STRIDED_VEC6]] to <2 x i32> +; AVX1-NEXT: [[TMP19:%.*]] = bitcast i16* [[TMP18]] to <8 x i16>* +; AVX1-NEXT: [[WIDE_VEC:%.*]] = load <8 x i16>, <8 x i16>* [[TMP13]], align 2 +; AVX1-NEXT: [[WIDE_VEC1:%.*]] = load <8 x i16>, <8 x i16>* [[TMP15]], align 2 +; AVX1-NEXT: [[WIDE_VEC2:%.*]] = load <8 x i16>, <8 x i16>* [[TMP17]], align 2 +; AVX1-NEXT: [[WIDE_VEC3:%.*]] = load <8 x i16>, <8 x i16>* [[TMP19]], align 2 +; AVX1-NEXT: [[STRIDED_VEC:%.*]] = shufflevector <8 x i16> [[WIDE_VEC]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC4:%.*]] = shufflevector <8 x i16> [[WIDE_VEC1]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC5:%.*]] = shufflevector <8 x i16> [[WIDE_VEC2]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC6:%.*]] = shufflevector <8 x i16> [[WIDE_VEC3]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC7:%.*]] = shufflevector <8 x i16> [[WIDE_VEC]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC8:%.*]] = shufflevector <8 x i16> [[WIDE_VEC1]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC9:%.*]] = shufflevector <8 x i16> [[WIDE_VEC2]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC10:%.*]] = shufflevector <8 x i16> [[WIDE_VEC3]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[TMP20:%.*]] = sext <4 x i16> [[STRIDED_VEC]] to <4 x i32> +; AVX1-NEXT: [[TMP21:%.*]] = sext <4 x i16> [[STRIDED_VEC4]] to <4 x i32> +; AVX1-NEXT: [[TMP22:%.*]] = sext <4 x i16> [[STRIDED_VEC5]] to <4 x i32> +; AVX1-NEXT: [[TMP23:%.*]] = sext <4 x i16> [[STRIDED_VEC6]] to <4 x i32> ; AVX1-NEXT: [[TMP24:%.*]] = getelementptr inbounds i16, i16* [[S2:%.*]], i64 [[TMP4]] ; AVX1-NEXT: [[TMP25:%.*]] = getelementptr inbounds i16, i16* [[S2]], i64 [[TMP5]] ; AVX1-NEXT: [[TMP26:%.*]] = getelementptr inbounds i16, i16* [[S2]], i64 [[TMP6]] ; AVX1-NEXT: [[TMP27:%.*]] = getelementptr inbounds i16, i16* [[S2]], i64 [[TMP7]] ; AVX1-NEXT: [[TMP28:%.*]] = getelementptr inbounds i16, i16* [[TMP24]], i32 0 -; AVX1-NEXT: [[TMP29:%.*]] = bitcast i16* [[TMP28]] to <4 x i16>* +; AVX1-NEXT: [[TMP29:%.*]] = bitcast i16* [[TMP28]] to <8 x i16>* ; AVX1-NEXT: [[TMP30:%.*]] = getelementptr inbounds i16, i16* [[TMP25]], i32 0 -; AVX1-NEXT: [[TMP31:%.*]] = bitcast i16* [[TMP30]] to <4 x i16>* +; AVX1-NEXT: [[TMP31:%.*]] = bitcast i16* [[TMP30]] to <8 x i16>* ; AVX1-NEXT: [[TMP32:%.*]] = getelementptr inbounds i16, i16* [[TMP26]], i32 0 -; AVX1-NEXT: [[TMP33:%.*]] = bitcast i16* [[TMP32]] to <4 x i16>* +; AVX1-NEXT: [[TMP33:%.*]] = bitcast i16* [[TMP32]] to <8 x i16>* ; AVX1-NEXT: [[TMP34:%.*]] = getelementptr inbounds i16, i16* [[TMP27]], i32 0 -; AVX1-NEXT: [[TMP35:%.*]] = bitcast i16* [[TMP34]] to <4 x i16>* -; AVX1-NEXT: [[WIDE_VEC11:%.*]] = load <4 x i16>, <4 x i16>* [[TMP29]], align 2 -; AVX1-NEXT: [[WIDE_VEC12:%.*]] = load <4 x i16>, <4 x i16>* [[TMP31]], align 2 -; AVX1-NEXT: [[WIDE_VEC13:%.*]] = load <4 x i16>, <4 x i16>* [[TMP33]], align 2 -; AVX1-NEXT: [[WIDE_VEC14:%.*]] = load <4 x i16>, <4 x i16>* [[TMP35]], align 2 -; AVX1-NEXT: [[STRIDED_VEC15:%.*]] = shufflevector <4 x i16> [[WIDE_VEC11]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC16:%.*]] = shufflevector <4 x i16> [[WIDE_VEC12]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC17:%.*]] = shufflevector <4 x i16> [[WIDE_VEC13]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC18:%.*]] = shufflevector <4 x i16> [[WIDE_VEC14]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC19:%.*]] = shufflevector <4 x i16> [[WIDE_VEC11]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC20:%.*]] = shufflevector <4 x i16> [[WIDE_VEC12]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC21:%.*]] = shufflevector <4 x i16> [[WIDE_VEC13]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[STRIDED_VEC22:%.*]] = shufflevector <4 x i16> [[WIDE_VEC14]], <4 x i16> poison, <2 x i32> -; AVX1-NEXT: [[TMP36:%.*]] = sext <2 x i16> [[STRIDED_VEC15]] to <2 x i32> -; AVX1-NEXT: [[TMP37:%.*]] = sext <2 x i16> [[STRIDED_VEC16]] to <2 x i32> -; AVX1-NEXT: [[TMP38:%.*]] = sext <2 x i16> [[STRIDED_VEC17]] to <2 x i32> -; AVX1-NEXT: [[TMP39:%.*]] = sext <2 x i16> [[STRIDED_VEC18]] to <2 x i32> -; AVX1-NEXT: [[TMP40:%.*]] = mul nsw <2 x i32> [[TMP36]], [[TMP20]] -; AVX1-NEXT: [[TMP41:%.*]] = mul nsw <2 x i32> [[TMP37]], [[TMP21]] -; AVX1-NEXT: [[TMP42:%.*]] = mul nsw <2 x i32> [[TMP38]], [[TMP22]] -; AVX1-NEXT: [[TMP43:%.*]] = mul nsw <2 x i32> [[TMP39]], [[TMP23]] +; AVX1-NEXT: [[TMP35:%.*]] = bitcast i16* [[TMP34]] to <8 x i16>* +; AVX1-NEXT: [[WIDE_VEC11:%.*]] = load <8 x i16>, <8 x i16>* [[TMP29]], align 2 +; AVX1-NEXT: [[WIDE_VEC12:%.*]] = load <8 x i16>, <8 x i16>* [[TMP31]], align 2 +; AVX1-NEXT: [[WIDE_VEC13:%.*]] = load <8 x i16>, <8 x i16>* [[TMP33]], align 2 +; AVX1-NEXT: [[WIDE_VEC14:%.*]] = load <8 x i16>, <8 x i16>* [[TMP35]], align 2 +; AVX1-NEXT: [[STRIDED_VEC15:%.*]] = shufflevector <8 x i16> [[WIDE_VEC11]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC16:%.*]] = shufflevector <8 x i16> [[WIDE_VEC12]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC17:%.*]] = shufflevector <8 x i16> [[WIDE_VEC13]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC18:%.*]] = shufflevector <8 x i16> [[WIDE_VEC14]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC19:%.*]] = shufflevector <8 x i16> [[WIDE_VEC11]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC20:%.*]] = shufflevector <8 x i16> [[WIDE_VEC12]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC21:%.*]] = shufflevector <8 x i16> [[WIDE_VEC13]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[STRIDED_VEC22:%.*]] = shufflevector <8 x i16> [[WIDE_VEC14]], <8 x i16> poison, <4 x i32> +; AVX1-NEXT: [[TMP36:%.*]] = sext <4 x i16> [[STRIDED_VEC15]] to <4 x i32> +; AVX1-NEXT: [[TMP37:%.*]] = sext <4 x i16> [[STRIDED_VEC16]] to <4 x i32> +; AVX1-NEXT: [[TMP38:%.*]] = sext <4 x i16> [[STRIDED_VEC17]] to <4 x i32> +; AVX1-NEXT: [[TMP39:%.