Expand Up
@@ -11,12 +11,12 @@ define <4 x float> @non_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX9-LABEL: non_preserved_vgpr_tuple8:
; GFX9: ; %bb.0: ; %main_body
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_or_saveexec_b64 s[4:5], -1
; GFX9-NEXT: buffer_store_dword v40, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill
; GFX9-NEXT: buffer_store_dword v45, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill
; GFX9-NEXT: s_mov_b64 exec, s[4:5]
; GFX9-NEXT: v_writelane_b32 v45, s33, 0
; GFX9-NEXT: s_mov_b32 s4, s33
; GFX9-NEXT: s_mov_b32 s33, s32
; GFX9-NEXT: s_or_saveexec_b64 s[6:7], -1
; GFX9-NEXT: buffer_store_dword v40, off, s[0:3], s33 offset:16 ; 4-byte Folded Spill
; GFX9-NEXT: buffer_store_dword v45, off, s[0:3], s33 offset:20 ; 4-byte Folded Spill
; GFX9-NEXT: s_mov_b64 exec, s[6:7]
; GFX9-NEXT: v_mov_b32_e32 v36, v16
; GFX9-NEXT: v_mov_b32_e32 v35, v15
; GFX9-NEXT: v_mov_b32_e32 v34, v14
Expand All
@@ -36,6 +36,7 @@ define <4 x float> @non_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX9-NEXT: ;;#ASMEND
; GFX9-NEXT: image_gather4_c_b_cl v[41:44], v[32:36], s[4:11], s[4:7] dmask:0x1
; GFX9-NEXT: s_addk_i32 s32, 0x800
; GFX9-NEXT: v_writelane_b32 v45, s4, 0
; GFX9-NEXT: s_getpc_b64 s[4:5]
; GFX9-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4
; GFX9-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12
Expand All
@@ -54,31 +55,32 @@ define <4 x float> @non_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX9-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:12 ; 4-byte Folded Reload
; GFX9-NEXT: v_readlane_b32 s31, v40, 1
; GFX9-NEXT: v_readlane_b32 s30, v40, 0
; GFX9-NEXT: v_readlane_b32 s4, v45, 0
; GFX9-NEXT: s_or_saveexec_b64 s[6:7], -1
; GFX9-NEXT: buffer_load_dword v40, off, s[0:3], s33 offset:16 ; 4-byte Folded Reload
; GFX9-NEXT: buffer_load_dword v45, off, s[0:3], s33 offset:20 ; 4-byte Folded Reload
; GFX9-NEXT: s_mov_b64 exec, s[6:7]
; GFX9-NEXT: s_addk_i32 s32, 0xf800
; GFX9-NEXT: v_readlane_b32 s33, v45, 0
; GFX9-NEXT: s_or_saveexec_b64 s[4:5], -1
; GFX9-NEXT: buffer_load_dword v40, off, s[0:3], s32 offset:16 ; 4-byte Folded Reload
; GFX9-NEXT: buffer_load_dword v45, off, s[0:3], s32 offset:20 ; 4-byte Folded Reload
; GFX9-NEXT: s_mov_b64 exec, s[4:5]
; GFX9-NEXT: s_mov_b32 s33, s4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: non_preserved_vgpr_tuple8:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: s_or_saveexec_b32 s4, -1
; GFX10-NEXT: buffer_store_dword v40, off, s[0:3], s32 offset:16 ; 4-byte Folded Spill
; GFX10-NEXT: buffer_store_dword v45, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill
; GFX10-NEXT: s_mov_b32 s4, s33
; GFX10-NEXT: s_mov_b32 s33, s32
; GFX10-NEXT: s_or_saveexec_b32 s5, -1
; GFX10-NEXT: buffer_store_dword v40, off, s[0:3], s33 offset:16 ; 4-byte Folded Spill
; GFX10-NEXT: buffer_store_dword v45, off, s[0:3], s33 offset:20 ; 4-byte Folded Spill
