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@@ -1,34 +1,62 @@ |
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; Check that register scavenging spill slot is close to $fp. |
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; RUN: llc -march=mipsel -O0 -relocation-model=pic < %s | FileCheck %s |
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; Check that register scavenging spill slot is close to $fp. |
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target triple="mipsel--" |
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; CHECK: sw ${{.*}}, 8($sp) |
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; CHECK: lw ${{.*}}, 8($sp) |
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@var = external global i32 |
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@ptrvar = external global i8* |
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define i32 @main(i32 signext %argc, i8** %argv) #0 { |
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entry: |
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%retval = alloca i32, align 4 |
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%argc.addr = alloca i32, align 4 |
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%argv.addr = alloca i8**, align 4 |
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%v0 = alloca <16 x i8>, align 16 |
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%.compoundliteral = alloca <16 x i8>, align 16 |
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%v1 = alloca <16 x i8>, align 16 |
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%.compoundliteral1 = alloca <16 x i8>, align 16 |
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%unused_variable = alloca [16384 x i32], align 4 |
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%result = alloca <16 x i8>, align 16 |
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store i32 0, i32* %retval |
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store i32 %argc, i32* %argc.addr, align 4 |
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store i8** %argv, i8*** %argv.addr, align 4 |
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store <16 x i8> <i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8, i8 9, i8 10, i8 11, i8 12, i8 13, i8 14, i8 15, i8 16>, <16 x i8>* %.compoundliteral |
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%0 = load <16 x i8>, <16 x i8>* %.compoundliteral |
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store <16 x i8> %0, <16 x i8>* %v0, align 16 |
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store <16 x i8> zeroinitializer, <16 x i8>* %.compoundliteral1 |
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%1 = load <16 x i8>, <16 x i8>* %.compoundliteral1 |
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store <16 x i8> %1, <16 x i8>* %v1, align 16 |
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%2 = load <16 x i8>, <16 x i8>* %v0, align 16 |
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%3 = load <16 x i8>, <16 x i8>* %v1, align 16 |
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%mul = mul <16 x i8> %2, %3 |
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store <16 x i8> %mul, <16 x i8>* %result, align 16 |
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ret i32 0 |
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} |
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; CHECK-LABEL: func: |
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define void @func() { |
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%space = alloca i32, align 4 |
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%stackspace = alloca[16384 x i32], align 4 |
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; ensure stackspace is not optimized out |
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%stackspace_casted = bitcast [16384 x i32]* %stackspace to i8* |
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store volatile i8* %stackspace_casted, i8** @ptrvar |
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attributes #0 = { noinline "no-frame-pointer-elim"="true" } |
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; Load values to increase register pressure. |
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%v0 = load volatile i32, i32* @var |
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%v1 = load volatile i32, i32* @var |
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%v2 = load volatile i32, i32* @var |
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%v3 = load volatile i32, i32* @var |
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%v4 = load volatile i32, i32* @var |
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%v5 = load volatile i32, i32* @var |
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%v6 = load volatile i32, i32* @var |
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%v7 = load volatile i32, i32* @var |
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%v8 = load volatile i32, i32* @var |
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%v9 = load volatile i32, i32* @var |
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%v10 = load volatile i32, i32* @var |
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%v11 = load volatile i32, i32* @var |
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%v12 = load volatile i32, i32* @var |
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%v13 = load volatile i32, i32* @var |
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%v14 = load volatile i32, i32* @var |
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%v15 = load volatile i32, i32* @var |
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%v16 = load volatile i32, i32* @var |
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; Computing a stack-relative values needs an additional register. |
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; We should get an emergency spill/reload for this. |
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; CHECK: sw ${{.*}}, 0($sp) |
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; CHECK: lw ${{.*}}, 0($sp) |
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store volatile i32 %v0, i32* %space |
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; store values so they are used. |
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store volatile i32 %v0, i32* @var |
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store volatile i32 %v1, i32* @var |
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store volatile i32 %v2, i32* @var |
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store volatile i32 %v3, i32* @var |
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store volatile i32 %v4, i32* @var |
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store volatile i32 %v5, i32* @var |
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store volatile i32 %v6, i32* @var |
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store volatile i32 %v7, i32* @var |
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store volatile i32 %v8, i32* @var |
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store volatile i32 %v9, i32* @var |
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store volatile i32 %v10, i32* @var |
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store volatile i32 %v11, i32* @var |
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store volatile i32 %v12, i32* @var |
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store volatile i32 %v13, i32* @var |
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store volatile i32 %v14, i32* @var |
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store volatile i32 %v15, i32* @var |
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store volatile i32 %v16, i32* @var |
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ret void |
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} |