*]] = sext <4 x i16> [[STRIDED_VEC18]] to <4 x i32> +; AVX1-NEXT: [[TMP40:%.*]] = mul nsw <4 x i32> [[TMP36]], [[TMP20]] +; AVX1-NEXT: [[TMP41:%.*]] = mul nsw <4 x i32> [[TMP37]], [[TMP21]] +; AVX1-NEXT: [[TMP42:%.*]] = mul nsw <4 x i32> [[TMP38]], [[TMP22]] +; AVX1-NEXT: [[TMP43:%.*]] = mul nsw <4 x i32> [[TMP39]], [[TMP23]] ; AVX1-NEXT: [[TMP44:%.*]] = or i64 [[TMP4]], 1 ; AVX1-NEXT: [[TMP45:%.*]] = or i64 [[TMP5]], 1 ; AVX1-NEXT: [[TMP46:%.*]] = or i64 [[TMP6]], 1 @@ -284,43 +284,43 @@ define void @test_muladd(i32* noalias nocapture %d1, i16* noalias nocapture read ; AVX1-NEXT: [[TMP49:%.*]] = getelementptr inbounds i16, i16* [[S1]], i64 [[TMP45]] ; AVX1-NEXT: [[TMP50:%.*]] = getelementptr inbounds i16, i16* [[S1]], i64 [[TMP46]] ; AVX1-NEXT: [[TMP51:%.*]] = getelementptr inbounds i16, i16* [[S1]], i64 [[TMP47]] -; AVX1-NEXT: [[TMP52:%.*]] = sext <2 x i16> [[STRIDED_VEC7]] to <2 x i32> -; AVX1-NEXT: [[TMP53:%.*]] = sext <2 x i16> [[STRIDED_VEC8]] to <2 x i32> -; AVX1-NEXT: [[TMP54:%.*]] = sext <2 x i16> [[STRIDED_VEC9]] to <2 x i32> -; AVX1-NEXT: [[TMP55:%.*]] = sext <2 x i16> [[STRIDED_VEC10]] to <2 x i32> +; AVX1-NEXT: [[TMP52:%.*]] = sext <4 x i16> [[STRIDED_VEC7]] to <4 x i32> +; AVX1-NEXT: [[TMP53:%.*]] = sext <4 x i16> [[STRIDED_VEC8]] to <4 x i32> +; AVX1-NEXT: [[TMP54:%.*]] = sext <4 x i16> [[STRIDED_VEC9]] to <4 x i32> +; AVX1-NEXT: [[TMP55:%.*]] = sext <4 x i16> [[STRIDED_VEC10]] to <4 x i32> ; AVX1-NEXT: [[TMP56:%.*]] = getelementptr inbounds i16, i16* [[S2]], i64 [[TMP44]] ; AVX1-NEXT: [[TMP57:%.*]] = getelementptr inbounds i16, i16* [[S2]], i64 [[TMP45]] ; AVX1-NEXT: [[TMP58:%.*]] = getelementptr inbounds i16, i16* [[S2]], i64 [[TMP46]] ; AVX1-NEXT: [[TMP59:%.*]] = getelementptr inbounds i16, i16* [[S2]], i64 [[TMP47]] -; AVX1-NEXT: [[TMP60:%.*]] = sext <2 x i16> [[STRIDED_VEC19]] to <2 x i32> -; AVX1-NEXT: [[TMP61:%.*]] = sext <2 x i16> [[STRIDED_VEC20]] to <2 x i32> -; AVX1-NEXT: [[TMP62:%.*]] = sext <2 x i16> [[STRIDED_VEC21]] to <2 x i32> -; AVX1-NEXT: [[TMP63:%.*]] = sext <2 x i16> [[STRIDED_VEC22]] to <2 x i32> -; AVX1-NEXT: [[TMP64:%.*]] = mul nsw <2 x i32> [[TMP60]], [[TMP52]] -; AVX1-NEXT: [[TMP65:%.*]] = mul nsw <2 x i32> [[TMP61]], [[TMP53]] -; AVX1-NEXT: [[TMP66:%.*]] = mul nsw <2 x i32> [[TMP62]], [[TMP54]] -; AVX1-NEXT: [[TMP67:%.*]] = mul nsw <2 x i32> [[TMP63]], [[TMP55]] -; AVX1-NEXT: [[TMP68:%.*]] = add nsw <2 x i32> [[TMP64]], [[TMP40]] -; AVX1-NEXT: [[TMP69:%.*]] = add nsw <2 x i32> [[TMP65]], [[TMP41]] -; AVX1-NEXT: [[TMP70:%.*]] = add nsw <2 x i32> [[TMP66]], [[TMP42]] -; AVX1-NEXT: [[TMP71:%.*]] = add nsw <2 x i32> [[TMP67]], [[TMP43]] +; AVX1-NEXT: [[TMP60:%.*]] = sext <4 x i16> [[STRIDED_VEC19]] to <4 x i32> +; AVX1-NEXT: [[TMP61:%.*]] = sext <4 x i16> [[STRIDED_VEC20]] to <4 x i32> +; AVX1-NEXT: [[TMP62:%.*]] = sext <4 x i16> [[STRIDED_VEC21]] to <4 x i32> +; AVX1-NEXT: [[TMP63:%.