; GFX10-NEXT: s_waitcnt_depctr 0xffe3
; GFX10-NEXT: s_mov_b32 exec_lo, s4
; GFX10-NEXT: s_mov_b32 exec_lo, s5
; GFX10-NEXT: v_mov_b32_e32 v36, v16
; GFX10-NEXT: v_mov_b32_e32 v35, v15
; GFX10-NEXT: v_mov_b32_e32 v34, v14
; GFX10-NEXT: v_mov_b32_e32 v33, v13
; GFX10-NEXT: v_mov_b32_e32 v32, v12
; GFX10-NEXT: v_writelane_b32 v45, s33, 0
; GFX10-NEXT: s_mov_b32 s33, s32
; GFX10-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill
; GFX10-NEXT: buffer_store_dword v42, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill
; GFX10-NEXT: buffer_store_dword v43, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill
Expand All
@@ -93,7 +95,7 @@ define <4 x float> @non_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX10-NEXT: ;;#ASMEND
; GFX10-NEXT: image_gather4_c_b_cl v[41:44], v[32:36], s[4:11], s[4:7] dmask:0x1 dim:SQ_RSRC_IMG_2D
; GFX10-NEXT: s_addk_i32 s32, 0x400
; GFX10-NEXT: s_waitcnt_depctr 0xffe3
; GFX10-NEXT: v_writelane_b32 v45, s4, 0
; GFX10-NEXT: s_getpc_b64 s[4:5]
; GFX10-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4
; GFX10-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12
Expand All
@@ -113,31 +115,32 @@ define <4 x float> @non_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX10-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:12
; GFX10-NEXT: v_readlane_b32 s31, v40, 1
; GFX10-NEXT: v_readlane_b32 s30, v40, 0
; GFX10-NEXT: s_addk_i32 s32, 0xfc00
; GFX10-NEXT: v_readlane_b32 s33, v45, 0
; GFX10-NEXT: s_or_saveexec_b32 s4, -1
; GFX10-NEXT: v_readlane_b32 s4, v45, 0
; GFX10-NEXT: s_or_saveexec_b32 s5, -1
; GFX10-NEXT: s_clause 0x1
; GFX10-NEXT: buffer_load_dword v40, off, s[0:3], s32 offset:16
; GFX10-NEXT: buffer_load_dword v45, off, s[0:3], s32 offset:20
; GFX10-NEXT: buffer_load_dword v40, off, s[0:3], s33 offset:16
; GFX10-NEXT: buffer_load_dword v45, off, s[0:3], s33 offset:20
; GFX10-NEXT: s_waitcnt_depctr 0xffe3
; GFX10-NEXT: s_mov_b32 exec_lo, s4
; GFX10-NEXT: s_mov_b32 exec_lo, s5
; GFX10-NEXT: s_addk_i32 s32, 0xfc00
; GFX10-NEXT: s_mov_b32 s33, s4
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: non_preserved_vgpr_tuple8:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: s_or_saveexec_b32 s0, -1
; GFX11-NEXT: s_mov_b32 s0, s33
; GFX11-NEXT: s_mov_b32 s33, s32
; GFX11-NEXT: s_or_saveexec_b32 s1, -1
; GFX11-NEXT: s_clause 0x1
; GFX11-NEXT: scratch_store_b32 off, v40, s32 offset:16
; GFX11-NEXT: scratch_store_b32 off, v45, s32 offset:20
; GFX11-NEXT: s_mov_b32 exec_lo, s0
; GFX11-NEXT: scratch_store_b32 off, v40, s33 offset:16
; GFX11-NEXT: scratch_store_b32 off, v45, s33 offset:20
; GFX11-NEXT: s_mov_b32 exec_lo, s1
; GFX11-NEXT: v_dual_mov_b32 v36, v16 :: v_dual_mov_b32 v35, v15
; GFX11-NEXT: v_dual_mov_b32 v34, v14 :: v_dual_mov_b32 v33, v13
; GFX11-NEXT: v_mov_b32_e32 v32, v12
; GFX11-NEXT: v_writelane_b32 v45, s33, 0
; GFX11-NEXT: s_mov_b32 s33, s32
; GFX11-NEXT: s_clause 0x3
