diff --git a/llvm/test/CodeGen/AArch64/sve-streaming-mode-fixed-length-fp-reduce.ll b/llvm/test/CodeGen/AArch64/sve-streaming-mode-fixed-length-fp-reduce.ll new file mode 100644 index 00000000000000..89a40e01947ee5 --- /dev/null +++ b/llvm/test/CodeGen/AArch64/sve-streaming-mode-fixed-length-fp-reduce.ll @@ -0,0 +1,474 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc -force-streaming-compatible-sve < %s | FileCheck %s + +target triple = "aarch64-unknown-linux-gnu" + +; +; FADDA +; + +define half @fadda_v4f16(half %start, <4 x half> %a) #0 { +; CHECK-LABEL: fadda_v4f16: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 +; CHECK-NEXT: ptrue p0.h, vl4 +; CHECK-NEXT: // kill: def $d1 killed $d1 def $z1 +; CHECK-NEXT: fadda h0, p0, h0, z1.h +; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 +; CHECK-NEXT: ret + %res = call half @llvm.vector.reduce.fadd.v4f16(half %start, <4 x half> %a) + ret half %res +} + +define half @fadda_v8f16(half %start, <8 x half> %a) #0 { +; CHECK-LABEL: fadda_v8f16: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 +; CHECK-NEXT: ptrue p0.h, vl8 +; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1 +; CHECK-NEXT: fadda h0, p0, h0, z1.h +; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 +; CHECK-NEXT: ret + %res = call half @llvm.vector.reduce.fadd.v8f16(half %start, <8 x half> %a) + ret half %res +} + +define half @fadda_v16f16(half %start, <16 x half>* %a) #0 { +; CHECK-LABEL: fadda_v16f16: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q2, [x0] +; CHECK-NEXT: // kill: def $h0 killed $h0 def $z0 +; CHECK-NEXT: ptrue p0.h, vl8 +; CHECK-NEXT: fadda h0, p0, h0, z1.h +; CHECK-NEXT: fadda h0, p0, h0, z2.h +; CHECK-NEXT: // kill: def $h0 killed $h0 killed $z0 +; CHECK-NEXT: ret + %op = load <16 x half>, <16 x half>* %a + %res = call half @llvm.vector.reduce.fadd.v16f16(half %start, <16 x half> %op) + ret half %res +} + +define float @fadda_v2f32(float %start, <2 x float> %a) #0 { +; CHECK-LABEL: fadda_v2f32: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $s0 killed $s0 def $z0 +; CHECK-NEXT: ptrue p0.s, vl2 +; CHECK-NEXT: // kill: def $d1 killed $d1 def $z1 +; CHECK-NEXT: fadda s0, p0, s0, z1.s +; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 +; CHECK-NEXT: ret + %res = call float @llvm.vector.reduce.fadd.v2f32(float %start, <2 x float> %a) + ret float %res +} + +define float @fadda_v4f32(float %start, <4 x float> %a) #0 { +; CHECK-LABEL: fadda_v4f32: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $s0 killed $s0 def $z0 +; CHECK-NEXT: ptrue p0.s, vl4 +; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1 +; CHECK-NEXT: fadda s0, p0, s0, z1.s +; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 +; CHECK-NEXT: ret + %res = call float @llvm.vector.reduce.fadd.v4f32(float %start, <4 x float> %a) + ret float %res +} + +define float @fadda_v8f32(float %start, <8 x float>* %a) #0 { +; CHECK-LABEL: fadda_v8f32: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q2, [x0] +; CHECK-NEXT: // kill: def $s0 killed $s0 def $z0 +; CHECK-NEXT: ptrue p0.s, vl4 +; CHECK-NEXT: fadda s0, p0, s0, z1.s +; CHECK-NEXT: fadda s0, p0, s0, z2.s +; CHECK-NEXT: // kill: def $s0 killed $s0 killed $z0 +; CHECK-NEXT: ret + %op = load <8 x float>, <8 x float>* %a + %res = call float @llvm.vector.reduce.fadd.v8f32(float %start, <8 x float> %op) + ret float %res +} + +define double @fadda_v1f64(double %start, <1 x double> %a) #0 { +; CHECK-LABEL: fadda_v1f64: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $d1 killed $d1 def $z1 +; CHECK-NEXT: fadd d0, d0, d1 +; CHECK-NEXT: ret + %res = call double @llvm.vector.reduce.fadd.v1f64(double %start, <1 x double> %a) + ret double %res +} + +define double @fadda_v2f64(double %start, <2 x double> %a) #0 { +; CHECK-LABEL: fadda_v2f64: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0 +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1 +; CHECK-NEXT: fadda d0, p0, d0, z1.d +; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0 +; CHECK-NEXT: ret + %res = call double @llvm.vector.reduce.fadd.v2f64(double %start, <2 x double> %a) + ret double %res +} + +define double @fadda_v4f64(double %start, <4 x double>* %a) #0 { +; CHECK-LABEL: fadda_v4f64: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q2, [x0] +; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0 +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: fadda d0, p0, d0, z1.d +; CHECK-NEXT: fadda d0, p0, d0, z2.d +; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0 +; CHECK-NEXT: ret + %op = load <4 x double>, <4 x double>* %a + %res = call double @llvm.vector.reduce.fadd.v4f64(double %start, <4 x double> %op) + ret double %res +} + +; +; FADDV +; + +define half @faddv_v4f16(half %start, <4 x half> %a) #0 { +; CHECK-LABEL: faddv_v4f16: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $d1 killed $d1 def $z1 +; CHECK-NEXT: ptrue p0.h, vl4 +; CHECK-NEXT: faddv h1, p0, z1.h +; CHECK-NEXT: fadd h0, h0, h1 +; CHECK-NEXT: ret + %res = call fast half @llvm.vector.reduce.fadd.v4f16(half %start, <4 x half> %a) + ret half %res +} + +define half @faddv_v8f16(half %start, <8 x half> %a) #0 { +; CHECK-LABEL: faddv_v8f16: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1 +; CHECK-NEXT: ptrue p0.h, vl8 +; CHECK-NEXT: faddv h1, p0, z1.h +; CHECK-NEXT: fadd h0, h0, h1 +; CHECK-NEXT: ret + %res = call fast half @llvm.vector.reduce.fadd.v8f16(half %start, <8 x half> %a) + ret half %res +} + +define half @faddv_v16f16(half %start, <16 x half>* %a) #0 { +; CHECK-LABEL: faddv_v16f16: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q2, q1, [x0] +; CHECK-NEXT: ptrue p0.h, vl8 +; CHECK-NEXT: fadd z1.h, p0/m, z1.h, z2.h +; CHECK-NEXT: faddv h1, p0, z1.h +; CHECK-NEXT: fadd h0, h0, h1 +; CHECK-NEXT: ret + %op = load <16 x half>, <16 x half>* %a + %res = call fast half @llvm.vector.reduce.fadd.v16f16(half %start, <16 x half> %op) + ret half %res +} + +define float @faddv_v2f32(float %start, <2 x float> %a) #0 { +; CHECK-LABEL: faddv_v2f32: +; CHECK: // %bb.0: +; CHECK-NEXT: faddp s1, v1.2s +; CHECK-NEXT: fadd s0, s0, s1 +; CHECK-NEXT: ret + %res = call fast float @llvm.vector.reduce.fadd.v2f32(float %start, <2 x float> %a) + ret float %res +} + +define float @faddv_v4f32(float %start, <4 x float> %a) #0 { +; CHECK-LABEL: faddv_v4f32: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1 +; CHECK-NEXT: ptrue p0.s, vl4 +; CHECK-NEXT: faddv s1, p0, z1.s +; CHECK-NEXT: fadd s0, s0, s1 +; CHECK-NEXT: ret + %res = call fast float @llvm.vector.reduce.fadd.v4f32(float %start, <4 x float> %a) + ret float %res +} + +define float @faddv_v8f32(float %start, <8 x float>* %a) #0 { +; CHECK-LABEL: faddv_v8f32: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q2, q1, [x0] +; CHECK-NEXT: ptrue p0.s, vl4 +; CHECK-NEXT: fadd z1.s, p0/m, z1.s, z2.s +; CHECK-NEXT: faddv s1, p0, z1.s +; CHECK-NEXT: fadd s0, s0, s1 +; CHECK-NEXT: ret + %op = load <8 x float>, <8 x float>* %a + %res = call fast float @llvm.vector.reduce.fadd.v8f32(float %start, <8 x float> %op) + ret float %res +} + +define double @faddv_v1f64(double %start, <1 x double> %a) #0 { +; CHECK-LABEL: faddv_v1f64: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $d1 killed $d1 def $z1 +; CHECK-NEXT: fadd d0, d0, d1 +; CHECK-NEXT: ret + %res = call fast double @llvm.vector.reduce.fadd.v1f64(double %start, <1 x double> %a) + ret double %res +} + +define double @faddv_v2f64(double %start, <2 x double> %a) #0 { +; CHECK-LABEL: faddv_v2f64: +; CHECK: // %bb.0: +; CHECK-NEXT: faddp d1, v1.2d +; CHECK-NEXT: fadd d0, d0, d1 +; CHECK-NEXT: ret + %res = call fast double @llvm.vector.reduce.fadd.v2f64(double %start, <2 x double> %a) + ret double %res +} + +define double @faddv_v4f64(double %start, <4 x double>* %a) #0 { +; CHECK-LABEL: faddv_v4f64: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q2, q1, [x0] +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: fadd z1.d, p0/m, z1.d, z2.d +; CHECK-NEXT: faddp d1, v1.2d +; CHECK-NEXT: fadd d0, d0, d1 +; CHECK-NEXT: ret + %op = load <4 x double>, <4 x double>* %a + %res = call fast double @llvm.vector.reduce.fadd.v4f64(double %start, <4 x double> %op) + ret double %res +} + +; +; FMAXV +; + +define half @fmaxv_v4f16(<4 x half> %a) #0 { +; CHECK-LABEL: fmaxv_v4f16: +; CHECK: // %bb.0: +; CHECK-NEXT: fmaxnmv h0, v0.4h +; CHECK-NEXT: ret + %res = call half @llvm.vector.reduce.fmax.v4f16(<4 x half> %a) + ret half %res +} + +define half @fmaxv_v8f16(<8 x half> %a) #0 { +; CHECK-LABEL: fmaxv_v8f16: +; CHECK: // %bb.0: +; CHECK-NEXT: fmaxnmv h0, v0.8h +; CHECK-NEXT: ret + %res = call half @llvm.vector.reduce.fmax.v8f16(<8 x half> %a) + ret half %res +} + +define half @fmaxv_v16f16(<16 x half>* %a) #0 { +; CHECK-LABEL: fmaxv_v16f16: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.h, vl8 +; CHECK-NEXT: fmaxnm