diff --git a/clang/lib/CodeGen/CGCall.cpp b/clang/lib/CodeGen/CGCall.cpp index 7a0bc6fa77b88..0c860a3ccbd2f 100644 --- a/clang/lib/CodeGen/CGCall.cpp +++ b/clang/lib/CodeGen/CGCall.cpp @@ -4694,11 +4694,11 @@ void CodeGenFunction::EmitCallArg(CallArgList &args, const Expr *E, AggValueSlot Slot = args.isUsingInAlloca() ? createPlaceholderSlot(*this, type) : CreateAggTemp(type, "agg.tmp"); - bool DestroyedInCallee = true, NeedsEHCleanup = true; + bool DestroyedInCallee = true, NeedsCleanup = true; if (const auto *RD = type->getAsCXXRecordDecl()) DestroyedInCallee = RD->hasNonTrivialDestructor(); else - NeedsEHCleanup = needsEHCleanup(type.isDestructedType()); + NeedsCleanup = type.isDestructedType(); if (DestroyedInCallee) Slot.setExternallyDestructed(); @@ -4707,14 +4707,15 @@ void CodeGenFunction::EmitCallArg(CallArgList &args, const Expr *E, RValue RV = Slot.asRValue(); args.add(RV, type); - if (DestroyedInCallee && NeedsEHCleanup) { + if (DestroyedInCallee && NeedsCleanup) { // Create a no-op GEP between the placeholder and the cleanup so we can // RAUW it successfully. It also serves as a marker of the first // instruction where the cleanup is active. - pushFullExprCleanup(EHCleanup, Slot.getAddress(), - type); + pushFullExprCleanup(NormalAndEHCleanup, + Slot.getAddress(), type); // This unreachable is a temporary marker which will be removed later. - llvm::Instruction *IsActive = Builder.CreateUnreachable(); + llvm::Instruction *IsActive = + Builder.CreateFlagLoad(llvm::Constant::getNullValue(Int8PtrTy)); args.addArgCleanupDeactivation(EHStack.stable_begin(), IsActive); } return; diff --git a/clang/lib/CodeGen/CGCleanup.cpp b/clang/lib/CodeGen/CGCleanup.cpp index 5bf48bc22a549..8683f19d9da28 100644 --- a/clang/lib/CodeGen/CGCleanup.cpp +++ b/clang/lib/CodeGen/CGCleanup.cpp @@ -634,12 +634,19 @@ static void destroyOptimisticNormalEntry(CodeGenFunction &CGF, /// Pops a cleanup block. If the block includes a normal cleanup, the /// current insertion point is threaded through the cleanup, as are /// any branch fixups on the cleanup. -void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) { +void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough, + bool ForDeactivation) { assert(!EHStack.empty() && "cleanup stack is empty!"); assert(isa(*EHStack.begin()) && "top not a cleanup!"); EHCleanupScope &Scope = cast(*EHStack.begin()); assert(Scope.getFixupDepth() <= EHStack.getNumBranchFixups()); + // If we are deactivating a normal cleanup, we need to pretend that the + // fallthrough is unreachable. We restore this IP before returning. + CGBuilderTy::InsertPoint NormalDeactivateOrigIP; + if (ForDeactivation && (Scope.isNormalCleanup() || !getLangOpts().EHAsynch)) { + NormalDeactivateOrigIP = Builder.saveAndClearIP(); + } // Remember activation information. bool IsActive = Scope.isActive(); Address NormalActiveFlag = @@ -729,6 +736,8 @@ void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) { EHStack.popCleanup(); // safe because there are no fixups assert(EHStack.getNumBranchFixups() == 0 || EHStack.hasNormalCleanups()); + if (NormalDeactivateOrigIP.isSet()) + Builder.restoreIP(NormalDeactivateOrigIP); return; } @@ -765,9 +774,16 @@ void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) { if (!RequiresNormalCleanup) { // Mark CPP scope end for passed-by-value Arg temp // per Windows ABI which is "normally" Cleanup in callee - if (IsEHa && getInvokeDest() && Builder.GetInsertBlock()) { - if (Personality.isMSVCXXPersonality()) + if (IsEHa && getInvokeDest()) { + // If we are deactivating a normal cleanup then we don't have a + // fallthrough. Restore original IP to emit CPP scope ends in the correct + // block. + if (NormalDeactivateOrigIP.isSet()) + Builder.restoreIP(NormalDeactivateOrigIP); + if (Personality.isMSVCXXPersonality() && Builder.GetInsertBlock()) EmitSehCppScopeEnd(); + if (NormalDeactivateOrigIP.isSet()) + NormalDeactivateOrigIP = Builder.saveAndClearIP(); } destroyOptimisticNormalEntry(*this, Scope); Scope.MarkEmitted(); @@ -992,6 +1008,8 @@ void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) { } } + if (NormalDeactivateOrigIP.isSet()) + Builder.restoreIP(NormalDeactivateOrigIP); assert(EHStack.hasNormalCleanups() || EHStack.getNumBranchFixups() == 0); // Emit the EH cleanup if required. @@ -1281,17 +1299,8 @@ void CodeGenFunction::DeactivateCleanupBlock(EHScopeStack::stable_iterator C, // to the current RunCleanupsScope. if (C == EHStack.stable_begin() && CurrentCleanupScopeDepth.strictlyEncloses(C)) { - // Per comment below, checking EHAsynch is not really necessary - // it's there to assure zero-impact w/o EHAsynch option - if (!Scope.isNormalCleanup() && getLangOpts().EHAsynch) { - PopCleanupBlock(); - } else { - // If it's a normal cleanup, we need to pretend that the - // fallthrough is unreachable. - CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP(); - PopCleanupBlock(); - Builder.restoreIP(SavedIP); - } + PopCleanupBlock(/*FallthroughIsBranchThrough=*/false, + /*ForDeactivation=*/true); return; } diff --git a/clang/lib/CodeGen/CodeGenFunction.h b/clang/lib/CodeGen/CodeGenFunction.h index c49e9fd00c8d3..d99188671f1f6 100644 --- a/clang/lib/CodeGen/CodeGenFunction.h +++ b/clang/lib/CodeGen/CodeGenFunction.h @@ -957,7 +957,8 @@ class CodeGenFunction : public CodeGenTypeCache { /// PopCleanupBlock - Will pop the cleanup entry on the stack and /// process all branch fixups. - void PopCleanupBlock(bool FallThroughIsBranchThrough = false); + void PopCleanupBlock(bool FallThroughIsBranchThrough = false, + bool ForDeactivation = false); /// DeactivateCleanupBlock - Deactivates the given cleanup block. /// The block cannot be reactivated. Pops it if it's the top of the diff --git a/clang/test/CodeGenCXX/control-flow-in-stmt-expr.cpp b/clang/test/CodeGenCXX/control-flow-in-stmt-expr.cpp index ffde1bd6a724d..e2ff4f395d9b2 100644 --- a/clang/test/CodeGenCXX/control-flow-in-stmt-expr.cpp +++ b/clang/test/CodeGenCXX/control-flow-in-stmt-expr.cpp @@ -362,3 +362,19 @@ void ArrayInitWithContinue() { })}; } } + +struct [[clang::trivial_abi]] HasTrivialABI { + HasTrivialABI(); + ~HasTrivialABI(); +}; +void AcceptTrivialABI(HasTrivialABI, int); +void TrivialABI() { + // CHECK-LABEL: define dso_local void @_Z10TrivialABIv() + AcceptTrivialABI(HasTrivialABI(), ({ + if (foo()) return; + // CHECK: if.then: + // CHECK-NEXT: call void @_ZN13HasTrivialABID1Ev + // CHECK-NEXT: br label %return + 0; + })); +}