; GFX11-NEXT: scratch_store_b32 off, v41, s33 offset:12
; GFX11-NEXT: scratch_store_b32 off, v42, s33 offset:8
Expand All
@@ -153,6 +156,7 @@ define <4 x float> @non_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX11-NEXT: ;;#ASMEND
; GFX11-NEXT: image_gather4_c_b_cl v[41:44], v[32:36], s[0:7], s[0:3] dmask:0x1 dim:SQ_RSRC_IMG_2D
; GFX11-NEXT: s_add_i32 s32, s32, 32
; GFX11-NEXT: v_writelane_b32 v45, s0, 0
; GFX11-NEXT: s_getpc_b64 s[0:1]
; GFX11-NEXT: s_add_u32 s0, s0, extern_func@gotpcrel32@lo+4
; GFX11-NEXT: s_addc_u32 s1, s1, extern_func@gotpcrel32@hi+12
Expand All
@@ -170,13 +174,14 @@ define <4 x float> @non_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX11-NEXT: scratch_load_b32 v41, off, s33 offset:12
; GFX11-NEXT: v_readlane_b32 s31, v40, 1
; GFX11-NEXT: v_readlane_b32 s30, v40, 0
; GFX11-NEXT: s_addk_i32 s32, 0xffe0
; GFX11-NEXT: v_readlane_b32 s33, v45, 0
; GFX11-NEXT: s_or_saveexec_b32 s0, -1
; GFX11-NEXT: v_readlane_b32 s0, v45, 0
; GFX11-NEXT: s_or_saveexec_b32 s1, -1
; GFX11-NEXT: s_clause 0x1
; GFX11-NEXT: scratch_load_b32 v40, off, s32 offset:16
; GFX11-NEXT: scratch_load_b32 v45, off, s32 offset:20
; GFX11-NEXT: s_mov_b32 exec_lo, s0
; GFX11-NEXT: scratch_load_b32 v40, off, s33 offset:16
; GFX11-NEXT: scratch_load_b32 v45, off, s33 offset:20
; GFX11-NEXT: s_mov_b32 exec_lo, s1
; GFX11-NEXT: s_addk_i32 s32, 0xffe0
; GFX11-NEXT: s_mov_b32 s33, s0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
Expand Down
Expand Up
@@ -207,12 +212,12 @@ define <4 x float> @call_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX9-LABEL: call_preserved_vgpr_tuple8:
; GFX9: ; %bb.0: ; %main_body
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: s_or_saveexec_b64 s[4:5], -1
; GFX9-NEXT: buffer_store_dword v40, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill
; GFX9-NEXT: buffer_store_dword v46, off, s[0:3], s32 offset:24 ; 4-byte Folded Spill
; GFX9-NEXT: s_mov_b64 exec, s[4:5]
; GFX9-NEXT: v_writelane_b32 v46, s33, 0
; GFX9-NEXT: s_mov_b32 s4, s33
; GFX9-NEXT: s_mov_b32 s33, s32
; GFX9-NEXT: s_or_saveexec_b64 s[6:7], -1
; GFX9-NEXT: buffer_store_dword v40, off, s[0:3], s33 offset:20 ; 4-byte Folded Spill
; GFX9-NEXT: buffer_store_dword v46, off, s[0:3], s33 offset:24 ; 4-byte Folded Spill
; GFX9-NEXT: s_mov_b64 exec, s[6:7]
; GFX9-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:16 ; 4-byte Folded Spill
; GFX9-NEXT: buffer_store_dword v42, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill
; GFX9-NEXT: buffer_store_dword v43, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill
Expand All
@@ -225,6 +230,7 @@ define <4 x float> @call_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX9-NEXT: v_mov_b32_e32 v41, v12
; GFX9-NEXT: image_gather4_c_b_cl v[0:3], v[41:45], s[4:11], s[4:7] dmask:0x1
; GFX9-NEXT: s_addk_i32 s32, 0x800
; GFX9-NEXT: v_writelane_b32 v46, s4, 0
; GFX9-NEXT: s_getpc_b64 s[4:5]
