diff --git a/llvm/test/CodeGen/Thumb2/mve-shuffle.ll b/llvm/test/CodeGen/Thumb2/mve-shuffle.ll index 40f974fecab159..863ae1e9557e3f 100644 --- a/llvm/test/CodeGen/Thumb2/mve-shuffle.ll +++ b/llvm/test/CodeGen/Thumb2/mve-shuffle.ll @@ -1,6 +1,6 @@ ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve,+fullfp16 -verify-machineinstrs %s -o - | FileCheck %s --check-prefix=CHECK -; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -verify-machineinstrs %s -o - | FileCheck %s --check-prefix=CHECK +; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -verify-machineinstrs %s -o - | FileCheck %s --check-prefixes=CHECK,CHECKFP define arm_aapcs_vfpcc <4 x i32> @shuffle1_i32(<4 x i32> %src) { ; CHECK-LABEL: shuffle1_i32: @@ -59,6 +59,143 @@ entry: ret <4 x i32> %out } +define arm_aapcs_vfpcc <4 x i32> @oneoff11_i32(<4 x i32> %src1, <4 x i32> %src2) { +; CHECK-LABEL: oneoff11_i32: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.f32 s2, s1 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <4 x i32> %src1, <4 x i32> %src2, <4 x i32> + ret <4 x i32> %out +} + +define arm_aapcs_vfpcc <4 x i32> @oneoff12_i32(<4 x i32> %src1, <4 x i32> %src2) { +; CHECK-LABEL: oneoff12_i32: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.f32 s5, s1 +; CHECK-NEXT: vmov.f32 s6, s2 +; CHECK-NEXT: vmov.f32 s7, s3 +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <4 x i32> %src1, <4 x i32> %src2, <4 x i32> + ret <4 x i32> %out +} + +define arm_aapcs_vfpcc <4 x i32> @oneoff21_i32(<4 x i32> %src1, <4 x i32> %src2) { +; CHECK-LABEL: oneoff21_i32: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.f32 s7, s0 +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <4 x i32> %src1, <4 x i32> %src2, <4 x i32> + ret <4 x i32> %out +} + +define arm_aapcs_vfpcc <4 x i32> @oneoff22_i32(<4 x i32> %src1, <4 x i32> %src2) { +; CHECK-LABEL: oneoff22_i32: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: vmov.f32 s2, s0 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <4 x i32> %src1, <4 x i32> %src2, <4 x i32> + ret <4 x i32> %out +} + +define arm_aapcs_vfpcc <4 x i32> @shuffle2step_i32(<8 x i32> %src) { +; CHECK-LABEL: shuffle2step_i32: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.f32 s8, s1 +; CHECK-NEXT: vmov.f32 s9, s3 +; CHECK-NEXT: vmov.f32 s1, s2 +; CHECK-NEXT: vmov.f32 s10, s5 +; CHECK-NEXT: vmov.f32 s2, s4 +; CHECK-NEXT: vmov.f32 s11, s7 +; CHECK-NEXT: vmov.f32 s3, s6 +; CHECK-NEXT: vadd.i32 q0, q0, q2 +; CHECK-NEXT: bx lr +entry: + %s1 = shufflevector <8 x i32> %src, <8 x i32> undef, <4 x i32> + %s2 = shufflevector <8 x i32> %src, <8 x i32> undef, <4 x i32> + %r = add <4 x i32> %s1, %s2 + ret <4 x i32> %r +} + +define arm_aapcs_vfpcc <4 x i32> @shuffle3step_i32(<16 x i32> %src) { +; CHECK-LABEL: shuffle3step_i32: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .vsave {d8, d9, d10, d11} +; CHECK-NEXT: vpush {d8, d9, d10, d11} +; CHECK-NEXT: vmov.f32 s12, s1 +; CHECK-NEXT: vmov.f32 s13, s4 +; CHECK-NEXT: vmov r0, s10 +; CHECK-NEXT: vdup.32 q4, r0 +; CHECK-NEXT: vmov.f32 s14, s7 +; CHECK-NEXT: vmov.f32 s15, s19 +; CHECK-NEXT: vmov.f32 s16, s0 +; CHECK-NEXT: vmov.f32 s17, s3 +; CHECK-NEXT: vmov r0, s9 +; CHECK-NEXT: vmov.f32 s18, s6 +; CHECK-NEXT: vdup.32 q5, r0 +; CHECK-NEXT: vmov.f32 s4, s2 +; CHECK-NEXT: vmov.f32 s19, s23 +; CHECK-NEXT: vmov.f32 s10, s8 +; CHECK-NEXT: vadd.i32 q3, q4, q3 +; CHECK-NEXT: vmov.f32 s6, s8 +; CHECK-NEXT: vmov.f32 s7, s11 +; CHECK-NEXT: vadd.i32 q0, q3, q1 +; CHECK-NEXT: vpop {d8, d9, d10, d11} +; CHECK-NEXT: bx lr +entry: + %s1 = shufflevector <16 x i32> %src, <16 x i32> undef, <4 x i32> + %s2 = shufflevector <16 x i32> %src, <16 x i32> undef, <4 x i32> + %s3 = shufflevector <16 x i32> %src, <16 x i32> undef, <4 x i32> + %a = add <4 x i32> %s1, %s2 + %r = add <4 x i32> %a, %s3 + ret <4 x i32> %r +} + +define arm_aapcs_vfpcc <4 x i32> @shuffle4step_i32(<16 x i32> %src) { +; CHECK-LABEL: shuffle4step_i32: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .vsave {d8, d9, d10, d11} +; CHECK-NEXT: vpush {d8, d9, d10, d11} +; CHECK-NEXT: vmov.f32 s18, s11 +; CHECK-NEXT: vmov.f32 s20, s2 +; CHECK-NEXT: vmov.f32 s19, s15 +; CHECK-NEXT: vmov.f32 s21, s6 +; CHECK-NEXT: vmov.f32 s16, s3 +; CHECK-NEXT: vmov.f32 s11, s14 +; CHECK-NEXT: vmov.f32 s22, s10 +; CHECK-NEXT: vmov.f32 s17, s7 +; CHECK-NEXT: vmov.f32 s23, s14 +; CHECK-NEXT: vadd.i32 q4, q5, q4 +; CHECK-NEXT: vmov.f32 s22, s9 +; CHECK-NEXT: vmov.f32 s23, s13 +; CHECK-NEXT: vmov.f32 s20, s1 +; CHECK-NEXT: vmov.f32 s2, s8 +; CHECK-NEXT: vmov.f32 s3, s12 +; CHECK-NEXT: vmov.f32 s21, s5 +; CHECK-NEXT: vmov.f32 s1, s4 +; CHECK-NEXT: vadd.i32 q0, q0, q5 +; CHECK-NEXT: vadd.i32 q0, q0, q4 +; CHECK-NEXT: vpop {d8, d9, d10, d11} +; CHECK-NEXT: bx lr +entry: + %s1 = shufflevector <16 x i32> %src, <16 x i32> undef, <4 x i32> + %s2 = shufflevector <16 x i32> %src, <16 x i32> undef, <4 x i32> + %s3 = shufflevector <16 x i32> %src, <16 x i32> undef, <4 x i32> + %s4 = shufflevector <16 x i32> %src, <16 x i32> undef, <4 x i32> + %a1 = add <4 x i32> %s1, %s2 + %a2 = add <4 x i32> %s3, %s4 + %r = add <4 x i32> %a1, %a2 + ret <4 x i32> %r +} + +; i16 + define arm_aapcs_vfpcc <8 x i16> @shuffle1_i16(<8 x i16> %src) { ; CHECK-LABEL: shuffle1_i16: ; CHECK: @ %bb.0: @ %entry @@ -126,6 +263,248 @@ entry: ret <8 x i16> %out } +define arm_aapcs_vfpcc <8 x i16> @oneoff11_i16(<8 x i16> %src1, <8 x i16> %src2) { +; CHECK-LABEL: oneoff11_i16: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.u16 r0, q0[1] +; CHECK-NEXT: vmov.16 q1[2], r0 +; CHECK-NEXT: vmov.u16 r0, q0[3] +; CHECK-NEXT: vmov.16 q1[3], r0 +; CHECK-NEXT: vmov.f32 s1, s5 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <8 x i16> %src1, <8 x i16> %src2, <8 x i32> + ret <8 x i16> %out +} + +define arm_aapcs_vfpcc <8 x i16> @oneoff12_i16(<8 x i16> %src1, <8 x i16> %src2) { +; CHECK-LABEL: oneoff12_i16: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov q2, q0 +; CHECK-NEXT: vmovnb.i32 q2, q1 +; CHECK-NEXT: vmov.f32 s9, s1 +; CHECK-NEXT: vmov.f32 s10, s2 +; CHECK-NEXT: vmov.f32 s11, s3 +; CHECK-NEXT: vmov q0, q2 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <8 x i16> %src1, <8 x i16> %src2, <8 x i32> + ret <8 x i16> %out +} + +define arm_aapcs_vfpcc <8 x i16> @oneoff21_i16(<8 x i16> %src1, <8 x i16> %src2) { +; CHECK-LABEL: oneoff21_i16: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vins.f16 s5, s0 +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <8 x i16> %src1, <8 x i16> %src2, <8 x i32> + ret <8 x i16> %out +} + +define arm_aapcs_vfpcc <8 x i16> @oneoff22_i16(<8 x i16> %src1, <8 x i16> %src2) { +; CHECK-LABEL: oneoff22_i16: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.u16 r0, q1[6] +; CHECK-NEXT: vmov.16 q0[0], r0 +; CHECK-NEXT: vmov.u16 r0, q1[1] +; CHECK-NEXT: vmov.16 q0[1], r0 +; CHECK-NEXT: vmov.f32 s1, s5 +; CHECK-NEXT: vmov.f32 s2, s6 +; CHECK-NEXT: vmov.f32 s3, s7 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <8 x i16> %src1, <8 x i16> %src2, <8 x i32> + ret <8 x i16> %out +} + +define arm_aapcs_vfpcc <8 x i16> @shuffle2step_i16(<16 x i16> %src) { +; CHECK-LABEL: shuffle2step_i16: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.u16 r0, q0[1] +; CHECK-NEXT: vmov.f32 s8, s0 +; CHECK-NEXT: vmov.16 q3[0], r0 +; CHECK-NEXT: vmov.u16 r0, q0[3] +; CHECK-NEXT: vins.f16 s8, s1 +; CHECK-NEXT: vmov.16 q3[1], r0 +; CHECK-NEXT: vmov.u16 r0, q0[5] +; CHECK-NEXT: vmov.f32 s9, s2 +; CHECK-NEXT: vmov.16 q3[2], r0 +; CHECK-NEXT: vmov.u16 r0, q0[7] +; CHECK-NEXT: vins.f16 s9, s3 +; CHECK-NEXT: vmov.16 q3[3], r0 +; CHECK-NEXT: vmov.u16 r0, q1[1] +; CHECK-NEXT: vmov.f32 s10, s4 +; CHECK-NEXT: vmov.16 q3[4], r0 +; CHECK-NEXT: vmov.u16 r0, q1[3] +; CHECK-NEXT: vins.f16 s10, s5 +; CHECK-NEXT: vmov.16 q3[5], r0 +; CHECK-NEXT: vmov.u16 r0, q1[5] +; CHECK-NEXT: vmov.f32 s11, s6 +; CHECK-NEXT: vmov.16 q3[6], r0 +; CHECK-NEXT: vmov.u16 r0, q1[7] +; CHECK-NEXT: vins.f16 s11, s7 +; CHECK-NEXT: vmov.16 q3[7], r0 +; CHECK-NEXT: vadd.i16 q0, q2, q3 +; CHECK-NEXT: bx lr +entry: + %s1 = shufflevector <16 x i16> %src, <16 x i16> undef, <8 x i32> + %s2 = shufflevector <16 x i16> %src, <16 x i16> undef, <8 x i32> + %r = add <8 x i16> %s1, %s2 + ret <8 x i16> %r +} + +define arm_aapcs_vfpcc <8 x i16> @shuffle3step_i16(<32 x i16> %src) { +; CHECK-LABEL: shuffle3step_i16: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13} +; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13} +; CHECK-NEXT: vmov.u16 r0, q0[0] +; CHECK-NEXT: vmov.16 q3[0], r0 +; CHECK-NEXT: vmov.u16 r0, q0[3] +; CHECK-NEXT: vmov.16 q3[1], r0 +; CHECK-NEXT: vmov.u16 r0, q0[6] +; CHECK-NEXT: vmov.16 q3[2], r0 +; CHECK-NEXT: vmov.u16 r0, q1[1] +; CHECK-NEXT: vmov.16 q3[3], r0 +; CHECK-NEXT: vmov.u16 r0, q1[4] +; CHECK-NEXT: vmov.16 q3[4], r0 +; CHECK-NEXT: vmov.u16 r0, q2[2] +; CHECK-NEXT: vmov.16 q4[6], r0 +; CHECK-NEXT: vmov.u16 r0, q2[5] +; CHECK-NEXT: vmov.16 q4[7], r0 +; CHECK-NEXT: vmov.u16 r0, q1[7] +; CHECK-NEXT: vmov.16 q3[5], r0 +; CHECK-NEXT: vmov.u16 r0, q0[2] +; CHECK-NEXT: vmov.f32 s15, s19 +; CHECK-NEXT: vmov.16 q4[0], r0 +; CHECK-NEXT: vmov.u16 r0, q0[5] +; CHECK-NEXT: vmov.16 q4[1], r0 +; CHECK-NEXT: vmov.u16 r0, q1[0] +; CHECK-NEXT: vmov.16 q4[2], r0 +; CHECK-NEXT: vmov.u16 r0, q1[3] +; CHECK-NEXT: vmov.16 q4[3], r0 +; CHECK-NEXT: vmov.u16 r0, q2[4] +; CHECK-NEXT: vmov.16 q6[6], r0 +; CHECK-NEXT: vmov.u16 r0, q2[7] +; CHECK-NEXT: vmov.16 q6[7], r0 +; CHECK-NEXT: vmov.f32 s18, s7 +; CHECK-NEXT: vmov.f32 s26, s8 +; CHECK-NEXT: vmov q5, q6 +; CHECK-NEXT: vmov r1, s16 +; CHECK-NEXT: vmovnb.i32 q5, q4 +; CHECK-NEXT: vmov r0, s22 +; CHECK-NEXT: vmov q5[2], q5[0], r1, r0 +; CHECK-NEXT: vmov r0, s27 +; CHECK-NEXT: vmov r1, s17 +; CHECK-NEXT: vmov q5[3], q5[1], r1, r0 +; CHECK-NEXT: vmov.u16 r0, q2[0] +; CHECK-NEXT: vmov.16 q4[5], r0 +; CHECK-NEXT: vmov.u16 r0, q1[5] +; CHECK-NEXT: vmovx.f16 s19, s9 +; CHECK-NEXT: vins.f16 s19, s11 +; CHECK-NEXT: vmovx.f16 s8, s0 +; CHECK-NEXT: vins.f16 s8, s2 +; CHECK-NEXT: vmovx.f16 s9, s3 +; CHECK-NEXT: vmov q0, q4 +; CHECK-NEXT: vins.f16 s9, s5 +; CHECK-NEXT: vmov.16 q2[4], r0 +; CHECK-NEXT: vmovnb.i32 q0, q2 +; CHECK-NEXT: vmov r1, s8 +; CHECK-NEXT: vmov r0, s2 +; CHECK-NEXT: vmov q0[2], q0[0], r1, r0 +; CHECK-NEXT: vmov r0, s19 +; CHECK-NEXT: vmov r1, s9 +; CHECK-NEXT: vmov q0[3], q0[1], r1, r0 +; CHECK-NEXT: vadd.i16 q0, q3, q0 +; CHECK-NEXT: vadd.i16 q0, q0, q5 +; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13} +; CHECK-NEXT: bx lr +entry: + %s1 = shufflevector <32 x i16> %src, <32 x i16> undef, <8 x i32> + %s2 = shufflevector <32 x i16> %src, <32 x i16> undef, <8 x i32> + %s3 = shufflevector <32 x i16> %src, <32 x i16> undef, <8 x i32> + %a = add <8 x i16> %s1, %s2 + %r = add <8 x i16> %a, %s3 + ret <8 x i16> %r +} + +define arm_aapcs_vfpcc <8 x i16> @shuffle4step_i16(<32 x i16> %src) { +; CHECK-LABEL: shuffle4step_i16: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} +; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} +; CHECK-NEXT: vmov.u16 r0, q0[3] +; CHECK-NEXT: vmov.f32 s22, s9 +; CHECK-NEXT: vmov.16 q6[0], r0 +; CHECK-NEXT: vmov.u16 r0, q0[7] +; CHECK-NEXT: vmov.16 q6[1], r0 +; CHECK-NEXT: vmov.u16 r0, q1[3] +; CHECK-NEXT: vmov.16 q6[2], r0 +; CHECK-NEXT: vmov.u16 r0, q2[3] +; CHECK-NEXT: vins.f16 s22, s11 +; CHECK-NEXT: vmov.16 q7[4], r0 +; CHECK-NEXT: vmov.u16 r0, q2[7] +; CHECK-NEXT: vmov.f32 s23, s13 +; CHECK-NEXT: vmov.16 q7[5], r0 +; CHECK-NEXT: vmov.u16 r0, q3[3] +; CHECK-NEXT: vins.f16 s23, s15 +; CHECK-NEXT: vmov.16 q7[6], r0 +; CHECK-NEXT: vmov.u16 r0, q3[7] +; CHECK-NEXT: vmov.f32 s20, s1 +; CHECK-NEXT: vmov.16 q7[7], r0 +; CHECK-NEXT: vmov.u16 r0, q1[7] +; CHECK-NEXT: vmov.16 q6[3], r0 +; CHECK-NEXT: vins.f16 s20, s3 +; CHECK-NEXT: vmov.f32 s18, s8 +; CHECK-NEXT: vmov.u16 r0, q0[1] +; CHECK-NEXT: vmov.f32 s21, s5 +; CHECK-NEXT: vins.f16 s18, s10 +; CHECK-NEXT: vmov.f32 s26, s30 +; CHECK-NEXT: vins.f16 s21, s7 +; CHECK-NEXT: vmov.f32 s27, s31 +; CHECK-NEXT: vmov.f32 s19, s12 +; CHECK-NEXT: vadd.i16 q5, q5, q6 +; CHECK-NEXT: vmov.16 q6[0], r0 +; CHECK-NEXT: vmov.u16 r0, q0[5] +; CHECK-NEXT: vins.f16 s19, s14 +; CHECK-NEXT: vmov.16 q6[1], r0 +; CHECK-NEXT: vmov.u16 r0, q1[1] +; CHECK-NEXT: vmov.f32 s16, s0 +; CHECK-NEXT: vmov.16 q6[2], r0 +; CHECK-NEXT: vmov.u16 r0, q2[1] +; CHECK-NEXT: vins.f16 s16, s2 +; CHECK-NEXT: vmov.16 q0[4], r0 +; CHECK-NEXT: vmov.u16 r0, q2[5] +; CHECK-NEXT: vmov.f32 s17, s4 +; CHECK-NEXT: vmov.16 q0[5], r0 +; CHECK-NEXT: vmov.u16 r0, q3[1] +; CHECK-NEXT: vmov.16 q0[6], r0 +; CHECK-NEXT: vmov.u16 r0, q3[5] +; CHECK-NEXT: vmov.16 q0[7], r0 +; CHECK-NEXT: vmov.u16 r0, q1[5] +; CHECK-NEXT: vmov.16 q6[3], r0 +; CHECK-NEXT: vins.f16 s17, s6 +; CHECK-NEXT: vmov.f32 s26, s2 +; CHECK-NEXT: vmov.f32 s27, s3 +; CHECK-NEXT: vadd.i16 q0, q4, q6 +; CHECK-NEXT: vadd.i16 q0, q0, q5 +; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} +; CHECK-NEXT: bx lr +entry: + %s1 = shufflevector <32 x i16> %src, <32 x i16> undef, <8 x i32> + %s2 = shufflevector <32 x i16> %src, <32 x i16> undef, <8 x i32> + %s3 = shufflevector <32 x i16> %src, <32 x i16> undef, <8 x i32> + %s4 = shufflevector <32 x i16> %src, <32 x i16> undef, <8 x i32> + %a1 = add <8 x i16> %s1, %s2 + %a2 = add <8 x i16> %s3, %s4 + %r = add <8 x i16> %a1, %a2 + ret <8 x i16> %r +} + +; i8 + define arm_aapcs_vfpcc <16 x i8> @shuffle1_i8(<16 x i8> %src) { ; CHECK-LABEL: shuffle1_i8: ; CHECK: @ %bb.0: @ %entry @@ -250,6 +629,454 @@ entry: ret <16 x i8> %out } +define arm_aapcs_vfpcc <16 x i8> @oneoff11_i8(<16 x i8> %src1, <16 x i8> %src2) { +; CHECK-LABEL: oneoff11_i8: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.u8 r0, q0[0] +; CHECK-NEXT: vmov.8 q1[0], r0 +; CHECK-NEXT: vmov.u8 r0, q0[1] +; CHECK-NEXT: vmov.8 q1[1], r0 +; CHECK-NEXT: vmov.8 q1[2], r0 +; CHECK-NEXT: vmov.u8 r0, q0[3] +; CHECK-NEXT: vmov.8 q1[3], r0 +; CHECK-NEXT: vmov.f32 s5, s1 +; CHECK-NEXT: vmov.f32 s6, s2 +; CHECK-NEXT: vmov.f32 s7, s3 +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <16 x i8> %src1, <16 x i8> %src2, <16 x i32> + ret <16 x i8> %out +} + +define arm_aapcs_vfpcc <16 x i8> @oneoff12_i8(<16 x i8> %src1, <16 x i8> %src2) { +; CHECK-LABEL: oneoff12_i8: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.u8 r0, q1[4] +; CHECK-NEXT: vmov.8 q1[0], r0 +; CHECK-NEXT: vmov.u8 r0, q0[1] +; CHECK-NEXT: vmov.8 q1[1], r0 +; CHECK-NEXT: vmov.u8 r0, q0[2] +; CHECK-NEXT: vmov.8 q1[2], r0 +; CHECK-NEXT: vmov.u8 r0, q0[3] +; CHECK-NEXT: vmov.8 q1[3], r0 +; CHECK-NEXT: vmov.f32 s5, s1 +; CHECK-NEXT: vmov.f32 s6, s2 +; CHECK-NEXT: vmov.f32 s7, s3 +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <16 x i8> %src1, <16 x i8> %src2, <16 x i32> + ret <16 x i8> %out +} + +define arm_aapcs_vfpcc <16 x i8> @oneoff21_i8(<16 x i8> %src1, <16 x i8> %src2) { +; CHECK-LABEL: oneoff21_i8: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.u8 r0, q1[0] +; CHECK-NEXT: vmov q2, q0 +; CHECK-NEXT: vmov.8 q0[0], r0 +; CHECK-NEXT: vmov.u8 r0, q1[1] +; CHECK-NEXT: vmov.8 q0[1], r0 +; CHECK-NEXT: vmov.u8 r0, q1[2] +; CHECK-NEXT: vmov.8 q0[2], r0 +; CHECK-NEXT: vmov.u8 r0, q2[0] +; CHECK-NEXT: vmov.8 q0[3], r0 +; CHECK-NEXT: vmov.f32 s1, s5 +; CHECK-NEXT: vmov.f32 s2, s6 +; CHECK-NEXT: vmov.f32 s3, s7 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <16 x i8> %src1, <16 x i8> %src2, <16 x i32> + ret <16 x i8> %out +} + +define arm_aapcs_vfpcc <16 x i8> @oneoff22_i8(<16 x i8> %src1, <16 x i8> %src2) { +; CHECK-LABEL: oneoff22_i8: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: vmov.u8 r0, q1[8] +; CHECK-NEXT: vmov.8 q1[8], r0 +; CHECK-NEXT: vmov.u8 r0, q0[15] +; CHECK-NEXT: vmov.8 q1[9], r0 +; CHECK-NEXT: vmov.u8 r0, q0[10] +; CHECK-NEXT: vmov.8 q1[10], r0 +; CHECK-NEXT: vmov.u8 r0, q0[11] +; CHECK-NEXT: vmov.8 q1[11], r0 +; CHECK-NEXT: vmov.f32 s2, s6 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <16 x i8> %src1, <16 x i8> %src2, <16 x i32> + ret <16 x i8> %out +} + +define arm_aapcs_vfpcc <16 x i8> @shuffle2step_i8(<32 x i8> %src) { +; CHECK-LABEL: shuffle2step_i8: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.u8 r0, q0[0] +; CHECK-NEXT: vmov.8 q2[0], r0 +; CHECK-NEXT: vmov.u8 r0, q0[2] +; CHECK-NEXT: vmov.8 q2[1], r0 +; CHECK-NEXT: vmov.u8 r0, q0[4] +; CHECK-NEXT: vmov.8 q2[2], r0 +; CHECK-NEXT: vmov.u8 r0, q0[6] +; CHECK-NEXT: vmov.8 q2[3], r0 +; CHECK-NEXT: vmov.u8 r0, q0[8] +; CHECK-NEXT: vmov.8 q2[4], r0 +; CHECK-NEXT: vmov.u8 r0, q0[10] +; CHECK-NEXT: vmov.8 q2[5], r0 +; CHECK-NEXT: vmov.u8 r0, q0[12] +; CHECK-NEXT: vmov.8 q2[6], r0 +; CHECK-NEXT: vmov.u8 r0, q0[14] +; CHECK-NEXT: vmov.8 q2[7], r0 +; CHECK-NEXT: vmov.u8 r0, q1[0] +; CHECK-NEXT: vmov.8 q2[8], r0 +; CHECK-NEXT: vmov.u8 r0, q1[2] +; CHECK-NEXT: vmov.8 q2[9], r0 +; CHECK-NEXT: vmov.u8 r0, q1[4] +; CHECK-NEXT: vmov.8 q2[10], r0 +; CHECK-NEXT: vmov.u8 r0, q1[6] +; CHECK-NEXT: vmov.8 q2[11], r0 +; CHECK-NEXT: vmov.u8 r0, q1[8] +; CHECK-NEXT: vmov.8 q2[12], r0 +; CHECK-NEXT: vmov.u8 r0, q1[10] +; CHECK-NEXT: vmov.8 q2[13], r0 +; CHECK-NEXT: vmov.u8 r0, q1[12] +; CHECK-NEXT: vmov.8 q2[14], r0 +; CHECK-NEXT: vmov.u8 r0, q0[1] +; CHECK-NEXT: vmov.8 q3[0], r0 +; CHECK-NEXT: vmov.u8 r0, q0[3] +; CHECK-NEXT: vmov.8 q3[1], r0 +; CHECK-NEXT: vmov.u8 r0, q0[5] +; CHECK-NEXT: vmov.8 q3[2], r0 +; CHECK-NEXT: vmov.u8 r0, q0[7] +; CHECK-NEXT: vmov.8 q3[3], r0 +; CHECK-NEXT: vmov.u8 r0, q0[9] +; CHECK-NEXT: vmov.8 q3[4], r0 +; CHECK-NEXT: vmov.u8 r0, q0[11] +; CHECK-NEXT: vmov.8 q3[5], r0 +; CHECK-NEXT: vmov.u8 r0, q0[13] +; CHECK-NEXT: vmov.8 q3[6], r0 +; CHECK-NEXT: vmov.u8 r0, q0[15] +; CHECK-NEXT: vmov.8 q3[7], r0 +; CHECK-NEXT: vmov.u8 r0, q1[1] +; CHECK-NEXT: vmov.8 q3[8], r0 +; CHECK-NEXT: vmov.u8 r0, q1[3] +; CHECK-NEXT: vmov.8 q3[9], r0 +; CHECK-NEXT: vmov.u8 r0, q1[5] +; CHECK-NEXT: vmov.8 q3[10], r0 +; CHECK-NEXT: vmov.u8 r0, q1[7] +; CHECK-NEXT: vmov.8 q3[11], r0 +; CHECK-NEXT: vmov.u8 r0, q1[9] +; CHECK-NEXT: vmov.8 q3[12], r0 +; CHECK-NEXT: vmov.u8 r0, q1[11] +; CHECK-NEXT: vmov.8 q3[13], r0 +; CHECK-NEXT: vmov.u8 r0, q1[13] +; CHECK-NEXT: vmov.8 q3[14], r0 +; CHECK-NEXT: vmov.u8 r0, q1[15] +; CHECK-NEXT: vmov.8 q3[15], r0 +; CHECK-NEXT: vmov.u8 r0, q1[14] +; CHECK-NEXT: vmov.8 q2[15], r0 +; CHECK-NEXT: vadd.i8 q0, q2, q3 +; CHECK-NEXT: bx lr +entry: + %s1 = shufflevector <32 x i8> %src, <32 x i8> undef, <16 x i32> + %s2 = shufflevector <32 x i8> %src, <32 x i8> undef, <16 x i32> + %r = add <16 x i8> %s1, %s2 + ret <16 x i8> %r +} + +define arm_aapcs_vfpcc <16 x i8> @shuffle3step_i8(<64 x i8> %src) { +; CHECK-LABEL: shuffle3step_i8: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13} +; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13} +; CHECK-NEXT: vmov.u8 r1, q0[1] +; CHECK-NEXT: vmov.u8 r0, q1[9] +; CHECK-NEXT: vmov.8 q4[0], r1 +; CHECK-NEXT: vmov.u8 r1, q0[4] +; CHECK-NEXT: vmov.8 q4[1], r1 +; CHECK-NEXT: vmov.u8 r1, q0[7] +; CHECK-NEXT: vmov.8 q4[2], r1 +; CHECK-NEXT: vmov.u8 r1, q0[10] +; CHECK-NEXT: vmov.8 q4[3], r1 +; CHECK-NEXT: vmov.u8 r1, q0[13] +; CHECK-NEXT: vmov.8 q3[8], r0 +; CHECK-NEXT: vmov.u8 r0, q1[12] +; CHECK-NEXT: vmov.8 q4[4], r1 +; CHECK-NEXT: vmov.u8 r1, q1[0] +; CHECK-NEXT: vmov.8 q3[9], r0 +; CHECK-NEXT: vmov.u8 r0, q1[15] +; CHECK-NEXT: vmov.8 q4[5], r1 +; CHECK-NEXT: vmov.u8 r1, q1[3] +; CHECK-NEXT: vmov.8 q3[10], r0 +; CHECK-NEXT: vmov.u8 r0, q2[2] +; CHECK-NEXT: vmov.8 q4[6], r1 +; CHECK-NEXT: vmov.u8 r1, q1[6] +; CHECK-NEXT: vmov.8 q3[11], r0 +; CHECK-NEXT: vmov.8 q4[7], r1 +; CHECK-NEXT: vmov r0, s14 +; CHECK-NEXT: vmov r1, s16 +; CHECK-NEXT: vmov q3[2], q3[0], r1, r0 +; CHECK-NEXT: vmov.u8 r0, q2[5] +; CHECK-NEXT: vmov.8 q5[12], r0 +; CHECK-NEXT: vmov.u8 r0, q2[8] +; CHECK-NEXT: vmov.8 q5[13], r0 +; CHECK-NEXT: vmov.u8 r0, q2[11] +; CHECK-NEXT: vmov.8 q5[14], r0 +; CHECK-NEXT: vmov.u8 r0, q2[14] +; CHECK-NEXT: vmov.8 q5[15], r0 +; CHECK-NEXT: vmov r1, s17 +; CHECK-NEXT: vmov r0, s23 +; CHECK-NEXT: vmov q3[3], q3[1], r1, r0 +; CHECK-NEXT: vmov.u8 r0, q1[8] +; CHECK-NEXT: vmov.8 q4[8], r0 +; CHECK-NEXT: vmov.u8 r0, q1[11] +; CHECK-NEXT: vmov.8 q4[9], r0 +; CHECK-NEXT: vmov.u8 r0, q1[14] +; CHECK-NEXT: vmov.8 q4[10], r0 +; CHECK-NEXT: vmov.u8 r0, q2[1] +; CHECK-NEXT: vmov.8 q4[11], r0 +; CHECK-NEXT: vmov.u8 r1, q0[0] +; CHECK-NEXT: vmov r0, s18 +; CHECK-NEXT: vmov.8 q4[0], r1 +; CHECK-NEXT: vmov.u8 r1, q0[3] +; CHECK-NEXT: vmov.8 q4[1], r1 +; CHECK-NEXT: vmov.u8 r1, q0[6] +; CHECK-NEXT: vmov.8 q4[2], r1 +; CHECK-NEXT: vmov.u8 r1, q0[9] +; CHECK-NEXT: vmov.8 q4[3], r1 +; CHECK-NEXT: vmov.u8 r1, q0[12] +; CHECK-NEXT: vmov.8 q4[4], r1 +; CHECK-NEXT: vmov.u8 r1, q0[15] +; CHECK-NEXT: vmov.8 q4[5], r1 +; CHECK-NEXT: vmov.u8 