*]] = sext <4 x i16> [[STRIDED_VEC22]] to <4 x i32> +; AVX1-NEXT: [[TMP64:%.*]] = mul nsw <4 x i32> [[TMP60]], [[TMP52]] +; AVX1-NEXT: [[TMP65:%.*]] = mul nsw <4 x i32> [[TMP61]], [[TMP53]] +; AVX1-NEXT: [[TMP66:%.*]] = mul nsw <4 x i32> [[TMP62]], [[TMP54]] +; AVX1-NEXT: [[TMP67:%.*]] = mul nsw <4 x i32> [[TMP63]], [[TMP55]] +; AVX1-NEXT: [[TMP68:%.*]] = add nsw <4 x i32> [[TMP64]], [[TMP40]] +; AVX1-NEXT: [[TMP69:%.*]] = add nsw <4 x i32> [[TMP65]], [[TMP41]] +; AVX1-NEXT: [[TMP70:%.*]] = add nsw <4 x i32> [[TMP66]], [[TMP42]] +; AVX1-NEXT: [[TMP71:%.*]] = add nsw <4 x i32> [[TMP67]], [[TMP43]] ; AVX1-NEXT: [[TMP72:%.*]] = getelementptr inbounds i32, i32* [[D1:%.*]], i64 [[TMP0]] ; AVX1-NEXT: [[TMP73:%.*]] = getelementptr inbounds i32, i32* [[D1]], i64 [[TMP1]] ; AVX1-NEXT: [[TMP74:%.*]] = getelementptr inbounds i32, i32* [[D1]], i64 [[TMP2]] ; AVX1-NEXT: [[TMP75:%.*]] = getelementptr inbounds i32, i32* [[D1]], i64 [[TMP3]] ; AVX1-NEXT: [[TMP76:%.*]] = getelementptr inbounds i32, i32* [[TMP72]], i32 0 -; AVX1-NEXT: [[TMP77:%.*]] = bitcast i32* [[TMP76]] to <2 x i32>* -; AVX1-NEXT: store <2 x i32> [[TMP68]], <2 x i32>* [[TMP77]], align 4 -; AVX1-NEXT: [[TMP78:%.*]] = getelementptr inbounds i32, i32* [[TMP72]], i32 2 -; AVX1-NEXT: [[TMP79:%.*]] = bitcast i32* [[TMP78]] to <2 x i32>* -; AVX1-NEXT: store <2 x i32> [[TMP69]], <2 x i32>* [[TMP79]], align 4 -; AVX1-NEXT: [[TMP80:%.*]] = getelementptr inbounds i32, i32* [[TMP72]], i32 4 -; AVX1-NEXT: [[TMP81:%.*]] = bitcast i32* [[TMP80]] to <2 x i32>* -; AVX1-NEXT: store <2 x i32> [[TMP70]], <2 x i32>* [[TMP81]], align 4 -; AVX1-NEXT: [[TMP82:%.*]] = getelementptr inbounds i32, i32* [[TMP72]], i32 6 -; AVX1-NEXT: [[TMP83:%.*]] = bitcast i32* [[TMP82]] to <2 x i32>* -; AVX1-NEXT: store <2 x i32> [[TMP71]], <2 x i32>* [[TMP83]], align 4 -; AVX1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8 +; AVX1-NEXT: [[TMP77:%.*]] = bitcast i32* [[TMP76]] to <4 x i32>* +; AVX1-NEXT: store <4 x i32> [[TMP68]], <4 x i32>* [[TMP77]], align 4 +; AVX1-NEXT: [[TMP78:%.*]] = getelementptr inbounds i32, i32* [[TMP72]], i32 4 +; AVX1-NEXT: [[TMP79:%.*]] = bitcast i32* [[TMP78]] to <4 x i32>* +; AVX1-NEXT: store <4 x i32> [[TMP69]], <4 x i32>* [[TMP79]], align 4 +; AVX1-NEXT: [[TMP80:%.*]] = getelementptr inbounds i32, i32* [[TMP72]], i32 8 +; AVX1-NEXT: [[TMP81:%.*]] = bitcast i32* [[TMP80]] to <4 x i32>* +; AVX1-NEXT: store <4 x i32> [[TMP70]], <4 x i32>* [[TMP81]], align 4 +; AVX1-NEXT: [[TMP82:%.*]] = getelementptr inbounds i32, i32* [[TMP72]], i32 12 +; AVX1-NEXT: [[TMP83:%.*]] = bitcast i32* [[TMP82]] to <4 x i32>* +; AVX1-NEXT: store <4 x i32> [[TMP71]], <4 x i32>* [[TMP83]], align 4 +; AVX1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 16 ; AVX1-NEXT: [[TMP84:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]] ; AVX1-NEXT: br i1 [[TMP84]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]] ; AVX1: middle.block: