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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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@@ -694,7 +694,7 @@ For later versions of Visual Studio, no setup is required-->
<DisplayString Condition="(Ptr & PtrMask) == StoredCXXConstructorName">C++ Constructor {{{(clang::detail::CXXSpecialNameExtra *)(Ptr & ~PtrMask),view(cpp)na}}}</DisplayString>
<DisplayString Condition="(Ptr & PtrMask) == StoredCXXDestructorName">C++ Destructor {{*(clang::detail::CXXSpecialNameExtra *)(Ptr & ~PtrMask)}}</DisplayString>
<DisplayString Condition="(Ptr & PtrMask) == StoredCXXConversionFunctionName">C++ Conversion function {{*(clang::detail::CXXSpecialNameExtra *)(Ptr & ~PtrMask)}}</DisplayString>
<DisplayString Condition="(Ptr & PtrMask) == StoredCXXOperatorName">C++ Operator {{*(clang::detail::CXXOperatorIdName *)(Ptr & ~PtrMask)}}</DisplayString>
<DisplayString Condition="(Ptr & PtrMask) == StoredCXXOperatorName">C++ Operator {{*(clang::detail::CXXOperatorIdName *)(Ptr & ~PtrMask)}}</DisplayString>
<DisplayString Condition="(Ptr & PtrMask) == StoredDeclarationNameExtra"
IncludeView="cpp">{*(clang::detail::DeclarationNameExtra *)(Ptr & ~PtrMask),view(cpp)}</DisplayString>
<DisplayString Condition="(Ptr & PtrMask) == StoredDeclarationNameExtra">{{Extra ({*(clang::detail::DeclarationNameExtra *)(Ptr & ~PtrMask)})}}</DisplayString>
Expand All
@@ -706,7 +706,7 @@ For later versions of Visual Studio, no setup is required-->
<Item Condition="(Ptr & PtrMask) == StoredCXXConstructorName" Name="[C++ Constructor]">*(clang::detail::CXXSpecialNameExtra *)(Ptr & ~PtrMask),na</Item>
<Item Condition="(Ptr & PtrMask) == StoredCXXDestructorName" Name="[C++ Destructor]">*(clang::detail::CXXSpecialNameExtra *)(Ptr & ~PtrMask),na</Item>
<Item Condition="(Ptr & PtrMask) == StoredCXXConversionFunctionName" Name="[C++ Conversion function]">*(clang::detail::CXXSpecialNameExtra *)(Ptr & ~PtrMask),na</Item>
<Item Condition="(Ptr & PtrMask) == StoredCXXOperatorName" Name="[C++ Operator]">*(clang::detail::CXXOperatorIdName *)(Ptr & ~PtrMask),na</Item>
<Item Condition="(Ptr & PtrMask) == StoredCXXOperatorName" Name="[C++ Operator]">*(clang::detail::CXXOperatorIdName *)(Ptr & ~PtrMask),na</Item>
<Item Condition="(Ptr & PtrMask) == StoredDeclarationNameExtra" Name="[Extra]">(clang::detail::DeclarationNameExtra *)(Ptr & ~PtrMask),na</Item>
</Expand>
</Type>
Expand All
@@ -718,7 +718,7 @@ For later versions of Visual Studio, no setup is required-->
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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