; GFX9-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4
; GFX9-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12
Expand All
@@ -244,34 +250,35 @@ define <4 x float> @call_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX9-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:16 ; 4-byte Folded Reload
; GFX9-NEXT: v_readlane_b32 s31, v40, 1
; GFX9-NEXT: v_readlane_b32 s30, v40, 0
; GFX9-NEXT: v_readlane_b32 s4, v46, 0
; GFX9-NEXT: s_or_saveexec_b64 s[6:7], -1
; GFX9-NEXT: buffer_load_dword v40, off, s[0:3], s33 offset:20 ; 4-byte Folded Reload
; GFX9-NEXT: buffer_load_dword v46, off, s[0:3], s33 offset:24 ; 4-byte Folded Reload
; GFX9-NEXT: s_mov_b64 exec, s[6:7]
; GFX9-NEXT: s_addk_i32 s32, 0xf800
; GFX9-NEXT: v_readlane_b32 s33, v46, 0
; GFX9-NEXT: s_or_saveexec_b64 s[4:5], -1
; GFX9-NEXT: buffer_load_dword v40, off, s[0:3], s32 offset:20 ; 4-byte Folded Reload
; GFX9-NEXT: buffer_load_dword v46, off, s[0:3], s32 offset:24 ; 4-byte Folded Reload
; GFX9-NEXT: s_mov_b64 exec, s[4:5]
; GFX9-NEXT: s_mov_b32 s33, s4
; GFX9-NEXT: s_waitcnt vmcnt(0)
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: call_preserved_vgpr_tuple8:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: s_waitcnt_vscnt null, 0x0
; GFX10-NEXT: s_or_saveexec_b32 s4, -1
; GFX10-NEXT: buffer_store_dword v40, off, s[0:3], s32 offset:20 ; 4-byte Folded Spill
; GFX10-NEXT: buffer_store_dword v46, off, s[0:3], s32 offset:24 ; 4-byte Folded Spill
; GFX10-NEXT: s_waitcnt_depctr 0xffe3
; GFX10-NEXT: s_mov_b32 exec_lo, s4
; GFX10-NEXT: v_writelane_b32 v46, s33, 0
; GFX10-NEXT: s_mov_b32 s4, s33
; GFX10-NEXT: s_mov_b32 s33, s32
; GFX10-NEXT: s_or_saveexec_b32 s5, -1
; GFX10-NEXT: buffer_store_dword v40, off, s[0:3], s33 offset:20 ; 4-byte Folded Spill
; GFX10-NEXT: buffer_store_dword v46, off, s[0:3], s33 offset:24 ; 4-byte Folded Spill
; GFX10-NEXT: s_waitcnt_depctr 0xffe3
; GFX10-NEXT: s_mov_b32 exec_lo, s5
; GFX10-NEXT: buffer_store_dword v41, off, s[0:3], s33 offset:16 ; 4-byte Folded Spill
; GFX10-NEXT: buffer_store_dword v42, off, s[0:3], s33 offset:12 ; 4-byte Folded Spill
; GFX10-NEXT: buffer_store_dword v43, off, s[0:3], s33 offset:8 ; 4-byte Folded Spill
; GFX10-NEXT: buffer_store_dword v44, off, s[0:3], s33 offset:4 ; 4-byte Folded Spill
; GFX10-NEXT: buffer_store_dword v45, off, s[0:3], s33 ; 4-byte Folded Spill
; GFX10-NEXT: image_gather4_c_b_cl v[0:3], v[12:16], s[4:11], s[4:7] dmask:0x1 dim:SQ_RSRC_IMG_2D
; GFX10-NEXT: s_addk_i32 s32, 0x400
; GFX10-NEXT: s_waitcnt_depctr 0xffe3
; GFX10-NEXT: v_writelane_b32 v46, s4, 0
; GFX10-NEXT: s_getpc_b64 s[4:5]
; GFX10-NEXT: s_add_u32 s4, s4, extern_func@gotpcrel32@lo+4
; GFX10-NEXT: s_addc_u32 s5, s5, extern_func@gotpcrel32@hi+12
Expand All
@@ -296,28 +303,29 @@ define <4 x float> @call_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX10-NEXT: buffer_load_dword v41, off, s[0:3], s33 offset:16
; GFX10-NEXT: v_readlane_b32 s31, v40, 1
