Permalink
Commits on Mar 5, 2012
  1. Fix wheel constraint upper limit initialization. Disable ABS, TCS cod…

    …e, need more work. Use equal length double-wishbone instead of simple hinge suspension. Add more simulation debug output, shaft loads are in kW.
    committed Mar 5, 2012
Commits on Feb 5, 2012
  1. Add license header.

    committed Feb 5, 2012
Commits on Jan 24, 2012
  1. Fix: Linked shapes drawables.

    committed Jan 24, 2012
Commits on Jan 23, 2012
  1. Use wheel radius for wheel shape, filter(break) contacts at contact p…

    …atch(lower quarter of the wheel shape).
    committed Jan 23, 2012
  2. Remove unused wheel_angvel.

    committed Jan 23, 2012
Commits on Jan 22, 2012
  1. Implement TCS.

    committed Jan 22, 2012
Commits on Jan 18, 2012
  1. Reduce sim timestep to 1/120.

    committed Jan 18, 2012
Commits on Jan 17, 2012
  1. Implement constraint based vehicle simulation.

    Features:
    More accurate simulation
    Configurable drive-line (2-n wheels, 0-m differentials)
    
    Regressions:
    Simple hinge suspension geometry(camber effects disabled, anti-roll not implemented)
    Due to car config, suspension changes some cars might be broken
    TCS/ABS not-implemented/broken
    Tire squeal not-implemented/broken
    Replay not-implemented/broken
    AI most probably broken, not tested
    
    Other changes:
    Sync with master. Refactor content manager.
    committed Jan 17, 2012
Commits on Oct 23, 2011
  1. Merge master.

    committed Oct 23, 2011
Commits on Oct 20, 2011
  1. Fix mesh contact point interpolation. Visualize triangle points + nor…

    …mals interpolation for debugging (temporary).
    committed Oct 20, 2011
Commits on Oct 17, 2011
Commits on Oct 16, 2011
  1. Clarified Intel card support.

    joevenzon committed Oct 16, 2011
Commits on Oct 14, 2011
  1. Move road patch ray test to track. Move ray test callback into CarWhe…

    …elRay. Disable surface bumps due to issues with wheel collision cylinder. Bump amplitude greater than tire radius - cylinder radius will break tire simulation. Initial surface mesh point, normal interpolation disabled due to bugs(wip).
    committed Oct 14, 2011
  2. Fix: Body node reference might get invalid due to reallocation. Erron…

    …eous semicolon in light mesh loader.
    committed Oct 14, 2011
Commits on Oct 8, 2011
Commits on Oct 5, 2011
  1. Remove nested shapes support from car and collision shape loader(requ…

    …ires changes to car config data). Bullet doesn't handle them very well, there is no way to determine shape parent. Use elastic, plastic limits for damage calculation. Support per shape aerodynamics(requires changes to car config data). Require a DATA_URL in definitions.h to support data branches(scons/premake need to be updated).
    committed Oct 5, 2011
Commits on Oct 2, 2011
  1. Turned off warnings for unused parameters. These aren't bugs and they…

    …'re all over the codebase.
    joevenzon committed Oct 2, 2011
Commits on Oct 1, 2011
  1. Add newline to vdrift.desktop

    committed Oct 1, 2011
Commits on Sep 26, 2011
  1. Cleaning up added

    Bengt committed with Sep 26, 2011
  2. made the svn command less cryptic

    Bengt committed with Sep 25, 2011
  3. additional packages added

    Bengt Lüers committed with Sep 21, 2011
  4. README updated

    Bengt committed with Sep 20, 2011
  5. - reformatted to 80 characters per line

    - README now in markdown as recommended by GitHub
    - added paragraph 'Mission Statement' from the wiki
    - added links to related wiki
    - removed paragraph on premake added more general paragraph, instead.
    Bengt committed with Sep 20, 2011