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need better mod/ref info for scanf #1976

Description

@llvmbot
Bugzilla Link 1604
Resolution LATER
Resolved on Oct 15, 2008 11:06
Version unspecified
OS Windows XP
Reporter LLVM Bugzilla Contributor

Extended Description

With this simple C++ code:

#include

struct test
{
int val;
virtual ~test() {}
};

int main()
{
test t;
std::scanf("%d", &t.val);
std::printf("%d\n", t.val);
}

LLVM generates a lot of unneeded things:

target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64"
target triple = "i686-pc-linux-gnu"
%struct.__class_type_info_pseudo = type { %struct.__type_info_pseudo }
%struct.__type_info_pseudo = type { i8*, i8* }
%struct.test = type { i32 (...)**, i32 }
@​_ZTV4test = internal constant [4 x i32 (...)] [ i32 (...) null, i32 (...)* bitcast (%struct.__class_type_info_pseudo* @​_ZTI4test to i32 (...)), i32 (...) bitcast (void (%struct.test*)* @​_ZN4testD1Ev to i32 (...)), i32 (...) bitcast (void (%struct.test*)* @​_ZN4testD0Ev to i32 (...)) ], align 8 ; <[4 x i32 (...)]> [#uses=1]
@​_ZTI4test = internal constant %struct.__class_type_info_pseudo { %struct.__type_info_pseudo { i8
inttoptr (i32 add (i32 ptrtoint ([0 x i32 (...)] @​_ZTVN10__cxxabiv117__class_type_infoE to i32), i32 8) to i8*), i8* getelementptr ([6 x i8]* @​_ZTS4test, i32 0, i32 0) } } ; <%struct.__class_type_info_pseudo*> [#uses=1]
@​_ZTVN10__cxxabiv117__class_type_infoE = external constant [0 x i32 (...)] ; <[0 x i32 (...)]> [#uses=1]
@​_ZTS4test = internal constant [6 x i8] c"4test\00" ; <[6 x i8]
> [#uses=1]
@.str = internal constant [3 x i8] c"%d\00" ; <[3 x i8]> [#uses=1]
@.str1 = internal constant [4 x i8] c"%d\0A\00" ; <[4 x i8]
> [#uses=1]

define i32 @​main() {
entry:
%t = alloca %struct.test, align 16 ; <%struct.test*> [#uses=2]
%tmp2 = getelementptr %struct.test* %t, i32 0, i32 0 ; <i32 (...)> [#uses=1]
store i32 (...)
getelementptr ([4 x i32 (...)
]* @​_ZTV4test, i32 0, i64 2), i32 (...)*** %tmp2
%tmp4 = getelementptr %struct.test* %t, i32 0, i32 1 ; <i32*> [#uses=2]
%tmp5 = call i32 (i8*, ...)* @​scanf( i8* getelementptr ([3 x i8]* @.str, i32 0, i32 0), i32* %tmp4 ) ; [#uses=0]
%tmp7 = load i32* %tmp4 ; [#uses=1]
%tmp10 = call i32 (i8*, ...)* @​printf( i8* getelementptr ([4 x i8]* @.str1, i32 0, i32 0), i32 %tmp7 ) ; [#uses=0]
ret i32 0
}

define internal void @​_ZN4testD1Ev(%struct.test* %this) {
entry:
%tmp2 = getelementptr %struct.test* %this, i32 0, i32 0 ; <i32 (...)> [#uses=1]
store i32 (...)
getelementptr ([4 x i32 (...)
]* @​_ZTV4test, i32 0, i64 2), i32 (...)*** %tmp2
ret void
}

define internal void @​_ZN4testD0Ev(%struct.test* %this) {
entry:
%tmp2 = getelementptr %struct.test* %this, i32 0, i32 0 ; <i32 (...)> [#uses=1]
store i32 (...)
getelementptr ([4 x i32 (...)
]* @​_ZTV4test, i32 0, i64 2), i32 (...)*** %tmp2
%tmp56 = bitcast %struct.test* %this to i8* ; <i8*> [#uses=1]
tail call void @​_ZdlPv( i8* %tmp56 )
ret void
}

declare void @​_ZdlPv(i8*)

declare i32 @​scanf(i8*, ...)

declare i32 @​printf(i8*, ...)

None of the internal (apart from string literals) and external constants and the @​_ZN4testD1Ev and @​_ZN4testD0Ev functions are useful at all.
For example, if there is no scanf performed (initialized to 0 instead), we get the following code:

target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64"
target triple = "i686-pc-linux-gnu"
%struct.test = type { i32 }
@.str = internal constant [4 x i8] c"%d\0A\00" ; <[4 x i8]*> [#uses=1]

define i32 @​main() {
entry:
%tmp4 = tail call i32 (i8*, ...)* @​printf( i8* getelementptr ([4 x i8]* @.str, i32 0, i32 0), i32 0 ) ; [#uses=0]
ret i32 0
}

declare i32 @​printf(i8*, ...)

It seems that because scanf takes a pointer to a member of test, the test object must be kept as it is, including the pointer to the vtable, and the vtable itself must thus stay in the code.
However it's only a member of test, not a test object itself, so this is not really needed.
Is this a bug or this is normal behaviour? If it's not a bug, would there be a way to instruct the compiler or extend the language in a way where it would be possible to elide the unneeded bloat?

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