diff --git a/clang/test/Sema/struct-packed-align.c b/clang/test/Sema/struct-packed-align.c index d6d0724da49f8..dec4398a2578d 100644 --- a/clang/test/Sema/struct-packed-align.c +++ b/clang/test/Sema/struct-packed-align.c @@ -1,5 +1,6 @@ // RUN: %clang_cc1 %s -fsyntax-only -verify // RUN: %clang_cc1 %s -fsyntax-only -triple=x86_64-windows-coff -verify +// RUN: %clang_cc1 %s -fsyntax-only -triple=x86_64-windows-gnu -verify // RUN: %clang_cc1 %s -fsyntax-only -triple=x86_64-scei-ps4 -verify // RUN: %clang_cc1 %s -fsyntax-only -triple=x86_64-sie-ps5 -verify @@ -131,7 +132,7 @@ struct nS { nt start_lba; }; -#if defined(_WIN32) && !defined(__declspec) // _MSC_VER is unavailable in cc1. +#if defined(_WIN32) // Alignment doesn't affect packing in MS mode. extern int n1[sizeof(struct nS) == 16 ? 1 : -1]; extern int n2[__alignof(struct nS) == 8 ? 1 : -1]; @@ -159,7 +160,7 @@ struct packed_chars { char f : 4, g : 8, h : 8, i : 8; }; -#if (defined(_WIN32) || defined(__SCE__)) && !defined(__declspec) // _MSC_VER is unavailable in cc1. +#if defined(_WIN32) || defined(__SCE__) // On Windows clang uses MSVC compatible layout in this case. // // Additionally, test for pre-r254596 clang behavior on the PS4/PS5 targets.