; GFX10-NEXT: v_readlane_b32 s30, v40, 0
; GFX10-NEXT: s_addk_i32 s32, 0xfc00
; GFX10-NEXT: v_readlane_b32 s33, v46, 0
; GFX10-NEXT: s_or_saveexec_b32 s4, -1
; GFX10-NEXT: v_readlane_b32 s4, v46, 0
; GFX10-NEXT: s_or_saveexec_b32 s5, -1
; GFX10-NEXT: s_clause 0x1
; GFX10-NEXT: buffer_load_dword v40, off, s[0:3], s32 offset:20
; GFX10-NEXT: buffer_load_dword v46, off, s[0:3], s32 offset:24
; GFX10-NEXT: buffer_load_dword v40, off, s[0:3], s33 offset:20
; GFX10-NEXT: buffer_load_dword v46, off, s[0:3], s33 offset:24
; GFX10-NEXT: s_waitcnt_depctr 0xffe3
; GFX10-NEXT: s_mov_b32 exec_lo, s4
; GFX10-NEXT: s_mov_b32 exec_lo, s5
; GFX10-NEXT: s_addk_i32 s32, 0xfc00
; GFX10-NEXT: s_mov_b32 s33, s4
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: call_preserved_vgpr_tuple8:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: s_waitcnt_vscnt null, 0x0
; GFX11-NEXT: s_or_saveexec_b32 s0, -1
; GFX11-NEXT: s_clause 0x1
; GFX11-NEXT: scratch_store_b32 off, v40, s32 offset:20
; GFX11-NEXT: scratch_store_b32 off, v46, s32 offset:24
; GFX11-NEXT: s_mov_b32 exec_lo, s0
; GFX11-NEXT: v_writelane_b32 v46, s33, 0
; GFX11-NEXT: s_mov_b32 s0, s33
; GFX11-NEXT: s_mov_b32 s33, s32
; GFX11-NEXT: s_or_saveexec_b32 s1, -1
; GFX11-NEXT: s_clause 0x1
; GFX11-NEXT: scratch_store_b32 off, v40, s33 offset:20
; GFX11-NEXT: scratch_store_b32 off, v46, s33 offset:24
; GFX11-NEXT: s_mov_b32 exec_lo, s1
; GFX11-NEXT: s_clause 0x4
; GFX11-NEXT: scratch_store_b32 off, v41, s33 offset:16
; GFX11-NEXT: scratch_store_b32 off, v42, s33 offset:12
Expand All
@@ -326,6 +334,7 @@ define <4 x float> @call_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX11-NEXT: scratch_store_b32 off, v45, s33
; GFX11-NEXT: image_gather4_c_b_cl v[0:3], v[12:16], s[0:7], s[0:3] dmask:0x1 dim:SQ_RSRC_IMG_2D
; GFX11-NEXT: s_add_i32 s32, s32, 32
; GFX11-NEXT: v_writelane_b32 v46, s0, 0
; GFX11-NEXT: s_getpc_b64 s[0:1]
; GFX11-NEXT: s_add_u32 s0, s0, extern_func@gotpcrel32@lo+4
; GFX11-NEXT: s_addc_u32 s1, s1, extern_func@gotpcrel32@hi+12
Expand All
@@ -348,13 +357,14 @@ define <4 x float> @call_preserved_vgpr_tuple8(<8 x i32> %rsrc, <4 x i32> %samp,
; GFX11-NEXT: scratch_load_b32 v41, off, s33 offset:16
; GFX11-NEXT: v_readlane_b32 s31, v40, 1
; GFX11-NEXT: v_readlane_b32 s30, v40, 0
; GFX11-NEXT: s_addk_i32 s32, 0xffe0
; GFX11-NEXT: v_readlane_b32 s33, v46, 0
; GFX11-NEXT: s_or_saveexec_b32 s0, -1
; GFX11-NEXT: v_readlane_b32 s0, v46, 0
; GFX11-NEXT: s_or_saveexec_b32 s1, -1
; GFX11-NEXT: s_clause 0x1
; GFX11-NEXT: scratch_load_b32 v40, off, s32 offset:20
; GFX11-NEXT: scratch_load_b32 v46, off, s32 offset:24
; GFX11-NEXT: s_mov_b32 exec_lo, s0
; GFX11-NEXT: scratch_load_b32 v40, off, s33 offset:20
; GFX11-NEXT: scratch_load_b32 v46, off, s33 offset:24
; GFX11-NEXT: s_mov_b32 exec_lo, s1
; GFX11-NEXT: s_addk_i32 s32, 0xffe0
; GFX11-NEXT: s_mov_b32 s33, s0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
Expand Down