z0.h, p0/m, z0.h, z1.h +; CHECK-NEXT: fmaxnmv h0, v0.8h +; CHECK-NEXT: ret + %op = load <16 x half>, <16 x half>* %a + %res = call half @llvm.vector.reduce.fmax.v16f16(<16 x half> %op) + ret half %res +} + +define float @fmaxv_v2f32(<2 x float> %a) #0 { +; CHECK-LABEL: fmaxv_v2f32: +; CHECK: // %bb.0: +; CHECK-NEXT: fmaxnmp s0, v0.2s +; CHECK-NEXT: ret + %res = call float @llvm.vector.reduce.fmax.v2f32(<2 x float> %a) + ret float %res +} + +define float @fmaxv_v4f32(<4 x float> %a) #0 { +; CHECK-LABEL: fmaxv_v4f32: +; CHECK: // %bb.0: +; CHECK-NEXT: fmaxnmv s0, v0.4s +; CHECK-NEXT: ret + %res = call float @llvm.vector.reduce.fmax.v4f32(<4 x float> %a) + ret float %res +} + +define float @fmaxv_v8f32(<8 x float>* %a) #0 { +; CHECK-LABEL: fmaxv_v8f32: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.s, vl4 +; CHECK-NEXT: fmaxnm z0.s, p0/m, z0.s, z1.s +; CHECK-NEXT: fmaxnmv s0, v0.4s +; CHECK-NEXT: ret + %op = load <8 x float>, <8 x float>* %a + %res = call float @llvm.vector.reduce.fmax.v8f32(<8 x float> %op) + ret float %res +} + +define double @fmaxv_v1f64(<1 x double> %a) #0 { +; CHECK-LABEL: fmaxv_v1f64: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0 +; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0 +; CHECK-NEXT: ret + %res = call double @llvm.vector.reduce.fmax.v1f64(<1 x double> %a) + ret double %res +} + +define double @fmaxv_v2f64(<2 x double> %a) #0 { +; CHECK-LABEL: fmaxv_v2f64: +; CHECK: // %bb.0: +; CHECK-NEXT: fmaxnmp d0, v0.2d +; CHECK-NEXT: ret + %res = call double @llvm.vector.reduce.fmax.v2f64(<2 x double> %a) + ret double %res +} + +define double @fmaxv_v4f64(<4 x double>* %a) #0 { +; CHECK-LABEL: fmaxv_v4f64: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: fmaxnm z0.d, p0/m, z0.d, z1.d +; CHECK-NEXT: fmaxnmp d0, v0.2d +; CHECK-NEXT: ret + %op = load <4 x double>, <4 x double>* %a + %res = call double @llvm.vector.reduce.fmax.v4f64(<4 x double> %op) + ret double %res +} + +; +; FMINV +; + +define half @fminv_v4f16(<4 x half> %a) #0 { +; CHECK-LABEL: fminv_v4f16: +; CHECK: // %bb.0: +; CHECK-NEXT: fminnmv h0, v0.4h +; CHECK-NEXT: ret + %res = call half @llvm.vector.reduce.fmin.v4f16(<4 x half> %a) + ret half %res +} + +define half @fminv_v8f16(<8 x half> %a) #0 { +; CHECK-LABEL: fminv_v8f16: +; CHECK: // %bb.0: +; CHECK-NEXT: fminnmv h0, v0.8h +; CHECK-NEXT: ret + %res = call half @llvm.vector.reduce.fmin.v8f16(<8 x half> %a) + ret half %res +} + +define half @fminv_v16f16(<16 x half>* %a) #0 { +; CHECK-LABEL: fminv_v16f16: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.h, vl8 +; CHECK-NEXT: fminnm z0.h, p0/m, z0.h, z1.h +; CHECK-NEXT: fminnmv h0, v0.8h +; CHECK-NEXT: ret + %op = load <16 x half>, <16 x half>* %a + %res = call half @llvm.vector.reduce.fmin.v16f16(<16 x half> %op) + ret half %res +} + +define float @fminv_v2f32(<2 x float> %a) #0 { +; CHECK-LABEL: fminv_v2f32: +; CHECK: // %bb.0: +; CHECK-NEXT: fminnmp s0, v0.2s +; CHECK-NEXT: ret + %res = call float @llvm.vector.reduce.fmin.v2f32(<2 x float> %a) + ret float %res +} + +define float @fminv_v4f32(<4 x float> %a) #0 { +; CHECK-LABEL: fminv_v4f32: +; CHECK: // %bb.0: +; CHECK-NEXT: fminnmv s0, v0.4s +; CHECK-NEXT: ret + %res = call float @llvm.vector.reduce.fmin.v4f32(<4 x float> %a) + ret float %res +} + +define float @fminv_v8f32(<8 x float>* %a) #0 { +; CHECK-LABEL: fminv_v8f32: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.s, vl4 +; CHECK-NEXT: fminnm z0.s, p0/m, z0.s, z1.s +; CHECK-NEXT: fminnmv s0, v0.4s +; CHECK-NEXT: ret + %op = load <8 x float>, <8 x float>* %a + %res = call float @llvm.vector.reduce.fmin.v8f32(<8 x float> %op) + ret float %res +} + +define double @fminv_v1f64(<1 x double> %a) #0 { +; CHECK-LABEL: fminv_v1f64: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0 +; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0 +; CHECK-NEXT: ret + %res = call double @llvm.vector.reduce.fmin.v1f64(<1 x double> %a) + ret double %res +} + +define double @fminv_v2f64(<2 x double> %a) #0 { +; CHECK-LABEL: fminv_v2f64: +; CHECK: // %bb.0: +; CHECK-NEXT: fminnmp d0, v0.2d +; CHECK-NEXT: ret + %res = call double @llvm.vector.reduce.fmin.v2f64(<2 x double> %a) + ret double %res +} + +define double @fminv_v4f64(<4 x double>* %a) #0 { +; CHECK-LABEL: fminv_v4f64: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: fminnm z0.d, p0/m, z0.d, z1.d +; CHECK-NEXT: fminnmp d0, v0.2d +; CHECK-NEXT: ret + %op = load <4 x double>, <4 x double>* %a + %res = call double @llvm.vector.reduce.fmin.v4f64(<4 x double> %op) + ret double %res +} + +attributes #0 = { "target-features"="+sve" } + +declare half @llvm.vector.reduce.fadd.v4f16(half, <4 x half>) +declare half @llvm.vector.reduce.fadd.v8f16(half, <8 x half>) +declare half @llvm.vector.reduce.fadd.v16f16(half, <16 x half>) + +declare float @llvm.vector.reduce.fadd.v2f32(float, <2 x float>) +declare float @llvm.vector.reduce.fadd.v4f32(float, <4 x float>) +declare float @llvm.vector.reduce.fadd.v8f32(float, <8 x float>) + +declare double @llvm.vector.reduce.fadd.v1f64(double, <1 x double>) +declare double @llvm.vector.reduce.fadd.v2f64(double, <2 x double>) +declare double @llvm.vector.reduce.fadd.v4f64(double, <4 x double>) + +declare half @llvm.vector.reduce.fmax.v4f16(<4 x half>) +declare half @llvm.vector.reduce.fmax.v8f16(<8 x half>) +declare half @llvm.vector.reduce.fmax.v16f16(<16 x half>) + +declare float @llvm.vector.reduce.fmax.v2f32(<2 x float>) +declare float @llvm.vector.reduce.fmax.v4f32(<4 x float>) +declare float @llvm.vector.reduce.fmax.v8f32(<8 x float>) + +declare double @llvm.vector.reduce.fmax.v1f64(<1 x double>) +declare double @llvm.vector.reduce.fmax.v2f64(<2 x double>) +declare double @llvm.vector.reduce.fmax.v4f64(<4 x double>) + +declare half @llvm.vector.reduce.fmin.v4f16(<4 x half>) +declare half @llvm.vector.reduce.fmin.v8f16(<8 x half>) +declare half @llvm.vector.reduce.fmin.v16f16(<16 x half>) + +declare float @llvm.vector.reduce.fmin.v2f32(<2 x float>) +declare float @llvm.vector.reduce.fmin.v4f32(<4 x float>) +declare float @llvm.vector.reduce.fmin.v8f32(<8 x float>) + +declare double @llvm.vector.reduce.fmin.v1f64(<1 x double>) +declare double @llvm.vector.reduce.fmin.v2f64(<2 x double>) +declare double @llvm.vector.reduce.fmin.v4f64(<4 x double>) diff --git a/llvm/test/CodeGen/AArch64/sve-streaming-mode-fixed-length-int-reduce.ll b/llvm/test/CodeGen/AArch64/sve-streaming-mode-fixed-length-int-reduce.ll new file mode 100644 index 00000000000000..08c8af10b5c202 --- /dev/null +++ b/llvm/test/CodeGen/AArch64/sve-streaming-mode-fixed-length-int-reduce.ll @@ -0,0 +1,739 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc -force-streaming-compatible-sve < %s | FileCheck %s + +target triple = "aarch64-unknown-linux-gnu" + +; +; UADDV +; + +define i8 @uaddv_v8i8(<8 x i8> %a) #0 { +; CHECK-LABEL: uaddv_v8i8: +; CHECK: // %bb.0: +; CHECK-NEXT: addv b0, v0.8b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i8 @llvm.vector.reduce.add.v8i8(<8 x i8> %a) + ret i8 %res +} + +define i8 @uaddv_v16i8(<16 x i8> %a) #0 { +; CHECK-LABEL: uaddv_v16i8: +; CHECK: // %bb.0: +; CHECK-NEXT: addv b0, v0.16b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i8 @llvm.vector.reduce.add.v16i8(<16 x i8> %a) + ret i8 %res +} + +define i8 @uaddv_v32i8(<32 x i8>* %a) #0 { +; CHECK-LABEL: uaddv_v32i8: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: add z0.b, z1.b, z0.b +; CHECK-NEXT: addv b0, v0.16b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <32 x i8>, <32 x i8>* %a + %res = call i8 @llvm.vector.reduce.add.v32i8(<32 x i8> %op) + ret i8 %res +} + +define i16 @uaddv_v4i16(<4 x i16> %a) #0 { +; CHECK-LABEL: uaddv_v4i16: +; CHECK: // %bb.0: +; CHECK-NEXT: addv h0, v0.4h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i16 @llvm.vector.reduce.add.v4i16(<4 x i16> %a) + ret i16 %res +} + +define i16 @uaddv_v8i16(<8 x i16> %a) #0 { +; CHECK-LABEL: uaddv_v8i16: +; CHECK: // %bb.0: +; CHECK-NEXT: addv h0, v0.8h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i16 @llvm.vector.reduce.add.v8i16(<8 x i16> %a) + ret i16 %res +} + +define i16 @uaddv_v16i16(<16 x i16>* %a) #0 { +; CHECK-LABEL: uaddv_v16i16: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: add z0.h, z1.h, z0.h +; CHECK-NEXT: addv h0, v0.8h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <16 x i16>, <16 x i16>* %a + %res = call i16 @llvm.vector.reduce.add.v16i16(<16 x i16> %op) + ret i16 %res +} + +define i32 @uaddv_v2i32(<2 x i32> %a) #0 { +; CHECK-LABEL: uaddv_v2i32: +; CHECK: // %bb.0: +; CHECK-NEXT: addp v0.2s, v0.2s, v0.2s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i32 @llvm.vector.reduce.add.v2i32(<2 x i32> %a) + ret i32 %res +} + +define i32 @uaddv_v4i32(<4 x i32> %a) #0 { +; CHECK-LABEL: uaddv_v4i32: +; CHECK: // %bb.0: +; CHECK-NEXT: addv