From d69dd81fb1aef3b8fa97404d0c31401c3abfc252 Mon Sep 17 00:00:00 2001 From: Emil Tsalapatis Date: Mon, 27 Oct 2025 10:26:02 -0400 Subject: [PATCH] [llvm][AddressSanitizer] add default shadow mapping offset for BPF target --- llvm/lib/Transforms/Instrumentation/AddressSanitizer.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/llvm/lib/Transforms/Instrumentation/AddressSanitizer.cpp b/llvm/lib/Transforms/Instrumentation/AddressSanitizer.cpp index 7c364f86fb0e8..d492f0de3a8c7 100644 --- a/llvm/lib/Transforms/Instrumentation/AddressSanitizer.cpp +++ b/llvm/lib/Transforms/Instrumentation/AddressSanitizer.cpp @@ -503,6 +503,7 @@ static ShadowMapping getShadowMapping(const Triple &TargetTriple, int LongSize, bool IsAMDGPU = TargetTriple.isAMDGPU(); bool IsHaiku = TargetTriple.isOSHaiku(); bool IsWasm = TargetTriple.isWasm(); + bool IsBPF = TargetTriple.isBPF(); ShadowMapping Mapping; @@ -579,6 +580,8 @@ static ShadowMapping getShadowMapping(const Triple &TargetTriple, int LongSize, else if (IsHaiku && IsX86_64) Mapping.Offset = (kSmallX86_64ShadowOffsetBase & (kSmallX86_64ShadowOffsetAlignMask << Mapping.Scale)); + else if (IsBPF) + Mapping.Offset = kDynamicShadowSentinel; else Mapping.Offset = kDefaultShadowOffset64; }