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// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfnmsub.mask.nxv1f32.nxv1f32.i64(<vscale x 1 x float> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfnmsub.mask.nxv1f32.nxv1f32.i64(<vscale x 1 x float> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfnmsub.mask.nxv1f32.f32.i64(<vscale x 1 x float> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfnmsub.mask.nxv1f32.f32.i64(<vscale x 1 x float> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfnmsub.mask.nxv2f32.nxv2f32.i64(<vscale x 2 x float> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfnmsub.mask.nxv2f32.nxv2f32.i64(<vscale x 2 x float> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfnmsub.mask.nxv2f32.f32.i64(<vscale x 2 x float> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfnmsub.mask.nxv2f32.f32.i64(<vscale x 2 x float> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfnmsub.mask.nxv4f32.nxv4f32.i64(<vscale x 4 x float> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfnmsub.mask.nxv4f32.nxv4f32.i64(<vscale x 4 x float> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfnmsub.mask.nxv4f32.f32.i64(<vscale x 4 x float> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfnmsub.mask.nxv4f32.f32.i64(<vscale x 4 x float> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfnmsub.mask.nxv8f32.nxv8f32.i64(<vscale x 8 x float> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfnmsub.mask.nxv8f32.nxv8f32.i64(<vscale x 8 x float> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfnmsub.mask.nxv8f32.f32.i64(<vscale x 8 x float> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfnmsub.mask.nxv8f32.f32.i64(<vscale x 8 x float> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfnmsub.mask.nxv16f32.nxv16f32.i64(<vscale x 16 x float> [[ACC:%.*]], <vscale x 16 x float> [[OP1:%.*]], <vscale x 16 x float> [[OP2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfnmsub.mask.nxv16f32.nxv16f32.i64(<vscale x 16 x float> [[ACC:%.*]], <vscale x 16 x float> [[OP1:%.*]], <vscale x 16 x float> [[OP2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 16 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfnmsub.mask.nxv16f32.f32.i64(<vscale x 16 x float> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 16 x float> [[OP2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfnmsub.mask.nxv16f32.f32.i64(<vscale x 16 x float> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 16 x float> [[OP2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 16 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfnmsub.mask.nxv1f64.nxv1f64.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x double> [[OP1:%.*]], <vscale x 1 x double> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfnmsub.mask.nxv1f64.nxv1f64.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x double> [[OP1:%.*]], <vscale x 1 x double> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfnmsub.mask.nxv1f64.f64.i64(<vscale x 1 x double> [[ACC:%.*]], double [[OP1:%.*]], <vscale x 1 x double> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfnmsub.mask.nxv1f64.f64.i64(<vscale x 1 x double> [[ACC:%.*]], double [[OP1:%.*]], <vscale x 1 x double> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfnmsub.mask.nxv2f64.nxv2f64.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfnmsub.mask.nxv2f64.nxv2f64.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x double> [[OP1:%.*]], <vscale x 2 x double> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfnmsub.mask.nxv2f64.f64.i64(<vscale x 2 x double> [[ACC:%.*]], double [[OP1:%.*]], <vscale x 2 x double> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfnmsub.mask.nxv2f64.f64.i64(<vscale x 2 x double> [[ACC:%.*]], double [[OP1:%.*]], <vscale x 2 x double> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfnmsub.mask.nxv4f64.nxv4f64.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x double> [[OP1:%.*]], <vscale x 4 x double> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfnmsub.mask.nxv4f64.nxv4f64.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x double> [[OP1:%.*]], <vscale x 4 x double> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfnmsub.mask.nxv4f64.f64.i64(<vscale x 4 x double> [[ACC:%.*]], double [[OP1:%.*]], <vscale x 4 x double> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfnmsub.mask.nxv4f64.f64.i64(<vscale x 4 x double> [[ACC:%.*]], double [[OP1:%.*]], <vscale x 4 x double> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfnmsub.mask.nxv8f64.nxv8f64.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x double> [[OP1:%.*]], <vscale x 8 x double> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfnmsub.mask.nxv8f64.nxv8f64.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x double> [[OP1:%.*]], <vscale x 8 x double> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfnmsub.mask.nxv8f64.f64.i64(<vscale x 8 x double> [[ACC:%.*]], double [[OP1:%.*]], <vscale x 8 x double> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfnmsub.mask.nxv8f64.f64.i64(<vscale x 8 x double> [[ACC:%.*]], double [[OP1:%.*]], <vscale x 8 x double> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
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// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmacc.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmacc.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmacc.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmacc.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmacc.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmacc.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmacc.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmacc.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmacc.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmacc.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmacc.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmacc.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmacc.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmacc.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmacc.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmacc.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
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// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmsac.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmsac.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmsac.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmsac.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmsac.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmsac.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmsac.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmsac.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmsac.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmsac.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmsac.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmsac.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmsac.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmsac.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmsac.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmsac.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
