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define <vscale x 8 x bfloat> @bfmls_m(<vscale x 8 x i1> %pg, <vscale x 8 x bfloat> %a, <vscale x 8 x bfloat> %b, <vscale x 8 x bfloat> %c){
; CHECK-LABEL: bfmls_m:
define <vscale x 4 x float> @bfmlslb_f32(<vscale x 4 x float> %zda, <vscale x 8 x bfloat> %zn, <vscale x 8 x bfloat> %zm) {
; CHECK-LABEL: bfmlslb_f32:
; CHECK: // %bb.0:
; CHECK-NEXT: bfmls z0.h, p0/m, z1.h, z2.h
; CHECK-NEXT: bfmlslb z0.s, z1.h, z2.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x bfloat> @llvm.aarch64.sve.fmls.nxv8bf16(<vscale x 8 x i1> %pg, <vscale x 8 x bfloat> %a, <vscale x 8 x bfloat> %b, <vscale x 8 x bfloat> %c)
ret <vscale x 8 x bfloat> %res
%out = call <vscale x 4 x float> @llvm.aarch64.sve.bfmlslb(<vscale x 4 x float> %zda, <vscale x 8 x bfloat> %zn, <vscale x 8 x bfloat> %zm)
ret <vscale x 4 x float> %out
}
define <vscale x 8 x bfloat> @bfmls_x(<vscale x 8 x i1> %pg, <vscale x 8 x bfloat> %a, <vscale x 8 x bfloat> %b, <vscale x 8 x bfloat> %c){
; CHECK-LABEL: bfmls_x:
define <vscale x 4 x float> @bfmlslt_f32(<vscale x 4 x float> %zda, <vscale x 8 x bfloat> %zn, <vscale x 8 x bfloat> %zm) {
; CHECK-LABEL: bfmlslt_f32:
; CHECK: // %bb.0:
; CHECK-NEXT: bfmls z0.h, p0/m, z1.h, z2.h
; CHECK-NEXT: bfmlslt z0.s, z1.h, z2.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x bfloat> @llvm.aarch64.sve.fmls.u.nxv8bf16(<vscale x 8 x i1> %pg, <vscale x 8 x bfloat> %a, <vscale x 8 x bfloat> %b, <vscale x 8 x bfloat> %c)
ret <vscale x 8 x bfloat> %res
%out = call <vscale x 4 x float> @llvm.aarch64.sve.bfmlslt(<vscale x 4 x float> %zda, <vscale x 8 x bfloat> %zn, <vscale x 8 x bfloat> %zm)
ret <vscale x 4 x float> %out
}
define <vscale x 4 x float> @bfmlslb_lane_f32(<vscale x 4 x float> %zda, <vscale x 8 x bfloat> %zn, <vscale x 8 x bfloat> %zm) {
; CHECK-LABEL: bfmlslb_lane_f32:
; CHECK: // %bb.0:
; CHECK-NEXT: bfmlslb z0.s, z1.h, z2.h[7]
; CHECK-NEXT: ret
%out = call <vscale x 4 x float> @llvm.aarch64.sve.bfmlslb.lane(<vscale x 4 x float> %zda, <vscale x 8 x bfloat> %zn, <vscale x 8 x bfloat> %zm, i327)
ret <vscale x 4 x float> %out
}
define <vscale x 8 x bfloat> @bfmls_z(<vscale x 8 x i1> %pg, <vscale x 8 x bfloat> %a, <vscale x 8 x bfloat> %b, <vscale x 8 x bfloat> %c){
; CHECK-LABEL: bfmls_z:
define <vscale x 4 x float> @bfmlslt_lane_f32(<vscale x 4 x float> %zda, <vscale x 8 x bfloat> %zn, <vscale x 8 x bfloat> %zm) {
; CHECK-LABEL: bfmlslt_lane_f32:
; CHECK: // %bb.0:
; CHECK-NEXT: mov z3.h, #0 // =0x0
; CHECK-NEXT: sel z0.h, p0, z0.h, z3.h
; CHECK-NEXT: bfmls z0.h, p0/m, z1.h, z2.h
; CHECK-NEXT: bfmlslt z0.s, z1.h, z2.h[7]
; CHECK-NEXT: ret
%a_z = select <vscale x 8 x i1> %pg, <vscale x 8 x bfloat> %a, <vscale x 8 x bfloat> zeroinitializer
%res = call <vscale x 8 x bfloat> @llvm.aarch64.sve.fmls.nxv8bf16(<vscale x 8 x i1> %pg, <vscale x 8 x bfloat> %a_z, <vscale x 8 x bfloat> %b, <vscale x 8 x bfloat> %c)
ret <vscale x 8 x bfloat> %res
%out = call <vscale x 4 x float> @llvm.aarch64.sve.bfmlslt.lane(<vscale x 4 x float> %zda, <vscale x 8 x bfloat> %zn, <vscale x 8 x bfloat> %zm, i327)
ret <vscale x 4 x float> %out
}
declare <vscale x 8 x bfloat> @llvm.aarch64.sve.fmls.nxv8bf16(<vscale x 8 x i1>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>)
declare <vscale x 8 x bfloat> @llvm.aarch64.sve.fmls.u.nxv8bf16(<vscale x 8 x i1>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>)
declare <vscale x 4 x float> @llvm.aarch64.sve.bfmlslb(<vscale x 4 x float>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>)
declare <vscale x 4 x float> @llvm.aarch64.sve.bfmlslt(<vscale x 4 x float>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>)
declare <vscale x 4 x float> @llvm.aarch64.sve.bfmlslb.lane(<vscale x 4 x float>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, i32)
declare <vscale x 4 x float> @llvm.aarch64.sve.bfmlslt.lane(<vscale x 4 x float>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, i32)
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters