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; CHECK-NEXT: [[ARRAYIDX372_1:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* @dct_luma, i64 0, i64 3, i64 1
; CHECK-NEXT: [[ARRAYIDX372_2:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* @dct_luma, i64 0, i64 3, i64 2
; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* bitcast (i32* getelementptr inbounds ([4 x [4 x i32]], [4 x [4 x i32]]* @bar, i64 0, i64 3, i64 2) to <2 x i32>*), align 4
; CHECK-NEXT: [[ARRAYIDX372_3:%.*]] = getelementptr inbounds [4 x [4 x i32]], [4 x [4 x i32]]* @dct_luma, i64 0, i64 3, i64 3
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; SSE-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([4 x i64]* @src64 to <2 x i64>*), align 4
; SSE-NEXT: [[TMP2:%.*]] = call <2 x i64> @llvm.bitreverse.v2i64(<2 x i64> [[TMP1]])
; SSE-NEXT: store <2 x i64> [[TMP2]], <2 x i64>* bitcast ([4 x i64]* @dst64 to <2 x i64>*), align 4
; SSE-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2) to <2 x i64>*), align 4
; SSE-NEXT: [[TMP4:%.*]] = call <2 x i64> @llvm.bitreverse.v2i64(<2 x i64> [[TMP3]])
; SSE-NEXT: [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2) to <2 x i64>*), align 4
; SSE-NEXT: [[TMP3:%.*]] = call <2 x i64> @llvm.bitreverse.v2i64(<2 x i64> [[TMP1]])
; SSE-NEXT: [[TMP4:%.*]] = call <2 x i64> @llvm.bitreverse.v2i64(<2 x i64> [[TMP2]])
; SSE-NEXT: store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([4 x i64]* @dst64 to <2 x i64>*), align 4
; SSE-NEXT: store <2 x i64> [[TMP4]], <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 2) to <2 x i64>*), align 4
; SSE-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
; SSE-NEXT: [[TMP2:%.*]] = call <4 x i32> @llvm.bitreverse.v4i32(<4 x i32> [[TMP1]])
; SSE-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.bitreverse.v4i32(<4 x i32> [[TMP3]])
; SSE-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = call <4 x i32> @llvm.bitreverse.v4i32(<4 x i32> [[TMP1]])
; SSE-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.bitreverse.v4i32(<4 x i32> [[TMP2]])
; SSE-NEXT: store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP2:%.*]] = call <8 x i16> @llvm.bitreverse.v8i16(<8 x i16> [[TMP1]])
; SSE-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.bitreverse.v8i16(<8 x i16> [[TMP3]])
; SSE-NEXT: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = call <8 x i16> @llvm.bitreverse.v8i16(<8 x i16> [[TMP1]])
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.bitreverse.v8i16(<8 x i16> [[TMP2]])
; SSE-NEXT: store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP2:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]])
; SSE-NEXT: store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP3]])
; SSE-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]])
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP2]])
; SSE-NEXT: store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
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; SSE-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
; SSE-NEXT: [[TMP2:%.*]] = call <4 x i32> @llvm.bswap.v4i32(<4 x i32> [[TMP1]])
; SSE-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.bswap.v4i32(<4 x i32> [[TMP3]])
; SSE-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = call <4 x i32> @llvm.bswap.v4i32(<4 x i32> [[TMP1]])
; SSE-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.bswap.v4i32(<4 x i32> [[TMP2]])
; SSE-NEXT: store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP2:%.*]] = call <8 x i16> @llvm.bswap.v8i16(<8 x i16> [[TMP1]])
; SSE-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.bswap.v8i16(<8 x i16> [[TMP3]])
; SSE-NEXT: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = call <8 x i16> @llvm.bswap.v8i16(<8 x i16> [[TMP1]])
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.bswap.v8i16(<8 x i16> [[TMP2]])
; SSE-NEXT: store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
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; SSE42-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP2:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP1]], i1 false)
; SSE42-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP3]], i1 false)
; SSE42-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP3:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP1]], i1 false)
; SSE42-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP2]], i1 false)
; SSE42-NEXT: store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE42-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP2:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP1]], i1 false)
; SSE-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP3]], i1 false)
; SSE-NEXT: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP1]], i1 false)
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP2]], i1 false)
; SSE-NEXT: store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP2:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 false)
; SSE-NEXT: store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP3]], i1 false)
; SSE-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 false)
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP2]], i1 false)
; SSE-NEXT: store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE42-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP2:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP1]], i1 true)
; SSE42-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP3]], i1 true)
; SSE42-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP3:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP1]], i1 true)
; SSE42-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.ctlz.v4i32(<4 x i32> [[TMP2]], i1 true)
; SSE42-NEXT: store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE42-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP2:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP1]], i1 true)
; SSE-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP3]], i1 true)
; SSE-NEXT: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP1]], i1 true)
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.ctlz.v8i16(<8 x i16> [[TMP2]], i1 true)
; SSE-NEXT: store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP2:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 true)
; SSE-NEXT: store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP3]], i1 true)
; SSE-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP1]], i1 true)
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.ctlz.v16i8(<16 x i8> [[TMP2]], i1 true)
; SSE-NEXT: store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
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; SSE2-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([4 x i64]* @src64 to <2 x i64>*), align 4
; SSE2-NEXT: [[TMP2:%.*]] = call <2 x i64> @llvm.ctpop.v2i64(<2 x i64> [[TMP1]])
; SSE2-NEXT: store <2 x i64> [[TMP2]], <2 x i64>* bitcast ([4 x i64]* @dst64 to <2 x i64>*), align 4
; SSE2-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2) to <2 x i64>*), align 4
; SSE2-NEXT: [[TMP4:%.*]] = call <2 x i64> @llvm.ctpop.v2i64(<2 x i64> [[TMP3]])
; SSE2-NEXT: [[TMP2:%.*]] = load <2 x i64>, <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2) to <2 x i64>*), align 4
; SSE2-NEXT: [[TMP3:%.*]] = call <2 x i64> @llvm.ctpop.v2i64(<2 x i64> [[TMP1]])
; SSE2-NEXT: [[TMP4:%.*]] = call <2 x i64> @llvm.ctpop.v2i64(<2 x i64> [[TMP2]])
; SSE2-NEXT: store <2 x i64> [[TMP3]], <2 x i64>* bitcast ([4 x i64]* @dst64 to <2 x i64>*), align 4
; SSE2-NEXT: store <2 x i64> [[TMP4]], <2 x i64>* bitcast (i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 2) to <2 x i64>*), align 4
; SSE2-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
; SSE2-NEXT: [[TMP2:%.*]] = call <4 x i32> @llvm.ctpop.v4i32(<4 x i32> [[TMP1]])
; SSE2-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE2-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE2-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.ctpop.v4i32(<4 x i32> [[TMP3]])
; SSE2-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE2-NEXT: [[TMP3:%.*]] = call <4 x i32> @llvm.ctpop.v4i32(<4 x i32> [[TMP1]])
; SSE2-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.ctpop.v4i32(<4 x i32> [[TMP2]])
; SSE2-NEXT: store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE2-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP2:%.*]] = call <8 x i16> @llvm.ctpop.v8i16(<8 x i16> [[TMP1]])
; SSE-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.ctpop.v8i16(<8 x i16> [[TMP3]])
; SSE-NEXT: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = call <8 x i16> @llvm.ctpop.v8i16(<8 x i16> [[TMP1]])
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.ctpop.v8i16(<8 x i16> [[TMP2]])
; SSE-NEXT: store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP2:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP1]])
; SSE-NEXT: store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP3]])
; SSE-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP1]])
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.ctpop.v16i8(<16 x i8> [[TMP2]])
; SSE-NEXT: store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
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; SSE42-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP2:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP1]], i1 false)
; SSE42-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP3]], i1 false)
; SSE42-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP3:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP1]], i1 false)
; SSE42-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP2]], i1 false)
; SSE42-NEXT: store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE42-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP2:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP1]], i1 false)
; SSE-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP3]], i1 false)
; SSE-NEXT: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP1]], i1 false)
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP2]], i1 false)
; SSE-NEXT: store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP2:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 false)
; SSE-NEXT: store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP3]], i1 false)
; SSE-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 false)
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP2]], i1 false)
; SSE-NEXT: store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE42-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP2:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP1]], i1 true)
; SSE42-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP3:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP3]], i1 true)
; SSE42-NEXT: [[TMP2:%.*]] = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE42-NEXT: [[TMP3:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP1]], i1 true)
; SSE42-NEXT: [[TMP4:%.*]] = call <4 x i32> @llvm.cttz.v4i32(<4 x i32> [[TMP2]], i1 true)
; SSE42-NEXT: store <4 x i32> [[TMP3]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 2
; SSE42-NEXT: store <4 x i32> [[TMP4]], <4 x i32>* bitcast (i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4) to <4 x i32>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP2:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP1]], i1 true)
; SSE-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP3]], i1 true)
; SSE-NEXT: [[TMP2:%.*]] = load <8 x i16>, <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP3:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP1]], i1 true)
; SSE-NEXT: [[TMP4:%.*]] = call <8 x i16> @llvm.cttz.v8i16(<8 x i16> [[TMP2]], i1 true)
; SSE-NEXT: store <8 x i16> [[TMP3]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2
; SSE-NEXT: store <8 x i16> [[TMP4]], <8 x i16>* bitcast (i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8) to <8 x i16>*), align 2
; SSE-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP2:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 true)
; SSE-NEXT: store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP3]], i1 true)
; SSE-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1
; SSE-NEXT: [[TMP3:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP1]], i1 true)
; SSE-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.cttz.v16i8(<16 x i8> [[TMP2]], i1 true)
; SSE-NEXT: store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1
; SSE-NEXT: store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1