s0, v0.4s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> %a) + ret i32 %res +} + +define i32 @uaddv_v8i32(<8 x i32>* %a) #0 { +; CHECK-LABEL: uaddv_v8i32: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: add z0.s, z1.s, z0.s +; CHECK-NEXT: addv s0, v0.4s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <8 x i32>, <8 x i32>* %a + %res = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> %op) + ret i32 %res +} + +define i64 @uaddv_v2i64(<2 x i64> %a) #0 { +; CHECK-LABEL: uaddv_v2i64: +; CHECK: // %bb.0: +; CHECK-NEXT: addp d0, v0.2d +; CHECK-NEXT: fmov x0, d0 +; CHECK-NEXT: ret + %res = call i64 @llvm.vector.reduce.add.v2i64(<2 x i64> %a) + ret i64 %res +} + +define i64 @uaddv_v4i64(<4 x i64>* %a) #0 { +; CHECK-LABEL: uaddv_v4i64: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: add z0.d, z1.d, z0.d +; CHECK-NEXT: addp d0, v0.2d +; CHECK-NEXT: fmov x0, d0 +; CHECK-NEXT: ret + %op = load <4 x i64>, <4 x i64>* %a + %res = call i64 @llvm.vector.reduce.add.v4i64(<4 x i64> %op) + ret i64 %res +} + +; +; SMAXV +; + +define i8 @smaxv_v8i8(<8 x i8> %a) #0 { +; CHECK-LABEL: smaxv_v8i8: +; CHECK: // %bb.0: +; CHECK-NEXT: smaxv b0, v0.8b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i8 @llvm.vector.reduce.smax.v8i8(<8 x i8> %a) + ret i8 %res +} + +define i8 @smaxv_v16i8(<16 x i8> %a) #0 { +; CHECK-LABEL: smaxv_v16i8: +; CHECK: // %bb.0: +; CHECK-NEXT: smaxv b0, v0.16b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i8 @llvm.vector.reduce.smax.v16i8(<16 x i8> %a) + ret i8 %res +} + +define i8 @smaxv_v32i8(<32 x i8>* %a) #0 { +; CHECK-LABEL: smaxv_v32i8: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.b, vl16 +; CHECK-NEXT: smax z0.b, p0/m, z0.b, z1.b +; CHECK-NEXT: smaxv b0, v0.16b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <32 x i8>, <32 x i8>* %a + %res = call i8 @llvm.vector.reduce.smax.v32i8(<32 x i8> %op) + ret i8 %res +} + +define i16 @smaxv_v4i16(<4 x i16> %a) #0 { +; CHECK-LABEL: smaxv_v4i16: +; CHECK: // %bb.0: +; CHECK-NEXT: smaxv h0, v0.4h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i16 @llvm.vector.reduce.smax.v4i16(<4 x i16> %a) + ret i16 %res +} + +define i16 @smaxv_v8i16(<8 x i16> %a) #0 { +; CHECK-LABEL: smaxv_v8i16: +; CHECK: // %bb.0: +; CHECK-NEXT: smaxv h0, v0.8h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i16 @llvm.vector.reduce.smax.v8i16(<8 x i16> %a) + ret i16 %res +} + +define i16 @smaxv_v16i16(<16 x i16>* %a) #0 { +; CHECK-LABEL: smaxv_v16i16: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.h, vl8 +; CHECK-NEXT: smax z0.h, p0/m, z0.h, z1.h +; CHECK-NEXT: smaxv h0, v0.8h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <16 x i16>, <16 x i16>* %a + %res = call i16 @llvm.vector.reduce.smax.v16i16(<16 x i16> %op) + ret i16 %res +} + +define i32 @smaxv_v2i32(<2 x i32> %a) #0 { +; CHECK-LABEL: smaxv_v2i32: +; CHECK: // %bb.0: +; CHECK-NEXT: smaxp v0.2s, v0.2s, v0.2s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i32 @llvm.vector.reduce.smax.v2i32(<2 x i32> %a) + ret i32 %res +} + +define i32 @smaxv_v4i32(<4 x i32> %a) #0 { +; CHECK-LABEL: smaxv_v4i32: +; CHECK: // %bb.0: +; CHECK-NEXT: smaxv s0, v0.4s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i32 @llvm.vector.reduce.smax.v4i32(<4 x i32> %a) + ret i32 %res +} + +define i32 @smaxv_v8i32(<8 x i32>* %a) #0 { +; CHECK-LABEL: smaxv_v8i32: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.s, vl4 +; CHECK-NEXT: smax z0.s, p0/m, z0.s, z1.s +; CHECK-NEXT: smaxv s0, v0.4s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <8 x i32>, <8 x i32>* %a + %res = call i32 @llvm.vector.reduce.smax.v8i32(<8 x i32> %op) + ret i32 %res +} + +; No NEON 64-bit vector SMAXV support. Use SVE. +define i64 @smaxv_v2i64(<2 x i64> %a) #0 { +; CHECK-LABEL: smaxv_v2i64: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $q0 killed $q0 def $z0 +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: smaxv d0, p0, z0.d +; CHECK-NEXT: fmov x0, d0 +; CHECK-NEXT: ret + %res = call i64 @llvm.vector.reduce.smax.v2i64(<2 x i64> %a) + ret i64 %res +} + +define i64 @smaxv_v4i64(<4 x i64>* %a) #0 { +; CHECK-LABEL: smaxv_v4i64: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: smax z0.d, p0/m, z0.d, z1.d +; CHECK-NEXT: smaxv d0, p0, z0.d +; CHECK-NEXT: fmov x0, d0 +; CHECK-NEXT: ret + %op = load <4 x i64>, <4 x i64>* %a + %res = call i64 @llvm.vector.reduce.smax.v4i64(<4 x i64> %op) + ret i64 %res +} + +; +; SMINV +; + +define i8 @sminv_v8i8(<8 x i8> %a) #0 { +; CHECK-LABEL: sminv_v8i8: +; CHECK: // %bb.0: +; CHECK-NEXT: sminv b0, v0.8b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i8 @llvm.vector.reduce.smin.v8i8(<8 x i8> %a) + ret i8 %res +} + +define i8 @sminv_v16i8(<16 x i8> %a) #0 { +; CHECK-LABEL: sminv_v16i8: +; CHECK: // %bb.0: +; CHECK-NEXT: sminv b0, v0.16b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i8 @llvm.vector.reduce.smin.v16i8(<16 x i8> %a) + ret i8 %res +} + +define i8 @sminv_v32i8(<32 x i8>* %a) #0 { +; CHECK-LABEL: sminv_v32i8: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.b, vl16 +; CHECK-NEXT: smin z0.b, p0/m, z0.b, z1.b +; CHECK-NEXT: sminv b0, v0.16b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <32 x i8>, <32 x i8>* %a + %res = call i8 @llvm.vector.reduce.smin.v32i8(<32 x i8> %op) + ret i8 %res +} + +define i16 @sminv_v4i16(<4 x i16> %a) #0 { +; CHECK-LABEL: sminv_v4i16: +; CHECK: // %bb.0: +; CHECK-NEXT: sminv h0, v0.4h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i16 @llvm.vector.reduce.smin.v4i16(<4 x i16> %a) + ret i16 %res +} + +define i16 @sminv_v8i16(<8 x i16> %a) #0 { +; CHECK-LABEL: sminv_v8i16: +; CHECK: // %bb.0: +; CHECK-NEXT: sminv h0, v0.8h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i16 @llvm.vector.reduce.smin.v8i16(<8 x i16> %a) + ret i16 %res +} + +define i16 @sminv_v16i16(<16 x i16>* %a) #0 { +; CHECK-LABEL: sminv_v16i16: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.h, vl8 +; CHECK-NEXT: smin z0.h, p0/m, z0.h, z1.h +; CHECK-NEXT: sminv h0, v0.8h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <16 x i16>, <16 x i16>* %a + %res = call i16 @llvm.vector.reduce.smin.v16i16(<16 x i16> %op) + ret i16 %res +} + +define i32 @sminv_v2i32(<2 x i32> %a) #0 { +; CHECK-LABEL: sminv_v2i32: +; CHECK: // %bb.0: +; CHECK-NEXT: sminp v0.2s, v0.2s, v0.2s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i32 @llvm.vector.reduce.smin.v2i32(<2 x i32> %a) + ret i32 %res +} + +define i32 @sminv_v4i32(<4 x i32> %a) #0 { +; CHECK-LABEL: sminv_v4i32: +; CHECK: // %bb.0: +; CHECK-NEXT: sminv s0, v0.4s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i32 @llvm.vector.reduce.smin.v4i32(<4 x i32> %a) + ret i32 %res +} + +define i32 @sminv_v8i32(<8 x i32>* %a) #0 { +; CHECK-LABEL: sminv_v8i32: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.s, vl4 +; CHECK-NEXT: smin z0.s, p0/m, z0.s, z1.s +; CHECK-NEXT: sminv s0, v0.4s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <8 x i32>, <8 x i32>* %a + %res = call i32 @llvm.vector.reduce.smin.v8i32(<8 x i32> %op) + ret i32 %res +} + +; No NEON 64-bit vector SMINV support. Use SVE. +define i64 @sminv_v2i64(<2 x i64> %a) #0 { +; CHECK-LABEL: sminv_v2i64: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $q0 killed $q0 def $z0 +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: sminv d0, p0, z0.d +; CHECK-NEXT: fmov x0, d0 +; CHECK-NEXT: ret + %res = call i64 @llvm.vector.reduce.smin.v2i64(<2 x i64> %a) + ret i64 %res +} + +define i64 @sminv_v4i64(<4 x i64>* %a) #0 { +; CHECK-LABEL: sminv_v4i64: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: smin z0.d, p0/m, z0.d, z1.d +; CHECK-NEXT: sminv d0, p0, z0.d +; CHECK-NEXT: fmov x0, d0 +; CHECK-NEXT: ret + %op = load <4 x i64>, <4 x i64>* %a + %res = call i64 @llvm.vector.reduce.smin.v4i64(<4 x i64> %op) + ret i64 %res +} + +; +; UMAXV +; + +define i8 @umaxv_v8i8(<8 x i8> %a) #0 { +; CHECK-LABEL: umaxv_v8i8: +; CHECK: // %bb.0: +; CHECK-NEXT: umaxv b0, v0.8b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i8 @llvm.vector.reduce.umax.v8i8(<8 x i8> %a) + ret i8 %res +} + +define i8 @umaxv_v16i8(<16 x i8> %a) #0 { +; CHECK-LABEL: umaxv_v16i8: +; CHECK: // %bb.0: +; CHECK-NEXT: umaxv b0, v0.16b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i8 @llvm.vector.reduce.umax.v16i8(<16 x i8> %a) + ret i8 %res +} + +define i8 @umaxv_v32i8(<32 x i8>* %a) #0 { +; CHECK-LABEL: umaxv_v32i8: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.b, vl16 +; CHECK-NEXT: umax z0.b, p0/m, z0.b, z1.b +; CHECK-NEXT: umaxv b0, v0.16b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <32 x i8>, <32 x i8>* %a + %res = call i8 @llvm.vector.reduce.umax.v32i8(<32 x i8> %op) + ret i8 %res +} + +define i16 @umaxv_v4i16(<4 x i16> %a) #0 { +; CHECK-LABEL: umaxv_v4i16: +; CHECK: // %bb.0: +; CHECK-NEXT: umaxv h0, v0.4h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i16 @llvm.vector.reduce.umax.v4i16(<4 x i16> %a) + ret i16 %res +} + +define i16 @umaxv_v8i16(<8 x i16> %a) #0 { +; CHECK-LABEL: umaxv_v8i16: +; CHECK: // %bb.0: +; CHECK-NEXT: umaxv h0, v0.8h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i16 @llvm.vector.reduce.umax.v8i16(<8 x i16> %a) + ret i16 %res +} + +define i16 @umaxv_v16i16(<16 x i16>* %a) #0 { +; CHECK-LABEL: umaxv_v16i16: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.h, vl8 +; CHECK-NEXT: umax z0.h, p0/m, z0.h, z1.h +; CHECK-NEXT: umaxv h0, v0.8h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <16 x i16>, <16 x i16>* %a + %res = call i16 @llvm.vector.reduce.umax.v16i16(<16 x i16> %op) + ret i16 %res +} + +define i32 @umaxv_v2i32(<2 x i32> %a) #0 { +; CHECK-LABEL: umaxv_v2i32: +; CHECK: // %bb.0: +; CHECK-NEXT: umaxp v0.2s, v0.2s, v0.2s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i32 @llvm.vector.reduce.umax.v2i32(<2 x i32> %a) + ret i32 %res +} + +define i32 @umaxv_v4i32(<4 x i32> %a) #0 { +; CHECK-LABEL: umaxv_v4i32: +; CHECK: // %bb.0: +; CHECK-NEXT: umaxv s0, v0.4s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i32 @llvm.vector.reduce.umax.v4i32(<4 x i32> %a) + ret i32 %res +} + +define i32 @umaxv_v8i32(<8 x i32>* %a) #0 { +; CHECK-LABEL: umaxv_v8i32: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.s, vl4 +; CHECK-NEXT: umax z0.s, p0/m, z0.s, z1.s +; CHECK-NEXT: umaxv s0, v0.4s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <8 x i32>, <8 x i32>* %a + %res = call i32 @llvm.vector.reduce.umax.v8i32(<8 x i32> %op) + ret i32 %res +} + +; No NEON 64-bit vector UMAXV support. Use SVE. +define i64 @umaxv_v2i64(<2 x i64> %a) #0 { +; CHECK-LABEL: umaxv_v2i64: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $q0 killed $q0 def $z0 +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: umaxv d0, p0, z0.d +; CHECK-NEXT: fmov x0, d0 +; CHECK-NEXT: ret + %res = call i64 @llvm.vector.reduce.umax.v2i64(<2 x i64> %a) + ret i64 %res +} + +define i64 @umaxv_v4i64(<4 x i64>* %a) #0 { +; CHECK-LABEL: umaxv_v4i64: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: umax z0.d, p0/m, z0.d, z1.d +; CHECK-NEXT: umaxv d0, p0, z0.d +; CHECK-NEXT: fmov x0, d0 +; CHECK-NEXT: ret + %op = load <4 x i64>, <4 x i64>* %a + %res = call i64 @llvm.vector.reduce.umax.v4i64(<4 x i64> %op) + ret i64 %res +} + +; +; UMINV +; + +define i8 @uminv_v8i8(<8 x i8> %a) #0 { +; CHECK-LABEL: uminv_v8i8: +; CHECK: // %bb.0: +; CHECK-NEXT: uminv b0, v0.8b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i8 @llvm.vector.reduce.umin.v8i8(<8 x i8> %a) + ret i8 %res +} + +define i8 @uminv_v16i8(<16 x i8> %a) #0 { +; CHECK-LABEL: uminv_v16i8: +; CHECK: // %bb.0: +; CHECK-NEXT: uminv b0, v0.16b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i8 @llvm.vector.reduce.umin.v16i8(<16 x i8> %a) + ret i8 %res +} + +define i8 @uminv_v32i8(<32 x i8>* %a) #0 { +; CHECK-LABEL: uminv_v32i8: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.b, vl16 +; CHECK-NEXT: umin z0.b, p0/m, z0.b, z1.b +; CHECK-NEXT: uminv b0, v0.16b +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <32 x i8>, <32 x i8>* %a + %res = call i8 @llvm.vector.reduce.umin.v32i8(<32 x i8> %op) + ret i8 %res +} + +define i16 @uminv_v4i16(<4 x i16> %a) #0 { +; CHECK-LABEL: uminv_v4i16: +; CHECK: // %bb.0: +; CHECK-NEXT: uminv h0, v0.4h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i16 @llvm.vector.reduce.umin.v4i16(<4 x i16> %a) + ret i16 %res +} + +define i16 @uminv_v8i16(<8 x i16> %a) #0 { +; CHECK-LABEL: uminv_v8i16: +; CHECK: // %bb.0: +; CHECK-NEXT: uminv h0, v0.8h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i16 @llvm.vector.reduce.umin.v8i16(<8 x i16> %a) + ret i16 %res +} + +define i16 @uminv_v16i16(<16 x i16>* %a) #0 { +; CHECK-LABEL: uminv_v16i16: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.h, vl8 +; CHECK-NEXT: umin z0.h, p0/m, z0.h, z1.h +; CHECK-NEXT: uminv h0, v0.8h +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <16 x i16>, <16 x i16>* %a + %res = call i16 @llvm.vector.reduce.umin.v16i16(<16 x i16> %op) + ret i16 %res +} + +define i32 @uminv_v2i32(<2 x i32> %a) #0 { +; CHECK-LABEL: uminv_v2i32: +; CHECK: // %bb.0: +; CHECK-NEXT: uminp v0.2s, v0.2s, v0.2s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i32 @llvm.vector.reduce.umin.v2i32(<2 x i32> %a) + ret i32 %res +} + +define i32 @uminv_v4i32(<4 x i32> %a) #0 { +; CHECK-LABEL: uminv_v4i32: +; CHECK: // %bb.0: +; CHECK-NEXT: uminv s0, v0.4s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %res = call i32 @llvm.vector.reduce.umin.v4i32(<4 x i32> %a) + ret i32 %res +} + +define i32 @uminv_v8i32(<8 x i32>* %a) #0 { +; CHECK-LABEL: uminv_v8i32: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.s, vl4 +; CHECK-NEXT: umin z0.s, p0/m, z0.s, z1.s +; CHECK-NEXT: uminv s0, v0.4s +; CHECK-NEXT: fmov w0, s0 +; CHECK-NEXT: ret + %op = load <8 x i32>, <8 x i32>* %a + %res = call i32 @llvm.vector.reduce.umin.v8i32(<8 x i32> %op) + ret i32 %res +} + +; No NEON 64-bit vector UMINV support. Use SVE. +define i64 @uminv_v2i64(<2 x i64> %a) #0 { +; CHECK-LABEL: uminv_v2i64: +; CHECK: // %bb.0: +; CHECK-NEXT: // kill: def $q0 killed $q0 def $z0 +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: uminv d0, p0, z0.d +; CHECK-NEXT: fmov x0, d0 +; CHECK-NEXT: ret + %res = call i64 @llvm.vector.reduce.umin.v2i64(<2 x i64> %a) + ret i64 %res +} + +define i64 @uminv_v4i64(<4 x i64>* %a) #0 { +; CHECK-LABEL: uminv_v4i64: +; CHECK: // %bb.0: +; CHECK-NEXT: ldp q1, q0, [x0] +; CHECK-NEXT: ptrue p0.d, vl2 +; CHECK-NEXT: umin z0.d, p0/m, z0.d, z1.d +; CHECK-NEXT: uminv d0, p0, z0.d +; CHECK-NEXT: fmov x0, d0 +; CHECK-NEXT: ret + %op = load <4 x i64>, <4 x i64>* %a + %res = call i64 @llvm.vector.reduce.umin.v4i64(<4 x i64> %op) + ret i64 %res +} + +attributes #0 = { "target-features"="+sve" } + +declare i8 @llvm.vector.reduce.add.v8i8(<8 x i8>) +declare i8 @llvm.vector.reduce.add.v16i8(<16 x i8>) +declare i8 @llvm.vector.reduce.add.v32i8(<32 x i8>) + +declare i16 @llvm.vector.reduce.add.v4i16(<4 x i16>) +declare i16 @llvm.vector.reduce.add.v8i16(<8 x i16>) +declare i16 @llvm.vector.reduce.add.v16i16(<16 x i16>) + +declare i32 @llvm.vector.reduce.add.v2i32(<2 x i32>) +declare i32 @llvm.vector.reduce.add.v4i32(<4 x i32>) +declare i32 @llvm.vector.reduce.add.v8i32(<8 x i32>) + +declare i64 @llvm.vector.reduce.add.v2i64(<2 x i64>) +declare i64 @llvm.vector.reduce.add.v4i64(<4 x i64>) + +declare i8 @llvm.vector.reduce.smax.v8i8(<8 x i8>) +declare i8 @llvm.vector.reduce.smax.v16i8(<16 x i8>) +declare i8 @llvm.vector.reduce.smax.v32i8(<32 x i8>) + +declare i16 @llvm.vector.reduce.smax.v4i16(<4 x i16>) +declare i16 @llvm.vector.reduce.smax.v8i16(<8 x i16>) +declare i16 @llvm.vector.reduce.smax.v16i16(<16 x i16>) + +declare i32 @llvm.vector.reduce.smax.v2i32(<2 x i32>) +declare i32 @llvm.vector.reduce.smax.v4i32(<4 x i32>) +declare i32 @llvm.vector.reduce.smax.v8i32(<8 x i32>) + +declare i64 @llvm.vector.reduce.smax.v2i64(<2 x i64>) +declare i64 @llvm.vector.reduce.smax.v4i64(<4 x i64>) + +declare i8 @llvm.vector.reduce.smin.v8i8(<8 x i8>) +declare i8 @llvm.vector.reduce.smin.v16i8(<16 x i8>) +declare i8 @llvm.vector.reduce.smin.v32i8(<32 x i8>) + +declare i16 @llvm.vector.reduce.smin.v4i16(<4 x i16>) +declare i16 @llvm.vector.reduce.smin.v8i16(<8 x i16>) +declare i16 @llvm.vector.reduce.smin.v16i16(<16 x i16>) + +declare i32 @llvm.vector.reduce.smin.v2i32(<2 x i32>) +declare i32 @llvm.vector.reduce.smin.v4i32(<4 x i32>) +declare i32 @llvm.vector.reduce.smin.v8i32(<8 x i32>) + +declare i64 @llvm.vector.reduce.smin.v2i64(<2 x i64>) +declare i64 @llvm.vector.reduce.smin.v4i64(<4 x i64>) + +declare i8 @llvm.vector.reduce.umax.v8i8(<8 x i8>) +declare i8 @llvm.vector.reduce.umax.v16i8(<16 x i8>) +declare i8 @llvm.vector.reduce.umax.v32i8(<32 x i8>) + +declare i16 @llvm.vector.reduce.umax.v4i16(<4 x i16>) +declare i16 @llvm.vector.reduce.umax.v8i16(<8 x i16>) +declare i16 @llvm.vector.reduce.umax.v16i16(<16 x i16>) + +declare i32 @llvm.vector.reduce.umax.v2i32(<2 x i32>) +declare i32 @llvm.vector.reduce.umax.v4i32(<4 x i32>) +declare i32 @llvm.vector.reduce.umax.v8i32(<8 x i32>) + +declare i64 @llvm.vector.reduce.umax.v2i64(<2 x i64>) +declare i64 @llvm.vector.reduce.umax.v4i64(<4 x i64>) + +declare i8 @llvm.vector.reduce.umin.v8i8(<8 x i8>) +declare i8 @llvm.vector.reduce.umin.v16i8(<16 x i8>) +declare i8 @llvm.vector.reduce.umin.v32i8(<32 x i8>) + +declare i16 @llvm.vector.reduce.umin.v4i16(<4 x i16>) +declare i16 @llvm.vector.reduce.umin.v8i16(<8 x i16>) +declare i16 @llvm.vector.reduce.umin.v16i16(<16 x i16>) + +declare i32 @llvm.vector.reduce.umin.v2i32(<2 x i32>) +declare i32 @llvm.vector.reduce.umin.v4i32(<4 x i32>) +declare i32 @llvm.vector.reduce.umin.v8i32(<8 x i32>) + +declare i64 @llvm.vector.reduce.umin.v2i64(<2 x i64>) +declare i64 @llvm.vector.reduce.umin.v4i64(<4 x i64>)