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// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmacc.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmacc.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmacc.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmacc.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmacc.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmacc.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmacc.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmacc.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmacc.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmacc.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmacc.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmacc.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmacc.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmacc.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmacc.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmacc.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
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// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmsac.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmsac.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmsac.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmsac.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmsac.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmsac.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmsac.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmsac.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmsac.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmsac.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmsac.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmsac.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmsac.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmsac.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmsac.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmsac.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
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// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmacc.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmacc.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmacc.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmacc.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmacc.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmacc.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmacc.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmacc.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmacc.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmacc.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmacc.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmacc.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmacc.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmacc.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmacc.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmacc.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwmacc.mask.nxv1f32.nxv1f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], <vscale x 1 x half> [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwmacc.mask.nxv1f32.nxv1f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], <vscale x 1 x half> [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwmacc.mask.nxv1f32.f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwmacc.mask.nxv1f32.f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwmacc.mask.nxv2f32.nxv2f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], <vscale x 2 x half> [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwmacc.mask.nxv2f32.nxv2f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], <vscale x 2 x half> [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwmacc.mask.nxv2f32.f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwmacc.mask.nxv2f32.f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwmacc.mask.nxv4f32.nxv4f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], <vscale x 4 x half> [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwmacc.mask.nxv4f32.nxv4f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], <vscale x 4 x half> [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwmacc.mask.nxv4f32.f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwmacc.mask.nxv4f32.f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwmacc.mask.nxv8f32.nxv8f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], <vscale x 8 x half> [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwmacc.mask.nxv8f32.nxv8f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], <vscale x 8 x half> [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwmacc.mask.nxv8f32.f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwmacc.mask.nxv8f32.f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwmacc.mask.nxv16f32.nxv16f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], <vscale x 16 x half> [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwmacc.mask.nxv16f32.nxv16f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], <vscale x 16 x half> [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 16 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwmacc.mask.nxv16f32.f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwmacc.mask.nxv16f32.f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 16 x float> [[TMP0]]
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// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmsac.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmsac.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmsac.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwmsac.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmsac.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmsac.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmsac.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwmsac.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmsac.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmsac.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmsac.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwmsac.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmsac.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmsac.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmsac.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwmsac.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwmsac.mask.nxv1f32.nxv1f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], <vscale x 1 x half> [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwmsac.mask.nxv1f32.nxv1f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], <vscale x 1 x half> [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwmsac.mask.nxv1f32.f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwmsac.mask.nxv1f32.f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwmsac.mask.nxv2f32.nxv2f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], <vscale x 2 x half> [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwmsac.mask.nxv2f32.nxv2f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], <vscale x 2 x half> [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwmsac.mask.nxv2f32.f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwmsac.mask.nxv2f32.f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwmsac.mask.nxv4f32.nxv4f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], <vscale x 4 x half> [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwmsac.mask.nxv4f32.nxv4f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], <vscale x 4 x half> [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwmsac.mask.nxv4f32.f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwmsac.mask.nxv4f32.f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwmsac.mask.nxv8f32.nxv8f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], <vscale x 8 x half> [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwmsac.mask.nxv8f32.nxv8f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], <vscale x 8 x half> [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwmsac.mask.nxv8f32.f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwmsac.mask.nxv8f32.f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwmsac.mask.nxv16f32.nxv16f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], <vscale x 16 x half> [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwmsac.mask.nxv16f32.nxv16f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], <vscale x 16 x half> [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 16 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwmsac.mask.nxv16f32.f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwmsac.mask.nxv16f32.f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 16 x float> [[TMP0]]
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// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmacc.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmacc.mask.nxv1f64.nxv1f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], <vscale x 1 x float> [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmacc.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x double> @llvm.riscv.vfwnmacc.mask.nxv1f64.f32.nxv1f32.i64(<vscale x 1 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 1 x float> [[OP2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmacc.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmacc.mask.nxv2f64.nxv2f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], <vscale x 2 x float> [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmacc.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x double> @llvm.riscv.vfwnmacc.mask.nxv2f64.f32.nxv2f32.i64(<vscale x 2 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 2 x float> [[OP2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmacc.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmacc.mask.nxv4f64.nxv4f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], <vscale x 4 x float> [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmacc.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x double> @llvm.riscv.vfwnmacc.mask.nxv4f64.f32.nxv4f32.i64(<vscale x 4 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 4 x float> [[OP2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmacc.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmacc.mask.nxv8f64.nxv8f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], <vscale x 8 x float> [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmacc.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x double> @llvm.riscv.vfwnmacc.mask.nxv8f64.f32.nxv8f32.i64(<vscale x 8 x double> [[ACC:%.*]], float [[OP1:%.*]], <vscale x 8 x float> [[OP2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x double> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwnmacc.mask.nxv1f32.nxv1f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], <vscale x 1 x half> [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwnmacc.mask.nxv1f32.nxv1f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], <vscale x 1 x half> [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwnmacc.mask.nxv1f32.f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 1 x float> @llvm.riscv.vfwnmacc.mask.nxv1f32.f16.nxv1f16.i64(<vscale x 1 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 1 x half> [[VS2:%.*]], <vscale x 1 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 1 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwnmacc.mask.nxv2f32.nxv2f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], <vscale x 2 x half> [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwnmacc.mask.nxv2f32.nxv2f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], <vscale x 2 x half> [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwnmacc.mask.nxv2f32.f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 2 x float> @llvm.riscv.vfwnmacc.mask.nxv2f32.f16.nxv2f16.i64(<vscale x 2 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 2 x half> [[VS2:%.*]], <vscale x 2 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 2 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwnmacc.mask.nxv4f32.nxv4f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], <vscale x 4 x half> [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwnmacc.mask.nxv4f32.nxv4f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], <vscale x 4 x half> [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwnmacc.mask.nxv4f32.f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 4 x float> @llvm.riscv.vfwnmacc.mask.nxv4f32.f16.nxv4f16.i64(<vscale x 4 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 4 x half> [[VS2:%.*]], <vscale x 4 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 4 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwnmacc.mask.nxv8f32.nxv8f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], <vscale x 8 x half> [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwnmacc.mask.nxv8f32.nxv8f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], <vscale x 8 x half> [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwnmacc.mask.nxv8f32.f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 8 x float> @llvm.riscv.vfwnmacc.mask.nxv8f32.f16.nxv8f16.i64(<vscale x 8 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 8 x half> [[VS2:%.*]], <vscale x 8 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 8 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwnmacc.mask.nxv16f32.nxv16f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], <vscale x 16 x half> [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwnmacc.mask.nxv16f32.nxv16f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], <vscale x 16 x half> [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 16 x float> [[TMP0]]
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwnmacc.mask.nxv16f32.f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]])
// CHECK-RV64-NEXT: [[TMP0:%.*]] = call <vscale x 16 x float> @llvm.riscv.vfwnmacc.mask.nxv16f32.f16.nxv16f16.i64(<vscale x 16 x float> [[VD:%.*]], half [[VS1:%.*]], <vscale x 16 x half> [[VS2:%.*]], <vscale x 16 x i1> [[MASK:%.*]], i64 [[VL:%.*]], i64 0)
// CHECK-RV64-NEXT: ret <vscale x 16 x float> [[TMP0]]