r1, q1[2] +; CHECK-NEXT: vmov.8 q4[6], r1 +; CHECK-NEXT: vmov.u8 r1, q1[5] +; CHECK-NEXT: vmov.8 q4[7], r1 +; CHECK-NEXT: vmov r1, s16 +; CHECK-NEXT: vmov q5[2], q5[0], r1, r0 +; CHECK-NEXT: vmov.u8 r0, q2[4] +; CHECK-NEXT: vmov.8 q6[12], r0 +; CHECK-NEXT: vmov.u8 r0, q2[7] +; CHECK-NEXT: vmov.8 q6[13], r0 +; CHECK-NEXT: vmov.u8 r0, q2[10] +; CHECK-NEXT: vmov.8 q6[14], r0 +; CHECK-NEXT: vmov.u8 r0, q2[13] +; CHECK-NEXT: vmov.8 q6[15], r0 +; CHECK-NEXT: vmov r1, s17 +; CHECK-NEXT: vmov r0, s27 +; CHECK-NEXT: vmov q5[3], q5[1], r1, r0 +; CHECK-NEXT: vmov.u8 r0, q0[2] +; CHECK-NEXT: vmov.8 q4[0], r0 +; CHECK-NEXT: vmov.u8 r0, q0[5] +; CHECK-NEXT: vmov.8 q4[1], r0 +; CHECK-NEXT: vmov.u8 r0, q0[8] +; CHECK-NEXT: vmov.8 q4[2], r0 +; CHECK-NEXT: vmov.u8 r0, q0[11] +; CHECK-NEXT: vmov.8 q4[3], r0 +; CHECK-NEXT: vmov.u8 r0, q0[14] +; CHECK-NEXT: vmov.8 q4[4], r0 +; CHECK-NEXT: vmov.u8 r0, q1[1] +; CHECK-NEXT: vmov.8 q4[5], r0 +; CHECK-NEXT: vmov.u8 r0, q1[4] +; CHECK-NEXT: vmov.8 q4[6], r0 +; CHECK-NEXT: vmov.u8 r0, q1[10] +; CHECK-NEXT: vmov.8 q0[8], r0 +; CHECK-NEXT: vmov.u8 r0, q1[13] +; CHECK-NEXT: vmov.8 q0[9], r0 +; CHECK-NEXT: vmov.u8 r0, q2[0] +; CHECK-NEXT: vmov.8 q0[10], r0 +; CHECK-NEXT: vmov.u8 r0, q2[3] +; CHECK-NEXT: vmov.8 q0[11], r0 +; CHECK-NEXT: vmov.u8 r0, q1[7] +; CHECK-NEXT: vmov.8 q4[7], r0 +; CHECK-NEXT: vmov r0, s2 +; CHECK-NEXT: vmov r1, s16 +; CHECK-NEXT: vadd.i8 q3, q5, q3 +; CHECK-NEXT: vmov q0[2], q0[0], r1, r0 +; CHECK-NEXT: vmov.u8 r0, q2[6] +; CHECK-NEXT: vmov.8 q1[12], r0 +; CHECK-NEXT: vmov.u8 r0, q2[9] +; CHECK-NEXT: vmov.8 q1[13], r0 +; CHECK-NEXT: vmov.u8 r0, q2[12] +; CHECK-NEXT: vmov.8 q1[14], r0 +; CHECK-NEXT: vmov.u8 r0, q2[15] +; CHECK-NEXT: vmov.8 q1[15], r0 +; CHECK-NEXT: vmov r1, s17 +; CHECK-NEXT: vmov r0, s7 +; CHECK-NEXT: vmov q0[3], q0[1], r1, r0 +; CHECK-NEXT: vadd.i8 q0, q3, q0 +; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13} +; CHECK-NEXT: bx lr +entry: + %s1 = shufflevector <64 x i8> %src, <64 x i8> undef, <16 x i32> + %s2 = shufflevector <64 x i8> %src, <64 x i8> undef, <16 x i32> + %s3 = shufflevector <64 x i8> %src, <64 x i8> undef, <16 x i32> + %a = add <16 x i8> %s1, %s2 + %r = add <16 x i8> %a, %s3 + ret <16 x i8> %r +} + +define arm_aapcs_vfpcc <16 x i8> @shuffle4step_i8(<64 x i8> %src) { +; CHECK-LABEL: shuffle4step_i8: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13} +; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13} +; CHECK-NEXT: vmov.u8 r0, q0[3] +; CHECK-NEXT: vmov.8 q4[0], r0 +; CHECK-NEXT: vmov.u8 r0, q0[7] +; CHECK-NEXT: vmov.8 q4[1], r0 +; CHECK-NEXT: vmov.u8 r0, q0[11] +; CHECK-NEXT: vmov.8 q4[2], r0 +; CHECK-NEXT: vmov.u8 r0, q0[15] +; CHECK-NEXT: vmov.8 q4[3], r0 +; CHECK-NEXT: vmov.u8 r0, q1[3] +; CHECK-NEXT: vmov.8 q4[4], r0 +; CHECK-NEXT: vmov.u8 r0, q1[7] +; CHECK-NEXT: vmov.8 q4[5], r0 +; CHECK-NEXT: vmov.u8 r0, q1[11] +; CHECK-NEXT: vmov.8 q4[6], r0 +; CHECK-NEXT: vmov.u8 r0, q2[3] +; CHECK-NEXT: vmov.8 q5[8], r0 +; CHECK-NEXT: vmov.u8 r0, q2[7] +; CHECK-NEXT: vmov.8 q5[9], r0 +; CHECK-NEXT: vmov.u8 r0, q2[11] +; CHECK-NEXT: vmov.8 q5[10], r0 +; CHECK-NEXT: vmov.u8 r0, q2[15] +; CHECK-NEXT: vmov.8 q5[11], r0 +; CHECK-NEXT: vmov.u8 r0, q3[3] +; CHECK-NEXT: vmov.8 q5[12], r0 +; CHECK-NEXT: vmov.u8 r0, q3[7] +; CHECK-NEXT: vmov.8 q5[13], r0 +; CHECK-NEXT: vmov.u8 r0, q3[11] +; CHECK-NEXT: vmov.8 q5[14], r0 +; CHECK-NEXT: vmov.u8 r0, q3[15] +; CHECK-NEXT: vmov.8 q5[15], r0 +; CHECK-NEXT: vmov.u8 r0, q1[15] +; CHECK-NEXT: vmov.8 q4[7], r0 +; CHECK-NEXT: vmov.u8 r0, q0[2] +; CHECK-NEXT: vmov.f32 s18, s22 +; CHECK-NEXT: vmov.f32 s19, s23 +; CHECK-NEXT: vmov.8 q5[0], r0 +; CHECK-NEXT: vmov.u8 r0, q0[6] +; CHECK-NEXT: vmov.8 q5[1], r0 +; CHECK-NEXT: vmov.u8 r0, q0[10] +; CHECK-NEXT: vmov.8 q5[2], r0 +; CHECK-NEXT: vmov.u8 r0, q0[14] +; CHECK-NEXT: vmov.8 q5[3], r0 +; CHECK-NEXT: vmov.u8 r0, q1[2] +; CHECK-NEXT: vmov.8 q5[4], r0 +; CHECK-NEXT: vmov.u8 r0, q1[6] +; CHECK-NEXT: vmov.8 q5[5], r0 +; CHECK-NEXT: vmov.u8 r0, q1[10] +; CHECK-NEXT: vmov.8 q5[6], r0 +; CHECK-NEXT: vmov.u8 r0, q2[2] +; CHECK-NEXT: vmov.8 q6[8], r0 +; CHECK-NEXT: vmov.u8 r0, q2[6] +; CHECK-NEXT: vmov.8 q6[9], r0 +; CHECK-NEXT: vmov.u8 r0, q2[10] +; CHECK-NEXT: vmov.8 q6[10], r0 +; CHECK-NEXT: vmov.u8 r0, q2[14] +; CHECK-NEXT: vmov.8 q6[11], r0 +; CHECK-NEXT: vmov.u8 r0, q3[2] +; CHECK-NEXT: vmov.8 q6[12], r0 +; CHECK-NEXT: vmov.u8 r0, q3[6] +; CHECK-NEXT: vmov.8 q6[13], r0 +; CHECK-NEXT: vmov.u8 r0, q3[10] +; CHECK-NEXT: vmov.8 q6[14], r0 +; CHECK-NEXT: vmov.u8 r0, q3[14] +; CHECK-NEXT: vmov.8 q6[15], r0 +; CHECK-NEXT: vmov.u8 r0, q1[14] +; CHECK-NEXT: vmov.8 q5[7], r0 +; CHECK-NEXT: vmov.u8 r0, q0[1] +; CHECK-NEXT: vmov.f32 s22, s26 +; CHECK-NEXT: vmov.f32 s23, s27 +; CHECK-NEXT: vadd.i8 q4, q5, q4 +; CHECK-NEXT: vmov.8 q5[0], r0 +; CHECK-NEXT: vmov.u8 r0, q0[5] +; CHECK-NEXT: vmov.8 q5[1], r0 +; CHECK-NEXT: vmov.u8 r0, q0[9] +; CHECK-NEXT: vmov.8 q5[2], r0 +; CHECK-NEXT: vmov.u8 r0, q0[13] +; CHECK-NEXT: vmov.8 q5[3], r0 +; CHECK-NEXT: vmov.u8 r0, q1[1] +; CHECK-NEXT: vmov.8 q5[4], r0 +; CHECK-NEXT: vmov.u8 r0, q1[5] +; CHECK-NEXT: vmov.8 q5[5], r0 +; CHECK-NEXT: vmov.u8 r0, q1[9] +; CHECK-NEXT: vmov.8 q5[6], r0 +; CHECK-NEXT: vmov.u8 r0, q2[1] +; CHECK-NEXT: vmov.8 q6[8], r0 +; CHECK-NEXT: vmov.u8 r0, q2[5] +; CHECK-NEXT: vmov.8 q6[9], r0 +; CHECK-NEXT: vmov.u8 r0, q2[9] +; CHECK-NEXT: vmov.8 q6[10], r0 +; CHECK-NEXT: vmov.u8 r0, q2[13] +; CHECK-NEXT: vmov.8 q6[11], r0 +; CHECK-NEXT: vmov.u8 r0, q3[1] +; CHECK-NEXT: vmov.8 q6[12], r0 +; CHECK-NEXT: vmov.u8 r0, q3[5] +; CHECK-NEXT: vmov.8 q6[13], r0 +; CHECK-NEXT: vmov.u8 r0, q3[9] +; CHECK-NEXT: vmov.8 q6[14], r0 +; CHECK-NEXT: vmov.u8 r0, q3[13] +; CHECK-NEXT: vmov.8 q6[15], r0 +; CHECK-NEXT: vmov.u8 r0, q1[13] +; CHECK-NEXT: vmov.8 q5[7], r0 +; CHECK-NEXT: vmov.u8 r0, q0[0] +; CHECK-NEXT: vmov.f32 s22, s26 +; CHECK-NEXT: vmov.f32 s23, s27 +; CHECK-NEXT: vmov.8 q6[0], r0 +; CHECK-NEXT: vmov.u8 r0, q0[4] +; CHECK-NEXT: vmov.8 q6[1], r0 +; CHECK-NEXT: vmov.u8 r0, q0[8] +; CHECK-NEXT: vmov.8 q6[2], r0 +; CHECK-NEXT: vmov.u8 r0, q0[12] +; CHECK-NEXT: vmov.8 q6[3], r0 +; CHECK-NEXT: vmov.u8 r0, q1[0] +; CHECK-NEXT: vmov.8 q6[4], r0 +; CHECK-NEXT: vmov.u8 r0, q1[4] +; CHECK-NEXT: vmov.8 q6[5], r0 +; CHECK-NEXT: vmov.u8 r0, q1[8] +; CHECK-NEXT: vmov.8 q6[6], r0 +; CHECK-NEXT: vmov.u8 r0, q2[0] +; CHECK-NEXT: vmov.8 q0[8], r0 +; CHECK-NEXT: vmov.u8 r0, q2[4] +; CHECK-NEXT: vmov.8 q0[9], r0 +; CHECK-NEXT: vmov.u8 r0, q2[8] +; CHECK-NEXT: vmov.8 q0[10], r0 +; CHECK-NEXT: vmov.u8 r0, q2[12] +; CHECK-NEXT: vmov.8 q0[11], r0 +; CHECK-NEXT: vmov.u8 r0, q3[0] +; CHECK-NEXT: vmov.8 q0[12], r0 +; CHECK-NEXT: vmov.u8 r0, q3[4] +; CHECK-NEXT: vmov.8 q0[13], r0 +; CHECK-NEXT: vmov.u8 r0, q3[8] +; CHECK-NEXT: vmov.8 q0[14], r0 +; CHECK-NEXT: vmov.u8 r0, q3[12] +; CHECK-NEXT: vmov.8 q0[15], r0 +; CHECK-NEXT: vmov.u8 r0, q1[12] +; CHECK-NEXT: vmov.8 q6[7], r0 +; CHECK-NEXT: vmov.f32 s26, s2 +; CHECK-NEXT: vmov.f32 s27, s3 +; CHECK-NEXT: vadd.i8 q0, q6, q5 +; CHECK-NEXT: vadd.i8 q0, q0, q4 +; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13} +; CHECK-NEXT: bx lr +entry: + %s1 = shufflevector <64 x i8> %src, <64 x i8> undef, <16 x i32> + %s2 = shufflevector <64 x i8> %src, <64 x i8> undef, <16 x i32> + %s3 = shufflevector <64 x i8> %src, <64 x i8> undef, <16 x i32> + %s4 = shufflevector <64 x i8> %src, <64 x i8> undef, <16 x i32> + %a1 = add <16 x i8> %s1, %s2 + %a2 = add <16 x i8> %s3, %s4 + %r = add <16 x i8> %a1, %a2 + ret <16 x i8> %r +} + +; i64 + define arm_aapcs_vfpcc <2 x i64> @shuffle1_i64(<2 x i64> %src) { ; CHECK-LABEL: shuffle1_i64: ; CHECK: @ %bb.0: @ %entry @@ -282,6 +1109,8 @@ entry: ret <2 x i64> %out } +; f32 + define arm_aapcs_vfpcc <4 x float> @shuffle1_f32(<4 x float> %src) { ; CHECK-LABEL: shuffle1_f32: ; CHECK: @ %bb.0: @ %entry @@ -330,6 +1159,139 @@ entry: ret <4 x float> %out } +define arm_aapcs_vfpcc <4 x float> @oneoff11_f32(<4 x float> %src1, <4 x float> %src2) { +; CHECK-LABEL: oneoff11_f32: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.f32 s2, s1 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <4 x float> %src1, <4 x float> %src2, <4 x i32> + ret <4 x float> %out +} + +define arm_aapcs_vfpcc <4 x float> @oneoff12_f32(<4 x float> %src1, <4 x float> %src2) { +; CHECK-LABEL: oneoff12_f32: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.f32 s5, s1 +; CHECK-NEXT: vmov.f32 s6, s2 +; CHECK-NEXT: vmov.f32 s7, s3 +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <4 x float> %src1, <4 x float> %src2, <4 x i32> + ret <4 x float> %out +} + +define arm_aapcs_vfpcc <4 x float> @oneoff21_f32(<4 x float> %src1, <4 x float> %src2) { +; CHECK-LABEL: oneoff21_f32: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov.f32 s7, s0 +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <4 x float> %src1, <4 x float> %src2, <4 x i32> + ret <4 x float> %out +} + +define arm_aapcs_vfpcc <4 x float> @oneoff22_f32(<4 x float> %src1, <4 x float> %src2) { +; CHECK-LABEL: oneoff22_f32: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: vmov.f32 s2, s0 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <4 x float> %src1, <4 x float> %src2, <4 x i32> + ret <4 x float> %out +} + +define arm_aapcs_vfpcc <4 x float> @shuffle2step_f32(<8 x float> %src) { +; CHECKFP-LABEL: shuffle2step_f32: +; CHECKFP: @ %bb.0: @ %entry +; CHECKFP-NEXT: vmov.f32 s8, s1 +; CHECKFP-NEXT: vmov.f32 s9, s3 +; CHECKFP-NEXT: vmov.f32 s1, s2 +; CHECKFP-NEXT: vmov.f32 s10, s5 +; CHECKFP-NEXT: vmov.f32 s2, s4 +; CHECKFP-NEXT: vmov.f32 s11, s7 +; CHECKFP-NEXT: vmov.f32 s3, s6 +; CHECKFP-NEXT: vadd.f32 q0, q0, q2 +; CHECKFP-NEXT: bx lr +entry: + %s1 = shufflevector <8 x float> %src, <8 x float> undef, <4 x i32> + %s2 = shufflevector <8 x float> %src, <8 x float> undef, <4 x i32> + %r = fadd <4 x float> %s1, %s2 + ret <4 x float> %r +} + +define arm_aapcs_vfpcc <4 x float> @shuffle3step_f32(<16 x float> %src) { +; CHECKFP-LABEL: shuffle3step_f32: +; CHECKFP: @ %bb.0: @ %entry +; CHECKFP-NEXT: .vsave {d8, d9} +; CHECKFP-NEXT: vpush {d8, d9} +; CHECKFP-NEXT: vmov.f32 s12, s1 +; CHECKFP-NEXT: vmov.f32 s16, s0 +; CHECKFP-NEXT: vmov.f32 s13, s4 +; CHECKFP-NEXT: vmov.f32 s17, s3 +; CHECKFP-NEXT: vmov.f32 s14, s7 +; CHECKFP-NEXT: vmov.f32 s18, s6 +; CHECKFP-NEXT: vmov.f32 s4, s2 +; CHECKFP-NEXT: vmov.f32 s15, s10 +; CHECKFP-NEXT: vmov.f32 s19, s9 +; CHECKFP-NEXT: vmov.f32 s10, s8 +; CHECKFP-NEXT: vadd.f32 q3, q4, q3 +; CHECKFP-NEXT: vmov.f32 s6, s8 +; CHECKFP-NEXT: vmov.f32 s7, s11 +; CHECKFP-NEXT: vadd.f32 q0, q3, q1 +; CHECKFP-NEXT: vpop {d8, d9} +; CHECKFP-NEXT: bx lr +entry: + %s1 = shufflevector <16 x float> %src, <16 x float> undef, <4 x i32> + %s2 = shufflevector <16 x float> %src, <16 x float> undef, <4 x i32> + %s3 = shufflevector <16 x float> %src, <16 x float> undef, <4 x i32> + %a = fadd <4 x float> %s1, %s2 + %r = fadd <4 x float> %a, %s3 + ret <4 x float> %r +} + +define arm_aapcs_vfpcc <4 x float> @shuffle4step_f32(<16 x float> %src) { +; CHECKFP-LABEL: shuffle4step_f32: +; CHECKFP: @ %bb.0: @ %entry +; CHECKFP-NEXT: .vsave {d8, d9, d10, d11} +; CHECKFP-NEXT: vpush {d8, d9, d10, d11} +; CHECKFP-NEXT: vmov.f32 s18, s11 +; CHECKFP-NEXT: vmov.f32 s20, s2 +; CHECKFP-NEXT: vmov.f32 s19, s15 +; CHECKFP-NEXT: vmov.f32 s21, s6 +; CHECKFP-NEXT: vmov.f32 s16, s3 +; CHECKFP-NEXT: vmov.f32 s11, s14 +; CHECKFP-NEXT: vmov.f32 s22, s10 +; CHECKFP-NEXT: vmov.f32 s17, s7 +; CHECKFP-NEXT: vmov.f32 s23, s14 +; CHECKFP-NEXT: vadd.f32 q4, q5, q4 +; CHECKFP-NEXT: vmov.f32 s22, s9 +; CHECKFP-NEXT: vmov.f32 s23, s13 +; CHECKFP-NEXT: vmov.f32 s20, s1 +; CHECKFP-NEXT: vmov.f32 s2, s8 +; CHECKFP-NEXT: vmov.f32 s3, s12 +; CHECKFP-NEXT: vmov.f32 s21, s5 +; CHECKFP-NEXT: vmov.f32 s1, s4 +; CHECKFP-NEXT: vadd.f32 q0, q0, q5 +; CHECKFP-NEXT: vadd.f32 q0, q0, q4 +; CHECKFP-NEXT: vpop {d8, d9, d10, d11} +; CHECKFP-NEXT: bx lr +entry: + %s1 = shufflevector <16 x float> %src, <16 x float> undef, <4 x i32> + %s2 = shufflevector <16 x float> %src, <16 x float> undef, <4 x i32> + %s3 = shufflevector <16 x float> %src, <16 x float> undef, <4 x i32> + %s4 = shufflevector <16 x float> %src, <16 x float> undef, <4 x i32> + %a1 = fadd <4 x float> %s1, %s2 + %a2 = fadd <4 x float> %s3, %s4 + %r = fadd <4 x float> %a1, %a2 + ret <4 x float> %r +} + +; f16 + define arm_aapcs_vfpcc <8 x half> @shuffle1_f16(<8 x half> %src) { ; CHECK-LABEL: shuffle1_f16: ; CHECK: @ %bb.0: @ %entry @@ -396,6 +1358,221 @@ entry: ret <8 x half> %out } +define arm_aapcs_vfpcc <8 x half> @oneoff11_f16(<8 x half> %src1, <8 x half> %src2) { +; CHECK-LABEL: oneoff11_f16: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmovx.f16 s4, s1 +; CHECK-NEXT: vmovx.f16 s1, s0 +; CHECK-NEXT: vins.f16 s1, s4 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <8 x half> %src1, <8 x half> %src2, <8 x i32> + ret <8 x half> %out +} + +define arm_aapcs_vfpcc <8 x half> @oneoff12_f16(<8 x half> %src1, <8 x half> %src2) { +; CHECK-LABEL: oneoff12_f16: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmovx.f16 s8, s0 +; CHECK-NEXT: vins.f16 s4, s8 +; CHECK-NEXT: vmov.f32 s5, s1 +; CHECK-NEXT: vmov.f32 s6, s2 +; CHECK-NEXT: vmov.f32 s7, s3 +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <8 x half> %src1, <8 x half> %src2, <8 x i32> + ret <8 x half> %out +} + +define arm_aapcs_vfpcc <8 x half> @oneoff21_f16(<8 x half> %src1, <8 x half> %src2) { +; CHECK-LABEL: oneoff21_f16: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vins.f16 s5, s0 +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <8 x half> %src1, <8 x half> %src2, <8 x i32> + ret <8 x half> %out +} + +define arm_aapcs_vfpcc <8 x half> @oneoff22_f16(<8 x half> %src1, <8 x half> %src2) { +; CHECK-LABEL: oneoff22_f16: +; CHECK: @ %bb.0: @ %entry +; CHECK-NEXT: vmov q0, q1 +; CHECK-NEXT: vmovx.f16 s4, s0 +; CHECK-NEXT: vmov.f32 s0, s3 +; CHECK-NEXT: vins.f16 s0, s4 +; CHECK-NEXT: bx lr +entry: + %out = shufflevector <8 x half> %src1, <8 x half> %src2, <8 x i32> + ret <8 x half> %out +} + +define arm_aapcs_vfpcc <8 x half> @shuffle2step_f16(<16 x half> %src) { +; CHECKFP-LABEL: shuffle2step_f16: +; CHECKFP: @ %bb.0: @ %entry +; CHECKFP-NEXT: .vsave {d8} +; CHECKFP-NEXT: vpush {d8} +; CHECKFP-NEXT: vmovx.f16 s16, s1 +; CHECKFP-NEXT: vmovx.f16 s12, s0 +; CHECKFP-NEXT: vmov.f32 s8, s0 +; CHECKFP-NEXT: vins.f16 s12, s16 +; CHECKFP-NEXT: vins.f16 s8, s1 +; CHECKFP-NEXT: vmovx.f16 s13, s2 +; CHECKFP-NEXT: vmovx.f16 s16, s3 +; CHECKFP-NEXT: vmov.f32 s9, s2 +; CHECKFP-NEXT: vins.f16 s13, s16 +; CHECKFP-NEXT: vins.f16 s9, s3 +; CHECKFP-NEXT: vmovx.f16 s0, s5 +; CHECKFP-NEXT: vmovx.f16 s14, s4 +; CHECKFP-NEXT: vmov.f32 s10, s4 +; CHECKFP-NEXT: vins.f16 s14, s0 +; CHECKFP-NEXT: vins.f16 s10, s5 +; CHECKFP-NEXT: vmovx.f16 s0, s7 +; CHECKFP-NEXT: vmovx.f16 s15, s6 +; CHECKFP-NEXT: vins.f16 s6, s7 +; CHECKFP-NEXT: vins.f16 s15, s0 +; CHECKFP-NEXT: vmov.f32 s11, s6 +; CHECKFP-NEXT: vadd.f16 q0, q2, q3 +; CHECKFP-NEXT: vpop {d8} +; CHECKFP-NEXT: bx lr +entry: + %s1 = shufflevector <16 x half> %src, <16 x half> undef, <8 x i32> + %s2 = shufflevector <16 x half> %src, <16 x half> undef, <8 x i32> + %r = fadd <8 x half> %s1, %s2 + ret <8 x half> %r +} + +define arm_aapcs_vfpcc <8 x half> @shuffle3step_f16(<32 x half> %src) { +; CHECKFP-LABEL: shuffle3step_f16: +; CHECKFP: @ %bb.0: @ %entry +; CHECKFP-NEXT: .save {r4, lr} +; CHECKFP-NEXT: push {r4, lr} +; CHECKFP-NEXT: .vsave {d8, d9, d10, d11, d12, d13} +; CHECKFP-NEXT: vpush {d8, d9, d10, d11, d12, d13} +; CHECKFP-NEXT: vmovx.f16 s16, s2 +; CHECKFP-NEXT: vmov.f32 s12, s1 +; CHECKFP-NEXT: vins.f16 s12, s16 +; CHECKFP-NEXT: vmovx.f16 s16, s5 +; CHECKFP-NEXT: vmov.f32 s13, s4 +; CHECKFP-NEXT: vmovx.f16 s20, s11 +; CHECKFP-NEXT: vins.f16 s13, s16 +; CHECKFP-NEXT: vmov.f32 s19, s10 +; CHECKFP-NEXT: vins.f16 s19, s20 +; CHECKFP-NEXT: vmov.f32 s14, s7 +; CHECKFP-NEXT: vmovx.f16 s20, s8 +; CHECKFP-NEXT: vmovx.f16 s24, s1 +; CHECKFP-NEXT: vins.f16 s14, s20 +; CHECKFP-NEXT: vmov.f32 s20, s0 +; CHECKFP-NEXT: vins.f16 s20, s24 +; CHECKFP-NEXT: vmovx.f16 s24, s4 +; CHECKFP-NEXT: vmov.f32 s21, s3 +; CHECKFP-NEXT: vins.f16 s21, s24 +; CHECKFP-NEXT: vmovx.f16 s24, s7 +; CHECKFP-NEXT: vmov.f32 s22, s6 +; CHECKFP-NEXT: vins.f16 s22, s24 +; CHECKFP-NEXT: vmovx.f16 s24, s0 +; CHECKFP-NEXT: vins.f16 s24, s2 +; CHECKFP-NEXT: vmov.f32 s18, s8 +; CHECKFP-NEXT: vmovx.f16 s25, s3 +; CHECKFP-NEXT: vmovx.f16 s3, s9 +; CHECKFP-NEXT: vins.f16 s3, s11 +; CHECKFP-NEXT: vins.f16 s25, s5 +; CHECKFP-NEXT: vmov r3, s3 +; CHECKFP-NEXT: vmovx.f16 s0, s10 +; CHECKFP-NEXT: vins.f16 s9, s0 +; CHECKFP-NEXT: vmovx.f16 s2, s6 +; CHECKFP-NEXT: vins.f16 s2, s8 +; CHECKFP-NEXT: vmov r4, s24 +; CHECKFP-NEXT: vmov r0, s2 +; CHECKFP-NEXT: vmov r12, s14 +; CHECKFP-NEXT: vmov q1[2], q1[0], r4, r0 +; CHECKFP-NEXT: vmov lr, s25 +; CHECKFP-NEXT: vmov r1, s12 +; CHECKFP-NEXT: vmov q1[3], q1[1], lr, r3 +; CHECKFP-NEXT: vmov.f32 s23, s9 +; CHECKFP-NEXT: vmov q0[2], q0[0], r1, r12 +; CHECKFP-NEXT: vmov r1, s13 +; CHECKFP-NEXT: vadd.f16 q1, q5, q1 +; CHECKFP-NEXT: vmov r2, s19 +; CHECKFP-NEXT: vmov q0[3], q0[1], r1, r2 +; CHECKFP-NEXT: vadd.f16 q0, q1, q0 +; CHECKFP-NEXT: vpop {d8, d9, d10, d11, d12, d13} +; CHECKFP-NEXT: pop {r4, pc} +entry: + %s1 = shufflevector <32 x half> %src, <32 x half> undef, <8 x i32> + %s2 = shufflevector <32 x half> %src, <32 x half> undef, <8 x i32> + %s3 = shufflevector <32 x half> %src, <32 x half> undef, <8 x i32> + %a = fadd <8 x half> %s1, %s2 + %r = fadd <8 x half> %a, %s3 + ret <8 x half> %r +} + +define arm_aapcs_vfpcc <8 x half> @shuffle4step_f16(<32 x half> %src) { +; CHECKFP-LABEL: shuffle4step_f16: +; CHECKFP: @ %bb.0: @ %entry +; CHECKFP-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14} +; CHECKFP-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14} +; CHECKFP-NEXT: vmovx.f16 s20, s11 +; CHECKFP-NEXT: vmovx.f16 s18, s9 +; CHECKFP-NEXT: vins.f16 s18, s20 +; CHECKFP-NEXT: vmovx.f16 s20, s15 +; CHECKFP-NEXT: vmovx.f16 s19, s13 +; CHECKFP-NEXT: vins.f16 s9, s11 +; CHECKFP-NEXT: vins.f16 s19, s20 +; CHECKFP-NEXT: vmovx.f16 s20, s3 +; CHECKFP-NEXT: vmovx.f16 s16, s1 +; CHECKFP-NEXT: vmovx.f16 s28, s10 +; CHECKFP-NEXT: vins.f16 s16, s20 +; CHECKFP-NEXT: vmovx.f16 s26, s8 +; CHECKFP-NEXT: vmovx.f16 s20, s7 +; CHECKFP-NEXT: vmovx.f16 s17, s5 +; CHECKFP-NEXT: vins.f16 s17, s20 +; CHECKFP-NEXT: vmov.f32 s22, s9 +; CHECKFP-NEXT: vins.f16 s8, s10 +; CHECKFP-NEXT: vins.f16 s13, s15 +; CHECKFP-NEXT: vins.f16 s26, s28 +; CHECKFP-NEXT: vmov.f32 s23, s13 +; CHECKFP-NEXT: vmovx.f16 s28, s14 +; CHECKFP-NEXT: vmovx.f16 s27, s12 +; CHECKFP-NEXT: vmov.f32 s10, s8 +; CHECKFP-NEXT: vins.f16 s12, s14 +; CHECKFP-NEXT: vmov.f32 s11, s12 +; CHECKFP-NEXT: vins.f16 s27, s28 +; CHECKFP-NEXT: vins.f16 s1, s3 +; CHECKFP-NEXT: vmovx.f16 s28, s2 +; CHECKFP-NEXT: vmovx.f16 s24, s0 +; CHECKFP-NEXT: vmov.f32 s20, s1 +; CHECKFP-NEXT: vins.f16 s5, s7 +; CHECKFP-NEXT: vins.f16 s24, s28 +; CHECKFP-NEXT: vmov.f32 s21, s5 +; CHECKFP-NEXT: vmovx.f16 s28, s6 +; CHECKFP-NEXT: vmovx.f16 s25, s4 +; CHECKFP-NEXT: vins.f16 s0, s2 +; CHECKFP-NEXT: vins.f16 s4, s6 +; CHECKFP-NEXT: vins.f16 s25, s28 +; CHECKFP-NEXT: vmov.f32 s1, s4 +; CHECKFP-NEXT: vadd.f16 q1, q5, q4 +; CHECKFP-NEXT: vmov.f32 s2, s10 +; CHECKFP-NEXT: vmov.f32 s3, s11 +; CHECKFP-NEXT: vadd.f16 q0, q0, q6 +; CHECKFP-NEXT: vadd.f16 q0, q0, q1 +; CHECKFP-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14} +; CHECKFP-NEXT: bx lr +entry: + %s1 = shufflevector <32 x half> %src, <32 x half> undef, <8 x i32> + %s2 = shufflevector <32 x half> %src, <32 x half> undef, <8 x i32> + %s3 = shufflevector <32 x half> %src, <32 x half> undef, <8 x i32> + %s4 = shufflevector <32 x half> %src, <32 x half> undef, <8 x i32> + %a1 = fadd <8 x half> %s1, %s2 + %a2 = fadd <8 x half> %s3, %s4 + %r = fadd <8 x half> %a1, %a2 + ret <8 x half> %r +} + +; f64 + define arm_aapcs_vfpcc <2 x double> @shuffle1_f64(<2 x double> %src) { ; CHECK-LABEL: shuffle1_f64: ; CHECK: @ %bb.0: @ %entry @@ -518,7 +1695,7 @@ define arm_aapcs_vfpcc i64 @scalar_to_vector_i32(<8 x i16> %v) { ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: .pad #8 ; CHECK-NEXT: sub sp, #8 -; CHECK-NEXT: adr r1, .LCPI38_0 +; CHECK-NEXT: adr r1, .LCPI73_0 ; CHECK-NEXT: vmov.u16 r0, q0[0] ; CHECK-NEXT: vldrw.u32 q1, [r1] ; CHECK-NEXT: vmov.32 q0[0], r0 @@ -531,7 +1708,7 @@ define arm_aapcs_vfpcc i64 @scalar_to_vector_i32(<8 x i16> %v) { ; CHECK-NEXT: bx lr ; CHECK-NEXT: .p2align 4 ; CHECK-NEXT: @ %bb.1: -; CHECK-NEXT: .LCPI38_0: +; CHECK-NEXT: .LCPI73_0: ; CHECK-NEXT: .zero 4 ; CHECK-NEXT: .long 7 @ 0x7 ; CHECK-NEXT: .long 1 @ 0x1