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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA:%.*]], i64 0)
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 8)
// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 16)
// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 24)
// CHECK-NEXT: tail call void @llvm.aarch64.sve.st4.nxv8bf16(<vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP4]], <vscale x 8 x i1> [[TMP0]], bfloat* [[BASE:%.*]])
// CHECK-NEXT: tail call void @llvm.aarch64.sve.st4.nxv8bf16(<vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP4]], <vscale x 8 x i1> [[TMP0]], ptr [[BASE:%.*]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA:%.*]], i64 0)
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 8)
// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 16)
// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 24)
// CPP-CHECK-NEXT: tail call void @llvm.aarch64.sve.st4.nxv8bf16(<vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP4]], <vscale x 8 x i1> [[TMP0]], bfloat* [[BASE:%.*]])
// CPP-CHECK-NEXT: tail call void @llvm.aarch64.sve.st4.nxv8bf16(<vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP4]], <vscale x 8 x i1> [[TMP0]], ptr [[BASE:%.*]])
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CHECK-NEXT: [[TMP1:%.*]] = bitcast bfloat* [[BASE:%.*]] to <vscale x 8 x bfloat>*
// CHECK-NEXT: [[TMP2:%.*]] = getelementptr <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* [[TMP1]], i64 [[VNUM:%.*]], i64 0
// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA:%.*]], i64 0)
// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 8)
// CHECK-NEXT: [[TMP5:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 16)
// CHECK-NEXT: [[TMP6:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 24)
// CHECK-NEXT: tail call void @llvm.aarch64.sve.st4.nxv8bf16(<vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP4]], <vscale x 8 x bfloat> [[TMP5]], <vscale x 8 x bfloat> [[TMP6]], <vscale x 8 x i1> [[TMP0]], bfloat* [[TMP2]])
// CHECK-NEXT: [[TMP1:%.*]] = getelementptr <vscale x 8 x bfloat>, ptr [[BASE:%.*]], i64 [[VNUM:%.*]]
// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA:%.*]], i64 0)
// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 8)
// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 16)
// CHECK-NEXT: [[TMP5:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 24)
// CHECK-NEXT: tail call void @llvm.aarch64.sve.st4.nxv8bf16(<vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP4]], <vscale x 8 x bfloat> [[TMP5]], <vscale x 8 x i1> [[TMP0]], ptr [[TMP1]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = bitcast bfloat* [[BASE:%.*]] to <vscale x 8 x bfloat>*
// CPP-CHECK-NEXT: [[TMP2:%.*]] = getelementptr <vscale x 8 x bfloat>, <vscale x 8 x bfloat>* [[TMP1]], i64 [[VNUM:%.*]], i64 0
// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA:%.*]], i64 0)
// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 8)
// CPP-CHECK-NEXT: [[TMP5:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 16)
// CPP-CHECK-NEXT: [[TMP6:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 24)
// CPP-CHECK-NEXT: tail call void @llvm.aarch64.sve.st4.nxv8bf16(<vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP4]], <vscale x 8 x bfloat> [[TMP5]], <vscale x 8 x bfloat> [[TMP6]], <vscale x 8 x i1> [[TMP0]], bfloat* [[TMP2]])
// CPP-CHECK-NEXT: [[TMP1:%.*]] = getelementptr <vscale x 8 x bfloat>, ptr [[BASE:%.*]], i64 [[VNUM:%.*]]
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA:%.*]], i64 0)
// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 8)
// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 16)
// CPP-CHECK-NEXT: [[TMP5:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[DATA]], i64 24)
// CPP-CHECK-NEXT: tail call void @llvm.aarch64.sve.st4.nxv8bf16(<vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[TMP4]], <vscale x 8 x bfloat> [[TMP5]], <vscale x 8 x i1> [[TMP0]], ptr [[TMP1]])
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// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
// CPP-CHECK-NEXT: tail call void @llvm.aarch64.sve.stnt1.nxv8bf16(<vscale x 8 x bfloat> [[DATA:%.*]], <vscale x 8 x i1> [[TMP0]], bfloat* [[BASE:%.*]])
// CPP-CHECK-NEXT: tail call void @llvm.aarch64.sve.stnt1.nxv8bf16(<vscale x 8 x bfloat> [[DATA:%.*]], <vscale x 8 x i1> [[TMP0]], ptr [[BASE:%.*]])
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters